History YMMV / Atelier

23rd Sep '17 8:23:11 PM SpaceDrake
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** The first was between the first two games, ''Marie'' and ''Elie''. ''Marie'' was a very simple game produced on a tiny budget, and it showed in how relatively simple and light the content was. ''Elie'' was produced [[CashCowFranchise after the money from Marie rolled in]], and not only features a ton of engine improvements but features approximately ''three to four times'' the story content of the previous game, making it, until recently, the fan favorite of the series in Japan.

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** The first was between the first two games, ''Marie'' and ''Elie''. ''Marie'' was a very simple game produced on a tiny budget, and it showed in how relatively simple and light the content was. ''Elie'' was produced [[CashCowFranchise after the money from Marie rolled in]], and not only features a ton of engine improvements but features approximately ''three to four times'' the story content of the previous game, making it, until recently, for a good long while, the fan favorite of the series in Japan.Japan (and still a favorite of very old-school fans even today).
11th Sep '17 8:32:58 AM SpaceDrake
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* BrokenBase: The Arland games have a tendency cause this. Certain fandom sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ''VideoGame/ArTonelicoMedlodyOfEtemia'' does, and to boot has less fanservice than equivalent [=JRPGs=] of equivalent kinds. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]] even today.

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* BrokenBase: BrokenBase:
**
The Arland games have a tendency cause this. Certain fandom sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ''VideoGame/ArTonelicoMedlodyOfEtemia'' ''VideoGame/ArTonelicoMelodyOfElemia'' does, and to boot has the actual ''occurrence'' of "fanservice" is less fanservice than equivalent [=JRPGs=] of equivalent kinds.contemporary [=JRPGs=], to boot. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]] even today.
1st Jul '17 9:24:53 AM CosmicFerret
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* BrokenBase: The Arland games have a tendency cause this. Certain fandom sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ArTonelico does, and to boot has less fanservice than equivalent [=JRPGs=] of equivalent kinds. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]] even today.

to:

* BrokenBase: The Arland games have a tendency cause this. Certain fandom sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ArTonelico ''VideoGame/ArTonelicoMedlodyOfEtemia'' does, and to boot has less fanservice than equivalent [=JRPGs=] of equivalent kinds. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]] even today.
4th Feb '17 12:22:05 PM Zuxtron
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Added DiffLines:

** The time limit system in the earlier games. Some players think it's a good AntiGrinding mechanism and helps keep players motivated. Others find it too stressful, with many claiming that they're interested in the games, but get scared away by the timer. The Dusk series made the time limit much more lax before eventually scrapping it altogether, a change which was kept for the Mysterious series and has some fans complaining about the series becoming more casual or leaving players with too much free time where they have nothing to do.
11th Jan '17 5:46:14 PM ninjamitsuki2
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Added DiffLines:

* IAmNotShazam: Unlike the other games in the series, "Atelier Elkrone" does not refer to the protagonist. Elkrone is the name of the town. The protagonist's name is Meriela.
7th Oct '16 4:22:06 PM ShivaIndis
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* {{Woolseyism}}: There have been a few in the games that have crossed the sea so far; the aforementioned ESRB Joke is practically the [[{{Lunar}} Clinton Joke]] of the Noughties at this point.

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* {{Woolseyism}}: There have been a few in the games that have crossed the sea so far; the aforementioned ESRB Joke is practically the [[{{Lunar}} [[Franchise/{{Lunar}} Clinton Joke]] of the Noughties at this point.
26th Sep '16 8:37:17 PM AsterSelene
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* BrokenBase: The Arland games have a tendency cause this. Certain fandom sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ArTonelico does. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]] even today.

to:

* BrokenBase: The Arland games have a tendency cause this. Certain fandom sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ArTonelico does.does, and to boot has less fanservice than equivalent [=JRPGs=] of equivalent kinds. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]] even today.
12th Sep '16 9:51:05 PM hitmonkey
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* MemeticMutation: HIGH IMPACT SEXUAL VIOLENCE (shocked-character-reaction.gif). This began as a Totori-exclusive meme but has become something of a general meme for the franchise among the English-speaking fanbase. It usually takes the form of the line, and then a character, often one of the leads, making a shocked or scared expression taken from a game or promotional art.[[labelnote:Explanation]]The meme originates from the Australian ratings board giving the UpdatedRerelease of Totori its harshest rating possible, usually reserved for explicit pornography, with the attendant note about, in fact, the "high-impact sexual violence" within. This immediately became memetic because it is patently ridiculous; while the Arland games do crank up the {{Fanservice}} dial a good deal compared to the rest of the franchise, even the raunchiest moments of Totori or Meruru are light-hearted, silly and fluffy, and the games bear no actual resemblance to other products with that descriptor. And the characters, in fact, would probably be rather embarrassed to be in such a game. Ergo...[[/labelnote]]

to:

* MemeticMutation: HIGH IMPACT SEXUAL VIOLENCE (shocked-character-reaction.gif). This began as a Totori-exclusive meme but has become something of a general meme for the franchise among the English-speaking fanbase. It usually takes the form of the line, and then a character, often one of the leads, making a shocked or scared expression taken from a game or promotional art.[[labelnote:Explanation]]The meme originates from the Australian ratings board giving the UpdatedRerelease of Totori its harshest rating possible, usually reserved for explicit pornography, with the attendant note about, in fact, the "high-impact sexual violence" within. This immediately became memetic because it is patently ridiculous; while the Arland games do crank up the {{Fanservice}} dial a good deal compared to the rest of the franchise, even the raunchiest moments of Totori or Meruru are light-hearted, silly and fluffy, and the games bear no actual resemblance to other products with that descriptor. And the characters, in fact, would probably be rather embarrassed to be in such a game. Ergo...memetic.[[/labelnote]]
8th Apr '16 4:02:38 AM SpaceDrake
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* BrokenBase: In some ways, the Arland games cause this. Certain fandom sections, like those found at Sankaku Complex, basically describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ArTonelico does. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]].
* CrowningMusicOfAwesome: Gust Sound Team is only ''slightly'' less well-known than [[VideoGame/{{Ys}} Falcom's JDK Band]] in this regard in Japan. For organizational purposes, their work [[AwesomeMusic/NipponIchi gets lumped in with NIS stuff]] on TVT, but good lord, this series has had a ''lot'' of good music, especially from the second game on. The Iris games in particular produced some amazing vocal and boss themes, and ''Atelier Violet'' is basically one huge crowner for the entire team.

to:

* BrokenBase: In some ways, the The Arland games have a tendency cause this. Certain fandom sections, like those found at Sankaku Complex, basically sections often describe the Arland games (and thus the wider franchise) as "[[HGame eroge without the actual ero bits]]" and are mostly in it for [[{{Fanservice}} the girls]] and, uh, [[ADateWithRosiePalms what they can do]] [[{{Squick}} with them]]. This makes many older ''Atelier'' fans '''bristle with rage''', as the games have ''never'' been intended to be erotic; [[MsFanservice Marie's odd chest... thing]] aside, the hottest any pre-Iris game got was having Lilie in a nightgown for one scene. [[note]]And really, the hottest any ''post''-Iris ''post''-Iris, pre-Arland game got was a chest-and-up BarbieDollAnatomy scene of Lita in a tank in ''Iris 1''.[[/note]] The actual Arland games don't help ''at all'', either; on the one hand, there's the occasional scene with, uh, [[http://static.tvtropes.org/pmwiki/pub/images/atelier_tentacle_ohdear_5207.jpg what can only be called "overtones"]] (possibly nsfw), but on the other hand many scenes seem dedicated to making ''fun'' of this kind of nonsense in the same way ArTonelico does. At this point many people aren't quite sure what to think, but the debate [[FlameWar rages on]].
on]] even today.
* CrowningMusicOfAwesome: Gust Sound Team is only ''slightly'' less well-known than [[VideoGame/{{Ys}} Falcom's JDK Band]] in this regard in Japan. For organizational purposes, their work [[AwesomeMusic/NipponIchi gets lumped in with NIS stuff]] on TVT, but good lord, this series has had a ''lot'' of good music, especially from the second game on. The Iris games in particular produced some amazing vocal and boss themes, and ''Atelier Violet'' is basically one huge crowner and ''Atelier Meruru'' are widely considered massive crowners for the entire team.



** The one most Americans will be familiar with is Veola from ''Atelier Iris 1''; there are [[EpilepticTrees suspicions]] that said game might have started life as "Atelier Veola" and then gotten development shifted partway through into what it is now. The result, though, is that this one shopkeeper, who doesn't seem all that important initially, has as much story content tied to her as the ''main plot'', and many find it ''more'' engaging than the actual plot of AI 1. A lot of people don't play the game for Klein or Lita, they play it for Veola, and she's far and away the most popular character both in Japan and overseas.

to:

** The one most Americans English-speakers will be familiar with is Veola from ''Atelier Iris 1''; there are [[EpilepticTrees suspicions]] that said game might have started life as "Atelier Veola" and then gotten development shifted partway through into what it is now. The result, though, is that this one shopkeeper, who doesn't seem all that important initially, has as much story content tied to her as the ''main plot'', and many find it ''more'' engaging than the actual plot of AI 1. ''AI 1''. A lot of people don't play the game for Klein or Lita, they play it for Veola, and she's far and away the most popular ''AI 1'' character both in Japan and overseas.



* {{Sequelitis}}: Even the most die-hard Gust fanboy has to admit that, with no less than one release every year, the franchise has ached at times due to all of its sequels; even attempts to legitimately mix up the franchise such as ''Mana Khemia'' or ''Atelier Annie'' (which added a little SimulationGame to the mix, with its focus on helping to develop an island) sometimes came off as a bit stale, and quality assurance took a ''precipitous'' dip in the [[TurnOfTheMillenium late Noughts]], as evidenced by ''Atelier Liese'' and ''Mana Khemia 2'' and their '''evisceration''' in the Japanese gaming press (to say nothing of [[https://shop.salburg.com/lise_switch/index.htm Liese's terrifyingly massive published bug list and gamecard-swap program]]). The series is currently on a roll again, but there are fears it could burn out again if not given a chance to rest.

to:

* {{Sequelitis}}: Even the most die-hard Gust fanboy has to admit that, with no less than one release every year, the franchise has ached at times due to all of its sequels; even attempts to legitimately mix up the franchise such as ''Mana Khemia'' or ''Atelier Annie'' (which added a little SimulationGame to the mix, with its focus on helping to develop an island) sometimes came off as a bit stale, and quality assurance took a ''precipitous'' dip in the [[TurnOfTheMillenium late Noughts]], as evidenced by ''Atelier Liese'' and ''Mana Khemia 2'' and their '''evisceration''' in the Japanese gaming press (to say nothing of [[https://shop.salburg.com/lise_switch/index.htm Liese's terrifyingly massive published bug list and gamecard-swap program]]).the ''titanic'' voluntary recall that ''Atelier Liese'' saw at one point). The series is currently on a roll again, but there are fears it could burn out again if not given a chance to rest.



* ThatOneBoss: Beginning with Prism, almost everyone in the latter half of ''Atelier Iris: Eternal Mana'' and the Slaith Reincarnation in ''Atelier Iris 2''. Averted in the third Iris game wher Shadow Stalker, the One Boss, is completely optional (although you'll miss out on the Luplus Blades.)

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* ThatOneBoss: Beginning with Prism, almost everyone in the latter half of ''Atelier Iris: Eternal Mana'' and the Slaith Reincarnation in ''Atelier Iris 2''. Averted in the third Iris game wher where Shadow Stalker, the One Boss, is completely optional (although you'll miss out on the Luplus Blades.)
6th Apr '16 3:04:51 AM SpaceDrake
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** Finally, some are claiming that the Arland series, ''Atelier Meruru'' in particular, is this to ''most of the franchise''. As [[UsefulNotes/PlayStation3 PS3]] games which went nearly full-on 3D while still bringing the old alchemy-centric gameplay back to consoles after half a decade out in the cold, a lot of gamers on both sides of the Pacific took a shine to what the games did. The fact that the Arland games were [[CashCowFranchise first time since the [[UsefulNotes/PlayStation PS1]] era that the franchise sold six-figures consistently]] is not hurting this perception.

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** Finally, some are claiming many fans claim that the Arland series, ''Atelier Meruru'' in particular, is this to ''most of the franchise''. As [[UsefulNotes/PlayStation3 PS3]] games which went nearly full-on 3D while still bringing the old alchemy-centric gameplay back to consoles after half a decade out in the cold, a lot of gamers on both sides of the Pacific took a shine to what the games did. The fact that the Arland games were [[CashCowFranchise first time since the [[UsefulNotes/PlayStation PS1]] PS1 era that the franchise sold six-figures consistently]] is has not hurting hurt this perception.
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