History WMG / PokemonFutureGenerations

14th Mar '17 11:33:57 PM ZombieAladdin
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* Patrol, an Ability given to Sentret and Furret (replacing Frisk), Patrat and Watchog (replacing Analytic), and Yungoos and Gumshoos (replacing Adaptability): If this Pokémon attacks a target that is switching out that turn, including switching out via Baton Pass or switch-out damaging moves (like Volt Switch and U-Turn), this Pokémon can attack the target before they switch. The attack also does double damage.

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* Patrol, an Ability given to Sentret and Furret (replacing Frisk), Patrat and Watchog (replacing Analytic), and Yungoos and Gumshoos (replacing Adaptability): If this Pokémon attacks a target that is switching out that turn, including switching out via Baton Pass or switch-out damaging moves (like Volt Switch and U-Turn), this Pokémon can attack the target before they switch. The attack also does double damage.
damage. If a Pokémon with Patrol switches in on the same turn an opposing Pokémon switches out, this Pokémon's Speed rises by two stages, and its Attack rises by one stage.
14th Mar '17 11:27:57 PM ZombieAladdin
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* Confiscate, an Ability given to Watchog and replaces Analytic: If a Pokémon who has attacked or is about to attack this Pokémon has a hold item that affects the attack (such as Gems, Choice items, and Life Orb), or is about to consume a hold item (such as Berries or a Focus Sash), the attacking Pokémon loses the hold item before it can be used. If this Pokémon is not holding an item, it gains that hold item. If this Pokémon is already holding an item, the current hold item will be replaced with the new one until the end of the battle, it is consumed, or it is removed. Confiscate cannot remove Mega Stones, Z-Crystals, Plates from Arceus, Memories from Silvally, Orbs from the Sinnoh Trio, a Primal Reversion Orb, or a Drive from Genesect.

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* Confiscate, an Ability given to Patrat and Watchog and replaces Analytic: Keen Eye: If a Pokémon who has attacked or is about to attack this Pokémon has a hold item that affects the attack (such as Gems, Choice items, and Life Orb), or is about to consume a hold item (such as Berries or a Focus Sash), the attacking Pokémon loses the hold item before it can be used. If this Pokémon is not holding an item, it gains that hold item. If this Pokémon is already holding an item, the current hold item will be replaced with the new one until the end of the battle, it is consumed, or it is removed. Confiscate cannot remove Mega Stones, Z-Crystals, Plates from Arceus, Memories from Silvally, Orbs from the Sinnoh Trio, a Primal Reversion Orb, or a Drive from Genesect.
* Patrol, an Ability given to Sentret and Furret (replacing Frisk), Patrat and Watchog (replacing Analytic), and Yungoos and Gumshoos (replacing Adaptability): If this Pokémon attacks a target that is switching out that turn, including switching out via Baton Pass or switch-out damaging moves (like Volt Switch and U-Turn), this Pokémon can attack the target before they switch. The attack also does double damage.
14th Mar '17 11:13:18 PM ZombieAladdin
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* Confiscate, an Ability given to Watchog and replaces Analytic: If a Pokémon who has attacked or is about to attack this Pokémon has a hold item that affects the attack (such as Gems, Choice items, and Life Orb), or is about to consume a hold item (such as Berries or a Focus Sash), the attacking Pokémon loses the hold item before it can be used. If this Pokémon is not holding an item, it gains that hold item. If this Pokémon is already holding an item, the current hold item will be replaced with the new one until the end of the battle, it is consumed, or it is removed. Confiscate cannot remove Mega Stones, Z-Crystals, Plates from Arceus, Memories from Silvally, Orbs from the Sinnoh Trio, a Primal Reversion Orb, or a Drive from Genesect.
14th Mar '17 10:55:43 PM ZombieAladdin
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* Unrestrained, an Ability given to female Meowstic that replaces Competitive: Special Attacks do double damage.

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* Unrestrained, an Ability given to female Meowstic that replaces Competitive: Special Attacks Psychic-type attacks do double damage.




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* Heliotrope, an Ability given to Sunflora that replaces Early Bird: All moves done from and to this Pokémon are treated as if harsh sunlight is happening. This applies regardless of the actual weather in the battle. If harsh sunlight is actually present in the battle, this Pokémon's Grass-type moves get +1 priority.
* Sticky Prickles, an Ability given to Cacnea, Cacturne, and Maractus: This Pokémon takes 75% damage from contact moves. If this Pokémon is hit by a contact move, the attacking Pokémon loses 1/8 of its total HP. On the following turn, it cannot switch out.
14th Mar '17 6:07:09 AM someoneintheshadow456
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* An evil team who is both a {{Deconstruction}} of ToBeAMaster and a TakeThat towards Pokemon's StopHavingFunGuys. Their leader's objective is to become the [[AmbitionIsEvil most powerful trainer in the world]] and believes that if they can control the Box Legendary, they can achieve this. In the end, the leader wants to ensure that they are the absolute authority over who gets to train Pokemon and who doesn't, and create a society where the strong are rewarded and the weak are put down. They start out disguised as an elite academy that trains gifted kids to become competitive battlers, with their leader as the head of the school. Their grunts and admins frequently sneer at casual or inept trainers. To cause more confusion among the people, their costumes will be near identical to those of Ace Trainers (just as Punk Guys and Punk Girls look near identical to Team Skull grunts).

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* [[WMG: An evil team who is both a {{Deconstruction}} of ToBeAMaster and a TakeThat towards Pokemon's StopHavingFunGuys. StopHavingFunGuys.]]

Their leader's objective is to become the [[AmbitionIsEvil most powerful trainer in the world]] and believes that if they can control the Box Legendary, they can achieve this. In the end, the leader wants to ensure that they are the absolute authority over who gets to train Pokemon and who doesn't, and create a society where the strong are rewarded and the weak are put down. They start out disguised as an elite academy that trains gifted kids to become competitive battlers, with their leader as the head of the school. Their grunts and admins frequently sneer at casual or inept trainers. To cause more confusion among the people, their costumes will be near identical to those of Ace Trainers (just as Punk Guys and Punk Girls look near identical to Team Skull grunts).
14th Mar '17 6:06:04 AM someoneintheshadow456
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** That could work in a new region that has no previously introduced Pokemon in its National Dex, maybe generation six or seven. Pokemon is old enough that if the new group is only using generation one Pokemon that [[UnusableEnemyEquipment you can't get]] [[PlayableEpilogue yet]], they could come across as mysterious to new players with their [[EarlyInstallmentWeirdness light colors and 8 bit cries]], [[TakeThat following trainers who say all Pokemon must be like this.]]

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** That could work in a new region that has no previously introduced Pokemon in its National Dex, maybe generation six or seven.Dex. Pokemon is old enough that if the new group is only using generation one Pokemon that [[UnusableEnemyEquipment you can't get]] [[PlayableEpilogue yet]], they could come across as mysterious to new players with their [[EarlyInstallmentWeirdness light colors and 8 bit cries]], [[TakeThat following trainers who say all Pokemon must be like this.]]
** It could also work in a sequel to the Generation I games which seem to be a possibility considering [[spoiler: the ending of Sun and Moon where Lillie goes to Kanto]]. They could be an offshoot of Team Rocket called Team Indigo. They are mostly elders who hate how Kanto currently is and want to return everything "back to the way it was in the glory days." All their encounter themes, battle themes, etc. will be the original 8 bit themes. They'll probably want to use the power of a new Ultra Beast (or Missingno if it happens to be a new UB) to reset the Kanto region back to Generation I style, and a la Aqua/Magma, they realise their mistake when they see just how backwards Generation I was, and call on the player to set things back to normal.


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* An evil team who is both a {{Deconstruction}} of ToBeAMaster and a TakeThat towards Pokemon's StopHavingFunGuys. Their leader's objective is to become the [[AmbitionIsEvil most powerful trainer in the world]] and believes that if they can control the Box Legendary, they can achieve this. In the end, the leader wants to ensure that they are the absolute authority over who gets to train Pokemon and who doesn't, and create a society where the strong are rewarded and the weak are put down. They start out disguised as an elite academy that trains gifted kids to become competitive battlers, with their leader as the head of the school. Their grunts and admins frequently sneer at casual or inept trainers. To cause more confusion among the people, their costumes will be near identical to those of Ace Trainers (just as Punk Guys and Punk Girls look near identical to Team Skull grunts).

Their leader will be a [[TragicVillain tragic]] AntiVillain. She (after Lusamine, GameFreak will start making more female BigBads just as they did with their champions) starts out as a bottom-of-the-class student at Trainers School, and is [[AllOfTheOtherReindeer mocked]] because of it. However, through perseverance, she [[TookALevelInBadass proves them wrong]] by getting all eight gym badges/clearing all the trials. After this she starts WalkingTheEarth looking for more challenges and ways to become strong. However in the middle of her journey she is manipulated/tortured by an even worse villain who was jealous of her success and [[IWasOnlyPretendingToLikeYou pretended to be her friend]] with the intent of stealing her accomplishments. [[BeingTorturedMakesYouEvil This]] turns her from an [[BreakTheCutie innocent girl]] to a [[FromNobodyToNightmare power-mad]] SocialDarwinist. She starts the evil team in order to [[WhosLaughingNow strike fear into the hearts of those who doubted her.]]

However even after all this she isn't entirely evil, as she still cares for her students and likes to mentor trainers who have the potential to become strong. She will obviously take interest in the player and try to pull a WeCanRuleTogether, which the player will refuse. It will be the job of the Player, the Rival, and a few more characters the team leader knew and trusted, to [[HeelFaceTurn turn her good again]].

14th Mar '17 4:57:44 AM someoneintheshadow456
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** India is too big and too culturally diverse to be a singular region. It would have to be split into parts, with states clumped together to form a region based on geographical location and culture like so:
*** Jammu and Kashmir
*** Punjab, Shimla, and Haryana
*** The Eastern Indian states
*** Rajasthan and Gujarat
*** U.P, Bihar, Jharkhand, and West Bengal
*** Orissa, Chattisgarh, and Madhya Pradesh
*** Maharashtra
*** Andhra Pradesh and Telangana
*** Karnataka
*** Tamil Nadu and Kerala
5th Mar '17 12:32:53 AM ZombieAladdin
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* '''Queenly Majesty''' and ''Dazzling''': If in a double battle, also protects allies from priority moves.
* '''Electric Surge''', '''Psychic Surge''', '''Grassy Surge''', and ''Misty Surge''': Reduced from 5 turns to 3 turns of terrain. Terrain Extender restores it to 5 turns.

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* '''Queenly Majesty''' and ''Dazzling''': '''Dazzling''': If in a double battle, also protects allies from priority moves.
* '''Electric Surge''', '''Psychic Surge''', '''Grassy Surge''', and ''Misty '''Misty Surge''': Reduced from 5 turns to 3 turns of terrain. Terrain Extender restores it to 5 turns.


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* '''Zen Mode''': Activates at the end of the first turn Darmanitan is in play instead of at 50% HP.
* '''Defeatist''': Activates at 25% remaining HP instead of at 50%.
* '''Vital Spirit''': This Pokémon is immune to Sleep. Any time a move that would normally induce Sleep is used on it, the Pokémon's Speed is increased 1 stage.
5th Mar '17 12:26:28 AM ZombieAladdin
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[[WMG: Possible updates to existing abilities...]]

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\n* Unrestrained, an Ability given to female Meowstic that replaces Competitive: Special Attacks do double damage.
* Repression, an Ability given to male Meowstic that replaces Prankster: Opponents' Speed is reduced by 1 stage when the user is brought out.

[[WMG: Possible updates to existing abilities...]]Ability changes]]



* Mega Audino's Healer is changed to Triage to put up on par with the other Mega Evolutions.

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* Mega Audino's Healer is changed to Triage to put up it on par with the other Mega Evolutions.


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* '''Unnerve''': Extends to the opponent being unable to use any items that are consumed (that is, used once and the item is no longer held), rather than just Berries.
* '''Analytic''': The first time the Pokémon takes direct damage from a move, the move it uses on the next turn will have +1 priority added to it.
* '''Bulletproof''': Also protects against all pulse moves.
* '''Comatose''': Heals a small amount of HP at the end of each turn in addition to existing effects.
* '''Queenly Majesty''' and ''Dazzling''': If in a double battle, also protects allies from priority moves.
* '''Electric Surge''', '''Psychic Surge''', '''Grassy Surge''', and ''Misty Surge''': Reduced from 5 turns to 3 turns of terrain. Terrain Extender restores it to 5 turns.
* '''Water Compaction''': Also grants immunity to Water-type moves.
* '''Illuminate''': Light-based attacks (such as Flash Cannon and Dazzling Gleam) do double damage.
1st Mar '17 10:26:14 AM ZombieAladdin
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[[WMG: Updated Abilities.]]
An easy way to make an underpowered Pokémon up to speed is to provide a boost to its Ability, like what was done with Sturdy in Generation V. Same thing with giving them a {{Nerf}}, as we've already seen with Talonflame in Generation VII. Here are some that I've thought of:
* '''Keen Eye''': Guarantees all damaging moves will not miss.
* '''Forecast''': Weather-setting moves receive +1 priority on top of changing Castform's appearance and type.
* '''Innards Out''': Deals a fixed damage equal to the user's total HP instead of HP remaining when knocked out, but only if it's still on Pyukumuku. Has its regular effect if the Ability is not on Pyukumuku.
* '''Big Pecks''': Defense and Special Defense cannot be lowered. Opponents' Attack stats cannot be raised. Flying-type moves get a 40% boost in damage.
* '''Wonder Guard''': Only super-effective moves can damage the user, but it now includes passive damage. That is, Shedinja can be hit by Sandstorm due to it originating as a Rock-type move, even if it's initiated with Sand Stream, but it cannot be hit by Leech Seed, Spikes, or Toxic.
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