History VisualNovel / NineHoursNinePersonsNineDoors

29th Jun '16 1:18:44 PM ThatFanwiththeGlasses
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* GameplayAndStorySegregation: [[spoiler:Late in the game, it's revealed that the bottom screen shows what Akane sees in the past. Despite this, the bottom screen shows the blood spatter from "Snake's" corpse in the shower room behind door 3, something that wasn't there 9 years ago. Unlike the body in the captain's quarters, this is unavoidable because there is a clue for the puzzle on the same wall, and leaving the blood spatter out would be a dead giveaway that something was amiss.]]
26th Jun '16 7:13:00 PM fllthdcrb
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** A key aspect of the game revolved around the calculation of digital roots. Although not explicitly stated, calculating a digital root is mathematically equivalent to calculating the number modulo 9[[note]]Unless the number is a multiple of 9, in which case the modulo is ''zero''[[/note]].

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** A key aspect of the game revolved around the calculation of digital roots. Although not explicitly stated, calculating a digital root is mathematically equivalent to calculating the number remainder modulo 9[[note]]Unless 9[[note]]Although, if the number is a multiple of 9, in which case the modulo remainder is ''zero''[[/note]].''zero'' instead of 9[[/note]].
26th Jun '16 2:21:31 PM Gosicrystal
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** The map Junpei finds of the bottom deck has a large part of its center burned away. [[spoiler:Rather appropriate, considering there's a gigantic incinerator there.]]

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** The map Junpei finds of the bottom E deck has a large part of its center burned away. [[spoiler:Rather appropriate, considering there's a gigantic incinerator there.somewhere in the ship, even if it isn't on that same deck.]]
25th Jun '16 9:37:57 AM ThatFanwiththeGlasses
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* NeverTrustATitle: Despite what is indicated in ExactlyWhatItSaysOnTheTin above, each part of the title is subverted in some way as the story progresses.
** Nine Hours: [[spoiler:The "ship" that everyone is on is not a ship at all, but a building in the middle of the desert, obviously not in any danger of sinking, let alone in nine hours. At least, [[TimeyWimeyBall in the present.]]]]
** Nine Persons: [[spoiler:While there initially seem to be only nine characters, two more later show up dead: the Captain (Kagechika Musashidou) and Guy X (Nagisa Nijisaki).]]
** Nine Doors: [[spoiler:While there is only one each of doors 1 through 8, there are three doors labelled 9.]]
22nd Jun '16 5:34:43 PM Gosicrystal
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* TwoAliasesOneCharacter: [[spoiler:Akane and Zero were the same person all along.]]
21st Jun '16 2:23:27 PM Gosicrystal
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* TakeAThirdOption:
**At the large hopsital room, when the gang has to decide who goes through which door, the player has to choose between [[spoiler:Door 7 and Door 8. Santa says you can't choose the one with a 3 because then someone is left behind, but you can actually stick with Door 3 and leave Lotus and Clover out of the party. This is pretty rough at that point in the plot, because everyone thinks they won't make it to the ninth door if they don't go through the other numbered doors]].
**In the True ending, [[spoiler:the gang gathers at the chapel and try to work out how all seven of them can escape through both doors 9. They can't. Seven then makes a proposal: he offers to be left behind so the others can split in two teams of three. So it's either they all die or only Seven dies. Both options are rejected, and Santa comes up with a third one: he takes June hostage by means of the gun found at the cargo room and forces Ace and Lotus to go through one of the doors 9 with them. Seven, Clover and Junpei are left behind instead]].
21st Jun '16 4:22:07 AM Gosicrystal
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** 3 to 5 bracelets have to verify in the RED and DEAD in order to safely enter a numbered door. All bracelets are strongly attached to their owners and can't be taken off. So a player would think that they need 2 to 4 more players to enter a door. It's the only option, right? Wrong! There is no rule that says that the ''person'' themselves has to verify just their bracelet. This allows for characters to use other dead players' bracelets with no punishment whatsoever.

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** 3 to 5 bracelets have to verify in the RED and DEAD in order to safely enter a numbered door. All bracelets are strongly attached to their owners and can't be taken off.off while they're alive. So a player would think that they need 2 to 4 more players to enter a door. It's the only option, right? Wrong! There is no rule that says that the ''person'' themselves has to verify just their bracelet. This allows for characters to use other dead players' bracelets with no punishment whatsoever.


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**In a late puzzle of the game, you must make digital roots with numbered balls. It has 4 stages, which all share the same mechanics and rules: there are 2 numbered areas and you have to use all balls to match one digital root or the other (each one allowing 3-5 balls), [[DontExplainTheJoke which seems an awful lot like players entering numbered doors]]. In the first 3 stages, you have to use both areas, so you would think that the goal is to have both areas filled. But! If you try to do so in the 4th stage, which has only 5 balls, you will never solve it. Why is this fair? Because the rules never said that you had to fill both areas. They just stated that each area can contain 3-5 balls. You just need to place all balls in one area, and leave the other empty.
19th Jun '16 2:35:20 PM Gosicrystal
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* LoopholeAbuse: 3 to 5 bracelets have to verify in the RED and DEAD in order to safely enter a numbered door. All bracelets are strongly attached to their owners and can't be taken off. So a player would think that they need 2 to 4 more players to enter a door. It's the only option, right? Wrong! There is no rule that says that the ''person'' themselves has to verify just their bracelet. This allows for characters to use other dead players' bracelets with no punishment whatsoever.

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* LoopholeAbuse: 3 LoopholeAbuse:
**3
to 5 bracelets have to verify in the RED and DEAD in order to safely enter a numbered door. All bracelets are strongly attached to their owners and can't be taken off. So a player would think that they need 2 to 4 more players to enter a door. It's the only option, right? Wrong! There is no rule that says that the ''person'' themselves has to verify just their bracelet. This allows for characters to use other dead players' bracelets with no punishment whatsoever.whatsoever.
**Once 9 seconds pass after a numbered door is opened, it closes, and it won't open the other way. Exit doors in some puzzle rooms also appear to work this way. So the players can't backtrack, and instead have to use the provided keys and keycards to unlock the [[DoorToBefore doors to the original corresponding areas]]. Or so it seemed at first glance! There is no rule saying that the players can't jam a numbered/exit door with an item to keep it open the whole time. In fact, this is a habit of Seven's that proves to be important to the plot later on.
17th Jun '16 6:08:32 PM Gosicrystal
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* {{Fauxshadow}} [[spoiler:There are hints that this is all an experiment by Cradle Pharmaceuticals to make crystals or experiment with humans for mind-control for scientific advancement. Well. That's not totally off-track, but wrong Nonary Game. This one's motive is a lot weirder.]]

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* {{Fauxshadow}} [[spoiler:There {{Fauxshadow}}:
**[[spoiler:There
are hints that this is all an experiment by Cradle Pharmaceuticals to make crystals or experiment with humans for mind-control for scientific advancement. Well. That's not totally off-track, but wrong Nonary Game. This one's motive is a lot weirder.]]
** Take a good look at [[spoiler:June's]] bracelet on the cover. [[spoiler:The upside-down 6 on her bracelet certainly looks an awful lot like a 9! ...Oh, you fell for that? Well, turns out it's a Red Herring, because June's actual bracelet number is 0, not 9.
]]



** Take a good look at [[spoiler:June's]] bracelet on the cover. [[spoiler:The upside-down 6 on her bracelet certainly looks an awful lot like a 9, doesn't it...?]]
15th Jun '16 5:18:45 PM Gosicrystal
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* LoopholeAbuse: 3 to 5 bracelets have to verify in the RED and DEAD in order to safely enter a numbered door. All bracelets are strongly attached to their owners and can't be taken off. So a player would think that they need 2 to 4 more players to enter a door. It's the only option, right? Wrong! There is no rule that says that the ''person'' themselves has to verify just their bracelet. This allows for characters to use other dead players' bracelets with no punishment whatsoever.
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http://tvtropes.org/pmwiki/article_history.php?article=VisualNovel.NineHoursNinePersonsNineDoors