History VisualNovel / NineHoursNinePersonsNineDoors

8th May '18 10:07:59 PM Ferot_Dreadnaught
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* DoorToBefore: From a narrative standpoint rather than one that you, the player, get to employ. Most of the numbered doors either return those who go through them to an earlier area or provide keys that unlock hallways in an earlier area. Most of the time the protagonists don't want or need to go to an earlier area, but it comes in handy a few times. Seven also applies doorjams to a few areas specifically so he can backtrack. It also becomes a [[DiscussedTrope topic of conversation]] for the characters. They tend to find map pieces just after they're useful and realize, much to their frustration, that the rooms they've entered and exited are going to return them to the same place. Lotus and Seven are particularly GenreSavvy in this respect.

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* DoorToBefore: From a narrative standpoint rather than one that you, the player, get to employ. Most of the numbered doors either return those who go through them to an earlier area or provide keys that unlock hallways in an earlier area. Most of the time the protagonists don't want or need to go to an earlier area, but it comes in handy a few times. Seven also applies doorjams to a few areas specifically so he can backtrack. It also becomes a [[DiscussedTrope topic of conversation]] for the characters. They tend to find map pieces just after they're useful and realize, much to their frustration, that the rooms they've entered and exited are going to return them to the same place. Lotus and Seven are particularly GenreSavvy in this respect.
30th Apr '18 9:02:03 PM ThatFanwiththeGlasses
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** At one point, June brings up ''Literature/FutilityOrTheWreckOfTheTitan'', taking note of the similarities between it and the sinking of ''UsefulNotes/RMSTitanic'' 14 years later. [[AgentScully Junpei]] brushes off the similarities, claiming the book was rewritten after the fact. [[spoiler:That said, the later reveals regarding the Morphogenetic Field indicate it ''could'' have been precognition or ghost writing....]]



** [[WesternAnimation/TheSimpsons Urge to kill... rising...]]\\
%%** "The keyboard! It does nothing!"

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** [[WesternAnimation/TheSimpsons Urge to kill... rising...]]\\
%%** "The keyboard!
]]
** "[[WesternAnimation/TheSimpsons The keyboard!]] [[GogglesDoNothing
It does nothing!"nothing!]]"
21st Apr '18 10:44:20 PM ReikoKazama
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** Several times with individual doors. When the players reach the doors 3, 7 and 8, they do the math and figure out that they cannot all go through because the numbers won't match and someone has to be left behind. June and Junpei are not happy with the idea, but they're outvoted and Ace volunteers. Turns out it doesn't matter in the end, since they are able to get back for him, be he couldn't have know that in advance. [[SubvertedTrope Except he did]], because [[spoiler:he is the one who planned the game in the first place, so he knew they would have to come back for him]].
** Defied when people going through door 6 reach [[spoiler:the doors 9]]. They could go through the door if they left June behind, but everyone agree that they're ''not'' going without her.
** In the Coffin/True ending, the players could go on through [[spoiler:the doors 9]] but the digital root wouldn't fit unless they left Seven behind. Unlike the other situation, however, no one wants to do it, even those who agreed previous time. Then [[spoiler: Santa]] TookAThirdOption, leaving Seven ''and'' two others people (namely Junpei and Clover) behind. How does he convince them to listen to him? By [[spoiler:pulling out a gun and taking June hostage threatening to blow her head of. Of course, since Santa is working with Zero, he knows that Snake is alive and the remaining three and Snake can take the other door]].
** Finally in the True ending. [[spoiler:After Santa leaves the incinerator, there are 5 people left inside, with only the last door 9 as an exit. The only way they can make a digital root of nine is by leaving Lotus to burn. This time, however, it's actually averted since, as Snake noticed, even if they did form a digital root of nine, the door wouldn't open. We later find out that the door was in fact ''q'', not 9, which means the trope is inverted -- only by ''not'' leaving anyone behind they can escape.]]

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** Several times with individual doors. When the players reach the doors 3, 7 and 8, they do the math and figure out that they cannot all go through because the numbers won't match and someone has to be left behind. June and Junpei are not happy with the idea, but they're outvoted and Ace volunteers. Turns out it doesn't matter in the end, since they are able to get go back for him, be but he couldn't have know known that in advance. [[SubvertedTrope Except he did]], because [[spoiler:he is the one who planned the game in the first place, so he knew they would have to come back for him]].
** Defied when people going through door 6 reach [[spoiler:the doors [[spoiler:door 9]]. They could go through the door if they left June behind, but everyone agree agrees that they're ''not'' going without her.
** In the Coffin/True ending, the players could go on through [[spoiler:the doors [[spoiler:door 9]] but the digital root wouldn't fit unless they left Seven behind. Unlike the other situation, however, no one wants to do it, even those who agreed previous time. previously. Then [[spoiler: Santa]] TookAThirdOption, [[TakeAThirdOption takes a third option]], leaving Seven ''and'' two others other people (namely Junpei and Clover) behind. How does he convince them to listen to him? By [[spoiler:pulling out a gun and taking June hostage threatening to blow her head of. Of course, since Santa is working with Zero, he knows that Snake is alive and the remaining three and Snake can take the other door]].
** Finally in the True ending. [[spoiler:After Santa leaves the incinerator, there are 5 people left inside, with only the last door 9 as an exit. The only way they can make a digital root of nine is by leaving Lotus to burn. This time, however, it's actually averted since, as Snake noticed, even if they did form a digital root of nine, the door wouldn't open. We later find out that the door was in fact ''q'', not 9, which means the trope is inverted -- only by ''not'' leaving anyone behind can they can escape.]]



* CorruptCorporateExecutive: [[spoiler:Ace. He's actually Gentarou Hongou, the CEO of Cradle Pharmecutical.]]

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* CorruptCorporateExecutive: [[spoiler:Ace. He's actually Gentarou Hongou, the CEO of Cradle Pharmecutical.Pharmaceutical.]]



** A little toy ''doll'', of all things, ends up playing a pivotal role in Akane's backstory. While [[spoiler:escaping the first DeadlyGame with Seven]], she [[DiabolusExMachina dropped it]] and [[IdiotBall ran back to get it]]...which led to her getting caught by [[spoiler:the murderous creator of the game and getting thrown in the incinerator room...which led to her TraumaticSuperpowerAwakening...which allowed her to establish a psychic connection with Future!Junpei...which saved her life...which meant that, several years later, she had to trap Junpei, herself, and seven others in a similar DeadlyGame so Junpei could connect psychically with Akane's past self, fulfil the paradox, and ensure her survival]]. If not for that ''one'' [[ItWasAGift important item]] falling at that ''one'' crucial moment, the entire game's events could have been averted.

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** A little toy ''doll'', of all things, ends up playing a pivotal role in Akane's backstory. While [[spoiler:escaping the first DeadlyGame with Seven]], she [[DiabolusExMachina dropped it]] and [[IdiotBall ran back to get it]]... which led to her getting caught by [[spoiler:the murderous creator of the game and getting thrown in the incinerator room...room... which led to her TraumaticSuperpowerAwakening...TraumaticSuperpowerAwakening... which allowed her to establish a psychic connection with Future!Junpei...which saved her life... which meant that, several years later, she had to trap Junpei, herself, and seven others in a similar DeadlyGame so Junpei could connect psychically with Akane's past self, fulfil the paradox, and ensure her survival]]. If not for that ''one'' [[ItWasAGift important item]] falling at that ''one'' crucial moment, the entire game's events could have been averted.



*** It is probable that the reason Santa hates the number four [[spoiler: is that Snake uses four-leaf clovers in the first Nonary Game to encourage the other players to have faith, and by the end of the game his sister was dead.]]

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*** It is probable that the reason Santa hates the number four [[spoiler: is that Snake uses used four-leaf clovers in the first Nonary Game to encourage the other players to have faith, and by the end of the game his sister was dead.]]



* GameplayAndStorySegregation: [[spoiler:Late in the game, it's revealed that the bottom screen shows what Akane sees in the past. Despite this, the bottom screen shows the blood spatter from "Snake's" corpse in the shower room behind door 3, something that wasn't there 9 years ago. Unlike the body in the Captain's Quarters, this is unavoidable because there is a clue for the puzzle on the same wall, and leaving the blood spatter out would be a dead giveaway that something was amiss.]] Thanksfully, due to only having one screen, there is no such thing happening in the ''The Nonary Games'' version.

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* GameplayAndStorySegregation: [[spoiler:Late in the game, it's revealed that the bottom screen shows what Akane sees in the past. Despite this, the bottom screen shows the blood spatter from "Snake's" corpse in the shower room behind door 3, something that wasn't there 9 years ago. Unlike the body in the Captain's Quarters, this is unavoidable because there is a clue for the puzzle on the same wall, and leaving the blood spatter out would be a dead giveaway that something was amiss.]] Thanksfully, Thankfully, due to only having one screen, there is no such thing happening in the ''The Nonary Games'' version.



*** [[spoiler:The fact that even if you choose all of the correct doors and give Clover the bookmark, you still won't reach the True Ending if you didn't learn about Ice-9 or didn't talk to Seven about it when he mentioned EDT.]] It really doesn't seem to have any relevance. [[spoiler:The actual choosing of doors, there's only one split where one choice doesn't stand out as being the "most logical"--the 7-8 split. 4 is more logical than 5 because given which characters have already refused to go through the #5 door and which ones have volunteered, the only way to make the groups even in size would be to send June and Junpei through the #4 door with Santa and Lotus--and given the perceived danger, keeping the groups even seems wisest. It's the right choice. At the 6-1-2 split, the pairs that choose the #1 and #2 doors have digital roots of 5 and 6 respectively and could therefore go through their chosen doors with the addition of Junpei's 5, but the pair that chooses Door #6 has a digital root of 9; the group as a whole has a digital root of 7, so sending groups through the #1 and #6 doors is the only way to make sure everyone goes through a door. Combining these two truths makes Door #1 the "most logical" choice...and again, it's ''the correct one''. There's absolutely nothing to point to Door #7 as being more logical than Door #8, however.]]

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*** [[spoiler:The fact that even if you choose all of the correct doors and give Clover the bookmark, you still won't reach the True Ending if you didn't learn about Ice-9 or didn't talk to Seven about it when he mentioned EDT.]] It really doesn't seem to have any relevance. [[spoiler:The actual choosing of doors, there's only one split where one choice doesn't stand out as being the "most logical"--the 7-8 split. 4 is more logical than 5 because given which characters have already refused to go through the #5 door and which ones have volunteered, the only way to make the groups even in size would be to send June and Junpei through the #4 door with Santa and Lotus--and given the perceived danger, keeping the groups even seems wisest. It's the right choice. At the 6-1-2 split, the pairs that choose the #1 and #2 doors have digital roots of 5 and 6 respectively and could therefore go through their chosen doors with the addition of Junpei's 5, but the pair that chooses Door #6 has a digital root of 9; the group as a whole has a digital root of 7, so sending groups through the #1 and #6 doors is the only way to make sure everyone goes through a door. Combining these two truths makes Door #1 the "most logical" choice... and again, it's ''the correct one''. There's absolutely nothing to point to Door #7 as being more logical than Door #8, however.]]



** If you do the math, you'll see that [[spoiler:not everyone can go through the numbered doors at the hospital room. Ace thus decides to stay behind so the rest can go through Doors 7 and 8. However, eventually they all get back to the hospital room, [[SubvertedTrope so the sacrifice wasn't really needed.]] But, later on, you discover that it was a Batman Gambit to keep the others from finding out he murdered who he thought was Snake]].

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** If you do the math, you'll see that [[spoiler:not everyone can go through the numbered doors at the hospital room. Ace thus decides to stay behind so the rest can go through Doors 7 and 8. However, eventually they all get back to the hospital room, [[SubvertedTrope so the sacrifice wasn't really needed.]] But, later on, you discover that it was a Batman Gambit BatmanGambit to keep the others from finding out he murdered who he thought was Snake]].



* JerkassHasAPoint: Lotus [[spoiler:bringing up the fact that- for anyone to survive the game at all- people will have to be left behind, thus sparking conversation on who it will be.]] It was brutally pragmatic, but also ''necessary''- [[spoiler:nobody knew at the time that everyone could escape the game.]] She was just trying to solve a bad situation the only way she knew how. And given the tense situation they were in, it's perfectly reasonable that Lotus would want them to [[spoiler:decide on who they'd sacrifice]] as soon as possible. Letting time pass would only make it worse.

to:

* JerkassHasAPoint: Lotus [[spoiler:bringing up the fact that- that - for anyone to survive the game at all- all - people will have to be left behind, thus sparking conversation on who it will be.]] It was brutally pragmatic, but also ''necessary''- ''necessary'' - [[spoiler:nobody knew at the time that everyone could escape the game.]] She was just trying to solve a bad situation the only way she knew how. And given the tense situation they were in, it's perfectly reasonable that Lotus would want them to [[spoiler:decide on who they'd sacrifice]] as soon as possible. Letting time pass would only make it worse.



** In the ''The Nonary Games'' version, the two screens' text has been modified into two modes for one screen, with the upper screen text changed to ADV/Adventure Mode and the lower screen text changed to NOVEL Mode, with a few new lines added to each so that the experience is as fluid no matter what the player prefers. [[spoiler:To keep the twist, when the game switch to Past!Akane's point of view in the True Ending path, the modes' names change to JUNPEI Mode for the former and AKANE Mode for the latter.]]

to:

** In the ''The Nonary Games'' version, the two screens' text has been modified into two modes for one screen, with the upper screen text changed to ADV/Adventure Mode and the lower screen text changed to NOVEL Mode, with a few new lines added to each so that the experience is as fluid no matter what the player prefers. [[spoiler:To keep the twist, when the game switch switches to Past!Akane's point of view in the True Ending path, the modes' names change to JUNPEI Mode for the former and AKANE Mode for the latter.]]



** Clover is the Maiden. She's whimsical and emotional- intelligent but lacking in maturity. Lotus- apart from being a literal mother- is the oldest, and tends to treat the other players like they're children. [[spoiler:Future!]]June[[spoiler:/Zero]] is the Crone- she possesses knowledge both rare and mystical, [[spoiler:and she's manipulating everyone as fate dictates.]]

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** Clover is the Maiden. She's whimsical and emotional- emotional - intelligent but lacking in maturity. Lotus- Lotus - apart from being a literal mother- mother - is the oldest, and tends to treat the other players like they're children. [[spoiler:Future!]]June[[spoiler:/Zero]] is the Crone- Crone - she possesses knowledge both rare and mystical, [[spoiler:and she's manipulating everyone as fate dictates.]]



* TheStinger: The ''very last scene.'' [[spoiler:They've escaped the Nonary Game, and everyone is driving off through the desert, trying to make sense of everything that's happened...and then a strange, vaguely Egyptian, woman shows up in their path.]]

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* TheStinger: The ''very last scene.'' [[spoiler:They've escaped the Nonary Game, and everyone is driving off through the desert, trying to make sense of everything that's happened... and then a strange, vaguely Egyptian, woman shows up in their path.]]



* TakingYouWithMe: [[spoiler:Ace shoots Snake ''six'' bullets but, before dying from blood loss, he grabs Ace's leg and makes him stay in the incinerator until it shoots fire. Both of them are burned alive.]]

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* TakingYouWithMe: [[spoiler:Ace shoots Snake with ''six'' bullets but, before dying from blood loss, he grabs Ace's leg and makes him stay in the incinerator until it shoots fire. Both of them are burned alive.]]



* YouAlreadyChangedThePast: The second Nonary Game is set up [[spoiler:by Akane so that Junpei can save her past self...But she's only alive to do so because Junpei already saved her past self...]]

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* YouAlreadyChangedThePast: The second Nonary Game is set up [[spoiler:by Akane so that Junpei can save her past self... But she's only alive to do so because Junpei already saved her past self...]]
21st Apr '18 3:59:27 PM sheika
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%%* ConvenientlyAnOrphan: [[spoiler:Santa and June]].

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%%* * ConvenientlyAnOrphan: [[spoiler:Santa and June]].June -- that's the reason they were never reported as missing when they were kidnapped by Cradle.]] [[VisualNovel/ZeroTimeDilemma Two installments later]] [[spoiler:we get to see the actual reason they are parentless]].
17th Mar '18 9:48:45 PM nombretomado
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** Keeping with Creator/KurtVonnegut, Zero drops a "[[SlaughterhouseFive So it goes]]" in the Safe ending. [[spoiler: Consider who brings up the Vonnegut references.]]

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** Keeping with Creator/KurtVonnegut, Zero drops a "[[SlaughterhouseFive "[[Literature/SlaughterhouseFive So it goes]]" in the Safe ending. [[spoiler: Consider who brings up the Vonnegut references.]]
25th Feb '18 4:55:21 PM nombretomado
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In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4, Vita, and Steam on March 24, 2017.

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In February 2014, it was announced that due to low sales in Japan, production for the trilogy's last game was being put on hiatus. Fans responded with a successful [[http://www.facebook.com/operationbluebirdze3 Facebook campaign]] to show support for the series. In July 2015, the [[VisualNovel/ZeroTimeDilemma third game in the series]] was finally announced for the 3DS and Vita, to be released in Summer 2016. In June 2016, a [[https://twitter.com/Uchikoshi_Eng/status/741171506827255808 Steam]] and [[https://twitter.com/Uchikoshi_Eng/status/741287790130909185 Vita]] release of 999 have been teased and, on Halloween in 2016, [[http://blog.us.playstation.com/2016/10/31/fight-for-survival-in-zero-escape-the-nonary-games-out-next-year-on-ps4-ps-vita/ a remastered bundle with VLR]] was confirmed for PS4, [=PS4=], Vita, and Steam on March 24, 2017.
30th Jan '18 11:13:22 PM MisterVercetti
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-> ''"On April 14th, 1912, the famous ocean liner, known as the Titanic crashed into an iceberg. After remaining afloat for two hours and forty minutes, it sank between the waters of the North Atlantic. I will give you more time. [[ArcNumber Nine Hours]]. '''[[ExactTimeToFailure That is the time you will be given to make your escape.]]'''"''

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-> ''"On April 14th, 1912, 1912... the famous ocean liner, known as the liner Titanic crashed into an iceberg. After remaining afloat for two hours and forty minutes, it sank between beneath the waters of the North Atlantic. I will give you more time. [[ArcNumber Nine Hours]]. '''[[ExactTimeToFailure That is the time you will be given to make your escape.]]'''"''
22nd Jan '18 11:19:50 AM MisterVercetti
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Added DiffLines:

* NotEnoughToBury: Implied to be the fate of [[spoiler:Kubota (a.k.a. the 9th man) and Nijisaki (a.k.a. "Guy X")]]; based on the descriptions given, all that's left of them is [[LudicrousGibs bits of flesh, bone, and organs]] after the bombs inside them detonated.
22nd Jan '18 11:06:58 AM MisterVercetti
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** And again in [[spoiler:the Submarine ending; had they checked the bodies on the stairs for a pulse (and, mind you, they made a point of doing this in every other ending involving a corpse), they would have realized quickly that Ace was [[FeigningDeath faking it]].]]

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** And again in [[spoiler:the Submarine ending; had they checked the bodies on the stairs for a pulse (and, mind you, they made a point of doing this in every other ending involving a corpse), they would have realized quickly that Ace was [[FeigningDeath [[PlayingPossum faking it]].]]
22nd Jan '18 11:06:30 AM MisterVercetti
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Added DiffLines:

** And again in [[spoiler:the Submarine ending; had they checked the bodies on the stairs for a pulse (and, mind you, they made a point of doing this in every other ending involving a corpse), they would have realized quickly that Ace was [[FeigningDeath faking it]].]]
This list shows the last 10 events of 468. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VisualNovel.NineHoursNinePersonsNineDoors