History WMG / GregoryHorrorShow

5th Nov '17 4:29:58 AM ConnerWivACheetahGun
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Clock Master: Represents the fear of losing your talents to time. Clock Master brags about how he could once control time masterfully, but has lost that talent due to his advanced age. What's worse, he once had the ability to rewind time and make himself younger...but that too is just out of his reach.

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* Clock Master: Represents the fear of losing your talents to time. Clock Master brags about how he could once control time masterfully, but has lost that talent due to his advanced age. What's worse, he once had the ability to rewind time and make himself younger...but that too is just out of his reach.
reach.

* The Mummy family represent a fear of death, or rather, how death can destroy a perfect family. Mummy Dog represents the fear of a parent outliving their children. Mummy Papa represents the fear of a parent dying and leaving their child alone and unprotected. Mummy Mama, with her intelligence draining plant, represents the fear of Alzheimer's or some other slow, mental deterioration, like Dementia, and the child having to care for their parent and watch them slowly die.
5th Nov '17 4:26:50 AM ConnerWivACheetahGun
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Added DiffLines:

[[WMG: What the Characters are meant to represent]]

Each character is meant to represent a fear. Rather than a clear cut phobia, like Fear of Spiders, or Fear of the Dark, they instead represent a haunting reality...

*Judgement Boy: Represents the fear of Consequences, or how the smallest choice you make can still effect others. He also represents the pain of living with your choices.

*Hell's Chef: Represents the fear of breaking social norms, not criticisms. A social fear of stepping out of line and saying what you actually feel for fear of social ostracism, or worse, physical attack.

Clock Master: Represents the fear of losing your talents to time. Clock Master brags about how he could once control time masterfully, but has lost that talent due to his advanced age. What's worse, he once had the ability to rewind time and make himself younger...but that too is just out of his reach.
3rd Jan '17 11:45:27 AM Xtifr
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As the third season and espescially its first episode reveal, people who fall prey to Gregory House aren't necessarily bound to it and are merely the prisoner of the soul-hungry Gregory Mama, but they are forever trapped in the world in which it exists. Look at poor Stephen Haniwa. ''You can check out any time you like, but you can never leave.'' [[spoiler:He ended up 'checking out' in a different way after he managed to return to life, too.]] But, as Gregory would say, why would you ever want to leave? Such a lovely place... [[TheEagles such a lovely place...]]

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As the third season and espescially its first episode reveal, people who fall prey to Gregory House aren't necessarily bound to it and are merely the prisoner of the soul-hungry Gregory Mama, but they are forever trapped in the world in which it exists. Look at poor Stephen Haniwa. ''You can check out any time you like, but you can never leave.'' [[spoiler:He ended up 'checking out' in a different way after he managed to return to life, too.]] But, as Gregory would say, why would you ever want to leave? Such a lovely place... [[TheEagles [[Music/{{Eagles}} such a lovely place...]]
4th Jun '16 8:09:53 AM nombretomado
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* Here's what I think happened: [[spoiler:The First Guest had realized early on how dull and boring his life was, and saw suicide as the only way out. So he tried to kill himself and wound up at the hotel in the first place--however, he wasn't actually dead, just comatose and in the hospital, so he still held onto his sanity and still wanted to leave and go home. Returning to reality was him waking from his coma, but he remembered why he'd attempted to kill himself in the first place. Some of the final shots in live-action are of a street and of a flashing light that appears to be a siren. Meaning the First Guest, on his way to or from work, stepped out in front of a car and died on his way to the hospital. The Second Guest was also DrivenToSuicide due to her despair of her situation. I don't have any idea as to how ''she'' died, but she never woke up from her attempt, lingering until she finally kicked the bucket and remained in the hotel for all eternity.]] Some cultures/religions ''do'' believe suicide victims to be "lost souls" and believe they can go to neither Heaven nor Hell... This probably happened to the Guest in the PS2 game as well, considering that Gregory, when trying to convince you to stay, tells you to remember "that dark night," which is how the First Guest described the day he first entered the hotel.

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* Here's what I think happened: [[spoiler:The First Guest had realized early on how dull and boring his life was, and saw suicide as the only way out. So he tried to kill himself and wound up at the hotel in the first place--however, he wasn't actually dead, just comatose and in the hospital, so he still held onto his sanity and still wanted to leave and go home. Returning to reality was him waking from his coma, but he remembered why he'd attempted to kill himself in the first place. Some of the final shots in live-action are of a street and of a flashing light that appears to be a siren. Meaning the First Guest, on his way to or from work, stepped out in front of a car and died on his way to the hospital. The Second Guest was also DrivenToSuicide due to her despair of her situation. I don't have any idea as to how ''she'' died, but she never woke up from her attempt, lingering until she finally kicked the bucket and remained in the hotel for all eternity.]] Some cultures/religions ''do'' believe suicide victims to be "lost souls" and believe they can go to neither Heaven nor Hell... This probably happened to the Guest in the PS2 [=PS2=] game as well, considering that Gregory, when trying to convince you to stay, tells you to remember "that dark night," which is how the First Guest described the day he first entered the hotel.
28th Jan '16 6:00:07 PM drzoidsquoo
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[[WMG: Neko Zombie's face getting sown up caused his family to not escape.]]

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[[WMG: Neko Zombie's face getting sown sewn up caused his family to not escape.]]
10th Nov '15 6:25:56 PM drzoidsquoo
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A bunch of random characters living in a place with special rooms, and no one can escape. Also, Gregory House resembles the first stage of the building.

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A bunch of random characters living in a place with special rooms, and no one can escape. Also, Gregory House resembles the first stage of the building.building.

[[WMG: Neko Zombie's face getting sown up caused his family to not escape.]]
This is why he feels that he doesn't deserve to leave.
3rd Oct '15 7:29:37 PM nombretomado
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[[WMG: Gregory House exists in the same world as [[AnimalCrossing Animal Crossing.]] ]]

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[[WMG: Gregory House exists in the same world as [[AnimalCrossing Animal Crossing.]] ''VideoGame/AnimalCrossing''.]]
23rd Aug '15 8:24:42 AM synczomb
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[[WMG: Hiroshi's dilemma in ''Mystery Holiday'' will be not wanting to grow up.]]

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[[WMG: Hiroshi's dilemma in ''Mystery Holiday'' will be not wanting to grow up.]]]]

[[WMG: Gregory House is on an island from VideoGame/TomodachiLife]]
A bunch of random characters living in a place with special rooms, and no one can escape. Also, Gregory House resembles the first stage of the building.
7th Jul '15 8:09:31 PM fixc
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Children these days are more accustomed to creepy things on TV and media than in 2003.

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Children these days are more accustomed to creepy things on TV and media than in 2003.2003.

[[WMG: Hiroshi's dilemma in ''Mystery Holiday'' will be not wanting to grow up.]]
4th Jul '15 3:12:45 PM fixc
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Children these days are more accustomed to creepy things on TV and media.

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Children these days are more accustomed to creepy things on TV and media.media than in 2003.
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http://tvtropes.org/pmwiki/article_history.php?article=WMG.GregoryHorrorShow