History WhatTheHellHero / VideoGames

20th Jun '17 1:38:46 PM Origin
Is there an issue? Send a Message


** This happens again in ''Legion''... only on a much bigger - [[spoiler:and interplanetary]] - scale after the [[spoiler:death of Kil'jaeden]]. With the fight itself taking place [[spoiler:on a Burning Legion command ship which reaches Argus - the former Draenei homeworld, now turned into a primary Legion stronghold]], Khadgar and the others find themselves seemingly with no way to return home. Rather than resign themselves to their fate, [[spoiler:Illidan notes that he still has Sargeras' Keystone - the one he sent Demon Hunter player characters to fetch in ''their'' intro questline - and uses it to tear open a rift back to Azeroth, allowing Khadgar to teleport everyone to Azsuna. However, with there now being ''two rifts'' open, Kil'jaeden and Illidan's combined effort effectively tore a direct tunnel in the fabric of space; Azeroth on one side, Argus on the other.]]
-->'''Khadgar:''' What... have you... ''done?!''\\
'''Illidan Stormrage:''' Sometimes, the hand of fate... ''must be forced''.



** And, in ''Legion'' this happens again after the [[spoiler:death of Kil'jaeden]]. With the fight itself taking place [[spoiler:on a Burning Legion command ship which reaches Argus - the former Draenei homeworld, now turned into a primary Legion stronghold]], Khadgar and the others find themselves seemingly with no way to return home. Rather than resign themselves to their fate, [[spoiler:Illidan notes that he still has Sargeras' Keystone - the one he sent Demon Hunter player characters to fetch in ''their'' intro questline - and uses it to tear open a rift back to Azeroth, allowing Khadgar to teleport everyone to Azsuna. However, with there now being ''two rifts'' open, Kil'jaeden and Illidan's combined effort effectively tore a direct tunnel in the fabric of space; Azeroth on one side, Argus on the other.]]
-->'''Khadgar:''' What... have you... ''done?!''\\
'''Illidan Stormrage:''' Sometimes, the hand of fate... ''must be forced''.
20th Jun '17 1:36:45 PM Origin
Is there an issue? Send a Message

Added DiffLines:

** And, in ''Legion'' this happens again after the [[spoiler:death of Kil'jaeden]]. With the fight itself taking place [[spoiler:on a Burning Legion command ship which reaches Argus - the former Draenei homeworld, now turned into a primary Legion stronghold]], Khadgar and the others find themselves seemingly with no way to return home. Rather than resign themselves to their fate, [[spoiler:Illidan notes that he still has Sargeras' Keystone - the one he sent Demon Hunter player characters to fetch in ''their'' intro questline - and uses it to tear open a rift back to Azeroth, allowing Khadgar to teleport everyone to Azsuna. However, with there now being ''two rifts'' open, Kil'jaeden and Illidan's combined effort effectively tore a direct tunnel in the fabric of space; Azeroth on one side, Argus on the other.]]
-->'''Khadgar:''' What... have you... ''done?!''\\
'''Illidan Stormrage:''' Sometimes, the hand of fate... ''must be forced''.
11th Jun '17 9:50:08 PM nombretomado
Is there an issue? Send a Message


* About two thirds of the way through ''YggdraUnion'', Yggdra and her army decide that they should preemptively invade the empire of Bronquia to keep Gulcasa and the Imperial Army from trying to attack them again. Kylier suggests that they should just hold the border, as doing anything else will have them sinking to Gulcasa's level, and reminds them that there are innocent villages in their way, but Yggdra remains convinced that this is the best way to protect her people (Kylier promptly leaves the party after this). One battle with a self-constructed and extremely untrained militia army later, Yggdra and company are a lot less certain.

to:

* About two thirds of the way through ''YggdraUnion'', ''VideoGame/YggdraUnion'', Yggdra and her army decide that they should preemptively invade the empire of Bronquia to keep Gulcasa and the Imperial Army from trying to attack them again. Kylier suggests that they should just hold the border, as doing anything else will have them sinking to Gulcasa's level, and reminds them that there are innocent villages in their way, but Yggdra remains convinced that this is the best way to protect her people (Kylier promptly leaves the party after this). One battle with a self-constructed and extremely untrained militia army later, Yggdra and company are a lot less certain.
11th Jun '17 7:56:18 AM Piterpicher
Is there an issue? Send a Message


* Several of the ''UsefulNotes/SegaCD'' games, most notably ''VideoGame/NightTrap'', and ''VideoGame/GroundZeroTexas'', are notable for this. Make too many mistakes and you will get chewed out by one of the good guys, or mocked by of the villians. Here's an example from ''{{Night Trap}}'':

to:

* Several of the ''UsefulNotes/SegaCD'' games, most notably ''VideoGame/NightTrap'', and ''VideoGame/GroundZeroTexas'', are notable for this. Make too many mistakes and you will get chewed out by one of the good guys, or mocked by of the villians. Here's an example from ''{{Night Trap}}'':''VideoGame/NightTrap'':



* ''VideoGame/{{Persona 2}}'' has this at the end of ''Innocent Sin''. [[spoiler:Philemon waltzes in as Maya Amano dies, gutted by the magical LanceOfLonginus, and offers the heroes a chance to save her at the cost of erasing their memories. Meanwhile, he also pretty much reveals the entire feud between him and Nyarlathotep has been little more to either than a pissing contest and an excuse to see who is stronger, including the catastrophic events of ''VideoGame/{{Persona}}'' and the nightmare yet to come in ''Eternal Punishment'']]. The option to punch his lights out is understandably taken by many.

to:

* ''VideoGame/{{Persona 2}}'' ''VideoGame/Persona2'' has this at the end of ''Innocent Sin''. [[spoiler:Philemon waltzes in as Maya Amano dies, gutted by the magical LanceOfLonginus, and offers the heroes a chance to save her at the cost of erasing their memories. Meanwhile, he also pretty much reveals the entire feud between him and Nyarlathotep has been little more to either than a pissing contest and an excuse to see who is stronger, including the catastrophic events of ''VideoGame/{{Persona}}'' and the nightmare yet to come in ''Eternal Punishment'']]. The option to punch his lights out is understandably taken by many.



* Yukari, in the wake of seeing how strong and genuine the friendship of the [[{{VideoGame/Persona4}} Investigation Team]] is, again calls out the senpai of SEES in the spinoff game ''VideoGame/PersonaQShadowOfTheLabyrinth'' for being secretive and acting superior. They actually do apologize, and [[spoiler:the end of the P3 route has them holding a dinner party in the dorm together.]] That said, Yukari herself also gets called out in turn by Rise, who says that part of the problem is that Yukari doesn't try to express her concerns to the third-years of her group (Fuuka, one of the few SEES members Yukari confides in, is quite surprised and sad to learn that Yukari felt so troubled).

to:

* Yukari, in the wake of seeing how strong and genuine the friendship of the [[{{VideoGame/Persona4}} [[VideoGame/Persona4 Investigation Team]] is, again calls out the senpai of SEES in the spinoff game ''VideoGame/PersonaQShadowOfTheLabyrinth'' for being secretive and acting superior. They actually do apologize, and [[spoiler:the end of the P3 route has them holding a dinner party in the dorm together.]] That said, Yukari herself also gets called out in turn by Rise, who says that part of the problem is that Yukari doesn't try to express her concerns to the third-years of her group (Fuuka, one of the few SEES members Yukari confides in, is quite surprised and sad to learn that Yukari felt so troubled).
11th Jun '17 7:53:43 AM Piterpicher
Is there an issue? Send a Message


* Several of the ''UsefulNotes/{{Sega CD}}'' games, most notably ''{{Night Trap}}'', and ''{{Ground Zero Texas}}'', are notable for this. Make too many mistakes and you will get chewed out by one of the good guys, or mocked by of the villians. Here's an example from ''{{Night Trap}}'':

to:

* Several of the ''UsefulNotes/{{Sega CD}}'' ''UsefulNotes/SegaCD'' games, most notably ''{{Night Trap}}'', ''VideoGame/NightTrap'', and ''{{Ground Zero Texas}}'', ''VideoGame/GroundZeroTexas'', are notable for this. Make too many mistakes and you will get chewed out by one of the good guys, or mocked by of the villians. Here's an example from ''{{Night Trap}}'':
28th May '17 5:27:00 AM Dontfollowmeman
Is there an issue? Send a Message

Added DiffLines:

** LetsPlay/TearOfGrace [[https://youtu.be/eAkT4pECAQQ?t=5m35s isn't happy with his character]] in the third installment's "Ringed City" DLC.
25th May '17 12:04:56 AM Kurogane7
Is there an issue? Send a Message

Added DiffLines:

* In ''{{VideoGame/Destiny}}'', this pretty much sums up the conversation in the Grimoire Card "Thorn 3" between the fallen Guardian Dredgen Yor and his Ghost, after the former burned down the town of Palamon shortly after his killing spree in the bar.
4th May '17 1:29:45 PM lluewhyn
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/Wasteland2'', there are many actions that can result in your party members calling you out, especially harming innocents with your good team members. An Inversion happens relatively early on in the game if you have Angela Deth in your party (which is likely) when you talk to Sammy in the Rail Nomads camp. Upon finding the man who witnessed her lover's (Ace) death, Angela executes Sammy for being a coward and letting Ace die. However, according to his tale, Sammy actually helped fight the robot killer despite being afraid and his only real crime is not going to Ranger HQ with the tale and Ace's log. Angela cannot be called out on this by the rest of your group, and it's never mentioned again except by the bartender complaining he just lost a customer. Considering that a high-ranking Desert Ranger just flat out executed a random merchant after casually talking to him, you'd think there would be repercussions from the Rail Nomads (at this point, they likely don't really want you there anyway due to their feud).
28th Apr '17 12:55:30 PM gophergiggles
Is there an issue? Send a Message

Added DiffLines:

*** It's also a game mechanic between Kalas and his guardian spirit (the player). Frequently he'll ask you a question or you'll be given a choice of what to say to him when he decides to do something. What you choose to say can amount to you giving Kalas a dose of this, or Kalas responding to your answer with one. Trying your best to agree with Kalas or give him good advice will strengthen your bond, [[ThePowerOfFriendship greatly increasing the odds of getting the right cards needed for good combos]].
23rd Apr '17 8:12:49 PM nombretomado
Is there an issue? Send a Message


* ''Franchise/TalesSeries'':

to:

* ''Franchise/TalesSeries'':''VideoGame/TalesSeries'':
This list shows the last 10 events of 285. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=WhatTheHellHero.VideoGames