History WMG / MontyPythonAndTheHolyGrail

28th Mar '18 7:31:59 AM Killerweinerdog
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** ...which is one of the reasons he interrupted Galahad's "encounter" with the occupants at Castle Anthrax, explaining his sudden appearance and "rescue" of Galahad since he and the DM were getting a little...too involved with the story. The fact that the rescue was successful was because the rest of the players agreed.
** His assault of swamp castle was supposed to be more of a courtly intrigue level with a surprise twist, and was ''supposed'' to require Lancelot to use his wits to infiltrate and rescue the "princess." Obviously, Lancelot just straight-up attacked the castle, further frustrating the DM.

to:

** ...which is one of the reasons he interrupted Galahad's "encounter" with the occupants at Castle Anthrax, explaining his sudden appearance and "rescue" of Galahad since he and the DM were getting a little...too involved with the story. The fact that the rescue was successful was because the rest of the players agreed.
agreed with Lancelot's sentiments.
** His assault of swamp castle Swamp Castle was supposed to be more of a courtly intrigue level with a surprise twist, and was ''supposed'' to require Lancelot to use his wits to infiltrate and rescue the "princess." Obviously, Lancelot just straight-up attacked the castle, further frustrating the DM.
28th Mar '18 7:30:10 AM Killerweinerdog
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* Lancelot's character is a [[TheLancer Lancer]] who often butts heads with the DM when the latter goes off on his tangents, and prefers straightforward fights rather than scenarios that require subtlety or storytelling.

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* Lancelot's character is a [[TheLancer Lancer]] BloodKnight who often butts heads with the DM when the latter goes off on his tangents, and prefers straightforward fights rather than scenarios that require subtlety or storytelling.
28th Mar '18 7:26:56 AM Killerweinerdog
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Which could explain a lot of the absurdities of the film: Arthur's player made a docent build but couldn't afford a horse, so he just bought a coconut with his remaining gold and had his squire knock them together. The Famous Historian's death was caused when one of the players got tired of the DM's monologue and randomly rolled to "slice that talkative git's head off" and got a natural 20, which of course pissed the DM off. The Killer Rabbit incident as caused by accident; the players were just messing around and when Tim jokingly played a nearby rabbit up as the "guardian" of the cave, one of the players rolled initiative, and to everyone's surprise, the rabbit kept getting high rolls and almost destroyed the party. And of course, the end was caused by the DM running out of ideas and patience, throwing his hands in the air, and just saying, "right then. Cops arrive, everyone's arrested, game over."

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Which could explain a lot of the absurdities of the film: film:
*
Arthur's player made a docent build but couldn't afford a horse, so he just bought a coconut with his remaining gold and had his squire knock them together. together.
* The DM had an unfortunate habit of narrating a bit ''too much'' which contributes the "GET ON WITH IT!" scene halfway through.
**
The Famous Historian's death was caused due to this, when one of the players got tired of the DM's monologue and randomly rolled to "slice that talkative git's head off" and got a natural 20, which to the chagrin of course pissed the DM.
* Lancelot's character is a [[TheLancer Lancer]] who often butts heads with
the DM off. when the latter goes off on his tangents, and prefers straightforward fights rather than scenarios that require subtlety or storytelling.
** ...which is one of the reasons he interrupted Galahad's "encounter" with the occupants at Castle Anthrax, explaining his sudden appearance and "rescue" of Galahad since he and the DM were getting a little...too involved with the story. The fact that the rescue was successful was because the rest of the players agreed.
** His assault of swamp castle was supposed to be more of a courtly intrigue level with a surprise twist, and was ''supposed'' to require Lancelot to use his wits to infiltrate and rescue the "princess." Obviously, Lancelot just straight-up attacked the castle, further frustrating the DM.
** Finally, his "arrest" was caused by him and the DM's disagreements coming to a head, and Lancelot [[ScrewThisImOuttaHere left the]] [[RageQuit game session]] in frustration. The DM, himself coming to his wit's end, made up some footnote about getting arrested and everyone else just went with it because they were just as tired of the session.
*
The Killer Rabbit incident as caused by accident; the players were just messing around and when Tim jokingly played a nearby rabbit up as the "guardian" of the cave, one of the players rolled initiative, and to everyone's surprise, the rabbit kept getting high rolls and almost destroyed the party. party.
*
And of course, the end was caused by the DM DM, running out of ideas and patience, throwing his hands in the air, and just saying, "right then. Cops arrive, everyone's arrested, game over."
15th Jan '18 7:54:43 AM Killerweinerdog
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Added DiffLines:

[[WMG: The entire premise of the movie is a ''Franchise/DungeonsAndDragons'' session gone wrong.]]
Which could explain a lot of the absurdities of the film: Arthur's player made a docent build but couldn't afford a horse, so he just bought a coconut with his remaining gold and had his squire knock them together. The Famous Historian's death was caused when one of the players got tired of the DM's monologue and randomly rolled to "slice that talkative git's head off" and got a natural 20, which of course pissed the DM off. The Killer Rabbit incident as caused by accident; the players were just messing around and when Tim jokingly played a nearby rabbit up as the "guardian" of the cave, one of the players rolled initiative, and to everyone's surprise, the rabbit kept getting high rolls and almost destroyed the party. And of course, the end was caused by the DM running out of ideas and patience, throwing his hands in the air, and just saying, "right then. Cops arrive, everyone's arrested, game over."
22nd Sep '17 7:44:38 PM nombretomado
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* His real name is [[ArthurianLegend Myrddin]] of course, but people have trouble pronouncing (let alone ''spelling'') it, and so they call him Tim instead.

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* His real name is [[ArthurianLegend [[Myth/ArthurianLegend Myrddin]] of course, but people have trouble pronouncing (let alone ''spelling'') it, and so they call him Tim instead.
25th Jun '17 7:12:03 PM HazelMcCallister
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Tim didn't bother trying to blow the Rabbit up with magic because he'd tried that in a previous encounter. However, he'd never heard of chemical explosives. This is also why the Rabbit doesn't chase after them.

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Tim didn't bother trying to blow the Rabbit up with magic because he'd tried that in a previous encounter. encounter, and he regarded the knights' attack as futile because he'd seen it slaughter people in melee during the same fight. However, he'd never heard of [[TakeAThirdOption chemical explosives. explosives]]. This is also why the Rabbit doesn't chase after them.
the running-away knights, as it would risk exposure to a magic attack.

[[WMG: Tim's description of the Caerbannog carving is filtered through GossipEvolution.]]

He describes it as "carved in mystic runes... the last words of Olfin Bedwere of Rheged," but the knights instead find the last words of Joseph of Arimathea, carved in ordinary (though foreign) Aramaic. Yet he got the central message correct.

The Old Man from Scene 24's line that "no man has entered" the cave could mean [[NoManOfWomanBorn just that]], or that the message got out through divine revelation, or that no one's entered it in so long that it seems like no one ever has, but in any case, though Tim knows where the cave is, he himself can't enter because of the Killer Rabbit and he's never spoken directly to anyone who has. All he has to rely on is a rumor stating that the cave contains knowledge about the Holy Grail, in a script that is (for Dark Age Britain) arcane and could seem "mystic," with its attribution garbled.
25th Jun '17 6:17:23 PM HazelMcCallister
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Added DiffLines:

[[WMG: The area around the Cave of Caerbannog has an AntiMagic field.]]

Tim didn't bother trying to blow the Rabbit up with magic because he'd tried that in a previous encounter. However, he'd never heard of chemical explosives. This is also why the Rabbit doesn't chase after them.
3rd Jun '17 2:27:12 PM DeusStorm
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Added DiffLines:

[[WMG: The duck is the witch.]]
As noted, the witch has the ability to transform people into animals (even if they get better); she transformed herself into a duck and got the woman accused to throw the townspeople off her trail.
8th Feb '17 10:20:20 AM CrowTR0bot
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Added DiffLines:

[[WMG: The Castle of Aaaaaargh used to belong to [[WeternAnimation/TrollHunters Aaarrrggghhh!]]]]

Gunmar gave Aaarrrggghhh the castle as a reward for his service during his war against humanity and the good trolls, but he would later give it up as part of his [[TheAtoner atonement]]. The French took it over after it was abandoned.
2nd Nov '16 2:27:05 PM JohnAlexanderHitchcock
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* The French Knights were there to re-enact a famous battle, but showed up early and taunted the Arthurian Drunkards while waiting. At the end, everyone else taking part in the re-enactment shows up, which is why Arthur suddenly has an enormous army that never appeared at any other point in the film. Their arrival was total coincidence, but in Arthur's delusional state he just assumed they were working for him. The police then show up to arrest them for unwittingly trespassing.
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