History WMG / NintendoWars

26th Apr '16 12:59:50 AM LordQwert
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[[WMG: Andy is an intuitive master of warfare and could easily conquer Wars World]]
All the characters treat Andy as this bizarre combination of wunderkind and bumbling idiot. The truth is far more dangerous, and they all know it, even if Andy doesn't. Andy has the potential to be The Perfect CO, able to win any and all battles, on any scale, under any conditions. None could withstand him if he were to set his will upon conquest. So everyone else is living is living with a monster in their midst, with always a smile on their face. (It's a Good Life)

He doesn't realize this though, and every single one of the other characters is engaged in an elaborate act to keep it that way. Unable to keep him from his destined aptitude, they allowed the child to start leading troops on their terms, so that he wouldn't do it on his own. Soon his need for war required appeasement, and so the first Advance War was arranged. Hundreds of thousands of troops went to their deaths under the command of a joyful child, so that millions more wouldn't. They carefully cultivated his "Gee willikers! Great battle!" attitude, playing along to reinforce a childish idea of a "jolly good war".

Otherwise he would take war seriously. His innocence in the face of the slaughter of his troops is the first of the seven seals. When at last it breaks... behold, a white horse, and Andy who sat on it had a bow; and a crown was given to him, and he went out conquering and to conquer.



<<|WildMassGuessing|>>

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<<|WildMassGuessing|>>
12th Sep '15 9:55:41 PM nombretomado
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Further developing the above theory, the whole AdvanceWars series up until ''Days of Ruin'' was an online game. Explains a lot, wouldn't it? The dissonance of [=COs=] sending armies to their deaths apathetically, how pipelines, infantry, and submarines can stop aircraft, how you can 'restart' missions with advice on what to do this time, even if this was a 'last chance' scenario. And let's not forget the 'time limits' in Dual Strike. Stop the missile in 30 minutes... yet take a week in turns to win?

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Further developing the above theory, the whole AdvanceWars ''VideoGame/AdvanceWars'' series up until ''Days of Ruin'' was an online game. Explains a lot, wouldn't it? The dissonance of [=COs=] sending armies to their deaths apathetically, how pipelines, infantry, and submarines can stop aircraft, how you can 'restart' missions with advice on what to do this time, even if this was a 'last chance' scenario. And let's not forget the 'time limits' in Dual Strike. Stop the missile in 30 minutes... yet take a week in turns to win?
11th Jul '15 4:18:49 PM nombretomado
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** That, or he took a note from [[MagicalGirlLyricalNanohaStrikerS Jail]] and has them all carrying clones of himself inside them. Brings up a new level of {{Squick}}, though.

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** That, or he took a note from [[MagicalGirlLyricalNanohaStrikerS [[Anime/MagicalGirlLyricalNanohaStrikers Jail]] and has them all carrying clones of himself inside them. Brings up a new level of {{Squick}}, though.
10th Apr '15 8:14:22 PM nombretomado
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[[WMG:The Wars World series is a ''DigitalDevilSaga'' style simulation run by IDS]]

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[[WMG:The Wars World series is a ''DigitalDevilSaga'' ''VideoGame/DigitalDevilSaga'' style simulation run by IDS]]
31st Oct '14 9:52:23 AM PvZpro
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Added DiffLines:

* Or why any kid can be in charge... [[OlderThanTheyLook Unless...]]
17th Sep '14 10:09:40 AM Trialman
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Added DiffLines:


[[WMG: The GBA entries and Dual Strike are a dramatized endgame of {{VideoGame/Civilization}}]]
The dramatization was made by the last four players after they finished playing. Each nation represents the last four players left in the game. Orange Star is a USA player, Blue Moon is a Russia player, Green Earth is a Germany player who has annexed a number of cities from other players using European civs, and Yellow Comet is a Japan player. Black Hole represents a barbarian encampment that went unnoticed, and it got really strong while it was out of focus. Eventually, the four players did an EnemyMine to take out the barbarian encampment, which turned out to have spread quite fast. The Commanders, different gameplay style, and the story are part of the dramatization. Orange Star being the main nation in the first game is because the USA player was winning the game at that point. As for the lack of winner between the four nations, they had reached 2050AD in-game by the point Dual Strike ends.
2nd May '14 10:09:46 PM teslashark
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* It is implied that most of the Black Hole are aliens and they need augmentations to survive on the the other faction's planet..
4th Sep '13 8:50:04 AM Luigifan
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Sturm's Super CO Power was the ability to call down a meteor strike. Sure, he was supposedly killed by Hawke at the end of Advance Wars 2, but we didn't even see anything, just text. And given how mechanical Sturm looked, whose to say he wasn't able to survive that, or perhaps had a backup body somewhere. And thus, he hid and built up enough energy to devastate the world with a massive meteor strike. We could see the next Advance Wars game still set AfterTheEnd with the crew up against a Sturm, now ready to take a world that can barely survive, let alone fend off his attacks.

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Sturm's Super CO Power was the ability to call down a meteor strike. Sure, he was supposedly killed by Hawke at the end of Advance Wars 2, but we didn't even see anything, just text. And given how mechanical Sturm looked, whose who's to say he wasn't able to survive that, or perhaps had a backup body somewhere. And thus, he hid and built up enough energy to devastate the world with a massive meteor strike. We could see the next Advance Wars game still set AfterTheEnd with the crew up against a Sturm, now ready to take a world that can barely survive, let alone fend off his attacks.






** It is more of a contigency plan, in the unlikely event that Caulder and his only male clone croaks, the females will attempt to seek out survivors to repopulate and commence a mantis style operation where after having a sufficient population kill their husbands. That or the troops are literal androids.

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** It is more of a contigency plan, plan; in the unlikely event that Caulder and his only male clone croaks, the females will attempt to seek out survivors to repopulate and commence a mantis style operation where after operation, whereafter having a sufficient population kill their husbands. That or the troops are literal androids.



The answer is that the entire series (Excepting Battalion Wars and Days of Ruin) is actually some form of MMO Strategy game. A very immersive one, possibly somewhat Virtual Reality. [=COs=] are obviously real players logged in. It's debatable if they're the only real humans, or perhaps people start as commanders of platoons, and work their way up to full-on [=COs.=] Given how, sometimes, [=COs=] get status reports from nameless soldiers, these are perhaps actual players doing the legwork. And since they get easily respawned if their platoon is wiped out, there isn't a lot of concern if they 'die.' The [=CO=] abilities are actual abilities given to them in-game, as a result of being high-enough level to earn a name. Each battle is often a programmed 'instance,' hence why you can restart with some advice even if you've lost the final desperate battle. Just respawn and retry.

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The answer is that the entire series (Excepting (Except Battalion Wars and Days of Ruin) is actually some form of MMO Strategy game. A very immersive one, possibly somewhat Virtual Reality. [=COs=] are obviously real players logged in. It's debatable if they're the only real humans, or perhaps people start as commanders of platoons, and work their way up to full-on [=COs.=] Given how, sometimes, [=COs=] get status reports from nameless soldiers, these are perhaps actual players doing the legwork. And since they get easily respawned if their platoon is wiped out, there isn't a lot of concern if they 'die.' The [=CO=] abilities are actual abilities given to them in-game, as a result of being high-enough level to earn a name. Each battle is often a programmed 'instance,' 'instance', hence why you can restart with some advice even if you've lost the final desperate battle. Just respawn and retry.



Eventually, guilds started forming. The most known being Red Star, Yellow Comet, Blue Moon, and Green Earth. This was also when the betatest of enhanced abilities was being implemented. Red Star changed to Orange Star due to too many jokes. Between Super Famicom Wars and Advance Wars, these four guilds decided to form their own servers. They made Cosmo Land as a battle server where the four could just duke it out. Macro Land was meant as a sort of RP/Downtime server, and a home base with a peace treaty in place. Property acquisition was important in this edition, so to prevent the decimation of a guild, they used Macro Land to make sure no guild is completely wiped out. Even if a guild was eliminated in Cosmo Land, they still had Macro Land to come from and reclaim property with. They closed off to all the outside servers to keep out the riffraff and jackasses you'll invariably get with any [=MMO=] game. Now newbies had to fill out an application and wait.

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Eventually, guilds started forming. The most known being Red Star, Yellow Comet, Blue Moon, and Green Earth. This was also when the betatest beta-test of enhanced abilities was being implemented. Red Star changed to Orange Star due to too many jokes. Between Super Famicom Wars and Advance Wars, these four guilds decided to form their own servers. They made Cosmo Land as a battle server where the four could just duke it out. Macro Land was meant as a sort of RP/Downtime server, and a home base with a peace treaty in place. Property acquisition was important in this edition, so to prevent the decimation of a guild, they used Macro Land to make sure no guild is completely wiped out. Even if a guild was eliminated in Cosmo Land, they still had Macro Land to come from and reclaim property with. They closed off to all the outside servers to keep out the riffraff and jackasses you'll invariably get with any [=MMO=] game. Now newbies had to fill out an application and wait.



Von Bolt, the new head of Black Hole, was [=RPing=] the 'draining' of Omega Land's health, but in reality the black crystals and Obilesks were sucking the bandwith from Omega Land, and using it for his own purpose, possibly webpages. (Remember, Virtual Reality, where such odd concepts can be represented tangibly.) Hawke and Lash were playing along before learning what this selfish jerk was using the game server for. Finding that out (and annoyed Von Bolt wasn't giving them any bandwidth) they split for the other team.

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Von Bolt, the new head of Black Hole, was [=RPing=] the 'draining' of Omega Land's health, but in reality the black crystals and Obilesks were sucking the bandwith from Omega Land, and using it for his own purpose, possibly webpages. (Remember, Virtual Reality, where such odd concepts can be represented tangibly.) Hawke and Lash were playing along before learning what this selfish jerk was using the game server for. Finding that out (and annoyed Von Bolt wasn't giving them any bandwidth) bandwidth), they split for the other team.



* Well, there is always the possibility that Days of Ruin was actually a test of a new player created weather effect system, that began wreaking havok with the server it was tested on.

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* Well, there is always the possibility that Days of Ruin was actually a test of a new player created player-created weather effect system, system that began wreaking havok havoc with the server it was tested on.



* Or following on that killing someone in game can be dangerous, perhaps the meteors destroying the world is actually a virus which has badly corrupted a server, as well as the artificial hacked creeper virus, both of these cause all units to die permanently, thus why they are more worried about death in Days of ruin.

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* Or following on that killing someone in game can be dangerous, perhaps the meteors destroying the world is actually a virus which has badly corrupted a server, as well as the artificial hacked creeper virus, both of these cause all units to die permanently, thus why they are more worried about death in Days of ruin.
Ruin.



Only this time, as its a [=DoR/DC=] sequel the person who says it will have grown up post apocalypse and it will make sense they don't aren't fully aware of the concept.

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Only this time, as its it's a [=DoR/DC=] sequel sequel, the person who says it will have grown up post apocalypse post-apocalypse and it will make sense that they don't aren't fully aware of the concept.



[[WMG:Most of the characters in ''Days Of Ruin'''s have full names consisting of their American and European names.]]

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[[WMG:Most of the characters in ''Days Of Ruin'''s Ruin'' have full names consisting of their American and European names.]]



** Hence why I said Most of the characters, not all.
*** In Caulder's case, Caulder is the surname. I believe he's referred to as Dr. Caulder, implying that Caulder is actually the surname. Tabitha Caulder, Penny Caulder and Cyrus Caulder all work. Inversely, Larissa Stolos, Lili Stolos and Cyrus Stolos all work. Plus, the OP did say "most", meaning there are a few exceptions.

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** Hence why I said Most ''most'' of the characters, not all.
*** In Caulder's case, Caulder is the surname. I believe he's referred to as Dr. Caulder, implying that Caulder is actually the surname. Tabitha Caulder, Penny Caulder and Cyrus Caulder all work. Inversely, Larissa Stolos, Lili Stolos Stolos, and Cyrus Stolos all work. Plus, the OP did say "most", meaning there are a few exceptions.



[[WMG: The Teddy Bear, Mr. Bear, that Penny, from days of ruin, has is actually [[Anime/ParanoiaAgent Maromi]].]]

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[[WMG: The Teddy Bear, Mr. Bear, that Penny, from days Days of ruin, Ruin, has is actually [[Anime/ParanoiaAgent Maromi]].]]



The meteors detonated the nuclear missiles silos all over the world, which in turn spread the radiation and created all the mutants and radioactive creatures. After years of fighting, the factories were destroyed and/or broke down, unable to create more units. Because of this, it didn't take long for the mutant creatures to start to populating the Wasteland, and the CO powers dissappeared as time went on.

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The meteors detonated the nuclear missiles silos all over the world, which in turn spread the radiation and created all the mutants and radioactive creatures. After years of fighting, the factories were destroyed and/or broke down, unable to create more units. Because of this, it didn't take long for the mutant creatures to start to populating the Wasteland, and the CO powers dissappeared disappeared as time went on.
7th Aug '13 8:51:45 AM Sayer09
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The meteors detonated the nuclear missiles silos all over the world, which in turn spread the radiation and created all humans. After years of fighting, the factories were destroyed and/or broke down, unable to create more units. After that, the mutant creatures started to populate the Wasteland, and the CO powers dissappeared as time went on.

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The meteors detonated the nuclear missiles silos all over the world, which in turn spread the radiation and created all humans.the mutants and radioactive creatures. After years of fighting, the factories were destroyed and/or broke down, unable to create more units. After that, Because of this, it didn't take long for the mutant creatures started to populate start to populating the Wasteland, and the CO powers dissappeared as time went on.
6th Aug '13 11:14:45 PM TriggerLoaded
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[[WMG:Days of Ruin shares the same universe as {{Videogame/Fallout}}]]
When you think about it, it makes sense. They talk about a "Great War", and after that the world turned into a Wasteland. Fallout takes place centuries after Days of Ruin, with most info lost and/or destroyed to avoid the future generations of repeating the same mistake as them. This means that the meteor shower could be the true reason the entire world almost died, and the lack of info made everyone think that the Great War caused it.

The meteors detonated the nuclear missiles silos all over the world, which in turn spread the radiation and created all humans. After years of fighting, the factories were destroyed and/or broke down, unable to create more units. After that, the mutant creatures started to populate the Wasteland, and the CO powers dissappeared as time went on.

The Creeper virus was kept in a hidden lab by the Enclave and used for the experiments of Vault 22, so that instead of killing its host, the plants would use their spores to spread further and control their victims as mindless zombies. Everything makes sense!


Added DiffLines:

[[WMG:Days of Ruin shares the same universe as {{Videogame/Fallout}}]]
When you think about it, it makes sense. They talk about a "Great War", and after that the world turned into a Wasteland. Fallout takes place centuries after Days of Ruin, with most info lost and/or destroyed to avoid the future generations of repeating the same mistake as them. This means that the meteor shower could be the true reason the entire world almost died, and the lack of info made everyone think that the Great War caused it.

The meteors detonated the nuclear missiles silos all over the world, which in turn spread the radiation and created all humans. After years of fighting, the factories were destroyed and/or broke down, unable to create more units. After that, the mutant creatures started to populate the Wasteland, and the CO powers dissappeared as time went on.

The Creeper virus was kept in a hidden lab by the Enclave and used for the experiments of Vault 22, so that instead of killing its host, the plants would use their spores to spread further and control their victims as mindless zombies. Everything makes sense!
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