History WMG / MetalGearSolid2SonsOfLiberty

13th Mar '18 6:11:09 PM nsalerno5
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[[WMG: From the beginning of the Plant chapter until the bomb at the bottom of Strut A was frozen, Fatman was inside the Shell 2 Core]]
He is nowhere to be found during the bomb disposal mission but clearly was somewhere within the Big Shell during that time given that he had been around the struts planting said bombs. However, one of the only places that isn’t seen during this time is the interior of the core of Shell 2. Also, when Fatman is defeated, he drops Peter Stillman’s dog tag when dragged around. My theory is that his exact plan was to lure Stillman over to Strut H, then once the last C4 was frozen, Ocelot was notified by the Patriots (the AI Colonel/JD to be precise since it was able to keep an eye on what was going on due to being able to see what Raiden was doing) to tell Fatman to leave the core in order to make sure he was alive to go and give Raiden the ‘final exam’ of the exercise they set up. Along the way, Fatman skated to Strut H to check that Stillman was dead and grabbed his lifeless body, took his dog tag and skated out of there and down to B1 of the core where he then dumped the body during the time that Raiden was defusing the huge C4 at the bottom of Strut A. The Patriots also manipulated events by deceiving Fortune into thinking Snake was down there so that she would keep Raiden busy in order to give Fatman enough time to get over to the Strut E heliport to plant another bomb before giving the Colonel AI/JD the cue to call Raiden about the bomb as Ocelot does say that he was “one of their own people” suggesting that he has connections with The Patriots despite being part of Dead Cell (possibly he was a spy for the Patriots who had outlived his usefulness hence them effectively pitting his life on the line by having him fight Raiden.
4th Jun '17 9:08:45 AM nombretomado
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Current internet forums are the small gated communities Arsenal Gear wanted to destroy. Websites like TVTropes, 4Chan, Reddit, Tumblr and practically any big forum created their own board-cultures with their own ideas of how the world should work and doublespeak for even the most insignificant words. When the general society or outsiders to these websites were confronted with said ideas they dismissed them at first but nowadays society welcomes all of these ideas, as incompatible as they are, resulting in conflict between members of the different communities that then try to decry each other by claiming the others are politically incorrect for not being accepting of their ideas. This entire situation already halts progress by yet again forcing society to re-establish what is humanely or proper behavior.

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Current internet forums are the small gated communities Arsenal Gear wanted to destroy. Websites like TVTropes, Wiki/TVTropes, 4Chan, Reddit, Tumblr and practically any big forum created their own board-cultures with their own ideas of how the world should work and doublespeak for even the most insignificant words. When the general society or outsiders to these websites were confronted with said ideas they dismissed them at first but nowadays society welcomes all of these ideas, as incompatible as they are, resulting in conflict between members of the different communities that then try to decry each other by claiming the others are politically incorrect for not being accepting of their ideas. This entire situation already halts progress by yet again forcing society to re-establish what is humanely or proper behavior.
18th Oct '16 4:50:56 PM dlchen145
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* Twin Snakes clues us in with that random shooting mission target in the Metal Gear hangar. The random acrobatic bullshit they added to the cutscenes is for additional difficulty in training Raiden, which is one half of how he got the skills to be a BadAss cyborg ninja in Metal Gear Solid 4.

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* Twin Snakes clues us in with that random shooting mission target in the Metal Gear hangar. The random acrobatic bullshit they added to the cutscenes is for additional difficulty in training Raiden, which is one half of how he got the skills to be a BadAss badass cyborg ninja in Metal Gear Solid 4.
26th Jan '16 7:35:15 PM pinkiestar
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He was [[spoiler: raped, then conditioned into believing it was his fault.]]

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He was [[spoiler: raped, then conditioned into believing it was his fault.]]]]
[[WMG: Raiden has a fursona named Silver the Hedgehog.]]
Silver kind of looks like Raiden if he were a Sonic character. Kind of.
They also have the same voice actor and Raiden goes into the past at one point, even though it's not canon.
20th Oct '15 10:32:49 PM bwburke94
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One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?

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One of the major themes of MGS2 [=MGS2=] is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?
17th Oct '15 9:54:17 AM Angellbaby
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One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?

to:

One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?no?
[[WMG: Otacon didn't simply [[spoiler: have an affair with his stepmother.]] ]]
He was [[spoiler: raped, then conditioned into believing it was his fault.]]
16th May '15 9:10:49 AM NavyFenson
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16th May '15 9:09:45 AM NavyFenson
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[[WMG:The Patriots and the Sons of Liberty are the heroes, Raiden and his allies are the villains]]
Current internet forums are the small gated communities Arsenal Gear wanted to destroy. Websites like TVTropes, 4Chan, Reddit, Tumblr and practically any big forum created their own board-cultures with their own ideas of how the world should work and doublespeak for even the most insignificant words. When the general society or outsiders to these websites were confronted with said ideas they dismissed them at first but nowadays society welcomes all of these ideas, as incompatible as they are, resulting in conflict between members of the different communities that then try to decry each other by claiming the others are politically incorrect for not being accepting of their ideas. This entire situation already halts progress by yet again forcing society to re-establish what is humanely or proper behavior.
The Patriots just wanted to ensure that humanity could move forward in at least some way as otherwise the population will just devise new "problems that need to be solved" that are actually just mindless dribble that sidetracks discussion of real and important matters. The Patriots just went too far when they started trying to assign peoples personalities and lives with the research of the S3 plan.
Solidus and the Sons of Liberty wanted to reject the digital age altogether by alarming the world of the Patriots´ plans of complete control. They wanted to create Outer Haven in the place of New York as a refuge for people that want to flee a stagnating world or a world without choice.
Raiden in the end just enabled the world of Metal Gear to be as ours is today. People are left occupied with trivial problems and trying to tackle things that are impossible to solve in the name of justice when it will just serve to either halt real cultural progress or destroy our world and possibilities at a faster rate.

6th May '15 4:31:24 PM Sullytofu
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* As mentioned on the fridge page, they also intentionally designed the Big Shell to be too far to swim from and not have any life boats meaning they intended for the hostages to die when Aresneal rose. Killing those thirty people wasn't beneficial to them in the slightest and given the fact that humans had to build the thing, it was probably more bothersome to build the thing without life boats. There was literally no reason to kill the hostages yet they did just for the sake of it.

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* As mentioned on the fridge page, they also intentionally designed the Big Shell to be too far to swim from and not have any life boats meaning they intended for the hostages to die when Aresneal rose. Killing those thirty people wasn't beneficial to them in the slightest and given the fact that humans had to build the thing, it was probably more bothersome to build the thing without life boats. There was literally no reason to kill the hostages yet they did just for the sake of it.it.

[[WMG: Arsenal onwards is a massive partial hallucination brought on by the nanomachines in Raidens blood being corrupted though Emma's virus.]]
One of the major themes of MGS2 is the sense of "self". Our identities, ideals, principles and flaws. The last %10 of the game, Arsenal Gear, demonstrates what happens when a persons "self" is manipulated by someone. It's stated by Otacon that the Colonel/Rose A.I was partially created from feedback on Raidens own experiences and thoughts (which is why it's so good at ripping him a new one- he's effectively talking to the worst, most nihilistic part of himself). This means that the A.I can interact with Raiden directly, possibly altering his nanomachines. Considering the magic technology nanomachines are in this series, it's more than plausible for a person to alter nanomachines and affect the afflicted persons sense of reality. GW, the A.I that Raiden is speaking to most of the game runs the simulation of the Plant Chapter a number of times in order to prepare itself for the real thing. To it, the entirety of Big Shell is just another huge simulation. When Emma uploads the virus and destroys Arsenals mainframe, it begins to go haywire. The simulation memories and the real version of the Plant begin to merge together in it's mind, and the world- to it- takes on the appearance of VR. This begins to feedback into Raiden, who already had a very small grasp on reality in the first place. Raiden begins to hallucinate effects of VR- hexagons on the floor, floating symbols in the air. As he goes further and further into Arsenal Gear, Raiden begins to lose all control of his nanomachines, and the world blends together with the VR simulation, creating a kind of virtual world. Raiden fighting the Ray armada may or may not have actually happened, but if it did then it did not take place on the weird floating platform, but perhaps on top of Arsenal Gear itself (explaining how Raiden was suddenly there at the end of the fight). When GW crashes into Manhattan, Arsenal goes offline and Raiden is freed from the control of the nanomachines, restoring his sanity. The end of the game has Raiden, fully in control of his sanity, realise that he has full control over his own reality, and that he needs to shape it himself rather than following others. How existentialist, no?
9th Apr '15 5:58:37 PM cillianflood
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What they were like when they were first created, we don't know, but by this point, they are all about themselves. They claim to have humanity's best interests at heart, but these are the same egomaniacs who taunt Raiden about how much they manipulated him just to make him feel insignificant, and they spend billions of dollars are Big Shell, which was just a cover up for Arsenal Gear, which was part of a needlessly dangerous GambitRoulette that killed hundreds, possibly thousands of people, just to test how well they could manipulate people's emotions. Even if they believe their claims, they're lying to themselves about their intent.

to:

What they were like when they were first created, we don't know, but by this point, they are all about themselves. They claim to have humanity's best interests at heart, but these are the same egomaniacs who taunt Raiden about how much they manipulated him just to make him feel insignificant, and they spend billions of dollars are Big Shell, which was just a cover up for Arsenal Gear, which was part of a needlessly dangerous GambitRoulette that killed hundreds, possibly thousands of people, just to test how well they could manipulate people's emotions. Even if they believe their claims, they're lying to themselves about their intent.intent.
*As mentioned on the fridge page, they also intentionally designed the Big Shell to be too far to swim from and not have any life boats meaning they intended for the hostages to die when Aresneal rose. Killing those thirty people wasn't beneficial to them in the slightest and given the fact that humans had to build the thing, it was probably more bothersome to build the thing without life boats. There was literally no reason to kill the hostages yet they did just for the sake of it.
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http://tvtropes.org/pmwiki/article_history.php?article=WMG.MetalGearSolid2SonsOfLiberty