History YMMV / AncientDomainsOfMystery

4th Feb '15 11:57:36 AM thenameisbean
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** Stone oozes ignore armor, hit surprisingly hard, and can paralyze on touch. Whether or not they are horrendous blobs of death or mildly threatening melee enemies depends entirely upon whether or not you currently resist paralysis.
4th Feb '15 11:40:32 AM thenameisbean
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* GameBreaker: Speed boosts.

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* GameBreaker: Speed boosts.Raising your speed.
4th Feb '15 11:38:46 AM thenameisbean
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* GameBreaker: Speed boosts.
12th Oct '14 2:12:38 AM Kahran042
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** Thrundarr's first quest requires you to kill a random monster. You might get something easy to find like a cave bear or a barbarian, or he might assign you something rare or relatively out-of-depth like a baby dragon or a dark elf lord. Even worse, it's possible for him to assign a cat, which puts you in a very uncomfortable position. To make matters worse, if you screw up Thrundarr's second or fourth quests, you'll get another random monster hunt.

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** Thrundarr's first quest requires you to kill a random monster. You might get something easy to find like a cave bear or a barbarian, or he might assign you something rare or relatively out-of-depth like a baby dragon or a dark elf lord. Even worse, it's possible for him to assign a cat, which puts you in a very uncomfortable position. To make matters worse, if you screw up Thrundarr's second or fourth quests, you'll get another random monster hunt.hunt.
* UnwinnableByInsanity: The Pyramid and Minotaur Maze both close up once you reach a certain level (17 for the Pyramid, 31 for the maze). Anything inside is LostForever once they close. If you drop one of the [[PlotCoupon Chaos Orbs]], leave, and then gain that level, the orb will be irretrievable. However, this is nigh-impossible to do unintentionally.
12th Oct '14 2:12:38 AM Kahran042
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4th Jun '14 8:39:12 PM thenameisbean
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* AnticlimaxBoss: Compared to the hell you had to go through to get to him, [[spoiler:Andor Drakon]] isn't particularly challenging. Not only is he vulnerable to most disablers, but his melee attacks are surprisingly wimpy, even more so if you opt to chunk an anti-corruption potion at him, and his magic isn't likely to faze anyone who's properly prepared. The biggest worry most players face at this point is the threat of being corrupted to death before they can find and kill him.

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* AnticlimaxBoss: Compared to the hell you had to go through to get to him, [[spoiler:Andor Drakon]] isn't particularly challenging. Not only is he vulnerable to most disablers, but his melee attacks are surprisingly wimpy, even more so if you opt to chunk an anti-corruption potion at him, wimpy and his magic isn't likely to faze anyone who's properly prepared. The biggest worry most players face at this point is the threat of being corrupted to death before they can find and kill him.
4th Jun '14 8:38:03 PM thenameisbean
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* AnticlimaxBoss: Compared to the hell you had to go through to get to him, [[spoiler:Andor Drakon]] isn't particularly challenging.
* BreatherBoss: Yulgash, the Master Summoner. He comes a few floors after the battle bunny level and the cat lord, but Yulgash is a SquishyWizard with miserable melee prospects; his temple is more challenging than he is. Most players just dash in and hack him apart before he gets a chance to fill the level with monsters.

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* AnticlimaxBoss: Compared to the hell you had to go through to get to him, [[spoiler:Andor Drakon]] isn't particularly challenging.
challenging. Not only is he vulnerable to most disablers, but his melee attacks are surprisingly wimpy, even more so if you opt to chunk an anti-corruption potion at him, and his magic isn't likely to faze anyone who's properly prepared. The biggest worry most players face at this point is the threat of being corrupted to death before they can find and kill him.
* BreatherBoss: Yulgash, the Master Summoner. He comes a few floors after the battle bunny level and the cat lord, but Yulgash is a SquishyWizard with miserable melee prospects; his temple is more challenging of a threat than he is. Most players just dash in and hack him apart before he gets a chance to fill the level with monsters.
7th May '14 12:56:45 PM thenameisbean
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** Keriax, who you must kill for any advanced ending. Keriax is the Ancient Chaos Wyrm on steroids. He can breathe bolts of all four elements, as well as bolts of corruption, all of which are immensely powerful. In melee range, he has five attacks per turn that poison and drain stats with frightful efficiency. He can also confuse you ''and'' has massive HP regeneration. If you can't figure out his WeaksauceWeakness, good luck. [[note]]Thrown potions of cure poison will incapacitate him for several turns[[/note]]

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** Keriax, who you must kill for any advanced ending. Keriax is the Ancient Chaos Wyrm on steroids. He can breathe bolts of all four elements, as well as bolts of corruption, all of which are immensely powerful. In melee range, he has five attacks per turn that poison and drain stats with frightful efficiency. He can also confuse you ''and'' has massive a frighteningly potent confusion attack and significant HP regeneration. If you can't figure out his WeaksauceWeakness, good luck. [[note]]Thrown potions of cure poison will incapacitate him for several turns[[/note]]
7th May '14 12:55:43 PM thenameisbean
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* ThatOneLevel: The Tower of Eternal Flames is infamous among the fandom for being a 'make or break' point for most characters. For starters, it deals constant, massive fire damage to both the player and his/her inventory. Protecting yourself requires multiple counts of fire resistance, some of which have to be gained intrinsically. Protecting your inventory is harder; a blessed fireproof blanket will protect your inventory, but not what you're wearing. A blessed ring of ice will cover them both, but it's not 100% guaranteed to work. This is all before we get into the matter of the monsters within, or the chaos dragon waiting in a room full of demons at the top.

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* ThatOneLevel: The Tower of Eternal Flames is infamous among generally considered to be the fandom for being biggest test of a 'make or break' point for most characters.character's viability. For starters, it deals constant, massive fire damage to both the player and his/her inventory. Protecting yourself requires multiple counts of fire resistance, some of which have to be gained intrinsically. Protecting your inventory is harder; a blessed fireproof blanket will protect your inventory, but not what you're wearing. A blessed ring of ice will cover them both, but it's not 100% guaranteed to work. This is all before we get into the matter of the monsters within, or the chaos dragon waiting in a room full of demons at the top.
4th May '14 9:27:26 PM thenameisbean
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** Annihilators can destroy ''any'' non-artifact item you have equipped if they get within melee range. Thankfully, they aren't particularly resilient or powerful, but if one of them rips apart your amulet of death ray resistance or eternium full plate mail, expect things to get ugly ''fast''.

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** Annihilators can destroy ''any'' non-artifact item you have equipped if they get within melee range. Thankfully, they aren't particularly resilient or powerful, but if one of them rips apart your amulet of death ray resistance or eternium full plate mail, girdle of carrying, expect things to get ugly ''fast''.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.AncientDomainsOfMystery