History WMG / MetalGearSolid2SonsOfLiberty

26th Jan '16 7:35:15 PM pinkiestar
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He was [[spoiler: raped, then conditioned into believing it was his fault.]]

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He was [[spoiler: raped, then conditioned into believing it was his fault.]]]]
[[WMG: Raiden has a fursona named Silver the Hedgehog.]]
Silver kind of looks like Raiden if he were a Sonic character. Kind of.
They also have the same voice actor and Raiden goes into the past at one point, even though it's not canon.
20th Oct '15 10:32:49 PM bwburke94
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One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?

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One of the major themes of MGS2 [=MGS2=] is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?
17th Oct '15 9:54:17 AM Angellbaby
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One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?

to:

One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?no?
[[WMG: Otacon didn't simply [[spoiler: have an affair with his stepmother.]] ]]
He was [[spoiler: raped, then conditioned into believing it was his fault.]]
16th May '15 9:10:49 AM NavyFenson
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16th May '15 9:09:45 AM NavyFenson
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[[WMG:The Patriots and the Sons of Liberty are the heroes, Raiden and his allies are the villains]]
Current internet forums are the small gated communities Arsenal Gear wanted to destroy. Websites like TVTropes, 4Chan, Reddit, Tumblr and practically any big forum created their own board-cultures with their own ideas of how the world should work and doublespeak for even the most insignificant words. When the general society or outsiders to these websites were confronted with said ideas they dismissed them at first but nowadays society welcomes all of these ideas, as incompatible as they are, resulting in conflict between members of the different communities that then try to decry each other by claiming the others are politically incorrect for not being accepting of their ideas. This entire situation already halts progress by yet again forcing society to re-establish what is humanely or proper behavior.
The Patriots just wanted to ensure that humanity could move forward in at least some way as otherwise the population will just devise new "problems that need to be solved" that are actually just mindless dribble that sidetracks discussion of real and important matters. The Patriots just went too far when they started trying to assign peoples personalities and lives with the research of the S3 plan.
Solidus and the Sons of Liberty wanted to reject the digital age altogether by alarming the world of the Patriots´ plans of complete control. They wanted to create Outer Haven in the place of New York as a refuge for people that want to flee a stagnating world or a world without choice.
Raiden in the end just enabled the world of Metal Gear to be as ours is today. People are left occupied with trivial problems and trying to tackle things that are impossible to solve in the name of justice when it will just serve to either halt real cultural progress or destroy our world and possibilities at a faster rate.

6th May '15 4:31:24 PM Sullytofu
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* As mentioned on the fridge page, they also intentionally designed the Big Shell to be too far to swim from and not have any life boats meaning they intended for the hostages to die when Aresneal rose. Killing those thirty people wasn't beneficial to them in the slightest and given the fact that humans had to build the thing, it was probably more bothersome to build the thing without life boats. There was literally no reason to kill the hostages yet they did just for the sake of it.

to:

* As mentioned on the fridge page, they also intentionally designed the Big Shell to be too far to swim from and not have any life boats meaning they intended for the hostages to die when Aresneal rose. Killing those thirty people wasn't beneficial to them in the slightest and given the fact that humans had to build the thing, it was probably more bothersome to build the thing without life boats. There was literally no reason to kill the hostages yet they did just for the sake of it.it.

[[WMG: Arsenal onwards is a massive partial hallucination brought on by the nanomachines in Raidens blood being corrupted though Emma's virus.]]
One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?
9th Apr '15 5:58:37 PM cillianflood
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What they were like when they were first created, we don't know, but by this point, they are all about themselves. They claim to have humanity's best interests at heart, but these are the same egomaniacs who taunt Raiden about how much they manipulated him just to make him feel insignificant, and they spend billions of dollars are Big Shell, which was just a cover up for Arsenal Gear, which was part of a needlessly dangerous GambitRoulette that killed hundreds, possibly thousands of people, just to test how well they could manipulate people's emotions. Even if they believe their claims, they're lying to themselves about their intent.

to:

What they were like when they were first created, we don't know, but by this point, they are all about themselves. They claim to have humanity's best interests at heart, but these are the same egomaniacs who taunt Raiden about how much they manipulated him just to make him feel insignificant, and they spend billions of dollars are Big Shell, which was just a cover up for Arsenal Gear, which was part of a needlessly dangerous GambitRoulette that killed hundreds, possibly thousands of people, just to test how well they could manipulate people's emotions. Even if they believe their claims, they're lying to themselves about their intent.intent.
*As mentioned on the fridge page, they also intentionally designed the Big Shell to be too far to swim from and not have any life boats meaning they intended for the hostages to die when Aresneal rose. Killing those thirty people wasn't beneficial to them in the slightest and given the fact that humans had to build the thing, it was probably more bothersome to build the thing without life boats. There was literally no reason to kill the hostages yet they did just for the sake of it.
8th Apr '15 12:55:25 AM V0lk_the_Edge
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* [[VideoGame/MetalGearSolidPeaceWalker Peace Walker]] revealed that the ability to compile convincing AI facsimiles of people as a non-continuous form of BrainUploading had existed since at least the 1970s. The technology was originally developed by Strangelove to revive [[spoiler:The Boss]] as the basis for titular mech's Mammal Pod, and the persona was compiled through feeding a superintelligent AI troves of documents relating to the individual in question in an effort to reconstruct their memory. They are - quite literally - sentient memes.




You know how on this wiki, there's a RunningGag of describing this game's MindScrew nature and ending with the word "Maybe" potholed to the latter trope? Maybe that was intentional. [[YouJustHadToSayIt Maybe.]]

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You know how on this wiki, there's a RunningGag of describing describ
ing
this game's MindScrew nature and ending with the word "Maybe" potholed to the latter trope? Maybe that was intentional. [[YouJustHadToSayIt Maybe.]]
15th Oct '14 8:43:28 PM megazilla
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You know how on this wiki, there's a RunningGag of describing this game's MindScrew nature and ending with the word "Maybe" potholed to the latter trope? Maybe that was intentional. [[YouJustHadToSayIt Maybe.]]

to:

You know how on this wiki, there's a RunningGag of describing this game's MindScrew nature and ending with the word "Maybe" potholed to the latter trope? Maybe that was intentional. [[YouJustHadToSayIt Maybe.]]]]

[[WMG: The Patriots are heartless self-serving bastards]]
What they were like when they were first created, we don't know, but by this point, they are all about themselves. They claim to have humanity's best interests at heart, but these are the same egomaniacs who taunt Raiden about how much they manipulated him just to make him feel insignificant, and they spend billions of dollars are Big Shell, which was just a cover up for Arsenal Gear, which was part of a needlessly dangerous GambitRoulette that killed hundreds, possibly thousands of people, just to test how well they could manipulate people's emotions. Even if they believe their claims, they're lying to themselves about their intent.
8th Oct '14 7:14:25 PM THEBATHEAD
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[[WMG:[[VideoGame/CastlevaniaPortraitOfRuin This!]] [[PuncutatedForEmphasis Is!]] [[TrueArt Art!]] [[EvilLaugh Mmm ha ha ha ha!]]]]

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[[WMG:[[VideoGame/CastlevaniaPortraitOfRuin This!]] [[PuncutatedForEmphasis [[PunctuatedForEmphasis Is!]] [[TrueArt Art!]] [[EvilLaugh Mmm ha ha ha ha!]]]]
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