History Wrestling / AttitudeEra

5th May '18 2:40:23 PM AM_NK
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The WWF also licensed a video game by Creator/{{Acclaim}} called ''WWF Attitude'', released in 1999 to much fanfare after the popular ''WWF War Zone''. Rather than sprites, the visuals were photo-realistic (for the time) 3D, there was tons of speech and voice samples, many wrestlers and outfits to unlock, and a great, in-depth "create-a-wrestler" mode. When it was released, it was considered the best wrestling game on the market, with Creator/{{THQ}} being the only ones close enough to touch it with their WCW entry. ''WWF Attitude'' managed to capture much of the spirit of a ''[[Wrestling/WWERaw Raw]]'' episode or [=PPV=] broadcast during the Attitude Era, hence the name, and at the time it was praised by many. However, the gameplay was considered stiff in its time, as well as the date of release. Though it included many of the {{face}} and {{heel}} wrestlers accurately, there was no Wrestling/TheBigShow and not many match types (for one, there was no "Hell in a Cell"). Arena customization was exclusively locked from the years 1997 to 1998. When Acclaim's license ran out, THQ picked it up and made the popular ''Wrestlemania 2000'' and ''No Mercy'' games, also based on the Attitude Era, to which the latter was considered one of the greatest wrestling games in the medium. They would also produce ''[[Wrestling/WWESmackdown SmackDown!]]'', which would later become ''Smackdown VS Raw''. ''WWE '13'' features the Attitude Era heavily as the main focus, with ''2K16'' also having a decent focus.



However, without a certain event, the Attitude Era may not have occurred. There was the The Clique. Kevin Nash and Scott Hall signed with WCW. A legendary event, known as the "MSG Incident" or "The Curtain Call" happened at their last scheduled WWF appearance. Shawn Michaels, Triple H, Kevin Nash and Scott Hall embraced in a group hug before Nash and Hall went to WCW. This was a MAJOR break in Kayfabe since the people involved were enemies at the time. Hall and Nash could not be punished since they were leaving the company. Michaels could not be punished since he was WWF Champion at the time. This left Triple H who was the only one who could be punished. Triple H was supposed to win the King of the Ring in 1996 but was punished for his involvement in the incident. Therefore, Stone Cold Steve Austin was made the winner at the event where he gave the infamous "Austin 3:16" speech.

Famous events/matches associated with the Attitude Era include:

to:

However, without a certain event, the Attitude Era may not have occurred. There was the The Clique. Kevin Nash Wrestling/TheKliq. Wrestling/KevinNash and Scott Hall Wrestling/ScottHall signed with WCW.''WCW''. A legendary event, known as the "MSG Incident" or "The Curtain Call" happened at their last scheduled WWF appearance. Shawn Michaels, Triple H, Kevin Nash and Scott Hall embraced in a group hug before Nash and Hall went to WCW. ''WCW''. This was a MAJOR break in Kayfabe {{Kayfabe}} since the people involved were enemies at the time. Hall and Nash could not be punished since they were leaving the company. Michaels could not be punished since he was WWF Champion at the time. This left Triple H who was [[TheScapegoat the only one who could be punished.punished]]. Triple H was supposed to win the King of the Ring in 1996 but was punished for his involvement in the incident. Therefore, Stone Cold "Stone Cold" Steve Austin was made the winner at the event where he gave [[Awesome/KingOfTheRing the infamous "Austin 3:16" speech.speech]].

The WWF also licensed a video game by Creator/{{Acclaim}} called ''WWF Attitude'', released in 1999 to much fanfare after the popular ''WWF War Zone''. Rather than sprites, the visuals were photo-realistic (for the time) 3D, there was tons of speech and voice samples, many wrestlers and outfits to unlock, and a great, in-depth "create-a-wrestler" mode. When it was released, it was considered the best wrestling game on the market, with Creator/{{THQ}} being the only ones close enough to touch it with their WCW entry. ''WWF Attitude'' managed to capture much of the spirit of a ''[[Wrestling/WWERaw Raw]]'' episode or [=PPV=] broadcast during the Attitude Era, hence the name, and at the time it was praised by many. However, the gameplay was considered stiff in its time, as well as the date of release. Though it included many of the {{face}} and {{heel}} wrestlers accurately, there was no Wrestling/TheBigShow and not many match types (for one, there was no "Hell in a Cell"). Arena customization was exclusively locked from the years 1997 to 1998. When Acclaim's license ran out, THQ picked it up and made the popular ''Wrestlemania 2000'' and ''No Mercy'' games, also based on the Attitude Era, to which the latter was considered one of the greatest wrestling games in the medium. They would also produce ''[[Wrestling/WWESmackdown SmackDown!]]'', which would later become ''Smackdown VS Raw''. ''WWE '13'' features the Attitude Era heavily as the main focus, with ''2K16'' also having a decent focus.

Famous events/matches events and matches associated with the Attitude Era include:



Mileage varies on the quality of the WWF[=/=]WWE product after the end of the Attitude Era (since the company has lacked the competition that created the necessity for the Attitude Era), and when (or even if) it began to go downhill, but few can deny that the wrestling world hasn't been the same since.

to:

Mileage varies on the quality of the WWF[=/=]WWE product after the end of the Attitude Era (since the company has lacked the competition that created the necessity for the Attitude Era), and when (or even if) it began to go downhill, but few can deny that the wrestling world hasn't been the same since.since.

Followed by [[HostileShowTakeover the InVasion angle]], later followed by the Wrestling/RuthlessAggressionEra.
20th Mar '18 1:26:12 PM AndyLA
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The WWF also licensed a video game by Creator/{{Acclaim}} called ''WWF Attitude'', released in 1999 to much fanfare after the popular ''WWF War Zone''. Rather than sprites, the visuals were photo-realistic (for the time), there was tons of speech and voice samples, many wrestlers and outfits to unlock, and a great, in-depth "create-a-wrestler" mode. When it was released, it was considered the best wrestling game on the market, with Creator/{{THQ}} being the only ones close enough to touch it with their WCW entry. ''WWF Attitude'' managed to capture much of the spirit of a ''[[Wrestling/WWERaw Raw]]'' episode or [=PPV=] broadcast during the Attitude Era, hence the name, and at the time it was praised by many. However, the gameplay was considered stiff in its time, as well as the date of release. Though it included many of the {{face}} and {{heel}} wrestlers accurately, there was no Wrestling/TheBigShow and not many match types (for one, there was no "Hell in a Cell"). Arena customization was exclusively locked from the years 1997 to 1998. When Acclaim's license ran out, THQ picked it up and made the popular ''Wrestlemania 2000'' and ''No Mercy'' games, also based on the Attitude Era, to which the latter was considered one of the greatest wrestling games in the medium. They would also produce ''[[Wrestling/WWESmackdown SmackDown!]]'', which would later become ''Smackdown VS Raw''. ''WWE '13'' features the Attitude Era heavily as the main focus, with ''2K16'' also having a decent focus.

to:

The WWF also licensed a video game by Creator/{{Acclaim}} called ''WWF Attitude'', released in 1999 to much fanfare after the popular ''WWF War Zone''. Rather than sprites, the visuals were photo-realistic (for the time), time) 3D, there was tons of speech and voice samples, many wrestlers and outfits to unlock, and a great, in-depth "create-a-wrestler" mode. When it was released, it was considered the best wrestling game on the market, with Creator/{{THQ}} being the only ones close enough to touch it with their WCW entry. ''WWF Attitude'' managed to capture much of the spirit of a ''[[Wrestling/WWERaw Raw]]'' episode or [=PPV=] broadcast during the Attitude Era, hence the name, and at the time it was praised by many. However, the gameplay was considered stiff in its time, as well as the date of release. Though it included many of the {{face}} and {{heel}} wrestlers accurately, there was no Wrestling/TheBigShow and not many match types (for one, there was no "Hell in a Cell"). Arena customization was exclusively locked from the years 1997 to 1998. When Acclaim's license ran out, THQ picked it up and made the popular ''Wrestlemania 2000'' and ''No Mercy'' games, also based on the Attitude Era, to which the latter was considered one of the greatest wrestling games in the medium. They would also produce ''[[Wrestling/WWESmackdown SmackDown!]]'', which would later become ''Smackdown VS Raw''. ''WWE '13'' features the Attitude Era heavily as the main focus, with ''2K16'' also having a decent focus.
27th Jan '18 12:43:49 PM nombretomado
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* The debut of ''[[Wrestling/{{WWE Smackdown}} SmackDown!]]'' on the {{UPN}} network.

to:

* The debut of ''[[Wrestling/{{WWE Smackdown}} SmackDown!]]'' on the {{UPN}} Creator/{{UPN}} network.
27th Dec '17 11:23:37 PM Piterpicher
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* The entirety of the Austin[=/=]{{Wrestling/Vince McMahon}} feud, widely regarded as one of the best feuds of all time in professional wrestling.

to:

* The entirety of the Austin[=/=]{{Wrestling/Vince McMahon}} Austin[=/=]Wrestling/VinceMcMahon feud, widely regarded as one of the best feuds of all time in professional wrestling.



* April 13, 1998- On a live RAW, {{Vince McMahon}} snaps and challenges Wrestling/StoneColdSteveAustin to a main event match that night. The match never happens as it is interrupted by [[Wrestling/MickFoley Dude Love]]. However, the idea of a Wrestling/StoneColdSteveAustin versus {{Vince McMahon}} main event causes RAW to finally beat Nitro in the ratings after '''82 weeks'''. RAW with a 4.6 rating versus Nitro with a 4.2 rating.

to:

* April 13, 1998- On a live RAW, {{Vince McMahon}} Wrestling/VinceMcMahon snaps and challenges Wrestling/StoneColdSteveAustin to a main event match that night. The match never happens as it is interrupted by [[Wrestling/MickFoley Dude Love]]. However, the idea of a Wrestling/StoneColdSteveAustin versus {{Vince McMahon}} Wrestling/VinceMcMahon main event causes RAW to finally beat Nitro in the ratings after '''82 weeks'''. RAW with a 4.6 rating versus Nitro with a 4.2 rating.
3rd Dec '17 1:18:53 PM fearlessnikki
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* [[Wrestling/StacyCarter Stacy "The Kat" Carter]] briefly flashed the crowd at ''[[Wrestling/ArmageddonWrestling Armageddon 1999]]'' following an "[[GimmickMatches Evening Gown in a Pool]]" match, marking the first instance of intentional nudity on WWF programming.

to:

* [[Wrestling/StacyCarter Stacy "The Kat" Carter]] briefly flashed the crowd at ''[[Wrestling/ArmageddonWrestling Armageddon 1999]]'' following an "[[GimmickMatches Evening Gown in a Pool]]" match, marking the first instance of intentional nudity on WWF programming.programming[[note]]Although according to Stacy, it ''wasn't'' intentional; what was intended was a ToplessnessFromTheBack shot where only the live crowd would see anything. A goof in the production room led to the wrong camera going out live.[[/note]]


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* Steven Richards forms the PowerStable the 'Right To Censor' - consisting of Bull Buchanan, Val Venis, The Godfather (renamed 'The Goodfather') and Ivory. The group was a TakeThat to the Parents Television Council protesting the smuttiness and edgy content of the Attitude Era, and ironically helped phase out many of the things MoralGuardians were complaining about.
17th Nov '17 9:57:50 PM LittleJon
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Added DiffLines:

However, without a certain event, the Attitude Era may not have occurred. There was the The Clique. Kevin Nash and Scott Hall signed with WCW. A legendary event, known as the "MSG Incident" or "The Curtain Call" happened at their last scheduled WWF appearance. Shawn Michaels, Triple H, Kevin Nash and Scott Hall embraced in a group hug before Nash and Hall went to WCW. This was a MAJOR break in Kayfabe since the people involved were enemies at the time. Hall and Nash could not be punished since they were leaving the company. Michaels could not be punished since he was WWF Champion at the time. This left Triple H who was the only one who could be punished. Triple H was supposed to win the King of the Ring in 1996 but was punished for his involvement in the incident. Therefore, Stone Cold Steve Austin was made the winner at the event where he gave the infamous "Austin 3:16" speech.
17th Nov '17 9:45:47 PM LittleJon
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Added DiffLines:

* Royal Rumble 1998- During a Casket Match with The Undertaker, Shawn Michaels severely injures his back while falling on the casket. This would end Michaels in-ring career during the Attitude Era. The injury also cemented the inevitable loss to Austin amongst smarks who knew Michaels would lose because he was too crippled to go on.
17th Nov '17 9:39:50 PM LittleJon
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* The first "[[GimmickMatches Hell in a Cell]]" match, which featured Shawn Michaels going up against The Undertaker (as well as the debut of Wrestling/{{Kane}}).

to:

* Badd Blood 1997- The first "[[GimmickMatches Hell in a Cell]]" match, which featured Shawn Michaels going up against The Undertaker (as well as the debut of Wrestling/{{Kane}}).
17th Nov '17 9:38:00 PM LittleJon
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Added DiffLines:

* Summerslam 1997- Wrestling/OwenHart botches a piledriver on Stone Cold Steve Austin, which causes Austin to suffer a broken neck. As a result, Austin goes from a well-rounded wrestler (on par with Bret Hart) to a brawling wrestler, forcing a shift of his wrestling style. This would create the "main event" style of wrestling that would dominate the WWF for years to come.
10th Nov '17 10:43:09 PM LittleJon
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* The Montreal Screwjob

to:

* * The Montreal ScrewjobWrestling/MontrealScrewJob
This list shows the last 10 events of 65. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Wrestling.AttitudeEra