History WMG / PlaystationAllStarsBattleRoyale

2nd Jan '17 4:27:40 PM nombretomado
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* One thing I'd like to see is Cocoon or Academia (VideoGame/FinalFantasyXIII and XIII-2, respectively) invaded by VideoGame/{{Portal}}, with the players being forced to perform "tests" for GLaDOS (most of which involve causing Wheatly as much pain as possible) or else be turned into Cie'th incapable of attacking. And in the background, Saxton Hale, Gordon Freeman, and P-Body would be fighting an [[BossInMookClothing Adamantoise]].

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* One thing I'd like to see is Cocoon or Academia (VideoGame/FinalFantasyXIII and XIII-2, respectively) invaded by VideoGame/{{Portal}}, ''VideoGame/{{Portal}}'', with the players being forced to perform "tests" for GLaDOS [=GLaDOS=] (most of which involve causing Wheatly as much pain as possible) or else be turned into Cie'th incapable of attacking. And in the background, Saxton Hale, Gordon Freeman, and P-Body would be fighting an [[BossInMookClothing Adamantoise]].
7th Nov '16 3:33:56 PM StFan
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* [[JumpingFlash Robbit]]

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* [[JumpingFlash [[VideoGame/JumpingFlash Robbit]]
7th Nov '16 3:30:21 PM StFan
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[[WMG:Robbit from JumpingFlash]]

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[[WMG:Robbit from JumpingFlash]]VideoGame/JumpingFlash]]
4th Jun '16 7:57:16 PM nombretomado
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* [[VideoGame/RogueGalaxy Jaster Rogue]]: More RPG characters, more space characters, the game's first pirate and a late PS2-classic. Check, check, check and check.

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* [[VideoGame/RogueGalaxy Jaster Rogue]]: More RPG characters, more space characters, the game's first pirate and a late PS2-classic.[=PS2=]-classic. Check, check, check and check.



* [[Franchise/ResidentEvil Leon S. Kennedy]] needs to finally be the RE representative in a cross-over, and [=RE4=] was no small potatoes: its sales on the PS2 were surpassed only by the first VideoGame/DevilMayCry within Capcom's library ([[http://en.wikipedia.org/wiki/Resident_Evil_4#Awards not to mention all the awards it won]]). Meanwhile [=RE2=] was the best-selling Capcom property back in the [=PS1=] days. To say that Leon hasn't done a lot for the Playstation is insane.

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* [[Franchise/ResidentEvil Leon S. Kennedy]] needs to finally be the RE representative in a cross-over, and [=RE4=] was no small potatoes: its sales on the PS2 [=PS2=] were surpassed only by the first VideoGame/DevilMayCry within Capcom's library ([[http://en.wikipedia.org/wiki/Resident_Evil_4#Awards not to mention all the awards it won]]). Meanwhile [=RE2=] was the best-selling Capcom property back in the [=PS1=] days. To say that Leon hasn't done a lot for the Playstation is insane.



* [[VideoGame/{{Okami}} Amaterasu]]. ''Ōkami'' is a massive CultClassic game, that originated on the PS2 I believe. While most people are surely more familiar with the {{Wii}} port of the game, it was re-released as an HD exclusive to the [=PS3=].

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* [[VideoGame/{{Okami}} Amaterasu]]. ''Ōkami'' is a massive CultClassic game, that originated on the PS2 [=PS2=] I believe. While most people are surely more familiar with the {{Wii}} port of the game, it was re-released as an HD exclusive to the [=PS3=].



** That would be awesome! It would start with the original playstation logo, then load to a playstation underground demo disk, then a ps2 menu, someone presses "browser" and checks their memory card, then to a [=PS3=] menu where you have to jump to each icon until they all fade and the last survivor fights the final boss on the "games" icon.

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** That would be awesome! It would start with the original playstation logo, then load to a playstation underground demo disk, then a ps2 [=PS2=] menu, someone presses "browser" and checks their memory card, then to a [=PS3=] menu where you have to jump to each icon until they all fade and the last survivor fights the final boss on the "games" icon.



** The [=PS1=], driven mad by being ignored in favor of the newer [=PS2=] and 3, sets out to use there technology to improve itself. It would attack with a classic [=PS1=] controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated [=PS1=] would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which [=PS1=] would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that [=PS1=]'s plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the [=PS1=] in a fair fight: it would be seen as the [=PS1=] logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of [=PlayStation=] is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, [=PS4=]. That's right. This game will turn out to be an Advergame for the [=PS4=]. And it would be a GLORIOUS way to reveal it, too!

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** The [=PS1=], driven mad by being ignored in favor of the newer [=PS2=] and 3, sets out to use there technology to improve itself. It would attack with a classic [=PS1=] controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 [=PS2=] in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated [=PS1=] would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which [=PS1=] would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that [=PS1=]'s plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the [=PS1=] in a fair fight: it would be seen as the [=PS1=] logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of [=PlayStation=] is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, [=PS4=]. That's right. This game will turn out to be an Advergame for the [=PS4=]. And it would be a GLORIOUS way to reveal it, too!
29th May '16 6:37:13 PM nombretomado
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This game is actually the best-selling [=PSOne=] Classic since it was released on the PSN in May [[http://blog.us.playstation.com/2012/06/13/may-2012-psn-top-sellers-the-walking-dead-invades-the-charts/ and is still]] [[http://blog.us.playstation.com/2012/07/11/june-2012-psn-top-sellers-magic-the-gathering-casts-a-powerful-spell/ going]] [[http://blog.us.playstation.com/2012/08/10/july-2012-psn-top-sellers-the-walking-dead-takes-the-lead/ strong]] as of this writing (mid-August). When it was out for the PS1, it sold enough to become a Greatest Hits title, and according to Website/{{VGChartz}} (take that with a grain of salt), [[http://www.vgchartz.com/game/3646/the-legend-of-dragoon/ it sold nearly 2 million]].

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This game is actually the best-selling [=PSOne=] Classic since it was released on the PSN in May [[http://blog.us.playstation.com/2012/06/13/may-2012-psn-top-sellers-the-walking-dead-invades-the-charts/ and is still]] [[http://blog.us.playstation.com/2012/07/11/june-2012-psn-top-sellers-magic-the-gathering-casts-a-powerful-spell/ going]] [[http://blog.us.playstation.com/2012/08/10/july-2012-psn-top-sellers-the-walking-dead-takes-the-lead/ strong]] as of this writing (mid-August). When it was out for the PS1, [=PS1=], it sold enough to become a Greatest Hits title, and according to Website/{{VGChartz}} (take that with a grain of salt), [[http://www.vgchartz.com/game/3646/the-legend-of-dragoon/ it sold nearly 2 million]].



* The sad truth is that ''All-Stars'' has payed very little attention to the PS1 RPG golden age of the 90's. People tend to think of [=FF7=], but Sony has its own stable of exclusive titles that helped turn it into a true gaming movement (besides the above-mentioned [[VideoGame/TheLegendOfDragoon Dart]]).

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* The sad truth is that ''All-Stars'' has payed very little attention to the PS1 [=PS1=] RPG golden age of the 90's. People tend to think of [=FF7=], but Sony has its own stable of exclusive titles that helped turn it into a true gaming movement (besides the above-mentioned [[VideoGame/TheLegendOfDragoon Dart]]).



* Anyone think [[VideoGame/LegacyOfKain Kain or Raziel]] might make it into the ranks? Soul Reaver was a pretty popular title for the PS1, and Blood Omen was released fairly early on.

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* Anyone think [[VideoGame/LegacyOfKain Kain or Raziel]] might make it into the ranks? Soul Reaver was a pretty popular title for the PS1, [=PS1=], and Blood Omen was released fairly early on.



* [[Franchise/ResidentEvil Leon S. Kennedy]] needs to finally be the RE representative in a cross-over, and [=RE4=] was no small potatoes: its sales on the PS2 were surpassed only by the first VideoGame/DevilMayCry within Capcom's library ([[http://en.wikipedia.org/wiki/Resident_Evil_4#Awards not to mention all the awards it won]]). Meanwhile [=RE2=] was the best-selling Capcom property back in the PS1 days. To say that Leon hasn't done a lot for the Playstation is insane.

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* [[Franchise/ResidentEvil Leon S. Kennedy]] needs to finally be the RE representative in a cross-over, and [=RE4=] was no small potatoes: its sales on the PS2 were surpassed only by the first VideoGame/DevilMayCry within Capcom's library ([[http://en.wikipedia.org/wiki/Resident_Evil_4#Awards not to mention all the awards it won]]). Meanwhile [=RE2=] was the best-selling Capcom property back in the PS1 [=PS1=] days. To say that Leon hasn't done a lot for the Playstation is insane.



* The original PS1
** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of [=PlayStation=] is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, [=PS4=]. That's right. This game will turn out to be an Advergame for the [=PS4=]. And it would be a GLORIOUS way to reveal it, too!

to:

* The original PS1
[=PS1=]
** The PS1, [=PS1=], driven mad by being ignored in favor of the newer PS2 [=PS2=] and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 [=PS1=] controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 [=PS1=] would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 [=PS1=] would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's [=PS1=]'s plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 [=PS1=] in a fair fight: it would be seen as the PS1 [=PS1=] logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of [=PlayStation=] is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, [=PS4=]. That's right. This game will turn out to be an Advergame for the [=PS4=]. And it would be a GLORIOUS way to reveal it, too!



* [[VideoGame/FinalFantasyVII Sepiroth]]. FFVII was one of those games that put the PS1 on the map. I would be hard to imagine a tribute to the Playstation without a final fantasy character of some sort.

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* [[VideoGame/FinalFantasyVII Sepiroth]]. FFVII was one of those games that put the PS1 [=PS1=] on the map. I would be hard to imagine a tribute to the Playstation without a final fantasy character of some sort.



** Parappa vs. Spike (Confirmed, both are cartoony characters who originated from the PS1)

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** Parappa vs. Spike (Confirmed, both are cartoony characters who originated from the PS1)[=PS1=])
28th May '16 7:42:28 PM nombretomado
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[[WMG: There will be an VideoGame/ApeEscape character, level, or cameo]]
* After all, Ape Escape has so far been on all but the playstation vita and has never been on any non Sony system as I can recall. Not to mention that it's popular and a part of the company's history because it made the dual stick a playstation standard! At the very least a cameo is in order.

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[[WMG: There will be an VideoGame/ApeEscape ''VideoGame/ApeEscape'' character, level, or cameo]]
* After all, Ape Escape ''Ape Escape'' has so far been on all but the playstation vita UsefulNotes/PlayStationVita and has never been on any non Sony non-Sony system as I can recall. Not to mention that it's popular and a part of the company's history because it made the dual stick a playstation [=PlayStation=] standard! At the very least a cameo is in order.



* His series has sold somewhere over 6 million copies and the first one holds a review score of 86.93% on Game Rankings, with the second one at 81.47% and Logan's Shadow at 84.16%. Basically, his games are hardly small potatoes and have honestly done better than most of the obscure choices people tend to come up with. As far as the 90's are concerned, Gabe is one of the biggest PlayStation All-Stars.

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* His series has sold somewhere over 6 million copies and the first one holds a review score of 86.93% on Game Rankings, with the second one at 81.47% and Logan's Shadow at 84.16%. Basically, his games are hardly small potatoes and have honestly done better than most of the obscure choices people tend to come up with. As far as the 90's are concerned, Gabe is one of the biggest PlayStation [=PlayStation=] All-Stars.



** Rudy Roughnight from VideoGame/WildArms: When IGN [[http://ca.ign.com/articles/2012/11/28/playstation-all-stars-20-dlc-characters-wed-love-to-see described their reasons]] why he should be made playable, they said "The original game on its own is one of the best story-driven experiences PlayStation ever provided, and the game’s main character, Rudy Roughnight, would be an amazing character to include as DLC in PlayStation All-Stars."

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** Rudy Roughnight from VideoGame/WildArms: When IGN [[http://ca.ign.com/articles/2012/11/28/playstation-all-stars-20-dlc-characters-wed-love-to-see described their reasons]] why he should be made playable, they said "The original game on its own is one of the best story-driven experiences PlayStation [=PlayStation=] ever provided, and the game’s main character, Rudy Roughnight, would be an amazing character to include as DLC in PlayStation [=PlayStation=] All-Stars."



This was one of the PlayStation's earliest exclusives, and it could be fun to have a robot character on the roster. If nothing else, he could make an interesting assist item.

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This was one of the PlayStation's [=PlayStation=]'s earliest exclusives, and it could be fun to have a robot character on the roster. If nothing else, he could make an interesting assist item.



* I'm surprised that no one has predicted Franchise/CrashBandicoot yet, he was practically the mascot for the PlayStation 1!

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* I'm surprised that no one has predicted Franchise/CrashBandicoot yet, he was practically the mascot for the PlayStation [=PlayStation=] 1!



* Perhaps, they can have some Franchise/{{Digimon}} characters into the roster, since the franchise have lots of games for multiple generations of {{PlayStation}}s.

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* Perhaps, they can have some Franchise/{{Digimon}} characters into the roster, since the franchise have lots of games for multiple generations of {{PlayStation}}s.
[=PlayStation=]s.



** Think about it! Everyone's heard the jokes about Kinect being sentient and plotting our downfall, so we could have it actually plotting the downfall of PlayStation FIRST! It would be a BackGroundBoss, and it would attack with lasers. First it would use weak, green lasers [and it's "eye" would be green], but after being damaged enough, it's super would be activated: it would have a vertical, all consuming laser(that would look like a scanner) from above that could only be survived by hiding under a certain platform. It's "eye" and the lasers it fires would turn red. The lasers would do double damage, but you would gain twice as much AP from attacking it's weak point(the "eye"). You could only defeat it by using a special level FOUR super: each character would have his or her or its own, and it would be exclusive to this fight. For example, [[VideoGame/GodOfWar Kratos]] would climb Kinexpy(as I'll refer to it from now on) and [[EyeScream stab out it's "eye]]. Or [[VideoGame/{{Uncharted}} Nathan Drake]] killing it with a rocket launcher. Probably not going to happen, but it would be very cool.
*** But what about the Playstation Move?

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** Think about it! Everyone's heard the jokes about Kinect being sentient and plotting our downfall, so we could have it actually plotting the downfall of PlayStation [=PlayStation=] FIRST! It would be a BackGroundBoss, and it would attack with lasers. First it would use weak, green lasers [and it's "eye" would be green], but after being damaged enough, it's super would be activated: it would have a vertical, all consuming laser(that would look like a scanner) from above that could only be survived by hiding under a certain platform. It's "eye" and the lasers it fires would turn red. The lasers would do double damage, but you would gain twice as much AP from attacking it's weak point(the "eye"). You could only defeat it by using a special level FOUR super: each character would have his or her or its own, and it would be exclusive to this fight. For example, [[VideoGame/GodOfWar Kratos]] would climb Kinexpy(as I'll refer to it from now on) and [[EyeScream stab out it's "eye]]. Or [[VideoGame/{{Uncharted}} Nathan Drake]] killing it with a rocket launcher. Probably not going to happen, but it would be very cool.
*** But what about the Playstation [=PlayStation=] Move?



** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of PlayStation is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, [=PS4=]. That's right. This game will turn out to be an Advergame for the [=PS4=]. And it would be a GLORIOUS way to reveal it, too!

to:

** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of PlayStation [=PlayStation=] is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, [=PS4=]. That's right. This game will turn out to be an Advergame for the [=PS4=]. And it would be a GLORIOUS way to reveal it, too!
27th May '16 3:53:57 PM nombretomado
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* Alternatively, ANY character from the Monster Rancher series; Monster Rancher is a cult classic among PS1 gamers, and it had some revolutionary technology at release that took advantage of the PS1s hardware capabilities, which already gives them ties to Sony. Not to mention Monster Rancher has been mostly forgotten and a character would open the door for a PS4 reboot.

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* Alternatively, ANY character from the Monster Rancher series; Monster Rancher is a cult classic among PS1 [=PS1=] gamers, and it had some revolutionary technology at release that took advantage of the PS1s [=PS1s=] hardware capabilities, which already gives them ties to Sony. Not to mention Monster Rancher has been mostly forgotten and a character would open the door for a PS4 [=PS4=] reboot.



** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of PlayStation is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, PS4. That's right. This game will turn out to be an Advergame for the PS4. And it would be a GLORIOUS way to reveal it, too!

to:

** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the [=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the [=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of PlayStation is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, PS4.[=PS4=]. That's right. This game will turn out to be an Advergame for the PS4.[=PS4=]. And it would be a GLORIOUS way to reveal it, too!



Fail to get [[VideoGame/TheLegendOfDragoon Dart]] into the game, but will convince Sony to green-light an UpdatedRerelease on the PS4. With Dart on-disc.

to:

Fail to get [[VideoGame/TheLegendOfDragoon Dart]] into the game, but will convince Sony to green-light an UpdatedRerelease on the PS4.[=PS4=]. With Dart on-disc.
23rd May '16 7:54:55 PM Willbyr
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* Perhaps, they can have some {{Digimon}} characters into the roster, since the franchise have lots of games for multiple generations of {{PlayStation}}s.

to:

* Perhaps, they can have some {{Digimon}} Franchise/{{Digimon}} characters into the roster, since the franchise have lots of games for multiple generations of {{PlayStation}}s.
22nd May '16 9:03:24 PM nombretomado
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*** Mickey's incarnation from EpicMickey seems like he could work in a zany fighting game - the mouse fights with paint and thinner, for heaven's sake - but Epic Mickey (the first game) was a Wii-exclusive. I don't know how well Epic Mickey 2 is doing on the PS3.

to:

*** Mickey's incarnation from EpicMickey seems like he could work in a zany fighting game - the mouse fights with paint and thinner, for heaven's sake - but Epic Mickey (the first game) was a Wii-exclusive. I don't know how well Epic Mickey 2 is doing on the PS3.[=PS3=].



* Perhaps [[VideoGame/{{Neptunia}} Noire or Uni]] would appear in this game, being personifications of the PS3 and PSP respectively?

to:

* Perhaps [[VideoGame/{{Neptunia}} Noire or Uni]] would appear in this game, being personifications of the PS3 [=PS3=] and PSP respectively?



** Apart from appearing in the "Michael" trailer, there are other clues. Ubisoft has been giving the PS3 free stuff for no reason in Brotherhood and Revelations (The Copernicus DLC and the entire first game respectively), so it seems they are making deals with Sony of some sort. Also, Ezio was in Soul Calibur V, so he can be done in a fighting game. This would actually counter the idea that all third-party characters are used for ProductPlacement, should Ezio and anything related to him stays exclusive to [=AC2=], Brotherhood and Revelations.

to:

** Apart from appearing in the "Michael" trailer, there are other clues. Ubisoft has been giving the PS3 [=PS3=] free stuff for no reason in Brotherhood and Revelations (The Copernicus DLC and the entire first game respectively), so it seems they are making deals with Sony of some sort. Also, Ezio was in Soul Calibur V, so he can be done in a fighting game. This would actually counter the idea that all third-party characters are used for ProductPlacement, should Ezio and anything related to him stays exclusive to [=AC2=], Brotherhood and Revelations.



** Once again, Chell appeared in the "Michael" trailer, if only briefly. Also, since E3 2010 and Gabe Newell's Heel Face Turn to PS3, Steam has been on the PS3 through VideoGame/{{Portal 2}} and Counter Strike: Global Offensive. I can't see why he (Gabe Newell) would disagree to this.

to:

** Once again, Chell appeared in the "Michael" trailer, if only briefly. Also, since E3 2010 and Gabe Newell's Heel Face Turn to PS3, [=PS3=], Steam has been on the PS3 [=PS3=] through VideoGame/{{Portal 2}} and Counter Strike: Global Offensive. I can't see why he (Gabe Newell) would disagree to this.



* Most people are guessing Cloud (Because he is arguably the most famous protagonist in Final Fantasy.) or Lightning (because of ''VideoGame/LightningReturnsFinalFantasyXIII'' and because she is the most recent protagonist), but how about [[VideoGame/FinalFantasyX Tidus]]? ''Final Fantasy X'' ''is'' getting an HD remake for the PS3 and the PSV.
* Square Enix may pull off more than one representative for Final Fantasy, considering how different titles are synonymus to a certain Playstation: VII and VIII from the PS1, X from the PS2 and XIII for the PS3.

to:

* Most people are guessing Cloud (Because he is arguably the most famous protagonist in Final Fantasy.) or Lightning (because of ''VideoGame/LightningReturnsFinalFantasyXIII'' and because she is the most recent protagonist), but how about [[VideoGame/FinalFantasyX Tidus]]? ''Final Fantasy X'' ''is'' getting an HD remake for the PS3 and [=PS3=]and the PSV.
* Square Enix may pull off more than one representative for Final Fantasy, considering how different titles are synonymus to a certain Playstation: VII and VIII from the PS1, [=PS1=], X from the PS2 [=PS2=] and XIII for the PS3.
[=PS3=].



* [[VideoGame/{{Okami}} Amaterasu]]. ''Ōkami'' is a massive CultClassic game, that originated on the PS2 I believe. While most people are surely more familiar with the {{Wii}} port of the game, it was re-released as an HD exclusive to the PS3.

to:

* [[VideoGame/{{Okami}} Amaterasu]]. ''Ōkami'' is a massive CultClassic game, that originated on the PS2 I believe. While most people are surely more familiar with the {{Wii}} port of the game, it was re-released as an HD exclusive to the PS3.[=PS3=].



** That would be awesome! It would start with the original playstation logo, then load to a playstation underground demo disk, then a ps2 menu, someone presses "browser" and checks their memory card, then to a ps3 menu where you have to jump to each icon until they all fade and the last survivor fights the final boss on the "games" icon.

to:

** That would be awesome! It would start with the original playstation logo, then load to a playstation underground demo disk, then a ps2 menu, someone presses "browser" and checks their memory card, then to a ps3 [=PS3=] menu where you have to jump to each icon until they all fade and the last survivor fights the final boss on the "games" icon.



** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the PS3. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the PS3. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of PlayStation is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, PS4. That's right. This game will turn out to be an Advergame for the PS4. And it would be a GLORIOUS way to reveal it, too!

to:

** The PS1, driven mad by being ignored in favor of the newer PS2 and 3, sets out to use there technology to improve itself. It would attack with a classic PS1 controller, complete with absent analog stick, from just trying to whack you with it, to arcane spells performed by a special series of button presses. It's weak point would be the wire connecting it to the logo. After it's health bar has seemingly been depleted, it would grab a PS2 in desperation, and you would be transported to the browser from said console. This time, it would attack with the weird light thing that would just wander about until the disc was read if you had no memory card in. You would need to break the memory card icon, spilling out all the contents. Then, you smash it all to nothing. The seemingly defeated PS1 would, in a last ditch attempt, assume control of the PS3.[=PS3=]. Here, it would attack with the options each category offers by throwing them at you. You could freely move about, and you would need to destroy every icon, except games, which PS1 would naturally prioritize and protect with a force field. Once everything else has been destroyed, the games icon becomes a magnet for the player, who is immobilized by it. The force field disappears, and all that's left is to press X or start to begin a game called "Project Oppression", which would both reveal that PS1's plot is for far more than recognition and be a nice ShoutOut to Nintendo's "Project Revolution". In it, you would finally fight the PS1 in a fair fight: it would be seen as the PS1 logo. When it runs out of health, it would explode as a final act of spite towards all things modern, destroying the PS3.[=PS3=]. All the characters of the game(minus the character used to complete whatever mode they would use), now at peace with one another, would stand in what is now a completely empty void. The chosen rival of your chosen character would ask what would happen now that all of PlayStation is gone. Cue your chosen character riding in triumphantly on a complicated looking piece of machinery. It would then describe what your character did with this immense power(Kratos could use it to revive his family, and Nathan Drake could choose to become the greatest treasure hunter in the world) and at the end of every ending, it would show an image of your chosen character standing in front of vague, unreadable letters triumphantly as some epic voice says "And so, [name of chosen character] decided that [chosen action of player character] was a suitable use, for the INFINITE POWER. Of the. [[PunctuatedForEmphasis PLAY. STATION. FOOOOOOOOOOOOUUUUUUUUUUUUURRRRR!!!!!!!!]] As the letters clear up to be readable that is says, well, PS4. That's right. This game will turn out to be an Advergame for the PS4. And it would be a GLORIOUS way to reveal it, too!
14th Jan '16 4:40:37 PM nombretomado
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... aside of Crash and Spyro, they'll all be off-disc DLC. Perhaps certain companies will even see future bundle-based releases. For instance, the SquareEnix pack, containing [[VideoGame/FinalFantasyVII Cloud]], [[VideoGame/ParasiteEve Aya Brea]], [[Franchise/KingdomHearts Sora]], [[VideoGame/StarOceanTheSecondStory Claude]], VideoGame/{{Gex}} and [[Franchise/TombRaider Lara Croft]] (or some other combination of their intellectual properties).

to:

... aside of Crash and Spyro, they'll all be off-disc DLC. Perhaps certain companies will even see future bundle-based releases. For instance, the SquareEnix Creator/SquareEnix pack, containing [[VideoGame/FinalFantasyVII Cloud]], [[VideoGame/ParasiteEve Aya Brea]], [[Franchise/KingdomHearts Sora]], [[VideoGame/StarOceanTheSecondStory Claude]], VideoGame/{{Gex}} and [[Franchise/TombRaider Lara Croft]] (or some other combination of their intellectual properties).
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