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** Fereldan? Please. The man is CLEARLY Orlesian. He does mention the "Duchess of Ulmsbottom," and the most prominent use of a "Duchess" title in Dragon Age is the Orlesian Duchess who ruled the Blackmarsh during the Orlesian occupation. The cheese chestplate is obviously a reference to the famous Orlesian stinky cheeses.
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** More likely, Silk Fox/Sun Lian would give him a position with a meaningless title and no actual authority - he seems a capable enough manager, but useless in a position of proper power. Shen isn't a bad person, exactly, else he wouldn't have given the Spirit Monk the key to the ruins in defiance of the Lotus Assassins' orders, but clearly not possessed of the social skills for any position that involves regular interactions with people. Put him in a position where he can push all the paper his heart desires, he'd likely be content, especially if he's convinced it's a promotion.
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** More than likely, Hui loved Li from afar - as the Glorious Strategist and middle son of the Imperial dynasty, Li was likely beyond her station, unattainable for a simple warrior and soldier. Presumably, though, Li did know of her feelings, but just didn't care about them beyond how he could use her feelings, her loyalty and devotion, to further attain his goals - he says himself that his reaction to the death of his wife and the presumed death of his daughter was more the anger of his possessions being destroyed, not of the loss of loved ones.
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** On a similar note, it's greatly possible that Fading Moon the Arsonist was supposed to feature in a larger quest - she has a unique model, odd for a character in a short, optional sidequest who only has two or three lines of dialogue, which could also suggest that there was if not another chapter then another area planned and cut for time, perhaps the poor district of the Imperial City mentioned by Captain Sen in giving the quest.
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Admittedly, this isn't ''that'' good of a fit since we never see any of the traditional [=D&D=] races, although Kara-Tur never had many of them (besides humans) to begin with anyway. But in ''VideoGame/BaldursGate'' you can find weapons from the "Jade Empire" (i.e., Kara-Tur) and many of the design elements of Jade Empire are clearly influenced by [=D&D=]'s take on eastern culture (such as the Celestial Bureaucracy). Any differences can be accounted for by the Spellplague, which not only switched up geography but also led to devastating climate shifts. Eventually, the Brothers Sun decide to take out the god they deem responsible, the Water Dragon, killing her and stealing her power (a common theme in ''TabletopGame/ForgottenRealms'').

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Admittedly, this isn't ''that'' good of a fit since we never see any of the traditional [=D&D=] races, although Kara-Tur TabletopGame/KaraTur never had many of them (besides humans) to begin with anyway. But in ''VideoGame/BaldursGate'' you can find weapons from the "Jade Empire" (i.e., Kara-Tur) and many of the design elements of Jade Empire are clearly influenced by [=D&D=]'s take on eastern culture (such as the Celestial Bureaucracy). Any differences can be accounted for by the Spellplague, which not only switched up geography but also led to devastating climate shifts. Eventually, the Brothers Sun decide to take out the god they deem responsible, the Water Dragon, killing her and stealing her power (a common theme in ''TabletopGame/ForgottenRealms'').
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Nothing in particular supports this except for a gut feeling that Bioware would have wanted to link the first game to the second, and upon the completion of the Open Fist path, there's nothing left that would have been required for a player to handle. It would also allow them to break free from the Lucas Arts-mandated "Light Side (i.e. Good Path) is always canonical" theme they had to follow for the second KnightsOfTheOldRepublic to follow the first.
* Damn right nothing supports it. For one thing, Bioware didn't make KnightsOfTheOldRepublic 2 because they wanted control over the games they made, not because of some asinine dispute over canon. For another, Obsidian's solution allowed the player to pick what they viewed as canon anyway. If we ever get a Jade Empire follow-up I would expect something similar, the game asks what the Spirit Monk did and accepts your answers as canon.
* I disagree. ''Franchise/MassEffect'' handles it nicely. The choices you made, good or ill, are what comes back to bite you in the butt later - alignment be damned. Plus, a LOT of the Closed Fist choices in JE were even more ChaoticStupid than they were in KnightsOfTheOldRepublic. Gee, am I going to side with the relatively benign Fox Spirit or the nasty critter that would ''have me for lunch?'' And there is also a big difference between "allowing the town hardship to make it stronger" and "damning the town for a handful of silver."

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Nothing in particular supports this except for a gut feeling that Bioware would have wanted to link the first game to the second, and upon the completion of the Open Fist path, there's nothing left that would have been required for a player to handle. It would also allow them to break free from the Lucas Arts-mandated "Light Side (i.e. Good Path) is always canonical" theme they had to follow for the second KnightsOfTheOldRepublic ''[[VideoGame/KnightsOfTheOldRepublicIITheSithLords Knights of the Old Republic]]'' to follow the first.
* Damn right nothing supports it. For one thing, Bioware didn't make KnightsOfTheOldRepublic 2 ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' because they wanted control over the games they made, not because of some asinine dispute over canon. For another, Obsidian's solution allowed the player to pick what they viewed as canon anyway. If we ever get a Jade Empire follow-up I would expect something similar, the game asks what the Spirit Monk did and accepts your answers as canon.
* I disagree. ''Franchise/MassEffect'' handles it nicely. The choices you made, good or ill, are what comes back to bite you in the butt later - alignment be damned. Plus, a LOT of the Closed Fist choices in JE were even more ChaoticStupid than they were in KnightsOfTheOldRepublic.''VideoGame/KnightsOfTheOldRepublic''. Gee, am I going to side with the relatively benign Fox Spirit or the nasty critter that would ''have me for lunch?'' And there is also a big difference between "allowing the town hardship to make it stronger" and "damning the town for a handful of silver."
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But perhaps old Lord Lao is still around, putting his knowledge to good use in the Fire Nation. It would certainly explain the drill ;)

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But perhaps old Lord Lao is still around, putting his knowledge to good use in the Fire Nation. It would certainly explain the drill ;)drill.
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Admittedly, this isn't ''that'' good of a fit since we never see any of the traditional [=D&D=] races, although Kara-Tur never had many of them (besides humans) to begin with anyway. But in ''VideoGame/BaldursGate'' you can find weapons from the "Jade Empire" (i.e., Kara-Tur) and many of the design elements of Jade Empire are clearly influenced by [=D&D=]'s take on eastern culture (such as the Celestial Bureaucracy). Any differences can be accounted for by the Spellplague, which not only switched up geography but also led to devastating climate shifts. Eventually, the Brothers Sun decide to take out the god they deem responsible, the Water Dragon, killing her and stealing her power (a common theme in ''ForgottenRealms'').

to:

Admittedly, this isn't ''that'' good of a fit since we never see any of the traditional [=D&D=] races, although Kara-Tur never had many of them (besides humans) to begin with anyway. But in ''VideoGame/BaldursGate'' you can find weapons from the "Jade Empire" (i.e., Kara-Tur) and many of the design elements of Jade Empire are clearly influenced by [=D&D=]'s take on eastern culture (such as the Celestial Bureaucracy). Any differences can be accounted for by the Spellplague, which not only switched up geography but also led to devastating climate shifts. Eventually, the Brothers Sun decide to take out the god they deem responsible, the Water Dragon, killing her and stealing her power (a common theme in ''ForgottenRealms'').
''TabletopGame/ForgottenRealms'').
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* It's even got built-in multiplayer possibilities to appease the [[ElectronicArts corporate overlords]] in the form of Arena fights, and the fact that the enemies in the game don't tend to have access to things players don't.

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* It's even got built-in multiplayer possibilities to appease the [[ElectronicArts [[Creator/ElectronicArts corporate overlords]] in the form of Arena fights, and the fact that the enemies in the game don't tend to have access to things players don't.
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[[WMG: Had BioWare decided to stall a little and release ''VideoGame/JadeEmpire'' on the Xbox 360, the Jade Epire franchise would've been a huge success.]]

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[[WMG: Had BioWare Creator/BioWare decided to stall a little and release ''VideoGame/JadeEmpire'' on the Xbox 360, the Jade Epire franchise would've been a huge success.]]
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Admittedly, this isn't ''that'' good of a fit since we never see any of the traditional [=D&D=] races, although Kara-Tur never had many of them (besides humans) to begin with anyway. But in ''BaldursGate'' you can find weapons from the "Jade Empire" (i.e., Kara-Tur) and many of the design elements of Jade Empire are clearly influenced by [=D&D=]'s take on eastern culture (such as the Celestial Bureaucracy). Any differences can be accounted for by the Spellplague, which not only switched up geography but also led to devastating climate shifts. Eventually, the Brothers Sun decide to take out the god they deem responsible, the Water Dragon, killing her and stealing her power (a common theme in ''ForgottenRealms'').

to:

Admittedly, this isn't ''that'' good of a fit since we never see any of the traditional [=D&D=] races, although Kara-Tur never had many of them (besides humans) to begin with anyway. But in ''BaldursGate'' ''VideoGame/BaldursGate'' you can find weapons from the "Jade Empire" (i.e., Kara-Tur) and many of the design elements of Jade Empire are clearly influenced by [=D&D=]'s take on eastern culture (such as the Celestial Bureaucracy). Any differences can be accounted for by the Spellplague, which not only switched up geography but also led to devastating climate shifts. Eventually, the Brothers Sun decide to take out the god they deem responsible, the Water Dragon, killing her and stealing her power (a common theme in ''ForgottenRealms'').
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[[WMG: Ser Roderick Ponce Von Fontlebottom is a [[Franchise/DragonAge Fereldan]].]]
Specifically, he comes from a Fereldan that has progressed beyond the Dragon Age where technology and culture have changed drastically to what is roughly 16th century England. The Cheese on his chestplate is a symbol of King Alistair's rule.
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[[WMG: Sun Lian's heir will be a son named [[JourneyToTheWest Wukong]].]]

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[[WMG: Sun Lian's heir will be a son named [[JourneyToTheWest [[Literature/JourneyToTheWest Wukong]].]]
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[[WMG: Sun Lian's heir will be a son named [[JourneyToTheWest Wukong]].]]
He will be the very definition of a Closed Fist practitioner (if an unusually jovial one), at least up until he meets a certain monk...
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[[WMG: Had BioWare decided to stall a little and release JadeEmpire on the Xbox 360, the Jade Epire franchise would've been a huge success.]]

Just look at ''Franchise/MassEffect'' and ''Franchise/DragonAge''. JadeEmpire has just as much charm as those series.

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[[WMG: Had BioWare decided to stall a little and release JadeEmpire ''VideoGame/JadeEmpire'' on the Xbox 360, the Jade Epire franchise would've been a huge success.]]

Just look at ''Franchise/MassEffect'' and ''Franchise/DragonAge''. JadeEmpire ''VideoGame/JadeEmpire'' has just as much charm as those series.
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* The Open Palm and Closed Fist are not primarily about good and evil; they're about accepting or rejecting one's "place". The morality of what you intend to ''do'' with the Water Dragon's power is secondary to the fact that it's not yours (or any human's) to begin with. (This actually does track the good/evil axis... of a quasi-classical-Confucian ethic, as you might expect to find in the setting.)

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<<|WildMassGuessing|>>

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[[WMG:Sequels to Jade Empire would have taken place in the equivalents of Korea, Japan, Vietnam, and so on.]]
* The equivalents of European cultures would remain throwaway or oblique references and one-off gags, sort of like Assassin's Creed in different times and places of history. The titles would remain thematically the same but change for each one; the Japanese one might be Empire of Pearl.

<<|WildMassGuessing|>>
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** You don't even need to take him along because Zin Bu will complain about it anyway, so Black Whirlwind can certainly live up to his name.
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They end their drought, but at the cost of a slower damnation. By suspending the Water Dragon between life and death, her Undead counterpart is free to reign. The shepherds of the dead are destroyed, and the gate to the Underworld is blocked. The golems are powered by the undead, the spirits of the dead can't rest or be destroyed. Eventually, the Jade Empire would be like [[FinalFantasyX Seymour's idea for Spira - a land where there are none among the living, only ghosts going slowly mad from their imprisonment]].

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They end their drought, but at the cost of a slower damnation. By suspending the Water Dragon between life and death, her Undead counterpart is free to reign. The shepherds of the dead are destroyed, and the gate to the Underworld is blocked. The golems are powered by the undead, the spirits of the dead can't rest or be destroyed. Eventually, the Jade Empire would be like [[FinalFantasyX [[VideoGame/FinalFantasyX Seymour's idea for Spira - a land where there are none among the living, only ghosts going slowly mad from their imprisonment]].
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*** Also in defense of the Water Dragon's nastier decisions she is a spirit with role to play. The game tells us that spirits that neglect their roles too much become demons so she really can't be too kind.
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* On the subject of the droughts, the time at which the Empire was supposed to be under the Drought is long past and, given that the ending after saving the Water Dragon is called "a golden age" it seems likely the Drought does not return.
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[[WMG: Master Li actually does have sorrow for the murder of his family, but is in denial and about it]]
While Master Li’s insists that he viewed his murdered family as mere possessions and only was angered because his brother Sun Hai killed them without his permission, it’s only because he’s in denial about it. He was actually severely affected by their (or in his child’s sake, apparent) murder. The Water Dragon says that he keeps this emotion hidden from himself, and that the murder fuels his actions, even if he doesn’t fully understand it. Also, if the character reveals to him that Dawn Star is his child, he becomes very emotional and tells the character that he has no right to talk about it. Only after taking time to think about it does he say in a calm voice that he didn’t really care about them. To this troper, it seems to imply that, at his heart, Master Li subconsciously felt sorrow and pain for losing his family, which he will never actually admit.

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[[WMG: Master Li actually does have sorrow for the murder of his family, but is in denial and about it]]
While Master Li’s insists that he viewed his murdered family as mere possessions and only was angered because his brother Sun Hai killed them without his permission, it’s only because he’s in denial about it. He was actually severely affected by their (or in his child’s sake, apparent) murder. The Water Dragon says that he keeps this emotion hidden from himself, and that the murder fuels his actions, even if he doesn’t fully understand it. Also, if the character reveals to him that Dawn Star is his child, he becomes very emotional and tells the character that he has no right to talk about it. Only after taking time to think about it does he say in a calm voice that he didn’t really care about them. To this troper, it seems to imply that, at his heart, Master Li subconsciously felt sorrow and pain for losing his family, which he will never actually admit.
admit to.
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[[WMG: Master Li actually does have sorrow for the murder of his family, but is in denial and about it]]
While Master Li’s insists that he viewed his murdered family as mere possessions and only was angered because his brother Sun Hai killed them without his permission, it’s only because he’s in denial about it. He was actually severely affected by their (or in his child’s sake, apparent) murder. The Water Dragon says that he keeps this emotion hidden from himself, and that the murder fuels his actions, even if he doesn’t fully understand it. Also, if the character reveals to him that Dawn Star is his child, he becomes very emotional and tells the character that he has no right to talk about it. Only after taking time to think about it does he say in a calm voice that he didn’t really care about them. To this troper, it seems to imply that, at his heart, Master Li subconsciously felt sorrow and pain for losing his family, which he will never actually admit.

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