History YMMV / AceCombat6FiresOfLiberation

19th Feb '17 3:33:55 AM Ominae
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* VindicatedByHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''VideoGame/AceCombat7''[='s=] announcement.

to:

* VindicatedByHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''VideoGame/AceCombat7''[='s=] ''[[AceCombat7SkiesUnknown Ace Combat 7]]''[='s=] announcement.
27th Jan '17 1:58:08 AM jormis29
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* VindicatedByHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''Ace Combat 7''[='s=] announcement.

to:

* VindicatedByHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''Ace Combat 7''[='s=] ''VideoGame/AceCombat7''[='s=] announcement.
29th Aug '16 7:28:53 AM X2X
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* VindicatedbyHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''Ace Combat 7''[='s=] announcement.

to:

* VindicatedbyHistory: VindicatedByHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''Ace Combat 7''[='s=] announcement.
22nd Aug '16 8:28:03 AM X2X
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* DemonicSpiders: The Strigon team planes can be REALLY REALLY ANNOYING to get a bead on, while they don't have as much of a problem shoving missiles up your tailpipe. And that's assuming that you're on a mission where [[HopelessBossFight you can even shoot them down]].

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* SugarWiki/AwesomeMusic: [[AwesomeMusic/AceCombat This IS an Ace Combat game, after all.]] To give but two examples of the amazing musical score, [[https://www.youtube.com/watch?v=8-bluI0DEpw "Invasion of Gracemeria"]] starts things off with a hopeful and gallant, tribal-influenced march that will make you ''want'' to [[ArcWords go dance with the angels]], while its TriumphantReprise [[https://www.youtube.com/watch?v=YhdNjzX4waA "The Liberation of Gracemeria"]] is considered to be one of the series' all-time greats with its slow buildup and powerfully exultant feel.
* DemonicSpiders: The Strigon team Team planes can be REALLY REALLY ANNOYING to get a bead on, while they don't have as much of a problem shoving missiles up your tailpipe. And that's assuming that you're on a mission where [[HopelessBossFight you can even shoot them down]].



*** Actually, you can hit them - it's just very hard to get a very good lock-on and catching them when they're not maneuvering like sparrows on steroids. Same thing goes with Pasternak's [=UCAVs=], but that has more to do with how long you can dodge the constant barrage of [=ADMMs=] and gunfire.

to:

*** Actually, you can hit them - -- it's just very hard to get a very good lock-on and catching them when they're not maneuvering like sparrows on steroids. Same thing goes with Pasternak's [=UCAVs=], but that has more to do with how long you can dodge the constant barrage of [=ADMMs=] and gunfire.



* MoralEventHorizon: [[spoiler: The Estovakians using the Chandelier on Gracemeria, for the sole purpose of leveling it civilians and all.]]

to:

* MoralEventHorizon: [[spoiler: The [[spoiler:The Estovakians using the Chandelier on Gracemeria, for the sole purpose of leveling it it, civilians and all.]]



** Let's face it; it's hard to take ''any'' moment in the game seriously if you're using one of the DLC {{VideoGame/The Idolmaster}} planes.
* PurpleProse: Everyone in this game is a wannabe poet and none of them are any good at it.
--> I vaguely hear a scream of terror that sounds much like my own voice from afar... I feel as though the Golden King's gentle smile is moving... moving further away from me

to:

** Let's face it; it's hard to take ''any'' moment in the game seriously if you're using one of the DLC {{VideoGame/The Idolmaster}} ''[[VideoGame/TheIdolmaster iDOLM@STER]]'' planes.
* PurpleProse: Everyone in this game is a wannabe poet and [[{{Narm}} none of them are any good at it.it]].
--> I "I vaguely hear a scream of terror that sounds much like my own voice from afar... I feel as though the Golden King's gentle smile is moving... moving further away from meme."



* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells, rockets and cruise missiles flying everywhere. All in HD glory.

to:

* VisualEffectsOfAwesome: VindicatedbyHistory: To a degree. In the years following the release of ''Fires of Liberation'', very few ''AC'' players would openly defend the game, thanks to a mix of tangible flaws and the [[ChannelHop console hop]] to the Xbox 360 that made many longtime fans seethe. After ''[[VideoGame/AceCombatAssaultHorizon Assault Horizon]]'' dropped, however, fans became a lot more forgiving. While the characterization and story were not as compelling as [[VideoGame/AceCombat04ShatteredSkies the]] [[VideoGame/AceCombat5TheUnsungWar Holy]] [[VideoGame/AceCombatZeroTheBelkanWar Trilogy]] (or [[SequelDisplacement the oft-overlooked]]--and [[BadExportForYou unfortunately neutered]]--''[[VideoGame/AceCombat3Electrosphere Electrosphere]]''), ''[=AC6=]'' had several good things going for it: a phenomenal soundtrack ([[AwesomeMusic/AceCombat no surprises there]]), solid gameplay accompanying ''tremendously'' large-scale battles that put the rest of the series to shame, and being the last major (read: console) title set in Strangereal prior to ''Ace Combat 7''[='s=] announcement.
* SugarWiki/VisualEffectsOfAwesome:
The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] scenes]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances dance with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, maps, tank shells, rockets and cruise missiles flying everywhere. All in HD glory.
15th Mar '16 9:21:19 AM TypeProton
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* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and rockets and cruise missiles flying everywhere. All in HD glory.

to:

* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and shells, rockets and cruise missiles flying everywhere. All in HD glory.
15th Mar '16 9:20:52 AM TypeProton
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* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and MLRS rockets flying everywhere. All in HD glory.

to:

* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and MLRS rockets and cruise missiles flying everywhere. All in HD glory.
15th Mar '16 9:16:06 AM TypeProton
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* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and MLRS rockets flying everywhere.

to:

* VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through thick realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and MLRS rockets flying everywhere.everywhere. All in HD glory.
15th Mar '16 9:13:42 AM TypeProton
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* UncannyValley: Most of the people models in this game look really wrong, more like animated mannequins than people.

to:

* UncannyValley: Most of the people models in this game look really wrong, more like animated mannequins than people.people.
*VisualEffectsOfAwesome: The graphics in ''Ace Combat 6'' allows for SceneryPorn and [[TheWarSequence battle scene]] in truly ''huge'' scale never seen before in the series. You can fly through realistic-looking clouds, dances with missiles which leaves trailing smoke behind, witness ''several battalions'' of armies duking it out across the vast map, tank shells and MLRS rockets flying everywhere.
25th Sep '15 8:40:51 AM passivesmoking
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* TierInducedScrappy: The aforementioned GameBreaker planes, due to their immense power in multiplayer. Also, ''anything'' that carries [=QAAMs=], because of cheap abilities like extreme maneuverability, lots of damage, and the fact that they disappear off radar.

to:

* PurpleProse: Everyone in this game is a wannabe poet and none of them are any good at it.
--> I vaguely hear a scream of terror that sounds much like my own voice from afar... I feel as though the Golden King's gentle smile is moving... moving further away from me
* TierInducedScrappy: The aforementioned GameBreaker planes, due to their immense power in multiplayer. Also, ''anything'' that carries [=QAAMs=], because of cheap abilities like extreme maneuverability, lots of damage, and the fact that they disappear off radar.radar.
* UncannyValley: Most of the people models in this game look really wrong, more like animated mannequins than people.
24th Sep '14 12:01:09 PM krimzonflygon2
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Added DiffLines:

* MoralEventHorizon: [[spoiler: The Estovakians using the Chandelier on Gracemeria, for the sole purpose of leveling it civilians and all.]]
This list shows the last 10 events of 20. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.AceCombat6FiresOfLiberation