History WMG / MassEffect2

17th Nov '16 1:23:56 PM StFan
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He sings a song to the tune of [[PiratesOfPenzance I Am The Very Model Of A Modern Major General.]] And we all know what [[ModernMajorGeneral that trope is about.]] He just sort of wings it.

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He sings a song to the tune of [[PiratesOfPenzance [[Theatre/ThePiratesOfPenzance I Am The Very Model Of A Modern Major General.]] And we all know what [[ModernMajorGeneral that trope is about.]] He just sort of wings it.
16th Nov '16 10:38:03 AM Solicitr
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***"If they weren't your love interest at all, they shake off the brainwashing due to ThePowerOfFriendship, but unable to join back your team": not actually true. Whether A/K can be recruited is a function of Shepard's Paragon score (plus a big bonus for Faithful Lover status); for some reason the recruitment dialog options aren't color-coded, and don't appear grayed out if unavailable, but nonetheless are P-dependent.
6th Oct '16 11:58:20 PM MicoolTNT
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[[WMG: Aria is an Ardat-Yakshi, and used her abilities to take over.]]
Yes, we all know she's implying she got [[spoiler: Patriarch's]] men on her side with sexual favours, but considering how cagey Aria is about her past? Then you do her ''one little favour'' and it just suddenly turns all that around? ''Riiiight''.

That's the story Aria ''wants'' out there. You're surely not the only one who knows it; she wants you as another "vector" to spread it, this "secret" truth. A secret, behind a secret... She wants to keep her ability to MindRape people into obedience as an ace in the whole, as well as possibly not wanting people to know she's willing to go there. After all, if people don't ''know'' she's capable of that... who's gonna trace whatever poor, disposable unfortunate she uses to gain power to ''her''? The "ruler" of Omega, uninterested in petty killings and with ''no possible'' motive?

-->'''Aria''': I took advantage of certain... ''skills'' my people try to downplay. Patriarch's men abandoned him in droves.

Sound familiar? To, maybe, ''their treatment of Ardat-Yakshi?''

And a certain loyalty power? At a much greater scale?
23rd Jul '16 10:22:13 AM Ferot_Dreadnaught
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** The main problem with the theory is that Ashley/Kaiden didn't get paralyzed in the same area the colonist they were chatting with was. There was a bunch of chaotic movement. As to how they got loose, it's likely the Collectors intentionally released the paralysis so that Cerberus couldn't study the condition so that they could develop a much more effective countermeasure then merely baffling the swarms, which I wouldn't put past those GenreSavvy bastards.

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** The main problem with the theory is that Ashley/Kaiden didn't get paralyzed in the same area the colonist they were chatting with was. There was a bunch of chaotic movement. As to how they got loose, it's likely the Collectors intentionally released the paralysis so that Cerberus couldn't study the condition so that they could develop a much more effective countermeasure then merely baffling the swarms, which I wouldn't put past those GenreSavvy bastards.



*** Points taken, but it doesn't invalidate the idea that the Illusive Man would consider Shepard worth all the trouble. If morality is completely meaningless to him, he is, instead, GenreSavvy enough to realise Shepard is the hero of the SpaceOpera they're all a part of; just listen to the conversation he has with Miranda in the opening about how much of a CanonSue Shepard is no matter what choices the player made in the first game.

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*** Points taken, but it doesn't invalidate the idea that the Illusive Man would consider Shepard worth all the trouble. If morality is completely meaningless to him, he is, instead, GenreSavvy enough to realise realized Shepard is the hero of the SpaceOpera they're all a part of; just listen to the conversation he has with Miranda in the opening about how much of a CanonSue Shepard is no matter what choices the player made in the first game.



* Notice how the crew consists entirely of either Alliance ex-pats like Jacob, former [=SR-1=] crew like Joker and Chakwas, or hand-picked recruits like Miranda and Kelly? ''None'' of them act anything like the extremists we dealt with in [=ME1=]. Perhaps [[BatmanGambit TIM knew that Shepard wouldn't trust the usual Cerberus goons]], so he hand-picked crew members for the [=SR2=] whose world views were closer to Shepard's, and [[UriahGambit whose loyalty to Cerberus might otherwise have been questionable.]] For all we know, even Miranda might be one of the more open-minded of the "real" Cerberus operatives (IIRC, she never has any qualms about Shepard hiring non-human crew members, and she even sides with you if you choose to [[spoiler: destroy the Collector Base]]). This would have the side-effect of making Cerberus look less extreme than it really is, which would make Shepard more likely to work with them by taking advantage of the "no one is AlwaysChaoticEvil" theme that [[GenreSavvy the rest of the game has been setting up.]] Best case scenario: It works both ways, as [[MagneticHero working with Shepard would make the crew more loyal to Cerberus by proxy.]] Worst case: everyone dies in the suicide mission, which is fine since, aside from Shepard and maybe Miranda, [[WeHaveReserves they were expendable to begin with]] (TIM says as much in an email if you [[spoiler:don't go to save the crew right away.]]). ''[[FridgeBrilliance Devious but brilliant]]''. [[SpannerInTheWorks The only hitch in the plan]] would be [[EvilCannotComprehendGood the Paragon ending]], where you survive and [[spoiler:tell Cerberus where to shove it, taking the ''Normandy'' crew with you.]]

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* Notice how the crew consists entirely of either Alliance ex-pats like Jacob, former [=SR-1=] crew like Joker and Chakwas, or hand-picked recruits like Miranda and Kelly? ''None'' of them act anything like the extremists we dealt with in [=ME1=]. Perhaps [[BatmanGambit TIM knew that Shepard wouldn't trust the usual Cerberus goons]], so he hand-picked crew members for the [=SR2=] whose world views were closer to Shepard's, and [[UriahGambit whose loyalty to Cerberus might otherwise have been questionable.]] For all we know, even Miranda might be one of the more open-minded of the "real" Cerberus operatives (IIRC, she never has any qualms about Shepard hiring non-human crew members, and she even sides with you if you choose to [[spoiler: destroy the Collector Base]]). This would have the side-effect of making Cerberus look less extreme than it really is, which would make Shepard more likely to work with them by taking advantage of the "no one is AlwaysChaoticEvil" theme that [[GenreSavvy the rest of the game has been setting up.]] up. Best case scenario: It works both ways, as [[MagneticHero working with Shepard would make the crew more loyal to Cerberus by proxy.]] Worst case: everyone dies in the suicide mission, which is fine since, aside from Shepard and maybe Miranda, [[WeHaveReserves they were expendable to begin with]] (TIM says as much in an email if you [[spoiler:don't go to save the crew right away.]]). ''[[FridgeBrilliance Devious but brilliant]]''. [[SpannerInTheWorks The only hitch in the plan]] would be [[EvilCannotComprehendGood the Paragon ending]], where you survive and [[spoiler:tell Cerberus where to shove it, taking the ''Normandy'' crew with you.]]
10th Jul '16 10:57:36 AM nombretomado
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** Miranda, Jacob, and other Cerberus lackeys are keen to espouse how great Cerberus is, and that it does good work. At the moment, the ''only'' good things we've seen them do is build the SR-2 (which, in itself, is not a "good" thing) and resurrect Shepard (along with all the ethical baggage that comes along with it, which is sadly never addressed in-game). On the other hand, BioWare goes out of its way to show Cerberus' villainy is one step removed from that of the Reapers. They're assholes, period.
*** BioWare has shown a very selective and one-sided portrayal of Cerberus' "villainy". According to the Illusive Man the unethical Cerberus experiments Shepard has seen were rogue elements. He claims he didn't know about them at the time and he put a stop to them when he found out (this is at least partially confirmed in Jack's loyalty mission, where the recordings clearly say the Illusive Man didn't know what they were up to). True, this could be an elaborate deception on TIM's part, but it could also be the complete and unvarnished truth. We don't know for sure. So it's not fair to say they're "assholes, period".

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** Miranda, Jacob, and other Cerberus lackeys are keen to espouse how great Cerberus is, and that it does good work. At the moment, the ''only'' good things we've seen them do is build the SR-2 (which, in itself, is not a "good" thing) and resurrect Shepard (along with all the ethical baggage that comes along with it, which is sadly never addressed in-game). On the other hand, BioWare Creator/BioWare goes out of its way to show Cerberus' villainy is one step removed from that of the Reapers. They're assholes, period.
*** BioWare [=BioWare=] has shown a very selective and one-sided portrayal of Cerberus' "villainy". According to the Illusive Man the unethical Cerberus experiments Shepard has seen were rogue elements. He claims he didn't know about them at the time and he put a stop to them when he found out (this is at least partially confirmed in Jack's loyalty mission, where the recordings clearly say the Illusive Man didn't know what they were up to). True, this could be an elaborate deception on TIM's part, but it could also be the complete and unvarnished truth. We don't know for sure. So it's not fair to say they're "assholes, period".



** Well... if BioWare ''does'' read this page... Hey, BioWare? Mordin better survive. Same goes for Thane.

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** Well... if BioWare Creator/BioWare ''does'' read this page... Hey, BioWare? [=BioWare=]? Mordin better survive. Same goes for Thane.



*** Son of a ''BITCH''! BioWare announced that [[http://ps3.ign.com/articles/117/1172200p1.html Mass Effect 3 will feature expanded melee combat! They do read this page!]]

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*** Son of a ''BITCH''! BioWare [=BioWare=] announced that [[http://ps3.ign.com/articles/117/1172200p1.html Mass Effect 3 will feature expanded melee combat! They do read this page!]]



''Come on'', BioWare.

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''Come on'', BioWare.
Creator/BioWare.



*** So basically, Thane will die in [=ME3=] (or quit) unless you get the [=DLC=]... So very typical of BioWare.

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*** So basically, Thane will die in [=ME3=] (or quit) unless you get the [=DLC=]... So very typical of BioWare.Creator/BioWare.



** [[spoiler:Confirmed. Tali can give you a photo of herself unmasked, and she looks almost identical to a human. Maybe because it's actually a stock photo that BioWare barely changed.]]

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** [[spoiler:Confirmed. Tali can give you a photo of herself unmasked, and she looks almost identical to a human. Maybe because it's actually a stock photo that BioWare Creator/BioWare barely changed.]]



* With the Shepard trilogy concluded, BioWare will move towards a "Dragon Age" model of featuring a new protagonist every game

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* With the Shepard trilogy concluded, BioWare Creator/BioWare will move towards a "Dragon Age" model of featuring a new protagonist every game
20th May '16 5:18:13 PM nombretomado
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* And it will be the workaround [[ElectronicArts EA]] needs to release the trilogy on the PlayStation3. Cue fanboy rejoicing/tears.

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* And it will be the workaround [[ElectronicArts EA]] needs to release the trilogy on the PlayStation3.UsefulNotes/PlayStation3. Cue fanboy rejoicing/tears.
28th Oct '15 12:35:53 PM FF32
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*** Maybe through a quick-time tree ala ''HeavyRain''?

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*** Maybe through a quick-time tree ala ''HeavyRain''?
''VideoGame/HeavyRain''?
16th Sep '15 9:20:57 AM Nuti
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[[folder:The Hanar and the Drell Co-existence]]
[[WMG: The drell benefit from the co-existence with the hanar partially because the hanar are more intelligent or at least technologically more advanced than the drell.]]
The upper hand with technological advancement is probably quite clear (after all, the hanar had interplanetary travel capacity before the drell), but let me explain the intelligence part. I personally believe that what comes to advanced thinking (and not just memorizing things), drell have got the shorter straw -- namely, they are slightly less intelligent than, say, humans. This is because of their eidetic memory: when your head takes a lot effort to save just everything you have seen, it surely takes a toll to your ability to creatively process the information. Also, if the species is developed to remember everything they have experienced, there is less need to rely on creative problem-solving when you have access to more raw data, so there's less evolutionary need to let only the smarter to survive. (Mostly, though, this idea is because I like the drell having more weaknesses than just their allergy to the humid environments.)

So back to the hanar-drell co-existence. If we assume that the hanar have intelligence around human level (nothing is said in any direction), it might be possible that the hanar are more intelligent than the drell. Therefore, the drell society benefits from the hanar researchers and other hanar intellectuals, for example in the form of medical research. Mind you, in the second game Thane states that Kepral's syndrome is studied by "the brightest of" the ''hanar'' scientists, not by the ''drell'' scientists. The intelligence of the hanar also explains why the drell are willing to assist the hanar in more physical work; use your resource where it works best, or keep the hanar doing the brain work. This does not mean that the drell can't be scientists, too (there are certainly above-average intelligent drell, plus their eidetic memory might have its benefits), but it is just less common.
[[/folder]]
11th Sep '15 4:56:17 PM nombretomado
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* And they will act like the multiple Green Lantern Corps in BlackestNight. During [=ME3=] the Alliance and the Council will have to use over half the Mass relays as {{BFG}}s to win the war. Limiting trade and travel, this combined with the billions dead and many worlds broken brings a new age of lawlessness to the Universe. So the Alliance and Council create the SHEPHERDS based on the hero of Mass Effect to hold the line.

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* And they will act like the multiple Green Lantern Corps in BlackestNight.ComicBook/BlackestNight. During [=ME3=] the Alliance and the Council will have to use over half the Mass relays as {{BFG}}s to win the war. Limiting trade and travel, this combined with the billions dead and many worlds broken brings a new age of lawlessness to the Universe. So the Alliance and Council create the SHEPHERDS based on the hero of Mass Effect to hold the line.
30th Jun '15 10:52:53 AM nombretomado
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[[WMG: TIM is [[Series/BattlestarGalacticaReimagined Cylon Number 7]]]]

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[[WMG: TIM is [[Series/BattlestarGalacticaReimagined [[Series/BattlestarGalactica2003 Cylon Number 7]]]]
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