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Administrivia/SpoilersOff apply to all moment pages, so proceed with caution. Administrivia/YouHaveBeenWarned.

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!Per wiki policy, Administrivia/SpoilersOff apply to applies here and all moment pages, so proceed with caution.spoilers are unmarked. Administrivia/YouHaveBeenWarned.
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[[WMG: Those baby crying sounds you hear occancionally? It is actually Daniel crying as a child.]]

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[[WMG: Those baby crying sounds you hear occancionally? occasionally? It is actually Daniel crying as a child.]]
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* The Shadow may even be exclusively fond of Daniel and [[DesperatelyCravesAffection is desperate to gain his affection]] considering the lengths the being goes to keep them alive and how they follow Daniel out of the castle in the revenge ending. Even in the bad endings, the Shadow presumable keeps Daniel with them in their dimension so they can never leave their presence.

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* The Shadow may even be exclusively fond of Daniel and [[DesperatelyCravesAffection is desperate to gain his affection]] considering the lengths the being goes to keep them alive and how they follow Daniel out of the castle in the revenge ending. Even in the bad endings, the Shadow presumable keeps Daniel with them in their dimension so they can never leave their presence.
presence; perhaps the Shadow wants to possess Daniel's body as a plan-b of sorts and thus hold him to make this easier to attain, which might provide the shadow a suitable "disguise" for multiple uses.
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* During the "Revenge" ending, Daniel even states that [[EveryoneIsJesusInPurgatory game was his purgatory]], to atone for his crimes.]]

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* During the "Revenge" ending, Daniel even states that [[EveryoneIsJesusInPurgatory game was his purgatory]], to atone for his crimes.]]
crimes.



The Brute shows up personally for the final third of the game, but makes audio appearances in the first hub. VideoGane/SilentHill2 also has a LaserGuidedAmnesia plot that is essential to its story.

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The Brute shows up personally for the final third of the game, but makes audio appearances in the first hub. VideoGane/SilentHill2 ''VideoGame/SilentHill2'' also has a LaserGuidedAmnesia plot that is essential to its story.
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[[WMG:Alexander is [[VideoGame/FireEmblemElibe Nergal]].]]
Both of them are centuries-old bad guys, harvesting some kind of life-force through violent means. Their reasons for doing so are also similar (''Blazing Sword'' spoilers in Nergal's case) : Alexander wants to reunite with his "love", and so does Nergal (though he has forgotten that). Going by this logic, Agrippa is the unlucky counterpart of Athos.

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[[WMG:Alexander is [[VideoGame/FireEmblemElibe [[VideoGame/FireEmblemTheBlazingBlade Nergal]].]]
Both of them are centuries-old bad guys, harvesting some kind of life-force through violent means. Their reasons for doing so are also similar (''Blazing Sword'' Blade'' spoilers in Nergal's case) : Alexander wants to reunite with his "love", and so does Nergal (though he has forgotten that). Going by this logic, Agrippa is the unlucky counterpart of Athos.
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* The Brute also makes offensive appearances once Daniel finds the corpse in the morgue, possibly as an indication that this was one of Daniel's murders. After the medical procedures to inoculate against the poison fungus, the avatar of Daniel makes a violent entrance. On this note, perhaps this murder affected Daniel profoundly, hence the Brute shows up once they inject themselves with the victim's blood.

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* The Brute also makes offensive appearances once Daniel finds the corpse in the morgue, possibly as an indication that this was one of Daniel's murders. After the medical procedures to inoculate against the poison fungus, the avatar of Daniel makes a violent entrance. On this note, perhaps this murder affected Daniel profoundly, hence the Brute shows up once they inject themselves he injects himself with the victim's blood.
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* The Brute is likely Daniel Himself, representing what he has become, just as the prisoner said to Daniel. It could be Amnesia's version of [[VideoGame/SilentHill2 Pyramid Head]], representing Daniel's wish to be punished/executed. It is also useless to run away from a Brute because they can outrun you, much like Daniel can't undo his murders. The "Great Knife" on the Brute's arm is also similar to another [[VideoGame/SilentHill2 Great Knife]].

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* The Brute is likely Daniel Himself, representing what he has become, just as the prisoner said to Daniel. It could be Amnesia's version of [[VideoGame/SilentHill2 Pyramid Head]], representing Daniel's wish to be punished/executed. It is also useless to run away from a Brute because they can outrun you, much like Daniel can't undo his murders. The "Great Knife" on the Brute's arm is also similar to another [[VideoGame/SilentHill2 Great Knife]]. Notably, the Brute is shadowing Daniel as early as the first hub, but like Dan's memory, they have not fully surfaced yet and are only heard rather than seen.



* The Brute also makes offensive appearances once Daniel finds the corpse in the morgue. Possibly an indication that this was one of Daniel's murders. After the medical procedures to inoculate against the poison fungus, the avatar of Daniel makes a violent entrance.]]

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* The Brute also makes offensive appearances once Daniel finds the corpse in the morgue. Possibly morgue, possibly as an indication that this was one of Daniel's murders. After the medical procedures to inoculate against the poison fungus, the avatar of Daniel makes a violent entrance.]] On this note, perhaps this murder affected Daniel profoundly, hence the Brute shows up once they inject themselves with the victim's blood.

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