History Warhammer40000 / W40kTropesIToP

10th Jan '16 11:19:15 PM damus2300
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* MilitaryMage: Just about every race has these. Necron Crypteks are unique in that they serve the same function as psyker units using arcane science.
10th Jan '16 12:12:54 PM morenohijazo
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* MookCommander: More powerful Tyranids can control and direct the less intelligent weaker ones, making them more dangerous.
8th Jan '16 7:21:13 PM Discar
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** OurGodsAreGreater: The Chaos Gods, the C'Tan and the Ork gods of cunning brutality and brutal cunning.
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** OurGodsAreGreater: OurGodsAreDifferent: The Chaos Gods, the C'Tan and the Ork gods of cunning brutality and brutal cunning.
6th Jan '16 12:59:24 AM damus2300
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* MultipleDemographicAppeal: Supernatural vs. Sci-fi! Super soldiers vs. Giant robots! Alien invasion vs. Government conspiracy! A dystopian future that can either be played serious or farcical! This series appeals to every taste?

* MyCountryRightOrWrong: The Imperial Guard sometimes gets this treatment, especially when they're the antagonists.
28th Dec '15 9:16:02 AM WillBGood
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* LongevityTreatment: Rejuvenat allows Imperial nobles and officers to live for centuries, it's suggested to be made from children. Also some space marines are nearly a thousand years old thanks to the Emperor's genes.
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* LongevityTreatment: Rejuvenat allows Imperial nobles and officers to live for centuries, it's suggested centuries. It's hinted to be made from children. Also some space marines are nearly a thousand years old thanks to the Emperor's genes.

** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. 6th edition added alternative armaments for the Broadside Battlesuits that exchanges their twin-linked heavy railrifles for a twin-linked High-Yield Missile Pods, which can be paired with the default twin-linked Smart Missile system. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the [=KV128=] Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's default weapons, which it always carries, are Twin-Linked Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
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** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. 6th edition added alternative armaments for the Broadside Battlesuits that exchanges their twin-linked heavy railrifles for a twin-linked High-Yield Missile Pods, which can be paired with the default twin-linked Smart Missile system. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the [=KV128=] Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's its default weapons, which it always carries, are Twin-Linked Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
28th Dec '15 9:14:52 AM WillBGood
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** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. 6th edition added alternative armaments for the Broadside Battlesuits that exchanges their twin-linked heavy railrifles for a twin-linked High-Yield Missile Pods, which can be paired with the default twin-linked Smart Missile system. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the KV128 Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's default weapons, which it always carries, are Twin-Linked Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
to:
** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. 6th edition added alternative armaments for the Broadside Battlesuits that exchanges their twin-linked heavy railrifles for a twin-linked High-Yield Missile Pods, which can be paired with the default twin-linked Smart Missile system. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the KV128 [=KV128=] Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's default weapons, which it always carries, are Twin-Linked Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
28th Dec '15 9:14:32 AM WillBGood
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* MacrossMissileMassacre: Sisters of Battle Exorcists, huge gothic church organs mounted on the backs of tanks, which fire anti-tank missiles as the battle nun in her armored cockpit presses the keys... of a PIANO. 40k, quite literally, [[IncrediblyLamePun pulls out ALL the stops.]]
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* MacrossMissileMassacre: Sisters of Battle Exorcists, huge gothic church organs mounted on the backs of tanks, which fire anti-tank missiles as the battle nun in her armored cockpit presses the keys... of a PIANO. 40k, quite literally, [[IncrediblyLamePun pulls out ALL the stops.]]
28th Dec '15 9:12:21 AM WillBGood
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* LargeAndInCharge: Orks actually get steadily bigger as they gain more authority, Chaos Lords who have ascended to daemonhood tower over their merely giant minions, and the size of Tyranid "Synapse Creatures" leads to one piece of advice in dealing with Tyranids: "SHOOT THE BIG ONES!". Also [[PhysicalGod the manifest gods]] of the Necron race - C'tan - have a special rule called "Above All Others" on the battlefield, which is pretty self-explanatory. * [[LargeHam Large WarHammer]]: Given how the setting is batshit insane and RatedMForManly, and how insanity tends to feel good in this setting...players who don't treat the game as SeriousBusiness tend to get hammy as time goes on.
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* LargeAndInCharge: Orks actually get steadily bigger as they gain more authority, Chaos Lords who have ascended to daemonhood tower over their merely giant minions, and the size of Tyranid "Synapse Creatures" leads to one piece of advice in dealing with Tyranids: "SHOOT THE BIG ONES!". Also [[PhysicalGod the manifest gods]] of the Necron race - C'tan - race-- C'tan-- have a special rule called "Above All Others" on the battlefield, which is pretty self-explanatory. * [[LargeHam Large WarHammer]]: Given how the setting is batshit insane and RatedMForManly, and how insanity tends to feel good in this setting... players who don't treat the game as SeriousBusiness tend to get hammy as time goes on.

* LawOfInverseRecoil: Averted - firing an Autocannon has been known to break bones in an ordinary human, while Imperial missile launchers have been stated to have no recoil when fired correctly.
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* LawOfInverseRecoil: Averted - Averted-- firing an Autocannon has been known to break bones in an ordinary human, while Imperial missile launchers have been stated to have no recoil when fired correctly.

** And if that's not enough, one of the datafax on the Games Workshop website is for the ''Emperor'' Titan, which is best modeled by someone [[{{Cosplay}} dressing up as the Titan]] and climbing on the table. It's all fun and games until someone's whole army gets squished....
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** And if that's not enough, one of the datafax on the Games Workshop website is for the ''Emperor'' Titan, which is best modeled by someone [[{{Cosplay}} dressing up as the Titan]] and climbing on the table. It's all fun and games until someone's whole army gets squished....squished...

** No longer a joke - Forge World recently released [[http://www.forgeworld.co.uk/en-GB/Mars-Alpha-Pattern-Warlord-Titan?_requestid=14016522 an official Warlord Titan model]].
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** No longer a joke - joke-- Forge World recently released [[http://www.forgeworld.co.uk/en-GB/Mars-Alpha-Pattern-Warlord-Titan?_requestid=14016522 an official Warlord Titan model]].

* LookOnMyWorksYeMightyAndDespair: The Eldar and pre-Imperium humanity. Also the Necrontyr - precursors to Necrons - have achieved an incredible level of technological advancement before turning their souls over to C'tan and becoming the [[OmnicidalManiac legion of killer robots that held the entire galaxy in their sway]], but then of course something even worse came along in the form of Enslavers.
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* LookOnMyWorksYeMightyAndDespair: The Eldar and pre-Imperium humanity. Also the Necrontyr - Necrontyr-- precursors to Necrons - Necrons-- have achieved an incredible level of technological advancement before turning their souls over to C'tan and becoming the [[OmnicidalManiac legion of killer robots that held the entire galaxy in their sway]], but then of course something even worse came along in the form of Enslavers.

** Space Marine Chapters are legally limited to a maximum of 1000 [[SuperSoldier Space]] [[WarriorMonk Marines]] per Chapter - unless they are on a Crusade. The Black Templars have been on Crusade for 10,000 years and have well over 6,000 marines in multiple theatres of operations. It has long since got to the point that even they have no idea how many marines they have and where, and are just running on pure AsskickingEqualsAuthority. By the time anyone gets around to counting heads, the casualty toll usually makes things irrelevant.
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** Space Marine Chapters are legally limited to a maximum of 1000 [[SuperSoldier Space]] [[WarriorMonk Marines]] per Chapter - Chapter-- unless they are on a Crusade. The Black Templars have been on Crusade for 10,000 years and have well over 6,000 marines in multiple theatres of operations. It has long since got to the point that even they have no idea how many marines they have and where, and are just running on pure AsskickingEqualsAuthority. By the time anyone gets around to counting heads, the casualty toll usually makes things irrelevant.

* MacrossMissileMassacre: Sisters of Battle Exorcists, huge gothic church organs mounted on the backs of tanks, which fire anti-tank missiles as the battle nun in her armored cockpit presses the keys...of a PIANO. 40k, quite literally, [[IncrediblyLamePun pulls out ALL the stops.]]
to:
* MacrossMissileMassacre: Sisters of Battle Exorcists, huge gothic church organs mounted on the backs of tanks, which fire anti-tank missiles as the battle nun in her armored cockpit presses the keys... of a PIANO. 40k, quite literally, [[IncrediblyLamePun pulls out ALL the stops.]]

** The [[MeaningfulName Kriegs]] are probably the most egregious example of this: their planet's single purpose as a society is to provide soldiers for the Imperial Guard as a never-ending act of atonement for a thousand-year-old rebellion (as well as the fact their planet being a desolate irradiated wasteland makes offering anything else about impossible). They're even suspected of using forbidden [[CloningBlues cloning techniques]] in order to keep up with their recruiting quota. They're indoctrinated from birth to a grim mindset of self-sacrifice and being a cog in the machine, with appropriately brutal physical training accompanying - which works ''so well'' their fatalism and zeal to fight and die in battle causes their regiments to require Commissars to occasionally advice them strategically that not fighting and dying could be more favorable and liaison with regiments from other planets that will usually be quite spooked by their obsession toward warfare and sacrifice, instead of maintaining order and fighting discipline as is usual.
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** The [[MeaningfulName Kriegs]] are probably the most egregious example of this: their planet's single purpose as a society is to provide soldiers for the Imperial Guard as a never-ending act of atonement for a thousand-year-old rebellion (as well as the fact their planet being a desolate irradiated wasteland makes offering anything else about impossible). They're even suspected of using forbidden [[CloningBlues cloning techniques]] in order to keep up with their recruiting quota. They're indoctrinated from birth to a grim mindset of self-sacrifice and being a cog in the machine, with appropriately brutal physical training accompanying - accompanying-- which works ''so well'' their fatalism and zeal to fight and die in battle causes their regiments to require Commissars to occasionally advice them strategically that not fighting and dying could be more favorable and liaison with regiments from other planets that will usually be quite spooked by their obsession toward warfare and sacrifice, instead of maintaining order and fighting discipline as is usual.

* MotiveDecay: Those who attempt to use Chaos generally end up being used by it - and not caring.
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* MotiveDecay: Those who attempt to use Chaos generally end up being used by it - it-- and not caring.

* MySignificanceSenseIsTingling: Psykers can sometimes feel the psychic backlash of mass deaths or other strange events in the Warp. They can also detect the warp shadow of an oncoming Tyranid hive fleet...by going insane and dying.
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* MySignificanceSenseIsTingling: Psykers can sometimes feel the psychic backlash of mass deaths or other strange events in the Warp. They can also detect the warp shadow of an oncoming Tyranid hive fleet... by going insane and dying.

* NoHuggingNoKissing: In general, romance is downplayed in favor of the SpaceOpera and war aspects. What's more, Space Marines are largely asexual (whether by choice or conditioning is a matter of no small fan debate), the Eldar largely repress sexual desire to avoid [[EmotionsVsStoicism falling prey to the urges that brought about the Fall]], the Tau view sex simply as a matter of procreation, Orks are MonogenderMonsters who reproduce via spores, the Necrons can no longer procreate, the Tyranids are hatched, and most Chaos followers are too furious, too mutated, or too rotten to care about sex. The only groups which do engage in this aspect are the Imperial Guard, the Inquisition, the Slaaneshi, and the Dark Eldar...and you really don't want to know the details about the last two.
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* NoHuggingNoKissing: In general, romance is downplayed in favor of the SpaceOpera and war aspects. What's more, Space Marines are largely asexual (whether by choice or conditioning is a matter of no small fan debate), the Eldar largely repress sexual desire to avoid [[EmotionsVsStoicism falling prey to the urges that brought about the Fall]], the Tau view sex simply as a matter of procreation, Orks are MonogenderMonsters who reproduce via spores, the Necrons can no longer procreate, the Tyranids are hatched, and most Chaos followers are too furious, too mutated, or too rotten to care about sex. The only groups which do engage in this aspect are the Imperial Guard, the Inquisition, the Slaaneshi, and the Dark Eldar... and you really don't want to know the details about the last two.

** Though it has largely been abandoned with the removal of the Squats, "The Contagion of Ganymede" was a disastrous attempt by the Imperium to replicate Warp Core technology (previously the exclusive domain of the Squats, though one made an appearance in ''VideoGame/Warhammer40000SpaceMarine''). Exactly what happened is never known, but the location of the experiment - Ganymede, one of Jupiter's moons - has been under strict quarantine ever since, with nothing allowed on or off the moon. * NoOneGetsLeftBehind: Thoroughly averted for the most part - the Tau and Eldar are about the only ones who ever try, and the Eldar consider recovering the waystones of the dead good enough consolation for being unable to save the bodies of the living (because the waystones [[SoulJar contain the soul]] of the dead Eldar). Similarly, although the Marines consider it the highest honour to die in battle, they'll fight hard to recover the progenoid glands from the still-cooling bodies of their battle brothers.
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** Though it has largely been abandoned with the removal of the Squats, "The Contagion of Ganymede" was a disastrous attempt by the Imperium to replicate Warp Core technology (previously the exclusive domain of the Squats, though one made an appearance in ''VideoGame/Warhammer40000SpaceMarine''). Exactly what happened is never known, but the location of the experiment - experiment-- Ganymede, one of Jupiter's moons - moons-- has been under strict quarantine ever since, with nothing allowed on or off the moon. * NoOneGetsLeftBehind: Thoroughly averted for the most part - part-- the Tau and Eldar are about the only ones who ever try, and the Eldar consider recovering the waystones of the dead good enough consolation for being unable to save the bodies of the living (because the waystones [[SoulJar contain the soul]] of the dead Eldar). Similarly, although the Marines consider it the highest honour to die in battle, they'll fight hard to recover the progenoid glands from the still-cooling bodies of their battle brothers.

* {{Noun Verber}}s: Lots of Space Marines, both Imperial and Chaos: World Eaters, Word Bearers, Soul Drinkers, Flesh Tearers, Flesh Eaters, Blood Drinkers, Skull Takers, Deathmongers, Fire Reavers....
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* {{Noun Verber}}s: Lots of Space Marines, both Imperial and Chaos: World Eaters, Word Bearers, Soul Drinkers, Flesh Tearers, Flesh Eaters, Blood Drinkers, Skull Takers, Deathmongers, Fire Reavers....Reavers...

* OnlySaneMan: Possibly the Tau Empire, the only ones who realized that in the Future, [[NeverBringAKnifeToAGunfight you don't bring a chainsword to a gunfight]]. Though this is more of a subversion - it's the insane people who are correct and realistic about things, and the sane Tau seek to play by the rules in a universe that has none.
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* OnlySaneMan: Possibly the Tau Empire, the only ones who realized that in the Future, [[NeverBringAKnifeToAGunfight you don't bring a chainsword to a gunfight]]. Though this is more of a subversion - subversion-- it's the insane people who are correct and realistic about things, and the sane Tau seek to play by the rules in a universe that has none.

** One could argue that the Necrons are also on the side of Order - just that their method of defeating Chaos (the ideology, not the faction) is to [[KillEmAll kill off anything and everything else that could possibly upset the natural order of the universe, i.e. sentient life]].
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** One could argue that the Necrons are also on the side of Order - Order-- just that their method of defeating Chaos (the ideology, not the faction) is to [[KillEmAll kill off anything and everything else that could possibly upset the natural order of the universe, i.e. sentient life]].

** OurDemonsAreDifferent: A daemon is technically any being that dwells in the Warp, but true daemons in 40k are the personifications of rage, despair, pleasure, or hope - and not even those last two are pleasant.
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** OurDemonsAreDifferent: A daemon is technically any being that dwells in the Warp, but true daemons in 40k are the personifications of rage, despair, pleasure, or hope - hope-- and not even those last two are pleasant.

** OurGhostsAreDifferent: ...and armed to the teeth. See Necrons, especially Wraiths.
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** OurGhostsAreDifferent: ... and armed to the teeth. See Necrons, especially Wraiths.

*** Perhaps the biggest example of this trope is that of Horus and Abaddon. Abaddon looked up to Horus, and his loyalty (before and during the Heresy) was greater than any other ...except for when Horus eventually loses the siege of Terra and Abaddon starts having second thoughts. Cue taking immediate command of all chaos forces and retreating back to the Eye of Terror, thus coining the phrase "Horus was weak, Horus was a fool". Such was his hatred of Horus's weakness, Abaddon renamed the Sons of Horus legion to the Black Legion and, upon hearing about even the potential to clone Horus, launched an all out attack to destroy the project. Not that Abaddon [[GeneralFailure has done much better]] than Horus-- 13 Black crusades later and [[FailureIsTheOnlyOption not an awful lot has changed...]]
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*** Perhaps the biggest example of this trope is that of Horus and Abaddon. Abaddon looked up to Horus, and his loyalty (before and during the Heresy) was greater than any other ...other... except for when Horus eventually loses the siege of Terra and Abaddon starts having second thoughts. Cue taking immediate command of all chaos forces and retreating back to the Eye of Terror, thus coining the phrase "Horus was weak, Horus was a fool". Such was his hatred of Horus's weakness, Abaddon renamed the Sons of Horus legion to the Black Legion and, upon hearing about even the potential to clone Horus, launched an all out attack to destroy the project. Not that Abaddon [[GeneralFailure has done much better]] than Horus-- 13 Black crusades later and [[FailureIsTheOnlyOption not an awful lot has changed...]]

* PlanetVille: Averted and played straight in equal measure. A lot of fluff has, often for game reasons, the fate of systems decided by tiny battles, while just as much - particularly the novels and worldwide campaigns - features thoroughly "realistic" planetary campaigns, with millions upon millions of soldiers and years of fighting involved.
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* PlanetVille: Averted and played straight in equal measure. A lot of fluff has, often for game reasons, the fate of systems decided by tiny battles, while just as much - much-- particularly the novels and worldwide campaigns - campaigns-- features thoroughly "realistic" planetary campaigns, with millions upon millions of soldiers and years of fighting involved.

** The C'tan ''Nightbringer'', who has the honor of being the origin for the fear of death in all living things (as well as the Grim Reaper figure) - except the Orks and Tyranids, of course.
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** The C'tan ''Nightbringer'', who has the honor of being the origin for the fear of death in all living things (as well as the Grim Reaper figure) - figure)-- except the Orks and Tyranids, of course.

* ProperlyParanoid: Justified - if you're ''not'' paranoid in this setting, you should be: everything ''really is'' [[EverythingTryingToKillYou out to get you.]]
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* ProperlyParanoid: Justified - Justified-- if you're ''not'' paranoid in this setting, you should be: everything ''really is'' [[EverythingTryingToKillYou out to get you.]]
26th Dec '15 8:21:08 AM SwordsageRagnar
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** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the KV128 Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's default weapons, which it always carries, are the Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
to:
** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. 6th edition added alternative armaments for the Broadside Battlesuits that exchanges their twin-linked heavy railrifles for a twin-linked High-Yield Missile Pods, which can be paired with the default twin-linked Smart Missile system. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the KV128 Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's default weapons, which it always carries, are the Twin-Linked Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
26th Dec '15 2:49:31 AM SwordsageRagnar
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** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines.
to:
** The Tau have the Skyray Missile Gunship, which comes equipped with smart missile system clusters, and a rack of larger Seeker missiles, which are fired remotely by troops behind the lines. As of 7th edition, the king of this trope for them, and a fair chunk of the 40k verse, is the KV128 Stormsurge battlesuit, an absolutely massive walking mech that stands as tall as an Imperial Knight. Three of it's default weapons, which it always carries, are the Smart Missile system, a Cluster Rocket system, and several Destroyer Missiles.
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