History WMG / TheElderScrollsVSkyrim

4th Dec '17 5:02:03 AM Vanshira
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* From the point of view of a genuinely autistic troper, Calcelmo is possibly the most autistic thing on Nirn. The all-consuming interest in the Dwemer, the forgetfulness concerning unrelated everyday things like picking up Kerah's ring, the need to consciously remind himself of the basic rules of personal interaction, the inability to word around the object of his affections...

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* From the point of view of a genuinely autistic troper, Calcelmo is possibly the most autistic thing on Nirn. The all-consuming interest in the Dwemer, the forgetfulness concerning unrelated everyday things like picking up Kerah's ring, the need to consciously remind himself of the basic rules of personal interaction, the inability to word around the object of his affections...
affections, the "do NOT touch my stuff without my explicit permission"...let's say that Joric matches the popular conception of an autistic child, whereas Calcelmo is much closer to the lived reality of an autistic adult.
3rd Dec '17 4:30:41 PM Vanshira
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* From the point of view of a genuinely autistic troper, Calcelmo is possibly the most autistic thing on Nirn. The all-consuming interest in the Dwemer, the forgetfulness concerning unrelated everyday things like picking up Kerah's ring, the need to consciously remind himself of the basic rules of personal interaction, the inability to word around the object of his affections...



Sure, the Dragonborn has the ability to eat souls, and learn a few magic spells, but this inherent power is basically applied time-warping; ANY able-minded mortal can learn a shout after a few decades of training, as Ulfric isn't a Dragonborn but has mastered the Fus Ro Dah shout through decades of study; by using a dragon soul, the Dragonborn skips a few decades of study to get the spell now, and by communing with a Greybeard or reading a Shout Wall, they can learn unique shouts from analyzing a few scratches on the floor and walls, something that would normally take decades of research. And in their short time in Skyrim, they can become the Thanes of every province, become the grandmasters of four different guilds, learn a hundred different spells by simply clicking on books, and master ''eighteen'' different trades / combat styles, all in less than a year; this cannot be mere coincidence, something is accelerating their progress (the fact that one second of real-time is about a minute of game time doesn't argue against this). The dragons themselves are said to have souls that exist outside of time itself, hence their immortality; the only way to permakill them is to add their eternal soul to another eternal soul, which also ''ages the dragon's body to nothing but scale and bone''. But most importantly, the player can rewind time by Save Scumming to undo death and sin, perhaps even going back to the very beginning of the game to change the Dragonborn's very identity! What if this is actually a ''game mechanic'', which represents the Dragonborn's mastery over time itself? On one hand, their mastery overwhelms the actual dragons and Miraak, preventing either from save scumming (this may be why dragons are so afraid of the Dragonborn - maybe they can rewind time whenever they die, unless a Dragonborn or some other out-of-time entity forces them to lay down and rot). On the other hand, this means a more powerful Time Thief, like Alduin, is unkillable; your ultimate strength can only force Alduin to leave for a few more millennia.

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Sure, the Dragonborn has the ability to eat souls, and learn a few magic spells, but this inherent power is basically applied time-warping; ANY able-minded mortal can learn a shout after a few decades of training, as Ulfric isn't a Dragonborn but has mastered the Fus Ro Dah shout through decades of study; by using a dragon soul, the Dragonborn skips a few decades of study to get the spell now, and by communing with a Greybeard or reading a Shout Wall, they can learn unique shouts from analyzing a few scratches on the floor and walls, something that would normally take decades of research. And in their short time in Skyrim, they can become the Thanes of every province, become the grandmasters of four different guilds, learn a hundred different spells by simply clicking on books, and master ''eighteen'' different trades / combat styles, all in less than a year; this cannot be mere coincidence, something is accelerating their progress (the fact that one second of real-time is about a minute of game time doesn't argue against this). The dragons themselves are said to have souls that exist outside of time itself, hence their immortality; the only way to permakill them is to add their eternal soul to another eternal soul, which also ''ages the dragon's body to nothing but scale and bone''. But most importantly, the player can rewind time by Save Scumming to undo death and sin, perhaps even going back to the very beginning of the game to change the Dragonborn's very identity! What if this is actually a ''game mechanic'', which represents the Dragonborn's mastery over time itself? On one hand, their mastery overwhelms the actual dragons and Miraak, preventing either from save scumming (this may be why dragons are so afraid of the Dragonborn - maybe they can rewind time whenever they die, unless a Dragonborn or some other out-of-time entity forces them to lay down and rot). On the other hand, this means a more powerful Time Thief, like Alduin, is unkillable; your ultimate strength can only force Alduin to leave for a few more millennia.millennia.

[[WMG:There are Talos-worshiping cults all over the Summerset Isles]]
It's canon that the Thalmor aren't particularly popular in their own home territory; consider "The Beautiful". If you were a young Altmer who despised the Thalmor and wanted to defy them in every way possible, joining a secret cult and worshiping the Divine they're trying to wipe out would be a much easier route than assassinating political figures. Not to mention there are undoubtedly still older Altmer out there who were raised worshiping nine Divines, not eight, and wouldn't be any more willing to give one of them up on the Thalmor's say-so than, say, your average Nord.
25th Nov '17 9:03:54 AM ShinyManaphy
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*** Yes, but look at who we're talking about. The Champion could well have gone Dark Brotherhood -> Shivering Isles -> Thieves Guild, at which point joining up with the Thieves' Guild is a case of "Well, I'm the Daedric Prince of Madness now. I can do ''whatever the hell I like''. Time to go be a thief!" That, and there's no telling how being a ''Daedric Prince'' would interact with being the Listener...
25th Nov '17 8:30:26 AM ShinyManaphy
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\n* Further to this, [[spoiler:putting together certain bits of lore reveals that Karliah may well be descended from ''Tiber Septim''. Yes, THAT Tiber Septim. Karliah's grandmother was Barenziah, who got pregnant by Tiber Septim. In theory, the pregnancy was aborted, but she fled the Imperial City not long after Septim found out about the pregnancy, AND she had a bastard daughter who just so happened to become Karliah's mother, not to mention that Barenziah herself was a former member of the Thieves' Guild. If the above theory holds true, then that would make the Last Dragonborn the great-grandchild of ''Talos''.]]
16th Nov '17 9:11:15 PM DaltimusPrime
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** '''Confirmed:''' The Master Sword, Hylian Shield, and [[VideoGame/TheLegendOfZeldaBreathOfTheWild Champion's Tunic]] can all be acquired through a ''Legend of Zelda'' {{Toys/Amiibo}}, or found [[spoiler: On top of the Throat of the World.]]
15th Nov '17 6:42:52 PM PaulA
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[[WMG: Shadowmere is the ghost of [[TheNeverendingStory Artax.]]]]

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[[WMG: Shadowmere is the ghost of [[TheNeverendingStory [[Literature/TheNeverendingStory Artax.]]]]
11th Nov '17 6:52:27 AM SeptimusHeap
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[[WMG: Nirn is a [[VideoGame/{{Half-Life 2}} post-Combine Earth.]]]]

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[[WMG: Nirn is a [[VideoGame/{{Half-Life 2}} [[VideoGame/HalfLife2 post-Combine Earth.]]]]



[[WMG: The Fall of the Space Core mod is canon, and Tamriel is going to face an invasion from [[VideoGame/{{Half-Life 2}} The Combine.]]]]

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[[WMG: The Fall of the Space Core mod is canon, and Tamriel is going to face an invasion from [[VideoGame/{{Half-Life 2}} [[VideoGame/HalfLife2 The Combine.]]]]
28th Oct '17 9:30:15 PM Tyranogre
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\n* [[Creator/CharlesMartinet Paarthurnax]] will get an ActorAllusion.

26th Oct '17 12:11:27 PM BeerBaron
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Not ''quests'', mind. Plotlines. Either faction-specific or some sort of Main Quest, but something that makes them relevant for more than one sidequest. So far, the Daedric Princes to have gotten this treatment have been Mehrunes Dagon (BiggerBad of [[VideoGame/TheElderScrollsArena Arena]] and games in that era, as well as the BigBad of [[VideoGame/TheElderScrollsIVOblivion Oblivion]]), Azura (orchestrated the events of VideoGame/TheElderScrollsIIIMorrowind), Hircine (BigBad of Bloodmoon), Sheogorath/Jyggalag (Your boss/antagonist from Shivering Isles), Nocturnal (does factor very heavily into the plot of Skyrim's Thieves Guild), [[spoiler: Hermaeus Mora as the Bigger Bad of ''Dragonborn'']], Molag Bal as the BiggerBad of ''VideoGame/TheElderScrollsOnline'' and I suppose if you wanted to be generous, Meridia factored into the backstory of ''Knights of the Nine'' for ''Oblivion'' by providing mook Aurorans for Umaril the Unfeathered, and Clavicus Vile did have some relevance in VideoGame/TheElderScrollsAdventuresRedguard. But that still leaves plenty of other Daedric Princes to act in more plot-relevant roles beyond a single Daedric quest in later games and expansions; Mephala, Boethiah, Malacath, Vaermina, Sanguine, Namira, and Peryite. It seems likely that Bethesda will be keeping them in the back of their heads for more relevant roles in later games and/or DLC. Personally, this troper thinks Vaermina and Namira both have potential as absolutely terrifying [[BiggerBad Bigger Bads]] in their own right.

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Not ''quests'', mind. Plotlines. Either faction-specific or some sort of Main Quest, but something that makes them relevant for more than one sidequest. So far, the Daedric Princes to have gotten this treatment have been Mehrunes Dagon (BiggerBad of [[VideoGame/TheElderScrollsArena Arena]] and games in that era, as well as the BigBad of [[VideoGame/TheElderScrollsIVOblivion Oblivion]]), Azura (orchestrated the events of VideoGame/TheElderScrollsIIIMorrowind), Hircine (BigBad of Bloodmoon), Sheogorath/Jyggalag (Your boss/antagonist from Shivering Isles), Nocturnal (does factor very heavily into the plot of Skyrim's Thieves Guild), [[spoiler: Hermaeus Mora as the Bigger Bad of ''Dragonborn'']], Molag Bal as the BiggerBad of ''VideoGame/TheElderScrollsOnline'' and I suppose if you wanted to be generous, Meridia factored into the backstory of ''Knights of the Nine'' for ''Oblivion'' by providing mook Aurorans for Umaril the Unfeathered, and Clavicus Vile did have some relevance in VideoGame/TheElderScrollsAdventuresRedguard.the ActionAdventure spin-off game ''The Elder Scrolls Adventures: Redguard''. But that still leaves plenty of other Daedric Princes to act in more plot-relevant roles beyond a single Daedric quest in later games and expansions; Mephala, Boethiah, Malacath, Vaermina, Sanguine, Namira, and Peryite. It seems likely that Bethesda will be keeping them in the back of their heads for more relevant roles in later games and/or DLC. Personally, this troper thinks Vaermina and Namira both have potential as absolutely terrifying [[BiggerBad Bigger Bads]] in their own right.
16th Oct '17 11:37:16 AM Silvershadowfire
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[[WMG: The Dragonborn will become High King/Queen of Skyrim, then Emperor, then will take the place of Talos as a god]]
Since it's entirely possible that Talos has been weakened by lack of worship thanks to the Thalmor, it's possible that he will fade. But as the heir to his titles and legacy (as we know from the Greybeards) the Dragonborn will build a new Empire with Skyrim as the center, then on their death will ascend to take the place of the weakened Talos as the guardian of mankind. The Hero of Kvatch became a Daedric Prince after all, and Talos was mortal to start with.
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