History YMMV / Bayonetta

9th Jun '18 9:59:37 PM BobRiddle
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* HilariousInHindsight: One of the things Luka accuses Bayonetta after she meets with Cereza is that Bayonetta might have killed Cereza's parent. [[spoiler: Cereza ''is'' Bayonetta, and by the end of the game she really does kill her father, Balder, and even though her first attempt fails, it still counts.]]

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* HilariousInHindsight: HilariousInHindsight:
**
One of the things Luka accuses Bayonetta after she meets with Cereza is that Bayonetta might have killed Cereza's parent. [[spoiler: Cereza ''is'' Bayonetta, and by the end of the game she really does kill her father, Balder, and even though her first attempt fails, it still counts.]]


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** [[spoiler: Jubileus is killed by literally punching her out into the sun]], the exact same way Hal Jordan kills Parallax in ''Film/GreenLantern''.
11th May '18 12:58:39 AM LucaEarlgrey
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* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the very beautiful metropolis and see how it all relates to [[spoiler:the angels' plan to resurrect Jubileus]], whereas Vigrid is explored in comparatively ample detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.

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* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, in and on top of, and of a skyscraper, Chapter 16 is a boss fight set around a skyscraper with a few chances to see the cityscape below, said skyscraper, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the very beautiful metropolis and see how it all relates to [[spoiler:the angels' plan to resurrect Jubileus]], whereas Vigrid is explored in comparatively ample detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.
11th May '18 12:55:47 AM LucaEarlgrey
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* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city and see how it all relates to [[spoiler:the angels' plan to resurrect Jubileus]], whereas Vigrid is explored in comparatively ample detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.

to:

* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city very beautiful metropolis and see how it all relates to [[spoiler:the angels' plan to resurrect Jubileus]], whereas Vigrid is explored in comparatively ample detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.
11th May '18 12:53:41 AM LucaEarlgrey
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* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city, whereas Vigrid is explored in comparatively ample detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.

to:

* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city, city and see how it all relates to [[spoiler:the angels' plan to resurrect Jubileus]], whereas Vigrid is explored in comparatively ample detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.
11th May '18 12:52:58 AM LucaEarlgrey
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* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city, whereas Vigrid is explored in comparatively ample detail.

to:

* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city, whereas Vigrid is explored in comparatively ample detail.detail, along with Noatum in ''VideoGame/{{Bayonetta 2}}''.
11th May '18 12:52:33 AM LucaEarlgrey
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Added DiffLines:

* TheyWastedAPerfectlyGoodPlot: A setting example. Isla del Sol looks impressive...from the very few views you get of it. Chapter 14 is spent zooming towards the city across the sea with the skyline in the background, and then a cutscene puts Bayonetta on a roof and later the side of a building as she fights a boss there, Chapter 15 is set entirely in, on top of, and around a skyscraper with a few chances to see the cityscape below, and the epilogue is spent ascending beyond the planet's atmosphere. There's no chance to actually explore the city, whereas Vigrid is explored in comparatively ample detail.
6th May '18 10:14:39 PM greatpikminfan
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** For some, the rocket ride section goes on just a ''bit'' too long. It doesn't help that [[GuideDangIt the game never tells you how to un-invert the camera.]] To top it all off, after you complete the segment, you have to fight [[spoiler:Jeanne for the last time, and harder than ever.]]

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** Anyone thinking they have the hang of the game after beating Fortitudo could easily get hit hard in Chapter V right after. It's a MarathonLevel (second-longest in the game) that introduces several DemonicSpiders (Grace, Glory, Fearless, Harmony, ''and'' Inspired) and has rough platforming segments with instant-kills. Topping it all off is the second Jeanne fight at the end, and she follows up her WakeUpCallBoss status from Chapter II in the exact way one might expect.
** For some, the rocket ride section at the beginning of Chapter XIV goes on just a ''bit'' too long. It doesn't help that [[GuideDangIt the game never tells you how to un-invert the camera.]] To top it all off, after you complete the segment, you have to fight [[spoiler:Jeanne for the last time, and harder than ever.]]
5th May '18 8:35:29 PM TheOrbOfConfusion
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* HolyShitQuotient: Most, if not all, of the cutscenes will have you saying 'Holy shit' about as often as you say 'What the HELL is going on? And why is it so AWESOME?' The first ten minutes of the game in particular will lock the visual cortex of your brain into overload, but it's [[CrazyAwesome so awesome you won't care.]]

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* HolyShitQuotient: HolyShitQuotient:
**
Most, if not all, of the cutscenes will have you saying 'Holy shit' about as often as you say 'What the HELL is going on? And why is it so AWESOME?' The first ten minutes of the game in particular will lock the visual cortex of your brain into overload, but it's [[CrazyAwesome so awesome you won't care.]]]]
** The new motion controls that the Switch port adds to the Space Harrier level really make it feel like you're handling a joystick on an old arcade cabinet... by which we mean they're ''extremely'' sensitive and responsive, and, for some reason, come with a rate of auto-fire that human fingers cannot replicate. If you're trying them for the first time after being used to the regular button-and-stick setup, you better be ready for things to get intense.
30th Apr '18 8:17:36 AM TheOrbOfConfusion
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** Also of course, Jubileus is the single most remembered part of the game.

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** Also Also, of course, Jubileus is the single most remembered part of the game.



* PortingDisaster: The UsefulNotes/PlayStation3 version of the game is seen as inferior. Platinum Games handed over the code to Sega for the finalization process on that platform, which lead to noticeably reduced frame rates, poor textures, extremely intrusive and long loading times, and other technical issues. Platinum has even stated that because of this, they flat-out refuse to outsource their games to outside studios for porting ever again. The [=PS3=] version later received a patch that allows you to install the game to the [=PS3=]'s hard drive, largely cutting the loading times. However, the other most glaring issues with frame rates and textures remain unaddressed.
** WordOfGod clarified this by stating the bulk of the game's development was on 360 hardware.

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* PortingDisaster: The From a performance standpoint, the UsefulNotes/PlayStation3 version port of the game is seen as inferior. inferior to the Xbox 360 version. Platinum Games developed the game using 360 hardware and handed over the code to Sega for the finalization process on that platform, the [=PS3=], which lead to noticeably reduced frame rates, poor textures, extremely intrusive and long loading times, and other technical issues. issues without offering any kind of advantage over the 360 version. Because of this, Platinum has even stated that because of this, they now flat-out refuse refuses to outsource their games to outside studios for porting ever again. The [=PS3=] version later received a patch that allows you to install the game to the [=PS3=]'s hard drive, largely cutting the length (but not frequency) of loading times. However, the other most glaring issues with frame rates and textures remain unaddressed.
** WordOfGod clarified this by stating the bulk of the game's development was on 360 hardware.
unaddressed.
25th Apr '18 6:01:51 PM shirekh34ce
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** Luka, who is voiced by Creator/YuriLowenthal, is prone to traveling through areas using a grappling hook a la Spider-Man. Now, [[VideoGame/SpiderManPS4 Lowenthal is actually going to voice Spider-Man himself]].
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