History YMMV / Bastion

25th Aug '16 5:51:13 PM Xylia
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** The Galleon Mortar. The game places it as the second-to-last weapon, but you are far less likely to blow yourself up with it than you are the Calamity Cannon (even ''with'' the increased blast radius upgrade), you can lob the projectiles ''over'' the enemies instead of the projectile exploding on the first thing it hits, and with the right upgrades you can fire off shots rather quickly. It does enough damage that most things will die in two hits, usually one hit for a lot of common enemies, and that's ''without'' upgrading its damage. It's basically an infinite hand grenade that takes a sec or two to set up. With a little practice, you can run'n'gun and nothing will touch you whatsoever, and if you get good at lobbing the projectiles in just the right way, you can lead enemies so that they get the thing right on their heads while they're chasing you.
14th Aug '16 4:32:57 PM LordHyper
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* HilariousInHindsight: Zia's theme, Build That Wall, becomes darkly hilarious with the 2016 American election cycle with presidential nominee Donald Trump promising to build a wall.
12th Aug '16 3:55:15 PM TheRoguePenguin
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* ThatOneBoss: Queen Anne, the Anklegator.

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* ThatOneBoss: Queen Anne, the Anklegator. It starts off easy, but her speed increases as her health goes down, and the finishing hit takes split-second timing to pull off.



* ThatOneSidequest: The Proving Grounds vary widely in terms of difficulty. Some, like the Galleon Mortar, you can conceivably pass on your first try. Others are only tricky (Breaker's Bow) or nearly impossible (Fang Repeater) until you get the appropriate upgrades or learn the right trick (War Machete). Then there's the Bullhead Shield trial. There's no upgrade that will help significantly, no trick to make it easier. Just your timing and luck. You'll need plenty of both.
** However, clever use of Spirits can make some of the more difficult Proving Grounds much easier; notably, the Bullhead Shield trial can be made easier using Lunkhead Liqueur (to return more damage when blocking with the shield), and any trials where dealing damage is an integral key to success (such as the Fang Repeater or Dueling Pistol trials) can be beaten more easily by equipping Werewhiskey and purposefully dropping to less than 33% health.

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* ThatOneSidequest: The Proving Grounds vary widely in terms of difficulty. Some, like the Galleon Mortar, you can conceivably pass on your first try. Others are only tricky (Breaker's Bow) or nearly impossible (Fang Repeater) until you get the appropriate upgrades or learn the right trick (War Machete). Then there's the Bullhead Shield trial. There's no upgrade that will help significantly, no trick to make it easier. Just your timing and luck. You'll need plenty of both.
**
both. However, clever use of Spirits can make some of the more difficult Proving Grounds much easier; notably, the Bullhead Shield trial can be made easier using Lunkhead Liqueur (to return more damage when blocking with the shield), and any trials where dealing damage is an integral key to success (such as the Fang Repeater or Dueling Pistol trials) can be beaten more easily by equipping Werewhiskey and purposefully dropping to less than 33% health.
3rd Aug '16 9:26:47 AM Silverblade2
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%%* IronWoobie: The Kid.
%%* JerkassWoobie: [[spoiler:Zulf]].



* TheWoobie: Zia.
** IronWoobie[=/=]StoicWoobie: The Kid.
** JerkassWoobie: [[spoiler:Zulf]].

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* %%* TheWoobie: Zia.
** IronWoobie[=/=]StoicWoobie: The Kid.
** JerkassWoobie: [[spoiler:Zulf]].
Zia.
14th Jan '16 9:18:24 AM nemotunovi
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** The hammer-spinning Gasbags. They're tougher than all but the biggest gasbags, have a huge hit radius because they spin, and you can't counter them like other enemies, just block them. They also give you very little time to use melee after they stop spinning.

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** The hammer-spinning Gasbags. Gasfellas. They're tougher than all but the biggest gasbags, gasfellas, have a huge hit radius because they spin, and you can't counter them like other enemies, just block them. They also give you very little time to use melee after they stop spinning.
7th Nov '15 9:01:35 AM MyFinalEdits
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* GameBreaker: Werewhiskey, which gives 100% critical hit chance at 33% health. Combine this with Lifewine and Bull Brandy to maximize your survivability and it doesn't matter that you're constantly at critical health, because almost nothing in the game will live long enough for it to matter. This is especially true in the weapon challenges, which become much easier simply by falling off the edge enough to activate Werewhiskey's effect.

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* GameBreaker: GameBreaker:
**
Werewhiskey, which gives 100% critical hit chance at 33% health. Combine this with Lifewine and Bull Brandy to maximize your survivability and it doesn't matter that you're constantly at critical health, because almost nothing in the game will live long enough for it to matter. This is especially true in the weapon challenges, which become much easier simply by falling off the edge enough to activate Werewhiskey's effect.
6th Nov '15 1:53:02 AM SuperLlama
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** The Scrap Musket with increased knockback and double tap mods becomes a wonderful tool for knocking any damn thing that isn't rooted to the ground off the nearest ledge. Perfect for the Who Knows Where challenges.

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** The Scrap Musket with increased knockback and double tap mods becomes a wonderful tool for knocking any damn thing that isn't rooted to the ground off the nearest ledge. Perfect for the Who Knows Where challenges.art of baiting enemies towards cliff edges and even Lunkheads and Ura soldiers don't stand a chance.
6th Nov '15 1:50:02 AM SuperLlama
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** The Scrap Musket with increased knockback and double tap mods becomes a wonderful tool for knocking any damn thing that isn't rooted to the ground off the nearest ledge. Perfect for the Who Knows Where challenges.
21st Sep '15 6:48:06 AM TheNerfGuy
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* EightPointEight: Jim Sterling's infamous review, which gave it a 6.5, a stark contrast with the game's otherwise positive reviews.
28th Aug '15 2:14:30 AM charmingviking
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**However, clever use of Spirits can make some of the more difficult Proving Grounds much easier; notably, the Bullhead Shield trial can be made easier using Lunkhead Liqueur (to return more damage when blocking with the shield), and any trials where dealing damage is an integral key to success (such as the Fang Repeater or Dueling Pistol trials) can be beaten more easily by equipping Werewhiskey and purposefully dropping to less than 33% health.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Bastion