History Webcomic / NotAVillain

25th Jun '17 10:29:20 AM aidreamer
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* InferioritySuperiorityComplex: Kleya likes to privately think she's the greatest programmer in the world. But when she experiences a big enough setback, she starts regarding herself as a [[http://navcomic.com/not-a-villain/page-515/
"useless failure"]].

to:

* InferioritySuperiorityComplex: Kleya likes to privately think she's the greatest programmer in the world. But when she experiences a big enough setback, she starts regarding herself as a [[http://navcomic.com/not-a-villain/page-515/
com/not-a-villain/page-515/ "useless failure"]].
22nd Jun '17 8:16:35 PM Malady
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** When people discuss their fear of hacking they seem to believe this trope is in affect, but they also believe a hacker can turn off their minds or hack the world's magnetic field. Suffice to say they public tends to be rather computer illiterate and may be exaggerating what a hacker can actually access online.

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** When people discuss their fear of hacking they seem to believe this trope is in affect, but they also believe a hacker can turn off their minds or [[http://navcomic.com/not-a-villain/page-197/ hack the world's magnetic field.field]]. Suffice to say they public tends to be rather computer illiterate and may be exaggerating what a hacker can actually access online.
22nd Jun '17 8:07:22 PM Malady
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* ChronicHeroSyndrome: This seems to be [[EnforcedTrope enforced]] on the kesti alignment in The Game. Turning down a quest, any quest, causes them to loose alignment, thus they are effectively forced to do anything others ask of them if they want to keep a high alignment

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* ChronicHeroSyndrome: This seems to be [[EnforcedTrope enforced]] {{enforced|Trope}} on the kesti alignment in The Game. Turning down a quest, any quest, causes them to loose lose alignment, thus they are effectively forced to do anything others ask of them if they want to keep a high alignmentalignment.



** In Game this seems to be [[EnforcedTrope enforced]] on players wanting a high morto alignment, who are required to constantly kill things around them to maintain their alignment, which doesn't seem conducive to non-villain lifestyle. So far all we know about the requirements for the demoli alignment is that it appears to require a focus on massive destruction, and that it is not compatible with a pacifist alignment, but it's unlikely that maintaining that alignment will prove conducive to the less morally impaired.
*** Ironically the third villain path, Mani, is all about talking your way out of situations without violence and thus theoretically wouldn't be too hard to play without villany. In fact it would likely fit right in with a list of heroic alignments in many games, if it wasn't for their higher level abilities being a little [[MoreThanMindControl too effective at making people agree with you]], which may make more heroic individuals [[MindOverManners uncomfortable using them]].

to:

** In Game this seems to be [[EnforcedTrope enforced]] {{enforced|Trope}} on players wanting a high morto alignment, who are required to constantly kill things around them to maintain their alignment, which doesn't seem conducive to non-villain lifestyle. So far all we know about the requirements for the demoli alignment is that it appears to require a focus on massive destruction, and that it is not compatible with a pacifist alignment, but it's unlikely that maintaining that alignment will prove conducive to the less morally impaired.
*** Ironically the third villain path, Mani, is all about talking your way out of situations without violence and thus theoretically wouldn't be too hard to play without villany.villainy. In fact it would likely fit right in with a list of heroic alignments in many games, if it wasn't for their higher level abilities being a little [[MoreThanMindControl too effective at making people agree with you]], which may make more heroic individuals [[MindOverManners uncomfortable using them]].



** [[DiscussedTrope Discussed]] by Jake and Brandon when Brandon starts pulling out conspiracy theories about Kleya's father. Jake replies that Brandon's already ''in'' a conspiracy.

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** [[DiscussedTrope Discussed]] {{discussed|Trope}} by Jake and Brandon when Brandon starts pulling out conspiracy theories about Kleya's father. Jake replies that Brandon's already ''in'' a conspiracy.



* [[DaddysLittleVillain Daddy's Little Hacker]]: Kleya's relationship with her father as a child had shades of this. Her father wasn't a CardCarryingVillain as is standard of the trope, and obviously Kleya want's everyone to know she is [[TitleDrop not a villain]]. However, Kleya's dad seem to have praised and encourage her hacking skill without any question of ethical use of it or concern about abuse; leading to Kleya's view on hacking to be similar to how DaddysLittleVillain views other forms of villainy.

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* [[DaddysLittleVillain DaddysLittleVillain: Well, more precisely, Daddy's Little Hacker]]: Hacker. Kleya's relationship with her father as a child had shades of this. Her father wasn't a CardCarryingVillain as is standard of the trope, and obviously Kleya want's everyone to know she is [[TitleDrop not a villain]]. However, Kleya's dad seem to have praised and encourage her hacking skill without any question of ethical use of it or concern about abuse; leading to Kleya's view on hacking to be similar to how DaddysLittleVillain views other forms of villainy.


Added DiffLines:

* DesignatedHero: The "Hero" alignments are declared InUniverse, not exactly reflecting ethics:
** The Kesti alignment requires accepting and performing quests. People can give quests of any ethical content. Player groups appear to know this, and will keep their alignment by having one player give a quest to the rest to do whatever morally questionable thing they want done.
** The Cardista alignment is about collecting cards. Very little information about what the cards can do is known.
22nd Jun '17 8:03:56 PM Malady
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* InferioritySuperiorityComplex: Kleya likes to privately think she's the greatest programmer in the world. But when she experiences a big enough setback, she starts regarding herself as a useless failure.

to:

* InferioritySuperiorityComplex: Kleya likes to privately think she's the greatest programmer in the world. But when she experiences a big enough setback, she starts regarding herself as a useless failure.[[http://navcomic.com/not-a-villain/page-515/
"useless failure"]].
28th May '17 2:13:36 PM Ramidel
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Added DiffLines:

* GambitPileup: It's increasingly looking that way, with [=TenKA=], Sandra's group, and Jake and Brandon all up to their own schemes, and [=TenKA=] is by no means united in its objectives. Even the hit team who were after Jane seem to be connected with something.
19th Apr '17 6:45:30 PM Ramidel
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* InAndOutOfCharacter: In character, Bloody Mary/Jane is an AxCrazy murderer who recites nursery rhymes before attacking with [[CreepyDoll dolls]]. But it's probably just an act. [[spoiler: Her hate for [=TenKA=] is real, to the point where she whispers her trademark rhymes to Bandit as a threat.]]

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* InAndOutOfCharacter: In character, Bloody Mary/Jane is an AxCrazy murderer who recites nursery rhymes before attacking with [[CreepyDoll dolls]]. But it's probably just an act. [[spoiler: Her hate for [=TenKA=] is real, to the point where she whispers her trademark rhymes to Bandit as a threat. On the other hand, she clearly likes Kat and sticks up for her when Sandra's expressing doubts.]]


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* TheMadHatter: Jane is clearly enjoying playing a lunatic, and there are a couple of indications that a few of her screws are ''actually'' loose. At one point, she snorts when Sandra questions Kat's sanity. "Sanity is relative."
19th Apr '17 6:32:38 PM Ramidel
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* InAndOutOfCharacter: In character, Bloody Mary is an AxCrazy murderer who recites nursery rhymes before attacking with [[CreepyDoll dolls]]. But it's probably just an act.

to:

* InAndOutOfCharacter: In character, Bloody Mary Mary/Jane is an AxCrazy murderer who recites nursery rhymes before attacking with [[CreepyDoll dolls]]. But it's probably just an act. [[spoiler: Her hate for [=TenKA=] is real, to the point where she whispers her trademark rhymes to Bandit as a threat.]]
14th Apr '17 6:59:17 AM dsollen
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Added DiffLines:

** Kleya may also have elements of this. While she is popular for her unique specials and skills she also is less then sociable, does not do anything to appease fans, yelled at them to defend her friends, and went the unpopular [[ActualPacifist Erbana]] route in the game. It wouldn't be surprising to learn that fans aren't quite sure what to make of her.
10th Apr '17 1:06:45 PM nombretomado
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* TheMetaverse: [=LiFe=] is a ''SecondLife''-like environment where survivors of the apocalypse can socialize.

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* TheMetaverse: [=LiFe=] is a ''SecondLife''-like ''VideoGame/SecondLife''-like environment where survivors of the apocalypse can socialize.
10th Apr '17 11:28:14 AM aidreamer
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* MoralityChainBeyondTheGrave: Kleya's drive to stop being a villain and become a hero seems to be largely driven by memories of her mother and a desire to become what her mother would want her to be. Her insistence on always wearing pink and yellow, and on playing Erbana despite it's low popoularity are due to trying to emulate her mother. (Of course a simpler desire to simply stop having society at large view her as a villain is another strong factor in her actions.)

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* MoralityChainBeyondTheGrave: Kleya's drive to stop being a villain and become a hero seems to be largely driven by memories of her mother and a desire to become what her mother would want her to be. Her insistence on always wearing pink and yellow, and on playing Erbana despite it's low popoularity popularity are due to trying to emulate her mother. (Of course a simpler desire to simply stop having society at large view her as a villain is another strong factor in her actions.)
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