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* BrokenAesop: The original game seems to be saying sweets are bad (marshmallows and chocolate kisses can kill you, and vitamins are used to destroy them) yet jellybeans are the Blob's source of power and peppermints are traded in for extra lives. Cherries (or more accurately, cherry bombs) are among the things that kill you.
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Not enough context (ZCE)


* AnticlimaxBoss: [[spoiler:The Emperor]] can be this. [[spoiler:It isn't as bad as in the NES original, but]] all the player has to do is drop a rock on their head. Once. It's [[PuzzleBoss a lot harder than it sounds]], but still fairly easy.

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* AnticlimaxBoss: [[spoiler:The Emperor]] can be this. [[spoiler:It isn't as bad as in the NES original, but]] all the player has to do is drop a rock on their head. Once. It's [[PuzzleBoss a lot harder than it sounds]], but still fairly easy. [[spoiler:Thankfully there's another boss after that]], and justified that it's likely a recreation of the disappointing final boss of the NES game, but harder and longer.
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* NintendoHard: Only a handful of lives, no continues, and a finite number of jellybeans that mean squandering them can render the game unwinnable.

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* AnticlimaxBoss: [[spoiler: The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock down a jar of vitamins, which instantly kill the Emperor. He doesn't even attack the duo.]]

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* AnticlimaxBoss: [[spoiler: The [[spoiler:The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock [[spoiler:knock down a jar of vitamins, which instantly kill the Emperor. He doesn't even attack the duo.]]




* AnticlimaxBoss: [[spoiler: The Emperor]] can be this. [[spoiler: It isn't as bad as in the NES original, but]] all the player has to do is drop a rock on their head. Once. It's [[PuzzleBoss a lot harder than it sounds]], but still fairly easy.

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\n* AnticlimaxBoss: [[spoiler: The [[spoiler:The Emperor]] can be this. [[spoiler: It [[spoiler:It isn't as bad as in the NES original, but]] all the player has to do is drop a rock on their head. Once. It's [[PuzzleBoss a lot harder than it sounds]], but still fairly easy.



** Most challenge levels involving the Cola Bubble or the Root Beer Rocket tend to be this (except for the final rocket level, which is surprisingly long and brutal.) [[spoiler: The penultimate challenge level is also pretty easy too, consisting of more rampaging with Blob's mech form.]]

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** Most challenge levels involving the Cola Bubble or the Root Beer Rocket tend to be this (except for the final rocket level, which is surprisingly long and brutal.) [[spoiler: The [[spoiler:The penultimate challenge level is also pretty easy too, consisting of more rampaging with Blob's mech form.]]



** [=WayForward=] has had a history of this, with their previous game VideoGame/{{Shantae}}.

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** [=WayForward=] has had a history of this, with their previous game VideoGame/{{Shantae}}.''VideoGame/{{Shantae}}''.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: Blob manages to look cute no matter what form he takes, until he copies the Boy's appearance with his Mint Double form and ends up looking kind of unsettling.
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* SugarWiki/VisualEffectsOfAwesome: The graphics in the 2009 game. Every movement of the Boy, the Blob, and the enemies is lovingly hand-drawn. The backgrounds exquisitely painted. The developers said they wanted a deliberately nostalgic, warm feel, and knew only traditional animation would get them that. And it looks ''awesome''.
** [=WayForward=] has had a history of this, with their previous game VideoGame/{{Shantae}}.
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* SuspiciouslySimilarSong: The [[https://www.youtube.com/watch?v=top4-XlTdJA title scree theme]] is lifted straight from the [[https://www.youtube.com/watch?v=IgncJgSbbck "Raiders March"]] of ''Film/RaidersOfTheLostArk''.

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* SuspiciouslySimilarSong: The [[https://www.youtube.com/watch?v=top4-XlTdJA title scree screen theme]] is lifted straight from the [[https://www.youtube.com/watch?v=IgncJgSbbck "Raiders March"]] of ''Film/RaidersOfTheLostArk''.
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to:

* SuspiciouslySimilarSong: The [[https://www.youtube.com/watch?v=top4-XlTdJA title scree theme]] is lifted straight from the [[https://www.youtube.com/watch?v=IgncJgSbbck "Raiders March"]] of ''Film/RaidersOfTheLostArk''.
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* DarthWiki/MostAnnoyingSound: "Hey!" "Blob! "This way!"

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* MostAnnoyingSound: "Hey!" "Blob! "This way!"

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* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: "Hey!" "Blob! "This way!"



* UncannyValley: Blob manages to look cute no matter what form he takes, until he copies the Boy's appearance with his Mint Double form and ends up looking kind of unsettling.

to:

* UncannyValley: Blob manages to look cute no matter what form he takes, until he copies the Boy's appearance with his Mint Double form and ends up looking kind of unsettling.unsettling.
----
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* GoodBadBugs: The infamous coconut trick which allows to remove lots of enemies. There is even a glitch where you can get a glimpse of a final boss and remove all the enemies that way.

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* GoodBadBugs: The infamous coconut trick which allows you to remove lots of enemies. There is even a glitch where you can get a glimpse of a final boss and remove all the enemies that way.
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* EarWorm: That theme which plays throughout the majority of the game.
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** Most challenge levels involving the Cola Bubble or the Root Beer Rocket tend to be this (except for the final rocket level, which is surprisingly long and brutal.)

to:

** Most challenge levels involving the Cola Bubble or the Root Beer Rocket tend to be this (except for the final rocket level, which is surprisingly long and brutal.)) [[spoiler: The penultimate challenge level is also pretty easy too, consisting of more rampaging with Blob's mech form.]]
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** Most challenge levels involving the Cola Bubble or the Root Beer Rocket tend to be this (except for the final rocket level, which is surprisingly long and brutal.)
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** The birds that steal your jellybeans when you try to throw them. It's oh-so-satisfying whenever the game gives the player a chance to trick them into flying into a blob mine and blow themselves up.

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** The birds that steal your jellybeans when you try to throw them. It's oh-so-satisfying whenever the game gives the player a chance to trick them into flying into a blob mine and blow blowing themselves up.
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** The birds that steal your jellybeans when you try to throw them. It's oh-so-satisfying whenever the game gives the player a chance to trick them into flying into a blob mine and blow themselves up.



* ThatOneBoss: The Beast at the end of World 2. It's a pain in the patookie for two main reasons: 1) The Beast is fast, agile, and adroit. The Boy is not. 2) No matter what he gets attacked with, the Boy dies in one hit, and if he does, then you have to start the whole fight over again ''from scratch.'' And you can't quit mid-fight and pick up there, either--if you want to stop, you have to go through the ''whole level'' over again. In an article for Gamasutra, the developers ''themselves'' admitted that they [[DidntThinkThisThrough didn't think this boss through enough. Oops.]]

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* ThatOneBoss: The Beast at the end of World 2. It's a pain in the patookie for two main reasons: 1) The Beast is fast, agile, and adroit. The Boy is not. 2) No matter what he gets attacked with, the Boy dies in one hit, and if he does, then you have to start the whole fight over again ''from scratch.'' And you can't quit mid-fight and pick up there, either--if you want to stop, you have to go through the ''whole level'' over again. In an article for Gamasutra, the developers ''themselves'' admitted that they [[DidntThinkThisThrough didn't think this boss through enough. Oops.]]]]
* UncannyValley: Blob manages to look cute no matter what form he takes, until he copies the Boy's appearance with his Mint Double form and ends up looking kind of unsettling.
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* MostWonderfulSound: "Lock and load!"

to:

* MostWonderfulSound: SugarWiki/MostWonderfulSound: "Lock and load!"

Changed: 227

Removed: 228

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* AnticlimaxBoss
** [[spoiler: The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock down a jar of vitamins, which instantly kill the Emperor. He doesn't even attack the duo.]]

to:

* AnticlimaxBoss
**
AnticlimaxBoss: [[spoiler: The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock down a jar of vitamins, which instantly kill the Emperor. He doesn't even attack the duo.]]
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** [[spoiler: The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock down a jar of vitamins, which instantly kill the Emperor.]]

to:

** [[spoiler: The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock down a jar of vitamins, which instantly kill the Emperor. He doesn't even attack the duo.]]
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** [[spoiler: The Emperor of Blobolonia.]] All the player has to do is throw an apple jellybean at the Blob in order to [[spoiler: knock down a jar of vitamins, which instantly kill the Emperor.]]


Added DiffLines:

* AnticlimaxBoss: [[spoiler: The Emperor]] can be this. [[spoiler: It isn't as bad as in the NES original, but]] all the player has to do is drop a rock on their head. Once. It's [[PuzzleBoss a lot harder than it sounds]], but still fairly easy.

Changed: 149

Removed: 559

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removed natter


** If you have them, you could easily take them out with either an Apple Jack or a Cotton Candy Copy.



* ThatOneBoss: The Beast at the end of World 2. It's a pain in the patookie for two main reasons: 1) The Beast is fast, agile, and adroit. The Boy is not. 2) No matter what he gets attacked with, the Boy dies in one hit, and if he does, then you have to start the whole fight over again ''from scratch.'' And you can't quit mid-fight and pick up there, either--if you want to stop, you have to go through the ''whole level'' over again.
** In an article for Gamasutra, the developers ''themselves'' admitted that they [[DidntThinkThisThrough didn't think this boss through enough. Oops.]]
** It is possible to glitch the boss out and make the fight unwinnable by removing a spike ball. Normally they regenerate if they do not hit the boss, but when this troper played the level, he got all of the spike balls to disappear and the boss was still alive. He waited at each spawn point to confirm it.

to:

* ThatOneBoss: The Beast at the end of World 2. It's a pain in the patookie for two main reasons: 1) The Beast is fast, agile, and adroit. The Boy is not. 2) No matter what he gets attacked with, the Boy dies in one hit, and if he does, then you have to start the whole fight over again ''from scratch.'' And you can't quit mid-fight and pick up there, either--if you want to stop, you have to go through the ''whole level'' over again.
**
again. In an article for Gamasutra, the developers ''themselves'' admitted that they [[DidntThinkThisThrough didn't think this boss through enough. Oops.]]
** It is possible to glitch the boss out and make the fight unwinnable by removing a spike ball. Normally they regenerate if they do not hit the boss, but when this troper played the level, he got all of the spike balls to disappear and the boss was still alive. He waited at each spawn point to confirm it.
]]
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Minor edits.


!!NES and Gameboy Version

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!!NES and Gameboy Version
Game Boy games



!!Wii game

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!!Wii !!2009 game
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** In an article for Gamasutra, the developers ''themselves'' admitted that they didn't think this boss through enough. Oops.

to:

** In an article for Gamasutra, the developers ''themselves'' admitted that they [[DidntThinkThisThrough didn't think this boss through enough. Oops. ]]
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* BreatherLevel: Challenge Level 2-4 is pretty easy--it's a lot of running around inside the Cola Bubble, which is NighInvulnerable. This is a good thing, because Challenge Level 2-5 was probably designed by someone on the dev team who was bald and [[PlatformHell didn't want to feel so alone.]]
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* AnticlimaxBoss

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