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History YMMV / BattlefieldBadCompany

14th Mar '15 6:37:00 PM nombretomado
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** Assuming you're not a fan of the CallOfDuty franchise, the two jokes against Modern Warfare 2 (i.e. the "Special Ops douchebags with pussy-ass heartbeat monitors" and the "Snowmobiles are for sissies!" lines) are screamingly hilarious. Also, the parody of the [[NeverLiveItDown infamous]] [[ThatCameOutWrong "F.A.G.S." - Friends Against Grenade Spamming]] commercial ([[FunWithAcronyms "F.R.A.G.S." - Friends REALLY Against Grenade Spamming]]), where Sweetwater lampoons the idea of "celebrity endorsements" in general, [[spoiler: before the exasperated celebrity in question blows Sweetwater away with [[DeathFromAbove an attack helicopter]].]]

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** Assuming you're not a fan of the CallOfDuty ''VideoGame/CallOfDuty'' franchise, the two jokes against Modern Warfare 2 (i.e. the "Special Ops douchebags with pussy-ass heartbeat monitors" and the "Snowmobiles are for sissies!" lines) are screamingly hilarious. Also, the parody of the [[NeverLiveItDown infamous]] [[ThatCameOutWrong "F.A.G.S." - Friends Against Grenade Spamming]] commercial ([[FunWithAcronyms "F.R.A.G.S." - Friends REALLY Against Grenade Spamming]]), where Sweetwater lampoons the idea of "celebrity endorsements" in general, [[spoiler: before the exasperated celebrity in question blows Sweetwater away with [[DeathFromAbove an attack helicopter]].]]
18th Feb '14 8:48:10 AM darthdanimal
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** The Bad Company 1 beta had a glitch where you could crush an allies light tank (the MEC one) by backing up into them in a main battle tank. Instead of just colliding and pushing the smaller tank, your MBT would literally ''drive up it and completely destroy it- wreckage and all.''

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** The Bad Company 1 beta had a glitch where you could crush an allies light tank (the MEC one) by backing up into them in a main battle tank. Instead of just colliding and pushing the smaller tank, your MBT would literally ''drive up it and completely destroy crush it- even causing the wreckage and all.to disappear.''
18th Feb '14 8:46:47 AM darthdanimal
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** The Bad Company 1 beta had a glitch where you could crush an allies light tank (the MEC one) by backing up into them in a main battle tank. Instead of just colliding and pushing the smaller tank, your MBT would literally ''drive up it and completely destroy it- wreckage and all.''
24th Nov '13 1:39:59 PM crazysamaritan
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* HellIsThatNoise: You will learn to fear the groaning sound of an imminent building collapse ''very'' quickly in ''Bad Company 2''.
** The warm-up sounds of the Scalar Weapon before it fires from ''[=BC2=]'''s single player sounds like the roar of an EldritchAbomination.
** ''Bad Company 2'' has [[{{Leitmotif}} distinctive music]] that marks an incoming heavy vehicle. Used to intentionally scare players in certain levels.
8th Jul '13 7:55:41 PM MadCormorant
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* GoodBadBugs: There was a bug which made almost all sound effects not play in-game, especially when too many explosions or the like occurred at once near the player character. This gave an impression of the player character undergoing ShellShockSilence.

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* GoodBadBugs: There was a bug which made almost all sound effects not play for a few moments in-game, especially when too many explosions or the like occurred at once near the player character. This gave an impression of the player character undergoing ShellShockSilence.
8th Jul '13 7:27:49 PM MadCormorant
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* GoodBadBugs: There was a bug which made almost all sound effects not play in-game, especially when too many explosions or the like occurred at once near the player character. This gave an impression of the player character undergoing ShellShockedSilence.

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* GoodBadBugs: There was a bug which made almost all sound effects not play in-game, especially when too many explosions or the like occurred at once near the player character. This gave an impression of the player character undergoing ShellShockedSilence.ShellShockSilence.
8th Jul '13 7:26:35 PM MadCormorant
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Added DiffLines:

* GoodBadBugs: There was a bug which made almost all sound effects not play in-game, especially when too many explosions or the like occurred at once near the player character. This gave an impression of the player character undergoing ShellShockedSilence.
8th Jul '13 11:08:30 AM mack
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** Multiplayer's not much better. Everyone uses the AN-94, M60, and GOL, all with Magnum ammo so they're capable of a OneHitKill at pretty much any range. The XM8 + Underbarrel Shotgun is also a very powerful and easy combination to use. Blam the first person you see with the shotgun and instantly switch to the XM8 to spray and pray anyone else.

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** Multiplayer's not much better. Everyone uses the AN-94, M60, and GOL, all with Magnum ammo so they're capable of a OneHitKill at pretty much any range. The XM8 [=XM8=] + Underbarrel Under-barrel Shotgun is also a very powerful and easy combination to use. Blam the first person you see with the shotgun and instantly switch to the XM8 [=XM8=] to spray and pray anyone else.
8th Jul '13 11:08:10 AM mack
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** Multiplayer's not much better. Everyone uses the AN-94, M60, and GOL, all with Magnum ammo so they're capable of a OneHitKill at pretty much any range.

to:

** Multiplayer's not much better. Everyone uses the AN-94, M60, and GOL, all with Magnum ammo so they're capable of a OneHitKill at pretty much any range. The XM8 + Underbarrel Shotgun is also a very powerful and easy combination to use. Blam the first person you see with the shotgun and instantly switch to the XM8 to spray and pray anyone else.
26th May '13 9:46:49 AM SalmonPunch
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* PlayerPunch: [[spoiler: Flynn is shot down for the second [[KilledOffForReal (and final)]] time, just minutes after your squad rescues him and seconds after his GunshipRescue moment.]]

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* PlayerPunch: [[spoiler: Flynn is shot down for the second [[KilledOffForReal (and final)]] final) time, just minutes after your squad rescues him and seconds after his GunshipRescue moment.]]
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.BattlefieldBadCompany