History WhatDoYouMeanItsNotForKids / VideoGames

22nd Feb '17 1:19:17 PM FieryLion428
Is there an issue? Send a Message


* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:[[AmbiguousSituation possibly resulting in said bite,]] or an ''even earlier'' event.]]

to:

* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:[[AmbiguousSituation possibly resulting in said bite,]] bite]], or an ''even earlier'' even ''earlier'' event.]]
22nd Feb '17 1:18:23 PM FieryLion428
Is there an issue? Send a Message


* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:[[AmbiguousSituation possibly resulting in said bite.]]]]

to:

* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:[[AmbiguousSituation possibly resulting in said bite.]]]]bite,]] or an ''even earlier'' event.]]
12th Feb '17 7:39:46 PM KeithM
Is there an issue? Send a Message


* The ''VideoGame/{{Oddworld}}'' series is infamous for this, at least the first three games. While they do look child-friendly, with the cute main characters and all, you will quickly realize why they're given the T-rating. Those cute main characters? Watch them get shot down, ground up by meat grinders, stomped out, bitten to death, dropped into bottomless pits, slammed into the ground, blown to bits by mines, electrocuted, eaten and digested on the spot, vaporized by force-fields, crushed by falling boulders, [[TheManyDeathsOfYou and so on]], then decide if the series is as child-friendly as you thought it was.

to:

* The ''VideoGame/{{Oddworld}}'' series is infamous for this, at least the first three games. While they do look child-friendly, with the cute main characters and all, you will quickly realize why they're given the T-rating. Those cute main characters? Watch them get shot down, ground up by meat grinders, stomped out, bitten to death, dropped into bottomless pits, slammed into the ground, blown to bits by mines, electrocuted, eaten and digested on the spot, vaporized by force-fields, crushed by falling boulders, [[TheManyDeathsOfYou and so on]], then decide if the series is as child-friendly as you thought it was.was.
* The initial media-driven complaints over ''VideoGame/MassEffect'' and its very very tame sex scene (which would be considered utterly unremarkable on network television in prime time) demonstrates the utter absurdity of this trope. Listening to the complaints, you'd think that if the love scene had been left out, the rest of the game would be A-OK for the kiddies. A game featuring genocide, murder, prostitution, drug use, slavery, PTSD, racial bigotry, torture, psychological torment, and the horrific deaths of people who are impaled while alive and turned into HumanoidAbomination cyber-zombies ''in the very first mission''.
12th Feb '17 7:22:52 PM Dechstreme
Is there an issue? Send a Message


* ''VideoGame/CastlevaniaBloodlines'' for the Genesis received a "GA" (General Audiences) rating, despite its large amounts of gore.

to:

* ''VideoGame/CastlevaniaBloodlines'' for the Genesis received a "GA" (General Audiences) rating, despite its being the first Castlevania game that showed ANY blood and gore in any system, and it had them in large amounts of gore.amounts.
12th Feb '17 7:11:40 PM Dechstreme
Is there an issue? Send a Message


* ''VideoGame/{{Xenogears}}'': Humongous Mechas are for kids? What about the protagonist [[spoiler: being an omnicidal maniac who can and does commit genocides by himself]], when one of the dominant religion is a front for a decadent dictatorship where being racist is considered to be a civic duty?

to:

* ''VideoGame/{{Xenogears}}'': Humongous Mechas are for kids? What about the protagonist [[spoiler: being having an evil SplitPersonality who is an omnicidal maniac who can and does commit genocides by himself]], when one of the dominant religion is a front for a decadent dictatorship where being racist is considered to be a civic duty?



* ''VideoGame/{{Darkstalkers}}'': This fighting game may have beautiful, anime-esque artwork and flashy graphics, but this game was clearly ''not'' meant for kids. The game is full of blood, full-frontal {{fanservice}}, morally gray characters, NightmareFuel, complex character stories, symbolism to religious beliefs, and stuffed to the brim with sexual innuendos. In fact, the first villain is a SatanicArchetype and one of the heroes is a nude CatGirl. This was also one of Capcom's darkest games until ''Resident Evil'' was developed. To be fair though, the "M" rating wasn't as strongly present when the game came out.

to:

* ''VideoGame/{{Darkstalkers}}'': This fighting game may have beautiful, anime-esque artwork and flashy graphics, but this game was clearly ''not'' meant for kids. The game is full of blood, full-frontal {{fanservice}}, morally gray characters, NightmareFuel, complex character stories, symbolism to religious beliefs, and stuffed to the brim with sexual innuendos. In fact, the first villain is a SatanicArchetype and one of the heroes is a nearly nude CatGirl. This was also one of Capcom's darkest games until ''Resident Evil'' was developed. To be fair though, the "M" rating wasn't as strongly present when the game came out.
6th Feb '17 9:50:50 PM Midna
Is there an issue? Send a Message


* ''VideoGame/{{Bayonetta}}'' is an action game and beat em up that involves of a witch that beats up Angels to save the universe which seems completely fine for kids. Said witch is [[{{Fanservice}} heavily sexualized]] and there involves [[{{Gorn}} gory Torture Attacks and Climax Attacks]] as well as lots of swearing from a couple of the characters.
14th Jan '17 12:05:34 PM FieryLion428
Is there an issue? Send a Message


* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:[[AmbiguousSituation possibly resulting in said bite]]]].

to:

* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:[[AmbiguousSituation possibly resulting in said bite]]]].bite.]]]]
14th Jan '17 12:03:18 PM FieryLion428
Is there an issue? Send a Message


* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:resulting in said bite]].

to:

* There's a disturbing amount of small children who have played ''VideoGame/FiveNightsAtFreddys'' and its sequels. Granted, the games aren't as bad in terms of gore, as most of the worst stuff is either hidden in shadow, shown in 8-bit format, or simply [[TakeOurWordForIt described by Phone Guy]]. That said, the games use [[JumpScare jumpscares]] as a core mechanic. The story for the games features such lovely, child-friendly things as SuckECheeses animatronics coming to life to murder the player character, someone getting serious brain damage by one of the animatronics biting them, [[spoiler:a SerialKiller luring children to the backroom to murder them, followed by their bodies being stuffed into the animatronics so that the spirits could take revenge]], [[spoiler: the killer experiencing a KarmicDeath at the hands of his victims and becoming the third game's antagonist]], and childhood [[KidsAreCruel bullying]] and [[ParentalNeglect neglect]] [[spoiler:resulting [[spoiler:[[AmbiguousSituation possibly resulting in said bite]].bite]]]].
7th Jan '17 12:43:43 PM staticat09
Is there an issue? Send a Message


* ''VideoGame/{{Borderlands}}'' and its respective sequel and prequel are beautifully cel-animated, which may fool some parents. 'But they are NOT kids games. At. All.' On top of the gory, bloody explosions, you have characters like [[spoiler: a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge]], a monster who just wants to be accepted and loved by society, an assassin, and a . The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MegaCorp corporate exploitation of the environment]], and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MemeticMutation 87 Bazillion, to be exact.]]

to:

* ''VideoGame/{{Borderlands}}'' and its respective sequel and prequel are beautifully cel-animated, which may fool some parents. 'But ''But they are NOT kids games. At. All.' '' On top of the gory, bloody explosions, you have characters like [[spoiler: a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge]], a monster who just wants to be accepted and loved by society, an assassin, and a . The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MegaCorp corporate exploitation of the environment]], and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MemeticMutation 87 Bazillion, to be exact.]]
7th Jan '17 12:43:25 PM staticat09
Is there an issue? Send a Message


* ''VideoGame/{{Borderlands}}'' and its respective sequel and prequel are beautifully cel-animated, which may fool some parents. *But they are NOT kids games. At. All.* On top of the gory, bloody explosions, you have characters like [[spoiler: a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge]], a monster who just wants to be accepted and loved by society, an assassin, and a . The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MegaCorp corporate exploitation of the environment]], and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MemeticMutation 87 Bazillion, to be exact.]]

to:

* ''VideoGame/{{Borderlands}}'' and its respective sequel and prequel are beautifully cel-animated, which may fool some parents. *But 'But they are NOT kids games. At. All.* ' On top of the gory, bloody explosions, you have characters like [[spoiler: a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge]], a monster who just wants to be accepted and loved by society, an assassin, and a . The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MegaCorp corporate exploitation of the environment]], and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. [[http://tvtropes.org/pmwiki/pmwiki.php/Main/MemeticMutation 87 Bazillion, to be exact.]]
This list shows the last 10 events of 194. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=WhatDoYouMeanItsNotForKids.VideoGames