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* SequelDifficultyDrop: Save for probably [[spoiler: the Quantum Zone]], ''Alice Xi'' is ''much'' easier than its predecessor.
* SequelDifficultySpike: Alice in Spaceland 3 is noticeably harder than the other games, though the same could be said for the previous installments.

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* CrowningMomentOfHeartwarming: [[spoiler: Cirno promising that after she makes sure Alice is okay, she will help Renko find a way to revive Maribel. Renko wonders why Cirno would even bother helping her, even in spite of all that she's done, and while Cirno [[SmallNameBigEgo is a little boastful about it]], her response hardly migitates the "d'aaaawwww" factor.]]
---> '''Cirno''': Isn't it obvious? Compared to me, you are incredibly weak. [[YouAreNotAlone The strong have to help out the weak in their time of need.]] And who's stronger than the strongest?


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* SugarWiki/HeartwarmingMoments: [[spoiler: Cirno promising that after she makes sure Alice is okay, she will help Renko find a way to revive Maribel. Renko wonders why Cirno would even bother helping her, even in spite of all that she's done, and while Cirno [[SmallNameBigEgo is a little boastful about it]], her response hardly migitates the "d'aaaawwww" factor.]]
---> '''Cirno''': Isn't it obvious? Compared to me, you are incredibly weak. [[YouAreNotAlone The strong have to help out the weak in their time of need.]] And who's stronger than the strongest?
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** ''Alice in Spaceland'' had two encounters with [=McGillicutty=] that were hard. One had a crapton of Asteroids enemy fighters firing at you like they were SpaceInvaders or something. Another had a three-on-one fight. Both were pretty hard, but if you're playing Hard Mode and beat the third encounter...get ready for the [[spoiler: Combined Itanimulli Asteroid Fighter!]]

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** ''Alice in Spaceland'' had two encounters with [=McGillicutty=] that were hard. One had a crapton of Asteroids enemy fighters firing at you like they were SpaceInvaders VideoGame/SpaceInvaders or something. Another had a three-on-one fight. Both were pretty hard, but if you're playing Hard Mode and beat the third encounter...get ready for the [[spoiler: Combined Itanimulli Asteroid Fighter!]]
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* FridgeBrilliance: Why do some of the shapes in Dimension 2 of Alice Xi die in one hit, but some take more? Because their health depends on how many sides they have.

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Alas Poor Villain is no longer YMMV. If you want to add it, put it on the main page and give it context.


* AlasPoorVillain: [[spoiler: Though she kinda wasn't really a part of Renko's plans and she happened to oppose Cirno and Eiki Shieki alongside her, one can't help but feel sorry for Maribel when she faded away.]]



** In the first ''Alice in Spaceland'', after all the hell you've been going through ([[NintendoHard especially if you're playing on Hard]] [[HarderThanHard or Lunatic Mode]]), you'd be surprised that Zio's pathetically easy if you [[spoiler: just get him to continuously circle you. The only thing that will be a considerable threat to you in the fight is a lone, respawning F.O.E. You can do the same thing in the final fight in ''3'', but the Zio following you has a weird way of reacting to your direction. That, and there's a second Zio attacking you constantly, so pulling the same trick will not go as smoothly.]]

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** In the first ''Alice in Spaceland'', after all the hell you've been going through ([[NintendoHard especially if you're playing on Hard]] [[HarderThanHard or Lunatic Mode]]), you'd be surprised that Zio's pathetically easy if you [[spoiler: just get him to continuously circle you. The only thing that will be a considerable threat to you in the fight is a lone, respawning F.O.E. You can do the same thing in the final fight in ''3'', but the Zio following you has a weird way of reacting to your direction. That, and there's a second Zio attacking you constantly, so pulling the same trick will not go as smoothly.]]
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** Spaceland Adventure actually isn't too hard, unless you're really careless at times. Like Alice Xi, it's devoid of these...until you get to [[spoiler: Wave -1. Since your seven hit ship is destroyed thanks to [[TheManBehindTheMan Renko Usami, the other world Reimu]], you now have to avoid and shoot blazingly fast enemies without being able to turn yourself now, and you've gotta avoid craptons of bullets, and then fight Ezam, the main antagonist of the Ezam series. [[NoDamageRun All without being hit once.]] Thankfully, Renko herself is absolutely easy thanks to the fact that, because she has been in Spaceland for a while, [[ZeroEffortBoss her bullets cannot, and will not, harm you.]]]]
** Spaceland Adventure 2 has either Sinistar [[spoiler: especially if he goes Super Sayan]], or [[spoiler: Havoc MK III.]] One moves ludicriously fast as the battle drags on, and the other...you should get the idea of his track record by [[NamesToRunAwayFromReallyFast just looking at his name.]]

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** Spaceland Adventure ''Spaceland Adventure'' actually isn't too hard, unless you're really careless at times. Like Alice Xi, it's devoid of these...until you get to [[spoiler: Wave -1. Since your seven hit ship is destroyed thanks to [[TheManBehindTheMan Renko Usami, the other world Reimu]], you now have to avoid and shoot blazingly fast enemies without being able to turn yourself now, and you've gotta avoid craptons of bullets, and then fight Ezam, the main antagonist of the Ezam series. [[NoDamageRun All without being hit once.]] Thankfully, Renko herself is absolutely easy thanks to the fact that, because she has been in Spaceland for a while, [[ZeroEffortBoss her bullets cannot, and will not, harm you.]]]]
** Spaceland ''Spaceland Adventure 2 2'' has either Sinistar [[spoiler: especially if he goes Super Sayan]], or [[spoiler: Havoc MK III.]] One moves ludicriously fast as the battle drags on, and the other...you should get the idea of his track record by [[NamesToRunAwayFromReallyFast just looking at his name.]]
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** Oddly, Alice Xi [[BreatherBoss is devoid of these.]] The bosses are considerably easier, and you won't really lose any lives unless you're not paying attention, not using a trick on some of them, or quick to react.
** Cirno Xi continues this tradition by bringing Havoc back into the fray (in his MK II incarnation), but there's another boss who is hard to defeat, and that's [[PhysicalGod Xurthis Itanimulli]]. There are laser bars coming from the walls constantly, the boss itself moves erratically, [[EverythingTryingToKillYou THE WALLS CAN KILL YOU IF YOU RUN INTO THEM LONG ENOUGH]], and the gravity shifts a lot. [[ArsonMurderAndJaywalking Oh, and you have bullets to dodge.]] [[SarcasmMode Have fun with that.]]

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** Oddly, Alice Xi ''Alice Xi'' [[BreatherBoss is devoid of these.]] The bosses are considerably easier, and you won't really lose any lives unless you're not paying attention, not using a trick on some of them, or quick to react.
** Cirno Xi ''Cirno Xi'', on the other hand, continues this tradition by bringing Havoc back into the fray (in his MK II incarnation), but there's another boss who is hard to defeat, and that's [[PhysicalGod Xurthis Itanimulli]]. There are laser bars coming from the walls constantly, the boss itself moves erratically, [[EverythingTryingToKillYou THE WALLS CAN KILL YOU IF YOU RUN INTO THEM LONG ENOUGH]], and the gravity shifts a lot. [[ArsonMurderAndJaywalking Oh, and you have bullets to dodge.]] [[SarcasmMode Have fun with that.]]
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** Alice in Spaceland had two encounters with [=McGillicutty=] that were hard. One had a crapton of Asteroids enemy fighters firing at you like they were SpaceInvaders or something. Another had a three-on-one fight. Both were pretty hard, but if you're playing Hard Mode and beat the third encounter...get ready for the [[spoiler: Combined Itanimulli Asteroid Fighter!]]
** Alice in Spaceland 2 has Weegee. Yes, that Weegee. His hard to dodge projectiles can really be a bother, and if you're playing on Hard Mode...yep, he first goes Super Sayan (this happens on any mode), and then combines with Malleo (the Weegeefied version of Mario, who is a boss in Alice Xi) to form a [[OhCrap 'hyper' version]], which is much harder than the first form, and takes [[MarathonBoss what feels like an eternity to kill.]]
** Alice in Spaceland 3 starts off pretty lax, but once you hit 'The Crossroads', kiss a lot of your lives goodbye. Especially when you reach Havoc, a security system you will come to loathe and hate, you're bound to lose a ton of lives. [[FromBadToWorse Then he comes back in Cirno Xi, now at Mark II.]] [[spoiler: And even worse, he comes back again as the regular FinalBoss of Spaceland Adventure 2!]] Of course, he pales in comparison to [=McGillicutty=]. The fight before him was hard enough, but when you have a five-on-one fight and auto-aiming against you, all bets are off. Your lives are GOING to go down.

to:

** Alice ''Alice in Spaceland Spaceland'' had two encounters with [=McGillicutty=] that were hard. One had a crapton of Asteroids enemy fighters firing at you like they were SpaceInvaders or something. Another had a three-on-one fight. Both were pretty hard, but if you're playing Hard Mode and beat the third encounter...get ready for the [[spoiler: Combined Itanimulli Asteroid Fighter!]]
** Alice ''Alice in Spaceland 2 2'' has Weegee. Yes, that Weegee. His hard to dodge projectiles can really be a bother, and if you're playing on Hard Mode...yep, he first goes Super Sayan (this happens on any mode), and then combines with Malleo (the Weegeefied version of Mario, who is a boss in Alice Xi) to form a [[OhCrap 'hyper' version]], which is much harder than the first form, and takes [[MarathonBoss what feels like an eternity to kill.]]
** Alice ''Alice in Spaceland 3 3'' starts off pretty lax, but once you hit 'The Crossroads', kiss a lot of your lives goodbye. Especially when you reach Havoc, a security system you will come to loathe and hate, you're bound to lose a ton of lives. [[FromBadToWorse Then he comes back in Cirno Xi, now at Mark II.]] [[spoiler: And even worse, he comes back again as the regular FinalBoss of Spaceland Adventure 2!]] Of course, he pales in comparison to [=McGillicutty=]. The fight before him was hard enough, but when you have a five-on-one fight and auto-aiming against you, all bets are off. Your lives are GOING to go down.
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* AlasPoorVillain: [[spoiler: Though she kinda wasn't really a part of Renko's plans and she happened to oppose Cirno and Eiki Shieki alongside her, one can't help but feel sorry for Maribel when she faded away.]]

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* HarsherInHindsight: [[spoiler: Cirno's promise to Renko becomes pretty hollow after learning that the series is all but over at this point.]]



* TheyWastedAPerfectlyGoodPlot: [[spoiler: Again, the way the series ended invalidated the start of a potential story arc that would have involved Cirno looking for Alice and a way to revive Maribel for Renko, but instead was permanently placed on the backburner in favor of another tepid Creator fight.]]

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* TheyWastedAPerfectlyGoodPlot: [[spoiler: Again, the way the series ended invalidated the start of a potential story arc that would have involved Cirno looking for Alice and a way to revive Maribel for Renko, but instead was permanently placed on the backburner in favor of another tepid Creator fight.fight that ended the series out for good.]]

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* DisappointingLastLevel: [[spoiler: The final Creator battle. Easy once you know the trick to it, comes right off the heels of a plotline that should have probably been focused on before, and overall feels pretty rushed.]]



** Spaceland Adventure actually isn't too hard, unless you're really careless at times. Like Alice Xi, it's devoid of these...until you get to [[spoiler: Wave -1. Since your seven hit ship is destroyed thanks to [[TheManBehindTheMan Renko Usami, the other world Reimu]], you now have to avoid and shoot blazingly fast enemies without being able to turn yourself now, and you've gotta avoid craptons of bullets, and then fight Ezam, the main antagonist of the Ezam series. [[NoDamageRun All without being hit once.]] Thankfully, Renko is abosolutely easy thanks to the fact that, because she has been in Spaceland for a while, [[ZeroEffortBoss her bullets cannot, and will not, harm you.]]]]

to:

** Spaceland Adventure actually isn't too hard, unless you're really careless at times. Like Alice Xi, it's devoid of these...until you get to [[spoiler: Wave -1. Since your seven hit ship is destroyed thanks to [[TheManBehindTheMan Renko Usami, the other world Reimu]], you now have to avoid and shoot blazingly fast enemies without being able to turn yourself now, and you've gotta avoid craptons of bullets, and then fight Ezam, the main antagonist of the Ezam series. [[NoDamageRun All without being hit once.]] Thankfully, Renko herself is abosolutely absolutely easy thanks to the fact that, because she has been in Spaceland for a while, [[ZeroEffortBoss her bullets cannot, and will not, harm you.]]]]


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* TheyWastedAPerfectlyGoodPlot: [[spoiler: Again, the way the series ended invalidated the start of a potential story arc that would have involved Cirno looking for Alice and a way to revive Maribel for Renko, but instead was permanently placed on the backburner in favor of another tepid Creator fight.]]
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** If you are careful and know what you're doing, [[spoiler: the final Creator battle]] is pretty pathetic. Even more so considering [[spoiler: it's the [[GrandFinale series finale for the Spaceland series]]]].
* CrowningMomentOfHeartwarming: [[spoiler: Cirno promising that after she makes sure Alice is okay, she will help Renko find a way to revive Maribel. Renko wonders why Cirno would even bother helping her, even in spite of all that she's done, and while Cirno [[SmallNameBigEgo is a little boastful about it]], her response hardly migitates the "d'aaaawwww" factor.]]
---> '''Cirno''': Isn't it obvious? Compared to me, you are incredibly weak. [[YouAreNotAlone The strong have to help out the weak in their time of need.]] And who's stronger than the strongest?


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* TearJerker: [[spoiler: Maribel's death, and Renko's reaction to it.]]
---> [[spoiler: '''Renko Usami''']]: Who gives you the right to decide who lives and who dies?!
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** Alice in Spaceland 3 starts off pretty lax, but once you hit 'The Crossroads', kiss a lot of your lives goodbye. Especially when you reach Havoc, a security system you will come to loathe and hate, you're bound to lose a ton of lives. [[ItGotWorse Then he comes back in Cirno Xi, now at Mark II.]] [[spoiler: And even worse, he comes back again as the regular FinalBoss of Spaceland Adventure 2!]] Of course, he pales in comparison to [=McGillicutty=]. The fight before him was hard enough, but when you have a five-on-one fight and auto-aiming against you, all bets are off. Your lives are GOING to go down.

to:

** Alice in Spaceland 3 starts off pretty lax, but once you hit 'The Crossroads', kiss a lot of your lives goodbye. Especially when you reach Havoc, a security system you will come to loathe and hate, you're bound to lose a ton of lives. [[ItGotWorse [[FromBadToWorse Then he comes back in Cirno Xi, now at Mark II.]] [[spoiler: And even worse, he comes back again as the regular FinalBoss of Spaceland Adventure 2!]] Of course, he pales in comparison to [=McGillicutty=]. The fight before him was hard enough, but when you have a five-on-one fight and auto-aiming against you, all bets are off. Your lives are GOING to go down.
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Moving from Main/ page.

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* AntiClimaxBoss:
** In the first ''Alice in Spaceland'', after all the hell you've been going through ([[NintendoHard especially if you're playing on Hard]] [[HarderThanHard or Lunatic Mode]]), you'd be surprised that Zio's pathetically easy if you [[spoiler: just get him to continuously circle you. The only thing that will be a considerable threat to you in the fight is a lone, respawning F.O.E. You can do the same thing in the final fight in ''3'', but the Zio following you has a weird way of reacting to your direction. That, and there's a second Zio attacking you constantly, so pulling the same trick will not go as smoothly.]]
** The Nonoba Admins and Cirno in Alice Xi are also pathetically easy if you know where to camp at (in Cirno's case, you'll need to shift positions every time she changes her bullet patterns).
* GoddamnedBats: Some of the enemies can verge on being this if you're careless.
* GrowingTheBeard: The first games were simple and rather unimpressive, but as time went on, the creator improved upon the game mechanics little by little, and the game is a bit more visually impressive at times. Compare [[http://www.youtube.com/watch?v=iq52Phy01DE the very first Alice in Spaceland]] with [[http://www.youtube.com/watch?v=B8i8GG2b2bI Spaceland Adventure 2.]]
* ThatOneBoss: Most of the games have a boss you will inevitably get stuck on.
** Alice in Spaceland had two encounters with [=McGillicutty=] that were hard. One had a crapton of Asteroids enemy fighters firing at you like they were SpaceInvaders or something. Another had a three-on-one fight. Both were pretty hard, but if you're playing Hard Mode and beat the third encounter...get ready for the [[spoiler: Combined Itanimulli Asteroid Fighter!]]
** Alice in Spaceland 2 has Weegee. Yes, that Weegee. His hard to dodge projectiles can really be a bother, and if you're playing on Hard Mode...yep, he first goes Super Sayan (this happens on any mode), and then combines with Malleo (the Weegeefied version of Mario, who is a boss in Alice Xi) to form a [[OhCrap 'hyper' version]], which is much harder than the first form, and takes [[MarathonBoss what feels like an eternity to kill.]]
** Alice in Spaceland 3 starts off pretty lax, but once you hit 'The Crossroads', kiss a lot of your lives goodbye. Especially when you reach Havoc, a security system you will come to loathe and hate, you're bound to lose a ton of lives. [[ItGotWorse Then he comes back in Cirno Xi, now at Mark II.]] [[spoiler: And even worse, he comes back again as the regular FinalBoss of Spaceland Adventure 2!]] Of course, he pales in comparison to [=McGillicutty=]. The fight before him was hard enough, but when you have a five-on-one fight and auto-aiming against you, all bets are off. Your lives are GOING to go down.
** Oddly, Alice Xi [[BreatherBoss is devoid of these.]] The bosses are considerably easier, and you won't really lose any lives unless you're not paying attention, not using a trick on some of them, or quick to react.
** Cirno Xi continues this tradition by bringing Havoc back into the fray (in his MK II incarnation), but there's another boss who is hard to defeat, and that's [[PhysicalGod Xurthis Itanimulli]]. There are laser bars coming from the walls constantly, the boss itself moves erratically, [[EverythingTryingToKillYou THE WALLS CAN KILL YOU IF YOU RUN INTO THEM LONG ENOUGH]], and the gravity shifts a lot. [[ArsonMurderAndJaywalking Oh, and you have bullets to dodge.]] [[SarcasmMode Have fun with that.]]
** Spaceland Adventure actually isn't too hard, unless you're really careless at times. Like Alice Xi, it's devoid of these...until you get to [[spoiler: Wave -1. Since your seven hit ship is destroyed thanks to [[TheManBehindTheMan Renko Usami, the other world Reimu]], you now have to avoid and shoot blazingly fast enemies without being able to turn yourself now, and you've gotta avoid craptons of bullets, and then fight Ezam, the main antagonist of the Ezam series. [[NoDamageRun All without being hit once.]] Thankfully, Renko is abosolutely easy thanks to the fact that, because she has been in Spaceland for a while, [[ZeroEffortBoss her bullets cannot, and will not, harm you.]]]]
** Spaceland Adventure 2 has either Sinistar [[spoiler: especially if he goes Super Sayan]], or [[spoiler: Havoc MK III.]] One moves ludicriously fast as the battle drags on, and the other...you should get the idea of his track record by [[NamesToRunAwayFromReallyFast just looking at his name.]]
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