History YMMV / Bayonetta

22nd Jun '17 10:41:03 PM shirekh34ce
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**** The lyrics to her theme song, "Mysterious Destiny," support this, claiming that she buries her loneliness deep down in her eyes and that sadness lies in her smile



* BestBossEver: The last three bosses of the game, [[spoiler: [[EvilCounterpart Jeanne 3,]] [[FinalBoss Balder]] and [[TrueFinalBoss Jubileus]] ]] are widely considered to be the best bosses in the entire game, and considering that one of the earliest bosses is a 2-headed, ginormous fire-controlling angelic dragon with a face on it's chest that speaks in Enochian, you KNOW that they are gonna be freaking awesome. And they '''are.'''

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* BestBossEver: The last three bosses of the game, [[spoiler: [[EvilCounterpart Jeanne 3,]] [[FinalBoss Balder]] and [[TrueFinalBoss Jubileus]] ]] are widely considered to be the best bosses in the entire game, and considering that one of the earliest bosses is a 2-headed, ginormous fire-controlling angelic dragon with a face on it's its chest that speaks in Enochian, you KNOW that they are gonna be freaking awesome. And they '''are.'''



* DemonicSpiders: Fairness & Fearless. Grace & Glory. Inspired. Joys. Braves. Kinships. This game is a giant nest of DemonicSpiders that have a shameless disdain for the MookChivalry code.

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* DemonicSpiders: Fairness & Fearless. Grace & Glory. Inspired. Joys. Braves. Kinships. This game is a giant nest of DemonicSpiders that have a shameless disdain for the MookChivalry code.MookChivalry.



** ''Mooooon River, wider than a mile, I'm crossing you in style, someday... Oh dream... maker you heart... breaker, wherever you're going, I'm going your way...''

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** ''Mooooon ''Moon River, wider than a mile, I'm crossing you in style, someday... Oh dream... maker you heart... breaker, wherever you're going, I'm going your way...''



** [[HoYay Bayonetta and Jeanne]] appears to be a popular pairing as well, thanks to their FoeYay-ness. It doesn't help that she (Jeanne) ''resembles Dante.''

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** [[HoYay Bayonetta and Jeanne]] appears to be a popular pairing as well, thanks to their FoeYay-ness. It doesn't help that she (Jeanne) Jeanne ''resembles Dante.''
3rd Jun '17 3:03:56 PM nombretomado
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** Occurred when Sega announced that the games would be region-locked for all releases. They quickly ate their words and claimed that it was a misunderstanding and that only the Xbox360 version is region-locked, as a result of the resulting threats of boycott.
** When it was first announced that the sequel would be exclusive to the WiiU, most fans were angry. Thankfully, most of the backlash has died down now.

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** Occurred when Sega announced that the games would be region-locked for all releases. They quickly ate their words and claimed that it was a misunderstanding and that only the Xbox360 UsefulNotes/Xbox360 version is region-locked, as a result of the resulting threats of boycott.
** When it was first announced that the sequel would be exclusive to the WiiU, UsefulNotes/WiiU, most fans were angry. Thankfully, most of the backlash has died down now.
26th May '17 2:23:44 AM mitcher
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** The PC version doesn't have any of the Nintendo-centric content (for obvious reasons), but has enhanced visuals, and support for ultra-wide resolutions. This version's optimization also allows the game to run smoothly even on mid-to-lower end machines. On top of that, modding possibilities are also open.

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** The PC version doesn't have any of the Nintendo-centric content (for obvious reasons), but has enhanced visuals, and support for ultra-wide resolutions. This version's optimization also allows the game to run smoothly even on mid-to-lower end machines. On top of that, modding possibilities are also open.open[[note]]Which could mean that the Nintendo-centric content such as costumes could be made manually for this version[[/note]].
24th May '17 5:43:34 PM mitcher
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** The PC version doesn't have any of the Nintendo-centric content (for obvious reasons), but has enhanced visuals, and support for ultra-wide resolutions.

to:

** The PC version doesn't have any of the Nintendo-centric content (for obvious reasons), but has enhanced visuals, and support for ultra-wide resolutions. This version's optimization also allows the game to run smoothly even on mid-to-lower end machines. On top of that, modding possibilities are also open.
13th Apr '17 5:47:10 PM nombretomado
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** Speaking of proportions, her head and torso are of normal proportions, but [[UncannyValley her arms and legs are freakishly long and skinny for a character rendered in a semi-realistic fashion]]. She's like a hyper-sexualized female version of [[TheSlenderManMythos Slender Man]].

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** Speaking of proportions, her head and torso are of normal proportions, but [[UncannyValley her arms and legs are freakishly long and skinny for a character rendered in a semi-realistic fashion]]. She's like a hyper-sexualized female version of [[TheSlenderManMythos [[Franchise/TheSlenderManMythos Slender Man]].
11th Apr '17 10:46:26 PM Kytseo
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%%* NarmCharm

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%%* NarmCharm* NarmCharm: It's incredibly campy, to the point where spotlights appear out of nowhere when the title character reveals herself. Like it's spiritual predecessor, it's done in a way that gives it a lot of charm and appeal.



* PolishedPort: The Wii U release works just as well as the Xbox 360 release, on top of having exclusive Nintendo-themed costumes that actually change some things up (like the Wicked Weaves becoming Bowser's limbs while in the Princess Peach or Princess Daisy costume). It also helps that it comes free with the disc release of ''Bayonetta 2'', and gets a massive discount if you buy the digital version of ''Bayonetta 2''. According to [[http://www.eurogamer.net/articles/digitalfoundry-2014-bayonetta-wii-u-face-off Digital Foundry]], the Wii U version has similar performance to the Xbox 360 release, but with added bonuses such as vertical sync and higher quality shadows.

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* PolishedPort: PolishedPort:
**
The Wii U release works just as well as the Xbox 360 release, on top of having exclusive Nintendo-themed costumes that actually change some things up (like the Wicked Weaves becoming Bowser's limbs while in the Princess Peach or Princess Daisy costume). It also helps that it comes free with the disc release of ''Bayonetta 2'', and gets a massive discount if you buy the digital version of ''Bayonetta 2''. According to [[http://www.eurogamer.net/articles/digitalfoundry-2014-bayonetta-wii-u-face-off Digital Foundry]], the Wii U version has similar performance to the Xbox 360 release, but with added bonuses such as vertical sync and higher quality shadows.shadows.
** The PC version doesn't have any of the Nintendo-centric content (for obvious reasons), but has enhanced visuals, and support for ultra-wide resolutions.
11th Apr '17 1:09:04 PM JohnHayabusa
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** Finally, with the series being a Nintendo-exclusive, she is paired up with [[{{Metroid}} Samus]]. Not surprising that, before Bayonetta, Samus was the brand's girl with the most sex appeal.

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** Finally, with Thanks to the series being a Nintendo-exclusive, same game above, she is paired up with [[{{Metroid}} Samus]]. Not surprising that, before Bayonetta, Samus was the brand's girl with the most that both girls are main characters of their respective series and have a tremendous amount of sex appeal.
8th Mar '17 10:02:12 PM JohnHayabusa
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Added DiffLines:

** Finally, with the series being a Nintendo-exclusive, she is paired up with [[{{Metroid}} Samus]]. Not surprising that, before Bayonetta, Samus was the brand's girl with the most sex appeal.
23rd Jan '17 1:44:10 PM Mr_Doom
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* BrokenBase: The motionless models used in certain cut-scenes. Some argue that it was a creative way to make the game stand-out, as well as likely a eay to save large amounts of the budget for actual gameplay sections, not to mention a great way to slow down the pace to allow the over-the-top fight scenes to seem even more impressive. Others, however, argue that it comes off as more lazy than a style choice.

to:

* BrokenBase: The motionless models used in certain cut-scenes. Some argue that it was a creative way to make the game stand-out, as well as likely a eay way to save large amounts of the budget for actual gameplay sections, not to mention a great way to slow down the pace to allow the over-the-top fight scenes to seem even more impressive. Others, however, argue that it comes off as more lazy than a style choice.
10th Jan '17 12:21:08 AM drac0blade
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* SignatureScene: [[spoiler:[[FinalBoss Jubileus]] getting punched into the sun]].

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* SignatureScene: [[spoiler:[[FinalBoss Jubileus]] getting punched kicked into the sun]].
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