History WMG / Bastion

21st Mar '16 12:15:09 PM FF32
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[[WMG: The game is partially an homage to BloodMeridian.]]

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[[WMG: The game is partially an homage to BloodMeridian.Literature/BloodMeridian.]]
1st Dec '15 10:59:51 PM Nohbody
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[[WMG: The game takes place in the [[Franchise/BioShock Bioshock]] multiverse]]

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[[WMG: The game takes place in the [[Franchise/BioShock Bioshock]] ''VideoGame/BioShock'' multiverse]]
16th Aug '15 1:23:27 PM SetsunasaNiWa
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Think about it; The game pretty much spells out Zulf was a diplomat, so making friends with Caelondians was his job. He most likely planned to get back in touch with the rest (now that [[spoiler: he was no longer forced to stay]]) and broker a peace deal between the survivors. When [[spoiler: he found the journal and found out what cause the calamity he was [[CaptainObvious pissed off]] and tried to restart the war instead.]]

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Think about it; The game pretty much spells out Zulf was a diplomat, so making friends with Caelondians was his job. He most likely planned to get back in touch with the rest (now that [[spoiler: he was no longer forced to stay]]) and broker a peace deal between the survivors. When [[spoiler: he found the journal and found out what cause the calamity he was [[CaptainObvious pissed off]] off and tried to restart the war instead.]]
1st Apr '15 5:23:13 PM Ploopyandproud
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[[WMG: The game is partially an homage to BloodMeridian.]]
As unsubstantiated as it may sound, Bastion is tonally similar to Blood Meridian. Both have gritty Western themes, are centered around violence and have an [[NoNameGiven unnamed]] youth as their protagonists.
23rd Nov '14 1:18:59 PM Cupcakes
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[[WMG: The Kid is half Ura on his mother's side.]]
The kid has white hair, Rucks implies that this is an uncommon trait in Caelondia. At first this may just signify he has a general uncommon trait but if you look closer at Rucks' exact words it implies that this is not simply uncommon but something that would cause others to be distrustful, hateful, or generally disapproving. To paraphrase "The kids hair did him no favor's growing up." At the same time he specifically mentions that The kid gets his hair from his mother and a father is never mentioned. In addition in the Ura drawing memento picked up late in the game a child with white hair is displayed along side the normal Ura black and a girl with dark green hair.

Assuming that the hair is genetic and rare in Caelondia it is not out of the question that it is rare because it's a primarily Ura trait brought in by the limited number of refugees. That would also explain why it was a source of disapproval and anger among Caels, he is the symbol of intermixing with the enemy. It may also explain the lack of a father, it's not uncommon in times of war for soldiers to take comfort in local girls and promise to marry them only to leave them high and dry with an illegitimate child. Finally who else would the very egocentric Caels steal from and possibly murder? An Ura living in there mitts, a frail old women.
12th Nov '14 12:55:43 AM Ecthel
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[[WMG: ''Bastion'' takes place in the past of ''VideoGame/ValkyriaChronicles''.]]
The Caelondians are an offshoot of the Valkyrur (then called the Cael) that left their homeland before the discovery of ragnite. The Ura are the predecessors to the Darcsens, who, after the Bastion evacuates, discover large quantities of mysterious blue crystals with great healing properties in the depths of the ruined Tazel Terminals.

Decades/centuries pass and the Ura rebuild themselves, renaming themselves to Darcsens in the process, the Caelondian survivors become the (mostly) normal people that inhabit most of Europa and the Cael discover smaller quantities of a material that is termed ragnite either by them or the newly encountered Darcsens, discovering that several members of their race possessed mutations that allowed them to metabolize the miraculous substance. A side effect of this mutation is premature albinism.

The Cael eventually find out that an Ura were responsible for the utter destruction of one of their most prosperous colonies, and they [[CycleOfRevenge wage a bloody war of revenge that ruins both great nations]].
11th Jul '14 10:55:42 AM FryedFish
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* Also this fails to address the sparking event of the Calamity. Rucks states that Venn was forced to "press the button," but we're never told of any Ura attack that led to that decision. Basically the Caelondians fired a nuke at a neighboring people who had surrendered to them.


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** That seems a bit like launching a nuclear missile from a fallout shelter. Granted, this is done, but it severely jeapordizes your "safe haven" to make it the one place the enemy would need to attack first. Especially since it doesn't seem to be very well defended.


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* Venn is the genius who devised the Calamity. Rucks worked on it but didn't get anywhere, instead focusing on the Bastion. They're two separate things, made by two separate individuals. And since Venn set the Calamity to "blow up in their faces," it seems like the Bastion should have been more ravaged than anything.
28th May '14 2:19:07 PM Chefcook90
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* It's almost explicitly stated that Caelondia is a colony, presumably on a different colony then the Cael homeland. Since distances are never mentioned, and the only other city (If it can be called that) Kid visits is the Tazal Terminals, it seems fairly reasonable that only a (relatively) small area of the world was affected. After all, the [[spoiler: Calamity gun was just a weapon of mass destruction, not a full-fledged doomsday weapon]].

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* It's almost explicitly stated that Caelondia is a colony, presumably on a different colony continent then the Cael homeland. Since distances are never mentioned, and the only other city (If it can be called that) Kid visits is the Tazal Terminals, it seems fairly reasonable that only a (relatively) small area of the world was affected. After all, the [[spoiler: Calamity gun was just a weapon of mass destruction, not a full-fledged doomsday weapon]].
5th Apr '14 7:13:29 AM morenohijazo
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[[WMG: Caelondia [[spoiler:eventually becomes the city of Oneiros, seen in CliveBarkersUndying]]]]

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[[WMG: Caelondia [[spoiler:eventually becomes the city of Oneiros, seen in CliveBarkersUndying]]]]''VideoGame/CliveBarkersUndying'']]]]
20th Jun '13 9:18:51 AM NobodE
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[[WMG: The game takes place in the [[Franchise/BioShock Bioshock]] multiverse]]

There's a city (Caldonia). There's a man (the Kid). And the Bastion's the lighthouse

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http://tvtropes.org/pmwiki/article_history.php?article=WMG.Bastion