History WMG / MetalGear

18th Aug '16 6:15:48 AM Mythtaker
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An excerpt from [=MGS2=]: Substance says that Otacon later analyzes the VR system and the strange yet advanced piece of technology known as the "Koppelthorn Engine." It was invented by Doctor Koppelthorn to be an advanced quantum supercomputational device.

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An excerpt from [=MGS2=]: Substance says that Otacon "Otacon later analyzes the VR system and the strange yet advanced piece of technology known as the "Koppelthorn 'Koppelthorn Engine." ' It was invented by Doctor Koppelthorn to be an advanced quantum supercomputational device.



Mei Ling also theorizes that Gurlugon is acting as a distortion across the space time continuum and affecting the boundaries that separate parallel universes. Mei Ling suggests killing Gurlugon inside the VR system in order to stop the distortions.

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Mei Ling also theorizes that Gurlugon is acting as a distortion across the space time continuum and affecting the boundaries that separate parallel universes. Mei Ling suggests killing Gurlugon inside the VR system in order to stop the distortions. "
18th Aug '16 6:13:36 AM Mythtaker
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WordOfGod says Snake was raised in Oregon. If it were that town specifically, it would explain why Snake is only ever mildly surprised by the weird shit he sees during the events of the games themselves. His habit towards ParrotExposition and ArbitrarySkepticism could also be the result of repeated memory erasures, courtesy of the Society of the Blind Eye.

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WordOfGod says Snake was raised in Oregon. If it were that town specifically, it would explain why Snake is only ever mildly surprised by the weird shit he sees during the events of the games themselves. His habit towards ParrotExposition and ArbitrarySkepticism could also be the result of repeated memory erasures, courtesy of the Society of the Blind Eye.Eye.

[[WMG: The world of Metal Gear contains [[OurWormholesAreDifferent wormhole]] technology to send people to [[AlternateUniverse alternate realities.]]]]
An excerpt from [=MGS2=]: Substance says that Otacon later analyzes the VR system and the strange yet advanced piece of technology known as the "Koppelthorn Engine." It was invented by Doctor Koppelthorn to be an advanced quantum supercomputational device.
Unfortunately, no one knows how the device works or have even met Doctor Koppelthorn. Mei Ling theorizes that the VR system and Koppelthorn Engine don't actually create virtual constructs but instead searches the space time continuum to find parallel universes that satisfies the conditions programmed into the VR system, hence allows the user to observe and interfere with other realities.
Mei Ling also theorizes that Gurlugon is acting as a distortion across the space time continuum and affecting the boundaries that separate parallel universes. Mei Ling suggests killing Gurlugon inside the VR system in order to stop the distortions.
So Doctor Koppelthorn invented wormhole technology.
12th Jul '16 9:06:14 PM CrowTR0bot
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[[WMG: Solid Snake was raised in WesternAnimation/Gravity Falls]]

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[[WMG: Solid Snake was raised in WesternAnimation/Gravity Falls]]
{{WesternAnimation/Gravity Falls}}]]
12th Jul '16 9:05:19 PM CrowTR0bot
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''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.

to:

''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.appearance.

[[WMG: Solid Snake was raised in WesternAnimation/Gravity Falls]]

WordOfGod says Snake was raised in Oregon. If it were that town specifically, it would explain why Snake is only ever mildly surprised by the weird shit he sees during the events of the games themselves. His habit towards ParrotExposition and ArbitrarySkepticism could also be the result of repeated memory erasures, courtesy of the Society of the Blind Eye.
3rd Jul '16 11:44:40 AM maxwellsilver
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I assume this sounds perfectly innocent when it's ''voice-acted'', but consider the ''actual words'': Capitalize the 'a' in Otacon's last line, and consider the '--' in Snake's last line him interrupting himself (presumably to stop himself calling them "hackers on steroids") and suddenly it's [[PunctuatedForEmphasis NOT. SO. INNOCENT!]] According to TheOtherWiki, 4chan was launched in October 2003, almost two years after Metal Gear Solid 2 itself was released! So you see, clearly this means that-- hang on, there's someone at the door, I'll be back to finish this post shortly.

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I assume this sounds perfectly innocent when it's ''voice-acted'', but consider the ''actual words'': Capitalize the 'a' in Otacon's last line, and consider the '--' in Snake's last line him interrupting himself (presumably to stop himself calling them "hackers on steroids") and suddenly it's [[PunctuatedForEmphasis NOT. SO. INNOCENT!]] INNOCENT! According to TheOtherWiki, 4chan was launched in October 2003, almost two years after Metal Gear Solid 2 itself was released! So you see, clearly this means that-- hang on, there's someone at the door, I'll be back to finish this post shortly.



* Alternatively/Additionally, ''MetalGear2SolidSnake'' is the VeryLooselyBasedOnATrueStory version of the movie. This would explain why in the original game, all the characters had celebrity portraits. MelGibson [[FridgeBrilliance has really been cast as Snake]].

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* Alternatively/Additionally, ''MetalGear2SolidSnake'' is the VeryLooselyBasedOnATrueStory version of the movie. This would explain why in the original game, all the characters had celebrity portraits. MelGibson [[FridgeBrilliance Creator/MelGibson has really been cast as Snake]].Snake.



* [[StealthPun Echolalia?]]
** [[ParrotExposition Echolalia.]]

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* [[StealthPun Echolalia?]]
Echolalia?
** [[ParrotExposition Echolalia.]]



[[WMG: Metal Gear and {{Hellsing}} share a universe.]]

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[[WMG: Metal Gear and {{Hellsing}} Manga/{{Hellsing}} share a universe.]]



** The reference is most likely directed towards the classic war movie Film/TheWildGeese, featuring a group of mercenaries.

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** * The reference is most likely directed towards the classic war movie Film/TheWildGeese, ''Film/TheWildGeese'', featuring a group of mercenaries.



* Sadly jossed. ''Metal Gear Solid V'' is a new story entirely filling in the missing parts of Big Boss' backstory. But redoing ''Metal Gear'' and ''Metal Gear 2'' with better 3D graphics is an excellent idea.

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* Sadly jossed. ''Metal Gear Solid V'' is a new story entirely filling in the missing parts of Big Boss' backstory. But redoing ''Metal Gear'' and ''Metal Gear 2'' like ''Metal Gear Solid: The Twin Snakes'' with better 3D graphics is an excellent idea.
2nd Jul '16 3:07:22 PM maxwellsilver
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1) Big Boss figured it out after [[spoiler: finding out that he's a x-tuple agent brought up in a Philosopher-controlled facility.]] The time frame fits, and he even ''looks'' like his parents in [=MGS3=], as far as This Troper is concerned (she didn't know that they were related before the end of [=MGS4,=] mind you.) He then used this to cement his trust with Ocelot and earn him a lifelong and loyal-to-death subordinate [[HoYay (without realizing that he didn't have to do any of this, of course.)]]

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1) Big Boss figured it out after [[spoiler: finding out that he's a an x-tuple agent brought up in a Philosopher-controlled facility.]] The time frame fits, and he even ''looks'' like his parents in [=MGS3=], as far as This Troper me is concerned (she (me didn't know that they were related before the end of [=MGS4,=] mind you.) He then used this to cement his trust with Ocelot and earn him a lifelong and loyal-to-death subordinate [[HoYay (without realizing that he didn't have to do any of this, of course.)]]




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* Sadly jossed. ''Metal Gear Solid V'' is a new story entirely filling in the missing parts of Big Boss' backstory. But redoing ''Metal Gear'' and ''Metal Gear 2'' with better 3D graphics is an excellent idea.



[[WMG: Metal Gear Solid 5 is actually [[MindScrew Metal Gear Solid 2]].]]

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[[WMG: Metal Gear Solid 5 is actually [[MindScrew Metal Gear Solid 2]].2.]]
4th Jun '16 5:25:51 PM nombretomado
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Being a partnership with Nintendo is 99% the reason it isn't in the PS2 or 360 versions.

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Being a partnership with Nintendo is 99% the reason it isn't in the PS2 [=PS2=] or 360 versions.
29th May '16 10:27:21 AM nombretomado
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** As it turns out, this is [[spoiler:subjective re: Otacon himself, but in-game the Octocamo mask can be replaced with the head of Snake's younger self with or without bandanna -- this actually is revealed in Act 3's opening cutscene -- or the pixelated PS1-graphics head of his [=MGS1=] self, or the different Metal Gear Solid [=NPCs=]... including Otacon. Nothing like the scientist who wet his pants now sneaking around ''as'' Snake]].

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** As it turns out, this is [[spoiler:subjective re: Otacon himself, but in-game the Octocamo mask can be replaced with the head of Snake's younger self with or without bandanna -- this actually is revealed in Act 3's opening cutscene -- or the pixelated PS1-graphics [=PS1=]-graphics head of his [=MGS1=] self, or the different Metal Gear Solid [=NPCs=]... including Otacon. Nothing like the scientist who wet his pants now sneaking around ''as'' Snake]].
3rd May '16 3:34:25 PM spiritsunami
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[[WMG: Metal Gear Solid 5 will be a remake of VideoGame/MetalGear and/or VideoGame/MetalGear2.]]

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[[WMG: Metal Gear Solid 5 will be a remake of VideoGame/MetalGear VideoGame/MetalGear1 and/or VideoGame/MetalGear2.]]



It could be possible that Konami could work on future ''Metal Gear'' games without Hideo Kojima, and there will be a good chances for ContinuityReboot. Plus, the Famicom ''Metal Gear'', [[DisownedAdaptation hated by Kojima]], will provide some chances for an entire reboot. Since ''Franchise/{{Castlevania}}'' had a very good reboot without Igarashi, why not ''Metal Gear'' reboot without Kojima?

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It could be possible that Konami could work on future ''Metal Gear'' games without Hideo Kojima, and there will be a good chances for ContinuityReboot. Plus, the Famicom ''Metal Gear'', [[DisownedAdaptation hated by Kojima]], will provide some chances for an entire reboot. Since ''Franchise/{{Castlevania}}'' had a very good reboot without Igarashi, why not ''Metal Gear'' reboot without Kojima?Kojima?

[[WMG: The next two ''Metal Gear'' games will be {{Enhanced Remake}}s of the [[VideoGame/MetalGear1 first]] [[VideoGame/MetalGear2 two]] games, possibly titled something like ''Metal Gear Origins''.]]
''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.
5th Mar '16 3:07:18 PM nombretomado
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[[WMG:Big Boss is the illegitimate son of [[CaptainAmerica Steve Rogers]], conceived before Steve was frozen.]]

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[[WMG:Big Boss is the illegitimate son of [[CaptainAmerica [[ComicBook/CaptainAmerica Steve Rogers]], conceived before Steve was frozen.]]
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