History VisualNovel / NineHoursNinePersonsNineDoors

28th Nov '16 5:33:05 PM Gosicrystal
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[[folder:Tropes # to D]]
* SixIsNine: [[spoiler:June's bracelet (a 6) actually being a 9, which allows her to open any of the doors in the game, making it an important hint to who Zero actually is. Subverted, though, since Snake makes this assumption and concludes that Santa has a number 0 bracelet when in truth June has 0 and Santa has 9.]]



[[/folder]]

[[folder:Tropes E to H]]



[[/folder]]

[[folder:Tropes I to Q]]



[[/folder]]

[[folder:Tropes R to Z]]



* SixIsNine: [[spoiler:June's bracelet (a 6) actually being a 9, which allows her to open any of the doors in the game, making it an important hint to who Zero actually is. Subverted, though, since Snake makes this assumption and concludes that Santa has a number 0 bracelet when in truth June has 0 and Santa has 9.]]


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[[/folder]]
15th Nov '16 8:48:39 AM Gosicrystal
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* [[AssholeVictim Asshole Victims]]: [[spoiler: The planners of the first Nonary Game.]] Arguably, the nine players themselves are stereotyped so that any one of them may be this, and it's not until character development kicks in during NewGamePlus rounds that the trope is defied.
* AwLookTheyReallyDoLoveEachOther / BelligerentSexualTension: [[spoiler:Lotus and Seven]].
** [[http://www.aksysgames.com/999/answers#61 Confirmed]] by WordOfGod.

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* [[AssholeVictim Asshole Victims]]: [[spoiler: The [[spoiler:The planners of the first Nonary Game.]] Arguably, the nine players themselves are stereotyped so that any one of them may be this, and it's not until character development kicks in during NewGamePlus rounds that the trope is defied.
* AwLookTheyReallyDoLoveEachOther / BelligerentSexualTension: [[spoiler:Lotus and Seven]].
**
AwLookTheyReallyDoLoveEachOther: Uchikoshi himself declared in [[http://www.aksysgames.com/999/answers#61 Confirmed]] by WordOfGod.a Questions and Answers]] that Lotus and Seven are a canonical couple.



* CompressedAdaptation: When the game was ported to iOS, a lot of the puzzles were cut. Unfortunately, most of the game's characterization (and humour) unfolds in the various conversations had while characters solve the puzzle.
** [[AdaptationExpansion It does, however, have a new ending]]... which is basically useless as it doesn't reveal anything new about the plot and it's basically a shorter, less messy version of the Axe ending.

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* CompressedAdaptation: When the game was ported to iOS, a lot of the puzzles were cut. Unfortunately, most of the game's characterization (and humour) unfolds in the various conversations had while characters solve the puzzle. \n** [[AdaptationExpansion It does, however, have a new ending]]... which is basically useless as it doesn't reveal anything new about the plot and it's basically a shorter, less messy version of the Axe ending.



** [[spoiler: The Submarine ending ends with [[EverybodysDeadDave everybody dead.]] Of course, Ace was acting. However, he would not have gotten the Q door, even with Lotus's and the 9th Man's bracelet. It's one of the three endings to have credits, making it the decoy bad ending. If you don't know [[GuideDangIt that the Safe End]] is the ''bad'' end, the Submarine Ending seems the worst of all outcomes.]]
*** [[spoiler:Maybe. Given that there wasn't ''really'' any time limit involved, Ace easily could've gone back to get the rest of the bracelets and brute-forced the Q door, since Safe establishes that there is a way back to the chapel once you've passed the paired #9 doors.]]
** [[spoiler: The Knife end has Ace getting Clover, Lotus, then Junpei with a knife, retrieved from Teruaki's dead body. The fates of the others depend on whether Santa (who may have the gun) found out in time, and even then, Akane will die regardless, and unless Santa survives, unlocking the Q door will be impossible.]]

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** [[spoiler: The [[spoiler:The Submarine ending ends with [[EverybodysDeadDave everybody dead.]] Of course, Ace was acting. However, he would not acting and could have gotten been able to brute-force the Q door, even Door with Lotus's and all the 9th Man's bracelet.bracelets to escape unpunished. It's one of the three endings to have credits, making it the decoy bad ending. If you don't know [[GuideDangIt that the Safe End]] is the ''bad'' end, the Submarine Ending seems the worst of all outcomes.]]
*** [[spoiler:Maybe. Given that there wasn't ''really'' any time limit involved, Ace easily could've gone back to get the rest of the bracelets and brute-forced the Q door, since Safe establishes that there is a way back to the chapel once you've passed the paired #9 doors.]]
** [[spoiler: The [[spoiler:The Knife end has Ace getting Clover, Lotus, then Junpei with a knife, retrieved from Teruaki's dead body. The fates of the others depend on whether Santa (who may have the gun) found out in time, and even then, Akane will die regardless, and unless Santa survives, unlocking the Q door will be impossible.]]



* EarnYourHappyEnding: The True Ending. [[spoiler:Though three people had died because of the Nonary Game and in the ''VisualNovel/VirtuesLastReward'' timeline, Junpei doesn't remember seeing Akane again for decades.]]

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* EarnYourHappyEnding: The True Ending. [[spoiler:Though three [[spoiler:Three people had died die because of the Nonary Game and in the ''VisualNovel/VirtuesLastReward'' timeline, Junpei doesn't remember seeing Akane again Zero, though, as revenge for decades.]]having done bad deeds in life]].



** If Junpei [[spoiler:goes through Door 3 (leaving Clover and Lotus behind to die just so he wouldn't be separated from June), all he gets for it when he returns is a glare and a slap on the cheek. Possibly justified, given that the team returned (subverting the "abandonment" part), they had found Snake, and they had just been through hell.]]
*** This is significantly changed in the IOS version, however. [[spoiler:To be exact, it's completely averted. Instead of moving on to Door 2 and the Sub ending, Clover takes her revenge on Junpei via injecting him with Soparil and drowning him.]]

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** If Junpei [[spoiler:goes through Door 3 (leaving Clover and Lotus behind to die just so he wouldn't be separated from June), all he gets for it when he returns is a glare and a slap on the cheek. Possibly justified, given that the team returned (subverting the "abandonment" part), they had found Snake, and they had just been through hell.]]
***
]] This is significantly changed in the IOS iOS version, however. [[spoiler:To be exact, it's completely averted. Instead as [[spoiler:instead of moving on to Door 2 and the Sub ending, Clover takes her revenge on Junpei via injecting him with Soparil and drowning him.]]him]].



* TheEndOrIsIt: After the credits of the [[spoiler:Safe]] and [[spoiler:Submarine]] endings. One of these is the ending you need. One is a decoy.

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* TheEndOrIsIt: After the credits of the [[spoiler:Safe]] and [[spoiler:Submarine]] endings. One of these The former is the ending you need. One need to get the True ending, and the latter is a decoy.decoy that's completely expendable.
31st Oct '16 9:39:52 PM TaylorHyuuga
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* UpdatedRerelease: It's getting one in the form of ''The Nonary Games'', a bundle with it and VLR, complete with full voice acting, a flowchart, and updated graphics.
31st Oct '16 9:37:23 PM TaylorHyuuga
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In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4 and Vita in 2017.

to:

In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4 PS4, Vita, and Vita Steam in 2017.
31st Oct '16 2:53:53 PM TaylorHyuuga
Is there an issue? Send a Message


In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4 and Vita.

to:

In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4 and Vita.
Vita in 2017.
31st Oct '16 2:52:23 PM TaylorHyuuga
Is there an issue? Send a Message


In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased.

to:

In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased.
teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4 and Vita.
20th Oct '16 7:20:19 AM Gosicrystal
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** To exit the ship the players have to go through door 9, but only 3-5 people can get through one door, meaning at least 4 people will stay behind. [[spoiler: Subverted when the ''doors'' with the nines where found. Two doors mean all of the players may leave, and no one has to be left behind. Protagonist figures out that this is to inflict regret on those who did the math and killed others to be the ones who leave. Double subverted when players reached the incinerator, where was ''another'' door nine, this time it was only one. There was still way of escape for those left but no one knew that in advance]]
** Also several times with individual doors. When players reached the doors 3, 7 and 8 they do the math and figure out that they cannot all go through because the numbers won't mach and someone has to be left behind. June and Junpei are not happy with the idea, but they're outvoted and [[spoiler: Ace]] volunteers. Turns out it didn't matter in the end, since they were able to get back for him, be he couldn't have know that in advance. [[spoiler: [[SubvertedTrope Except he did.]] He was the one who planned the game in the first place, so he knew they would have to come back for him]]
** Defied when people going through door 6 reached the [[spoiler: doors 9]]. They could go through door if they left [[spoiler: June]] behind, but everyone agreed that they're NOT going wihtout her.
** In [[spoiler: Coffin/True ending]] another equation presented itself. The players could go on through [[spoiler: doors 9]] but digital wouldn't fit unless they left [[spoiler: Seven]] behind. Unlike the other situation however, no one wanted to do it, even those who agreed previous time. Then [[spoiler: Santa TookAThirdOption, of leaving Seven ''and'' two othere people (namely Junpei and Clover) behind. How did he convince them to listen to him? By ''[[PlayerPunch pulling out a gun and taking June hostage threatening to blow her head of]]''. Of course since Santa was working with Zero he knew that Snake was alive and the remaining three and Snake could take the other door.]]
** Finally in [[spoiler: True ending. After Santa leaves the incinerator there are 5 people left inside, with only the last door 9 as an exit. The only way they can make digital root of nine is by leaving Lotus to burn. This time however it's actually ''averted'' since as Snake noticed even if they did form a digital root of nine the door wouldn't open. We later find out that the door was in fact ''q'' not 9, which means the trope is ''inverted'', only by ''not'' leaving anyone behind they can escape.]]
* ColorCodedForYourConvenience: A really clever bit of both {{Foreshadowing}} and FridgeBrilliance here; [[spoiler:Clover and Snake both wear red and blue respectively.]] Why is this important? [[spoiler:Clover was able to transmit signals, and Snake was able to receive them in the first Nonary Game. This is the same exact color used for the figures during the examples when the theory pops up in-game]]
** This doesn't end there; [[spoiler:June/Akane wears red in the first Nonary game, and she's meant to be a transmitter to Santa, a receiver. Santa himself has traces of blue in his design in the first Nonary Game, not to mention his real name, Aoi, means "blue" in Japanese. And finally, Junpei has both red and blue in his design, hinting at his ability to both transmit AND receive. June/Akane herself also wears purple, which is also the meaning of her name -- a mixture of red and blue, which could also indicate her eventual ability to transmit and receive.]] True, while [[spoiler:some characters like Nona don't wear red or blue despite being a transmitter, apply this to the main characters and it certainly fits.]]

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** To exit the ship the players have to go through door 9, but only 3-5 people can get through one door, meaning at least 4 people will stay behind. [[spoiler: Subverted [[spoiler:Subverted when the ''doors'' with the nines where are found. Two doors mean all of the players may leave, and no one has to be left behind. Protagonist Junpei figures out that this is to inflict regret on those who did the math and killed others to be the ones who leave. Double subverted when players reached reach the incinerator, where was ''another'' is ''yet another'' door nine, nine -- this time it was is only one. There was is still a way of to escape for those left left, but no one knew that in advance]]
** Also several times with individual doors. When players reached the doors 3, 7 and 8 they do the math and figure out that they cannot all go through because the numbers won't mach and someone has to be left behind. June and Junpei are not happy with the idea, but they're outvoted and [[spoiler: Ace]] volunteers. Turns out it didn't matter in the end, since they were able to get back for him, be he couldn't have know that in advance. [[spoiler: [[SubvertedTrope Except he did.]] He was the one who planned the game in the first place, so he knew they would have to come back for him]]
** Defied when people going through door 6 reached the [[spoiler: doors 9]]. They could go through door if they left [[spoiler: June]] behind, but everyone agreed that they're NOT going wihtout her.
** In [[spoiler: Coffin/True ending]] another equation presented itself. The players could go on through [[spoiler: doors 9]] but digital wouldn't fit unless they left [[spoiler: Seven]] behind. Unlike the other situation however, no one wanted to do it, even those who agreed previous time. Then [[spoiler: Santa TookAThirdOption, of leaving Seven ''and'' two othere people (namely Junpei and Clover) behind. How did he convince them to listen to him? By ''[[PlayerPunch pulling out a gun and taking June hostage threatening to blow her head of]]''. Of course since Santa was working with Zero he knew that Snake was alive and the remaining three and Snake could take the other door.
advance.]]
** Several times with individual doors. When the players reach the doors 3, 7 and 8, they do the math and figure out that they cannot all go through because the numbers won't match and someone has to be left behind. June and Junpei are not happy with the idea, but they're outvoted and Ace volunteers. Turns out it doesn't matter in the end, since they are able to get back for him, be he couldn't have know that in advance. [[SubvertedTrope Except he did]], because [[spoiler:he is the one who planned the game in the first place, so he knew they would have to come back for him]].
** Defied when people going through door 6 reach [[spoiler:the doors 9]]. They could go through the door if they left June behind, but everyone agree that they're ''not'' going wihtout her.
** In the Coffin/True ending, the players could go on through [[spoiler:the doors 9]] but the digital root wouldn't fit unless they left Seven behind. Unlike the other situation, however, no one wants to do it, even those who agreed previous time. Then [[spoiler: Santa]] TookAThirdOption, leaving Seven ''and'' two othere people (namely Junpei and Clover) behind. How does he convince them to listen to him? By [[spoiler:pulling out a gun and taking June hostage threatening to blow her head of. Of course, since Santa is working with Zero, he knows that Snake is alive and the remaining three and Snake can take the other door]].
** Finally in [[spoiler: the True ending. After [[spoiler:After Santa leaves the incinerator incinerator, there are 5 people left inside, with only the last door 9 as an exit. The only way they can make a digital root of nine is by leaving Lotus to burn. This time however time, however, it's actually ''averted'' since averted since, as Snake noticed noticed, even if they did form a digital root of nine nine, the door wouldn't open. We later find out that the door was in fact ''q'' ''q'', not 9, which means the trope is ''inverted'', inverted -- only by ''not'' leaving anyone behind they can escape.]]
* ColorCodedForYourConvenience: A really clever bit of both {{Foreshadowing}} and FridgeBrilliance here; [[spoiler:Clover here: Clover and Snake both wear red and blue respectively.]] respectively. Why is this important? [[spoiler:Clover was able to transmit signals, and Snake was able to receive them in the first Nonary Game. This is the same exact color used for the figures during the examples when the theory pops up in-game]]
** This
in-game.]] But this doesn't end there; there: [[spoiler:June/Akane wears wore red in the first Nonary game, and she's she was meant to be a transmitter to Santa, a receiver. Santa himself has had traces of blue in his design in the first Nonary Game, not to mention his real name, Aoi, means "blue" in Japanese. And finally, Junpei has both red and blue in his design, hinting at his ability to both transmit AND receive. June/Akane herself also wears purple, which is also the meaning of her name -- a mixture of red and blue, which could also indicate her eventual ability to transmit and receive.]] True, while [[spoiler:some characters like Nona don't wear red or blue despite being a transmitter, apply this to the main characters and it certainly fits.]]receive]].



* ContemplateOurNavels: Some conversations are guilty of this, but not nearly to the extent [[NeverTrustATrailer that the trailers would suggest]]. The game lampshades it hilariously in the True Ending: [[spoiler: when Ace is about to start going to full-philosophical about his motivations for the Nonary Game, Junpei immediately has him gagged again.]]

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* ContemplateOurNavels: Some conversations are guilty of this, very philosophical and scientific, but not nearly to the extent [[NeverTrustATrailer that the trailers would suggest]]. The game lampshades it hilariously in the True Ending: [[spoiler: when Ace is about to start going to full-philosophical about his motivations for the Nonary Game, Junpei immediately has him gagged again.]]



** Also Junpei, in some instances.

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** Also Junpei, in some instances.



** June, [[spoiler:who masterminded the second Nonary Game to both avenge ''and'' rescue her past self. For that matter, Santa as well, who's her brother, and who became her [[TheDragon dragon]] for the same reasons]].

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** June, [[spoiler:who masterminded the second Nonary Game to both avenge ''and'' rescue her past self. For that matter, Santa as well, who's her brother, and who became her [[TheDragon dragon]] NumberTwo for the same reasons]].



** Junpei just won't rest until [[spoiler:he escapes with June, even if he doesn't in the True ending. It's touching in the Safe ending, where he firmly opposes Zero's intention of ending the game while claiming that he'll escape with June... only for him to be rendered unconscious from Soporil]].
** Ace will [[spoiler:kill as many people as necessary to escape the Nonary Game]].

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** Junpei just won't rest until [[spoiler:he he escapes with June, even if he [[spoiler:he doesn't in the True ending. ending]]. It's touching in the Safe ending, where he firmly [[spoiler:firmly opposes Zero's intention of ending the game while claiming that he'll escape with June... only for him to be rendered unconscious from Soporil]].
** Ace will is willing to [[spoiler:kill as many people as necessary necessary]] to escape the Nonary Game]].Game.



* DiabolusExMachina: Invoked in the Knife Ending's narration.



** WordofGod states that the game began with the idea for a specific scene making use of the Nintendo DS's interface.



** [[http://www.youtube.com/watch?feature=endscreen&v=x5FeMp-MI0k This scene.]]
** Far more darkly, in the Safe Ending, [[spoiler:when Ace is describing to Snake how he killed Clover his excitement sounds ''very'' sexual.]]

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** [[http://www.youtube.com/watch?feature=endscreen&v=x5FeMp-MI0k This scene.]]
** Far more darkly, in
In the Safe Ending, [[spoiler:when Ace is describing to Snake how he killed Clover Clover, his excitement sounds ''very'' sexual.]]



** And don't forget [[spoiler:Santa/Aoi who does this after finding the charred remains of his sister. Of course, due to the SetRightWhatOnceWentWrong plot of the game he doesn't technically end up doing this.]]

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** And don't forget [[spoiler:Santa/Aoi who [[spoiler:Santa/Aoi]] does this after finding the charred remains of his sister. Of course, However, due to the SetRightWhatOnceWentWrong plot of the game game, he doesn't technically end up doing this.]]
9th Oct '16 9:55:47 AM ThatFanwiththeGlasses
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* FirstEpisodeSpoiler: The Ninth Man dying almost immediately after his introduction.
28th Sep '16 4:42:53 PM InaudibleRage
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* YouAlreadyChangedThePast: The second Nonary game is set up [[spoiler:by Akane so that Junpei can save her past self...But she's only alive to do so because Junpei already saved her past self...]] Textbook StableTimeLoop!

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* YouAlreadyChangedThePast: The second Nonary game is set up [[spoiler:by Akane so that Junpei can save her past self...But she's only alive to do so because Junpei already saved her past self...]] Textbook StableTimeLoop!]]
28th Sep '16 4:37:32 PM InaudibleRage
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Added DiffLines:

* YouAlreadyChangedThePast: The second Nonary game is set up [[spoiler:by Akane so that Junpei can save her past self...But she's only alive to do so because Junpei already saved her past self...]] Textbook StableTimeLoop!
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