History WMG / PokemonFutureGenerations

5th Dec '16 10:09:54 PM Huthman
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A team of Fighting-type specialist [[BloodKnight Blood Knights]] who want to awaken the cover Legendary [[WorthyOpponent to fight it.]]

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* A team of Fighting-type specialist [[BloodKnight Blood Knights]] who want to awaken the cover Legendary [[WorthyOpponent to fight it.]]


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* There will be two villain teams. One is a villainous team based on 'Order' which seeks to create a Social Darwinist and Fascistic world of Order and Tyranny. The other one would be a villain team based off 'Chaos' which seeks to create a world of Anarchy and Assimilated world.
1st Dec '16 12:38:49 PM ZombieAladdin
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* Partially confirmed: In ''VideoGame/PokemonSunAndMoon'', once you become the champion, you can sit on the chair, and challengers will come to you. These can be generic trainers, Kahunas, Professor Kukui, Hau, Trial Captains, Guzma, Plumeria, and a few other characters, though there isn't anything deeper than that. They are all quite strong though.



** Meloetta and Primarina HAVE to be in it. And the Whismur line too.




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** {{Jossed}}: Kyurem was completely ignored through all of Generation VI. Zygarde's dangling threads were also not addressed until Generation VII.


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[[WMG: The Ice-type, in a later generation, will be made immune to Water attacks.]]
The Ice-type currently is extremely defensive frail, resistant only to itself. By simply giving this single immunity, though, it can safely switch in to Water Pokémon limiting many Water Pokémon's options severely, allow Avalugg and Cryogonal to fulfill the roles they were intended for, and be good partners in double and triple battles to Surf users.
1st Dec '16 12:08:12 PM ZombieAladdin
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** The title of this WMG has been fully confirmed for ''VideoGame/PokemonSunAndMoon'': They don't have [=HMs=] at all, and moves like Surf and Fly have become [=TMs=]. Poké Ride has taken its place.




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** Confirmed: The HM mechanic in ''VideoGame/PokemonSunAndMoon'' are replaced with Poké Ride, where a special Pokémon which can be summoned at any time will come do HM-like tasks for you. Encounter rates stay the same though. Most of these Pokémon also move much faster than your run, replacing the Bicycle.



** Partially confirmed: Corrosion, an Ability introduced in ''VideoGame/PokemonSunAndMoon'', allows the user to inflict the Poison status condition on Poison-types and Steel-types. Some Abilities are overridden too, like Comatose.




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* Partially confirmed with ''VideoGame/PokkenTournament'', a 3-D fighting game in the vein of ''VideoGame/{{Tekken}}'',




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* Except for the "without fail" part, this has been done in ''VideoGame/PokemonXDGaleOfDarkness''.



* Partially confirmed: Poké Ride has been expanded to a fully-fledged mechanic in ''VideoGame/PokemonSunAndMoon'' and has collectively replaced the [=HMs=], Bicycle, and Item Finder. You do not need a compatible Pokémon, however; they are summoned wherever you're standing. Of those on the list, Charizard and Lapras have been confirmed as Alola's analogue to Fly and Surf, respectively.




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* Confirmed as of ''Omega Ruby and Alpha Sapphire''. No diving in Alola though, as logical as it might be.
1st Dec '16 11:47:38 AM ZombieAladdin
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* We've gotten two of the three in ''VideoGame/SunAndMoon'': [[spoiler: Professor Kukui is also Alola's champion.]]




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* Confirmed as of ''VideoGame/PokemonSunAndMoon'': Acerola, at the end of the game, is promoted from Trial Captain to Elite Four and appears younger than the protagonist. The explanation for her skill in battle is that it runs in the family (her uncle is even stronger than she is but is too lazy to work an Elite Four position--when you fight him at full strength, he is indeed stronger than Acerola). Nothing in-game states Acerola's Pokémon were borrowed, however.




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** {{Jossed}}: There was no third version of ''X and Y''.



*** Team Skull Grunts in ''VideoGame/PokemonSunAndMoon'' have this as their motif.



* Confirmed: They exist in ''Omega Ruby and Alpha Sapphire'' and are indeed found by the seabed.



* Partially confirmed: Pokémon Breeders in ''VideoGame/PokemonSunAndMoon'' take this appearance.



To go with the [=WMG=] below about an air route, there will be traner class found only on that route who uses primarily Flying-type Pokemon.

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To go with the [=WMG=] below about an air route, there will be traner trainer class found only on that route who uses primarily Flying-type Pokemon.


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*** Beyond Confirmed: ''VideoGame/PokemonSunAndMoon'' allows you to move in any direction at all.


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** Partially confirmed: Battle Royal in ''VideoGame/PokemonSunAndMoon'' allows for four-player battling, though each person sends out just one Pokémon and can attack any of the others. Multi-hit attacks like Surf and Earthquake are drastically reduced in power.
1st Dec '16 11:24:53 AM ZombieAladdin
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* {{Jossed}}: It's Team Flare.




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* {{Jossed}}: ''VideoGame/PokemonXAndY'' is a pretty normal Pokémon game with the usual additional mechanics and graphical polish. It's also for the 3DS.




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* {{Jossed}}: Nothing like this ever came up through the entirety of Generation VI.




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* Partially confirmed: Alola's third Kahuna, Nanu, uses the Dark-type, though he is a middle-aged to elderly police chief. The rest is still up in the air though.




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* Partially confirmed: The lore behind Xerneas, Yveltal, and Zygarde state that they are in balance with each other, though nothing too bad ever comes of catching one without the other.




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* {{Jossed}}: The protagonist lives alone with his mom like all of the others. However, she is not a single mom, but rather, her husband is a high-profile Rhyhorn rider and is always away.




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** Confirmed: ''X and Y'' have trainer customization, and the protagonist moves in from another region at the start of the game.




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** Except for it being on the 3DS {{Jossed}} completely. ''VideoGame/PokemonXAndY'' is set in Kalos, themed on northern France, with no trace of Team Plasma anywhere.
1st Dec '16 10:51:05 AM ZombieAladdin
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** Already been done with Wes in ''VideoGame/PokemonColosseum'', though he defects shortly before the game begins.




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** Confirmed, though in a more literal sense, with ''VideoGame/PokemonSunAndMoon'': Alola's Elite Four, with the exception of Kahili, are characters previously seen in the game, and its Champion is... [[spoiler:Professor Kukui!]]





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** Partially confirmed: In ''VideoGame/PokemonSunAndMoon'', one of the Kahunas, Nanu, specializes in the Dark-type. A Kahuna is functionally the same as a Gym Leader, only without the Gym. He also has a day job fighting crime, as the chief of police on his island. He's the reason why Team Skull is not as effective or influential as any of the previous villainous teams: He's a one-man check on their power.
1st Dec '16 10:26:33 AM ZombieAladdin
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*** {{Jossed}}: Generation VII is set in Alola, based on Hawaii, which is about as far from New York as you can get while still being part of the 50 United States.
30th Nov '16 11:04:40 AM SirHandel3
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[[WMG: Hyper Beam and it's variants will eventually be changed to make up for their "lose a turn" drawback.]]

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[[WMG: Hyper Beam and it's its variants will eventually be changed to make up for their "lose a turn" drawback.]]



** Held item may be added as ways to modify the move and it's type-variants, such as by adding effects like "Hyper Beam no longer causes turn loss, but you now receive injury equal to [> or < 33%] of the damage dealt".

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** Held item items may be added as ways to modify the move and it's type-variants, such as by adding effects like "Hyper Beam no longer causes turn loss, but you now receive injury equal to [> or < 33%] of the damage dealt".


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[[WMG: Types Will become super-effective against each other.]]
Specifically Normal and Bug will become super-effective against each other, as will Ghost and Fairy:
* Bug <-> Normal: Bugs are common fear of many normal people (this troper included) and their stings can cause allergic reactions in some people which can be fatal if not treated. Bugs are also a nuisance to normal people, what with buzzing around our campfires and all. However, any normal person can easily kill a bug just by stepping on it, and even without doing that, normal people already have a variety of ways in which to kill bugs, what with things like bug zappers (which makes me think Electric should be super-effective against Bug) and pesticides.
* Fairy <-> Ghost: Magic is thought to be an all-powerful force that can affect anything; if it can affect anything, it should be able to affect the dead, right? Like how in some fictions magic is used to reanimate people into zombies, or the jiangshi. (Even in ''Harry Potter'', even if magic can't ''raise'' the dead, it can still affect corpses, as evidenced by Inferi.) That being said, ghosts and fairies are both supernatural creatures, and it would make sense for there to be a rivalry between them (think Oberon's goblins and Titania's fairies from ''A Midsummer Night's Dream''). Alternatively, as stated above, magic can affect corpses, but cannot raise the dead. Additionally, a ghost could circumvent a magic attack by turning intangible. Another line of reasoning is the balance of darkness and light, albeit in a metaphysical sense rather than metaphorical: Light illuminates and disperses darkness, but it also casts shadows. Additionally, darker colors absorb more light than lighter colors; with the exceptions of Mimikyu and Sensu-Style Oricorio, Ghost-type Pokemon are typically dark in color (if anyone knows of any more examples, please let me know).

[[WMG: Poison will get another much-needed buff.]]
Aside from the much-needed buff it already got in Generation VI, I've been doing some thinking into the logistics of Type matchups. I think Poison will become super-effective against Fighting, Water and Normal: Poison affects the body, and internally at that; unless you can duplicate, shrink and go inside yourself, there's nothing you can do about a poison affecting you internally. This is for Fighting and Normal-types; for Water-types, pollution of any kind can contaminate both water itself and the aquatic organisms that live in it. For instance, oil spills pollute bodies of water while devastating the ecosystems and damaging the health of marine life. There's also the fact that polluted water is bad for biological beings to consume (through breathing in the case of Water-types, or by drinking it in the case of all three). My last example for this is that fish can get caught in those little plastic things that hold six-packs together. I know that last one's not very impressive, but still. Meanwhile, one could make a case to be made for it becoming super-effective against Flying because of how bad air pollution is.

[[WMG: Electric and Ice will become super-effective against Bug.]]
Bugs can't survive in colder temperatures while things like bug zappers easily kill bugs.

[[WMG: There will be more pure Steel and pure Flying-type Pokemon.]]
Aside from a Dark-type Gym, Pokemon could use a few more Pokemon of these types. I'm thinking that some pure Steel-types could be artificially created by scientists in a nice [[InvertedTrope inversion]] of the usual thing with Fossils. These pure Steel-types could be based on either long-extinct animals that no longer have any fossil evidence of their remains (but that y'know, are known to exist because of things like well-detailed cave paintings) or mythological animals that are nothing more than fantasy, even by the Pokeverse's standards. The concept here is that the impossible is made real through science and modern technology, or that modern technology can help people achieve amazing ends. Or that the scientists are presenting a "modern take" on ancient animals. As for Flying-types, just introduce a new regional bird that's either pure Flying-type or that evolves into a pure Flying-type. I don't see how a Flying-type Pokemon has to be part Normal-type simply because it has to land; it could be pure Flying-type because it spends a lot of time in the sky. Or whatever. I just want more pure Steel and pure Flying-types!
30th Nov '16 9:38:53 AM SirHandel3
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* Most people think there can't be a Dark-type Gym Leader because Gym Leaders typically provide some service for their community, like how Volkner and Clemont power their cities with electricity. The Dark-type is called the Evil type in Japan, but Pokemon abides by the rule that no type is entirely good nor evil. But regardless, people think there can't be a Dark-type Gym. But I got something ''real'' good for this: The Dark-type Gym Leader is an Expy of Batman who fights crime in a city that's a dual-Expy of both Gotham City from the DCU and Black City from Unova. This Dark-type Gym Leader firmly believes that children should be prepared for the horrible things the world has in store for them, and thus their battle style is filled with Dark-type moves that are based around inflicting a new status condition, anguish, that causes a Pokemon afflicted with it to either be unable to attack ''a la'' freezing or paralysis (in that it's frozen out of fear) or hurt itself in its anguish (like to make itself faint in order to get out of the battle because it wants it all to be over. It works because it's messed up, much like Dark-types.) Because of this battle style and outlook, "Batman" would be vilified and hated, yet acknowledged by their community for the amount of good they do. This Gym Leader would be a double-dose of DarkIsNotEvil and GoodIsNotNice, the latter being demonstrated in them being curt and to the point, which is rude in society. Optionally they ''could'' have a DarkAndTroubledPast, but it'd be a mixed bag in that it'd be cliche, but at the same time a great way to explain why "Batman" is the way they are. Something like how their parents were killed before their eyes and in their resultant quest to make sense of their life they pondered the nature of darkness and evil, which they'd seek to understand through both fighting crime and specializing in the Dark-type. They could also seek to rid their city of the evil that took their parents' lives, which would be darkly poetic considering they'd be using evil to fight evil, although not in a HeWhoFightsMonsters sort of way.

"Batman" would even work as their name: Most Gym Leaders have names that are puns or plays on words of their type: Brock = rock, Gardenia = garden (Grass), Misty = misty (Water, referring to water vapor and mist), Bugsy = bug, Pryce and Brycen = ice, etc. "Batman" would work because both bats and Batman are nocturnal and evoke fear in people.

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* Most people think there can't be a Dark-type Gym Leader because Gym Leaders typically provide some service for their community, like how Volkner and Clemont power their cities with electricity. The Dark-type is called the Evil type in Japan, but Pokemon abides by the rule that no type is entirely good nor evil. But regardless, people think there can't be a Dark-type Gym. But I got something ''real'' good for this: The Dark-type Gym Leader is an Expy of Batman who fights crime in a city that's a dual-Expy of both Gotham City from the DCU and Black City from Unova. This Dark-type Gym Leader firmly believes that children should be prepared for the horrible things the world has in store for them, and thus their battle style is filled with Dark-type moves that are based around inflicting a new status condition, anguish, that causes a Pokemon afflicted with it to either be unable to attack ''a la'' freezing or paralysis (in that it's frozen out of fear) or hurt itself in its anguish (like to make itself faint in order to get out of the battle because it wants it all to be over. It works because it's messed up, much like Dark-types.) Because of this battle style and outlook, "Batman" would be vilified and hated, yet acknowledged by their community for the amount of good they do. This Gym Leader would be a double-dose of DarkIsNotEvil and GoodIsNotNice, the latter being demonstrated in them being curt and to the point, which is rude in society. Optionally they ''could'' have a DarkAndTroubledPast, but it'd be a mixed bag in that it'd be cliche, but at the same time a great way to explain why "Batman" is the way they are. Something like how their parents were killed before their eyes and in their resultant quest to make sense of their life they pondered the nature of darkness and evil, which they'd seek to understand through both fighting crime and specializing in the Dark-type. They could also seek to rid their city of the evil that took their parents' lives, which would be darkly poetic considering they'd be using evil to fight evil, although not in a HeWhoFightsMonsters sort of way.

way. "Batman" would even work as their name: Most Gym Leaders have names that are puns or plays on words of their type: Brock = rock, Gardenia = garden (Grass), Misty = misty (Water, referring to water vapor and mist), Bugsy = bug, Pryce and Brycen = ice, etc. "Batman" would work because both bats and Batman are nocturnal and evoke fear in people.
people. I could go all day with this one.
30th Nov '16 9:37:32 AM SirHandel3
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** Something similar to all of this,where the villain team controls the region's Gyms/Badge system in that region.They would be a team that wants to eliminate any weak trainers/pokemon and create an elite region of powerful trainers,that could overthrow any other region.They would even go as far as ban a trainer who would train a Pokemon deemed "weak" like Delibird or Cherrim.Team grunts would mostly use pokemon that are popular in battle,like the Gible line,Heracross or the Gastly line.

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** Something similar to all of this,where the villain team controls the region's Gyms/Badge system in that region.They would be a team that wants to eliminate any weak trainers/pokemon trainers/Pokemon and create an elite region of powerful trainers,that could overthrow any other region.They would even go as far as ban a trainer who would train a Pokemon deemed "weak" like Delibird or Cherrim.Team grunts would mostly use pokemon that are popular in battle,like the Gible line,Heracross or the Gastly line.



* Related to the "Team and Journey echo" entry in the next folder, a team that uses ''[[ChildSoldier children]]'' to carry out their dirty work. The kids would be intensely trained to use pokemon exceptionally well in an attempt to match and surpass the bane of most Evil Crime Organizations in the Pokemon world- [[KidHero young punks]] like the protagonist and others. They'd be scattered all across the region, battling you at opportune times along your routes to get the skinny on you- but you would ''never be able to tell which kid it is''. The head, as it's revealed, is no older than you, and savvy to boot, seeing that it'd take a similar-minded kid to take down one like you.

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* Related to the "Team and Journey echo" entry in the next folder, a team that uses ''[[ChildSoldier children]]'' to carry out their dirty work. The kids would be intensely trained to use pokemon Pokemon exceptionally well in an attempt to match and surpass the bane of most Evil Crime Organizations in the Pokemon world- [[KidHero young punks]] like the protagonist and others. They'd be scattered all across the region, battling you at opportune times along your routes to get the skinny on you- but you would ''never be able to tell which kid it is''. The head, as it's revealed, is no older than you, and savvy to boot, seeing that it'd take a similar-minded kid to take down one like you.




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* Most people think there can't be a Dark-type Gym Leader because Gym Leaders typically provide some service for their community, like how Volkner and Clemont power their cities with electricity. The Dark-type is called the Evil type in Japan, but Pokemon abides by the rule that no type is entirely good nor evil. But regardless, people think there can't be a Dark-type Gym. But I got something ''real'' good for this: The Dark-type Gym Leader is an Expy of Batman who fights crime in a city that's a dual-Expy of both Gotham City from the DCU and Black City from Unova. This Dark-type Gym Leader firmly believes that children should be prepared for the horrible things the world has in store for them, and thus their battle style is filled with Dark-type moves that are based around inflicting a new status condition, anguish, that causes a Pokemon afflicted with it to either be unable to attack ''a la'' freezing or paralysis (in that it's frozen out of fear) or hurt itself in its anguish (like to make itself faint in order to get out of the battle because it wants it all to be over. It works because it's messed up, much like Dark-types.) Because of this battle style and outlook, "Batman" would be vilified and hated, yet acknowledged by their community for the amount of good they do. This Gym Leader would be a double-dose of DarkIsNotEvil and GoodIsNotNice, the latter being demonstrated in them being curt and to the point, which is rude in society. Optionally they ''could'' have a DarkAndTroubledPast, but it'd be a mixed bag in that it'd be cliche, but at the same time a great way to explain why "Batman" is the way they are. Something like how their parents were killed before their eyes and in their resultant quest to make sense of their life they pondered the nature of darkness and evil, which they'd seek to understand through both fighting crime and specializing in the Dark-type. They could also seek to rid their city of the evil that took their parents' lives, which would be darkly poetic considering they'd be using evil to fight evil, although not in a HeWhoFightsMonsters sort of way.

"Batman" would even work as their name: Most Gym Leaders have names that are puns or plays on words of their type: Brock = rock, Gardenia = garden (Grass), Misty = misty (Water, referring to water vapor and mist), Bugsy = bug, Pryce and Brycen = ice, etc. "Batman" would work because both bats and Batman are nocturnal and evoke fear in people.
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