History YMMV / AssassinsCreedIVBlackFlag

2nd Mar '17 4:21:59 PM Troscus
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** That decision usually informs their opinions on the Caribbean's Assassin Order. Those who think Edward is a good man led astray bristle at the Assassins presumption that he owes them anything. Keep in mind, the Assassins who didn't know Duncan Walpole's face would most DEFINITELY be given a description. As far as they knew, Edward was simply a hired guard, like the hundreds of faceless and clueless nobodies the Assassins have been gutting for centuries. If you consider this interpretation to be true, their indignation doesn't seem to stem from a desire to see Edward better himself, but rather a horrible sense of jealousy and shame that some of their specially trained Assassins were floored by a lucky drunk. That shame is disguised by an insufferable self-righteousness that has plagued the Assassin Order in later games.
22nd Feb '17 4:59:29 AM Jan_z_Michal
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** Far far too much emphasis on the sailing, exactly the same problem that ''VideoGame/TheLegendOfZeldaTheWindWaker'' had.

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** Far [[BrokenBase Some complain]] about far far too much emphasis on the sailing, exactly the same problem that ''VideoGame/TheLegendOfZeldaTheWindWaker'' had.
16th Feb '17 12:00:18 PM ChaoticNovelist
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* DesignatedHero: Even for the AntiHero standards of this series, Edward ''really'' pushes the limits of how far he can go while still being the hero. As a pirate, he routinely attacks and destroys innocent militia ships and kills sailors just doing their jobs, he actively undermines authority and law, cares nothing about the Assassins and their goals or ideals (at first), and does this all because he's OnlyInItForTheMoney. He even implies he would be willing to work for the Templar if they paid him well, and indeed he cuts a deal with them during the game to hand the Sage over to them for a spot of coin.
* DracoInLeatherPants: While not shirking from emphasizing the fact that Pirates do live off plunder, the game's perspective on the pirate's republic and the relative egalitarianism of their life over that of the Law enforcers like Woodes Rogers and Julien du Casse makes many players openly root for the Pirates over the Templars and Assassins, with some lamenting [[spoiler:Edward joining the Assassins and becoming a ReformedCriminal, preferring him to remain a pirate forever instead]].

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* DesignatedHero: Even for the AntiHero standards of this series, Edward ''really'' pushes the limits of how far he can go while still being the hero. As a pirate, he routinely attacks and destroys innocent militia ships and kills sailors just doing their jobs, he actively undermines authority and law, cares nothing about the Assassins and their goals %%%%%% Designated Hero is more than "antihero" or ideals (at first), and "protagonist who does this all because he's OnlyInItForTheMoney. He even implies he would be willing to work for bad things". It only counts if the Templar if they paid narrative presents him well, and indeed as a straight forward hero when he cuts a deal with them during the game to hand the Sage over to them for a spot of coin.
does anti-hero things.
%%%%* DesignatedHero:
* DracoInLeatherPants: While not shirking from emphasizing the fact that Pirates do live off plunder, the game's perspective on the pirate's republic and the relative egalitarianism of their life over that of the Law enforcers like Woodes Rogers and Julien du Casse makes many players openly root for the Pirates over the Templars and ''and'' the Assassins, with some lamenting [[spoiler:Edward joining the Assassins and becoming a ReformedCriminal, preferring him to remain a pirate forever instead]].
7th Jan '17 4:57:42 AM Vanguard1505
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** The penultimate sequence of ''Freedom Cry'' may as well be called PlayerPunch. Adéwalé attempts to raid a slave ship in a sequence no different to any other slave ship you encounter. [[spoiler: Only this time no matter how careful you are with your shots, and no matter how quickly you sink the enemy escorts, there will always be one left to fire its guns on the slave ship to rob you of your victory. You might quickly rush in all BigDamnedHeroes-like, but the damage is already done by the time you make it there. Once you're inside, you're already knee-deep in sea water as the ship starts to sink, with all of the slaves still chained up and screaming in horror. You're still given the chance to free as many as you can, but despite you moving at possibly your fastest ever, you'll only free a tiny fraction before the ship dips vertical and sinks rapidly. From there, all you can do is escape as you helplessly watch slave after slave either fall to their deaths or futilely try to break their chains as they're dragged down into the sea]].

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** The penultimate sequence of ''Freedom Cry'' may as well be called PlayerPunch. Adéwalé attempts to raid a slave ship in a sequence no different to any other slave ship you encounter. [[spoiler: Only this time no matter how careful you are with your shots, and no matter how quickly you sink the enemy escorts, there will always be one left to fire its guns on the slave ship to rob you of your victory. You might quickly rush in all BigDamnedHeroes-like, BigDamnHeroes-like, but the damage is already done by the time you make it there. Once you're inside, you're already knee-deep in sea water as the ship starts to sink, with all of the slaves still chained up and screaming in horror. You're still given the chance to free as many as you can, but despite you moving at possibly your fastest ever, you'll only free a tiny fraction before the ship dips vertical and sinks rapidly. From there, all you can do is escape as you helplessly watch slave after slave either fall to their deaths or futilely try to break their chains as they're dragged down into the sea]].
7th Jan '17 4:56:18 AM Vanguard1505
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Added DiffLines:

** The penultimate sequence of ''Freedom Cry'' may as well be called PlayerPunch. Adéwalé attempts to raid a slave ship in a sequence no different to any other slave ship you encounter. [[spoiler: Only this time no matter how careful you are with your shots, and no matter how quickly you sink the enemy escorts, there will always be one left to fire its guns on the slave ship to rob you of your victory. You might quickly rush in all BigDamnedHeroes-like, but the damage is already done by the time you make it there. Once you're inside, you're already knee-deep in sea water as the ship starts to sink, with all of the slaves still chained up and screaming in horror. You're still given the chance to free as many as you can, but despite you moving at possibly your fastest ever, you'll only free a tiny fraction before the ship dips vertical and sinks rapidly. From there, all you can do is escape as you helplessly watch slave after slave either fall to their deaths or futilely try to break their chains as they're dragged down into the sea]].
31st Dec '16 4:58:22 PM MyFinalEdits
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* AntiClimaxBoss: By now, a staple of the series with [[spoiler: Laureano de Torres being a Platform Puzzle boss, who as an old man, dies with a single air-assassination.]] But it's also played straight with others like [[spoiler: Benjamin Hornigold and Black Bart]] who you would expect to put up more of a fight. The game's Legendary Ships are far more tough than any story-mission boss, either on land or at sea. Especially galling in the case of [[spoiler:Hornigold]] since his sea fight is against a Schooner, the weakest class of ship, when in real life, he had a 30 gun sloop.

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* AntiClimaxBoss: AntiClimaxBoss:
**
By now, a staple of the series with [[spoiler: Laureano de Torres being a Platform Puzzle boss, who as an old man, dies with a single air-assassination.]] But it's also played straight with others like [[spoiler: Benjamin Hornigold and Black Bart]] who you would expect to put up more of a fight. The game's Legendary Ships are far more tough than any story-mission boss, either on land or at sea. Especially galling in the case of [[spoiler:Hornigold]] since his sea fight is against a Schooner, the weakest class of ship, when in real life, he had a 30 gun sloop.



* BadassDecay: Retroactively this comes into play. [[spoiler: In the ''Literature/AssassinsCreedForsaken'' novelization, we see Edward's final fate, dying in battle in a fight against a bunch of random mooks (one of whom is killed by ten year old Haytham) when as a captain he was a scourge of the navies and could easily tackle multiple enemies at once and he was still fairly young. There's the fact that he was attacked at the dead of night and maybe hadn't been active for years, and he did put up a fight but still, all in all, a fairly ignominious end.]]
** [[spoiler: The ultimate fate of Edward in the Kenway saga fairly reeks of DeathByOriginStory, which is why it seems so jarring now that he's a fully fledged character in his own right and not just an adjunct for the characterization of others.]]

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* BadassDecay: Retroactively this comes into play. [[spoiler: In the ''Literature/AssassinsCreedForsaken'' novelization, we see Edward's final fate, fate is shown, dying in battle in a fight against a bunch of random mooks (one of whom is killed by ten year old Haytham) when as a captain he was a scourge of the navies and could easily tackle multiple enemies at once and he was still fairly young. There's the fact that he was attacked at the dead of night and maybe hadn't been active for years, and he did put up a fight but still, all in all, a fairly ignominious end.]]
** [[spoiler: The ultimate fate of Edward in the Kenway saga fairly reeks of DeathByOriginStory, which is why it seems so jarring now that he's a fully fledged character in his own right and not just an adjunct for the characterization of others.
]]
31st Dec '16 12:05:17 PM SorPepita
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** The music that starts playing when you are about to start the harpooning mini-game resembles a lot to the theme from ''Film/{{Jaws}}''

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** The music that starts playing when you are about to start the harpooning mini-game resembles a lot to the theme from ''Film/{{Jaws}}''''Film/{{Jaws}}''.
31st Dec '16 11:11:27 AM SorPepita
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* CompleteMonster: [[FauxAffablyEvil Pierre]], [[AristocratsAreEvil Marquis de Fayet]], the BigBad of the ''[[Characters/AssassinsCreedIVBlackFlagFreedomCry Freedom Cry]]'' DLC, is the Governor of Port au Prince. He is [[BaitTheDog initially presented as less racist then the other slave masters and out to calm the violence]], when, in fact, it's quite the opposite. Slaves on Saint-Domingue and its surrounding territories are treated extremely harshly under his rule, brutal system of oppression. [[{{Hypocrite}} Despite his racism]], de Fayet also supports and frequents an African brothel. Later, when the Maroons end up freeing large numbers of slaves, de Fayet orders slave ships about to be captured to be sunk with the slaves still on board, condemning them to drown while chained up. When he's tracked down to his estate, he's has slaves lined up to be tortured with a branding iron for information, shooting them when they don't comply. When Adéwalé, the hero of the DLC, finally has de Fayet at his blade's edge, de Fayet justifies himself with the belief that [[PoliticallyIncorrectVillain blacks are less than human]] and he can do with them as he wishes.

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* CompleteMonster: [[FauxAffablyEvil Pierre]], [[AristocratsAreEvil Marquis de Fayet]], the BigBad of the ''[[Characters/AssassinsCreedIVBlackFlagFreedomCry Freedom Cry]]'' DLC, is the Governor of Port au Prince. He is [[BaitTheDog initially presented as less racist then the other slave masters and out to calm the violence]], when, in fact, it's quite the opposite. Slaves on Saint-Domingue and its surrounding territories are treated extremely harshly under his rule, a brutal system of oppression. [[{{Hypocrite}} Despite his racism]], de Fayet also supports and frequents an African brothel. Later, when the Maroons end up freeing large numbers of slaves, de Fayet orders slave ships about to be captured to be sunk with the slaves still on board, condemning them to drown while chained up. When he's tracked down to his estate, he's has slaves lined up to be tortured with a branding iron for information, shooting them when they don't comply. When Adéwalé, the hero of the DLC, finally has de Fayet at his blade's edge, de Fayet justifies himself with the belief that [[PoliticallyIncorrectVillain blacks are less than human]] and he can do with them as he wishes.
31st Dec '16 9:12:04 AM SorPepita
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* AntiClimaxBoss: By now, a staple of the series with [[spoiler: Laureano de Torres being a Platform Puzzle boss, who as an old man, dies with a single air-assassination.]] But its also played straight with others like [[spoiler: Benjamin Hornigold and Black Bart]] who you would expect to put up more of a fight. The game's Legendary Ships are far more tough than any story-mission boss, either on land or at sea. Especially galling in the case of [[spoiler:Hornigold]] since his sea fight is against a Schooner, the weakest class of ship, when in real life, he had a 30 gun sloop.
** [[spoiler: Bartholomew Roberts is especially a disappointment since he's made out to be the GreaterScopeVillain of the Caribbean and Edward's AlwaysSomeoneBetter as a pirate, and he's also a HumanoidAbomination, a reincarnation of the God of Death in many old religions. Given this buildup, you would be forgiven for expecting, at the very least a {{Magitek}} based BossFight on the order of the Altaïr-Al Mualim or Ezio-Rodrigo Borgia or even Connor's fight with King Washington in the DLC.]]

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* AntiClimaxBoss: By now, a staple of the series with [[spoiler: Laureano de Torres being a Platform Puzzle boss, who as an old man, dies with a single air-assassination.]] But its it's also played straight with others like [[spoiler: Benjamin Hornigold and Black Bart]] who you would expect to put up more of a fight. The game's Legendary Ships are far more tough than any story-mission boss, either on land or at sea. Especially galling in the case of [[spoiler:Hornigold]] since his sea fight is against a Schooner, the weakest class of ship, when in real life, he had a 30 gun sloop.
** [[spoiler: Bartholomew Roberts is especially a disappointment since he's made out to be the GreaterScopeVillain of the Caribbean and Edward's AlwaysSomeoneBetter as a pirate, and he's also a HumanoidAbomination, a reincarnation of the God of Death in many old religions. Given this buildup, you would be forgiven for expecting, at the very least least, a {{Magitek}} based BossFight on the order of the Altaïr-Al Mualim or Ezio-Rodrigo Borgia or even Connor's fight with King Washington in the DLC.]]
16th Nov '16 6:57:52 PM ImperialMajestyXO
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* AlternateCharacterInterpretation: Surprisingly, for a blank-slate protagonist, the Abstergo Entertainment employee has this going. The story makes it seem as though John from IT is bullying you from one hacking operation to the next, threatening to scapegoat you if you don't go along. If you've been taking advantage of the hacking skills he's taught you and used the security access he's granted you to gleefully hack your colleagues' terminals and computers, then what does that say about you as a character? Are you just in it because of John's threats? Are you just a bit overly curious after seeing the tidbits that John had you dig up for him? Or, are you gleefully exploiting everything that John has done for you because you enjoy accessing restricted information? Or, at least after a certain point, are you just pissed that [[spoiler: your employer has drugged and imprisioned you and, as the final insult, your annoyingly perky boss comes on the intercom to tell you to get back to work?]]

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: Surprisingly, for a blank-slate protagonist, the Abstergo Entertainment employee has this going. The story makes it seem as though John from IT is bullying you from one hacking operation to the next, threatening to scapegoat you if you don't go along. If you've been taking advantage of the hacking skills he's taught you and used the security access he's granted you to gleefully hack your colleagues' terminals and computers, then what does that say about you as a character? Are you just in it because of John's threats? Are you just a bit overly curious after seeing the tidbits that John had you dig up for him? Or, are you gleefully exploiting everything that John has done for you because you enjoy accessing restricted information? Or, at least after a certain point, are you just pissed that [[spoiler: your employer has drugged and imprisioned you and, as the final insult, your annoyingly perky boss comes on the intercom to tell you to get back to work?]]
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