History Videogame / WingCommander

8th Nov '17 9:07:47 AM SeptimusHeap
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* StoryToGameplayRatio: The prevalence of plot and cutscenes increased from the original game, which didn't have much at all, on to ''Wing Commander IV'', which shipped on [[{{Doorstopper}} 6 CD-ROMs]]. (For context, ''VideoGame/{{Half-Life 2}}'' takes 5.) Thereafter it receded sharply.

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* StoryToGameplayRatio: The prevalence of plot and cutscenes increased from the original game, which didn't have much at all, on to ''Wing Commander IV'', which shipped on [[{{Doorstopper}} 6 CD-ROMs]]. (For context, ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' takes 5.) Thereafter it receded sharply.
31st Oct '17 7:12:38 AM G-MANN
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** Chris Roberts provides the Communications Officer voice for the TCS ''Coventry'' in ''Wing Commander III'', as well as being a random pilot in the funeral cutscenes.

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** Chris Roberts provides the Communications Officer in-flight voice for the TCS ''Coventry'' ''TCS Ajax'' in ''Wing Commander III'', as well as being a random pilot an extra in some of the funeral cutscenes.
31st Oct '17 7:05:27 AM G-MANN
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** To access the difficultly settings, you must press Alt-O while in-flight (Ctrl-O in ''Prophecy'' and ''Secret Ops'') to bring up the gameplay options screen. If you haven't read the manuals closely, it's easy to never discover this and you could complete the whole game without discovering how challenging it can really be.


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* NintendoHard: Try setting the difficulty level to Nightmare. Suddenly it becomes a LOT harder to down just one light or medium fighter, their AI increases dramatically and they become pretty good at using their afterburners.
23rd Sep '17 5:08:40 PM Yalsaris63
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* TheRemnant: The Kilrathi are this in ''Prophecy''. Subverted in that they aren't the antagonists and actually are willing to help their former enemies, the Terrans.

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* TheRemnant: The Kilrathi are this in ''Prophecy''. Subverted in that they aren't the antagonists and actually are willing to help their former enemies, the Terrans. Maniac and Hawk aren't thrilled by this, especially the latter; in one later mission, he secretly disables the flight recorders of both his and Casey's ships and eggs on Casey to destroy the Kilrathi patrol group they were supposedly sent to escort from a Nephilim ambush. The reason Hawk implored on Casey to do this is to avenge the latter's father's death at the hands of the Kilrathi back a couple decades ago who had their "fun" with him when he was under their captivity [[spoiler: by ripping him to pieces, putting his remains on his escape pod, and sent him back to a Confed patrol group looking for his pod]].
24th Jul '17 7:56:59 PM jormis29
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* IdTellYouButThenIdHaveToKillYou: Blair, in ''Wing Commander IV'' when he comes aboard the TCS ''Lexington'', uses this line to poke fun at Maniac, taunting him with made-up classified comments from Admiral Tolwyn.
* IfYouDieICallYourStuff: In ''Prophecy'', one of the in-flight "flavor" communications:
--> '''Zero:''' Hey Maestro. If you die, can I have your stereo?\\
'''Maestro:''' You can burn in hell.
* InSpaceEveryoneCanSeeYourFace: The series averts this trope, for the most part. At most one only saw the area immediately around the eyes of the pilots wearing the helmets, and it wasn't illuminated other than by the light in the cockpit (which just shifted the problem out of the helmet, but that's not this trope).

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* IdTellYouButThenIdHaveToKillYou: Blair, in ''Wing Commander IV'' when he comes aboard the TCS ''Lexington'', uses this line to poke fun at Maniac, taunting him with made-up classified comments from Admiral Tolwyn.
* IfYouDieICallYourStuff: In ''Prophecy'', one of the in-flight "flavor" communications:
--> '''Zero:''' Hey Maestro. If you die, can I have your stereo?\\
'''Maestro:''' You can burn in hell.
* InSpaceEveryoneCanSeeYourFace: The series
Tolwyn.averts this trope, for the most part. At most one only saw the area immediately around the eyes of the pilots wearing the helmets, and it wasn't illuminated other than by the light in the cockpit (which just shifted the problem out of the helmet, but that's not this trope).


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* IfYouDieICallYourStuff: In ''Prophecy'', one of the in-flight "flavor" communications:
--> '''Zero:''' Hey Maestro. If you die, can I have your stereo?\\
'''Maestro:''' You can burn in hell.
* InSpaceEveryoneCanSeeYourFace: The series


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* InSpaceEveryoneCanSeeYourFace: The series
9th Jul '17 10:54:15 AM nombretomado
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* UsedFuture: In particular the ''Tiger's Claw'', to try and get that WorldWarTwo feel. Later games were somewhat more spit-and-polish, though the ''Victory'' and ''Intrepid'' were still pretty duct-tape-and-prayers kinds of ships.

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* UsedFuture: In particular the ''Tiger's Claw'', to try and get that WorldWarTwo UsefulNotes/WorldWarII feel. Later games were somewhat more spit-and-polish, though the ''Victory'' and ''Intrepid'' were still pretty duct-tape-and-prayers kinds of ships.
20th May '17 12:18:15 PM nombretomado
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** The ''Franchise/{{Ultima}}'' games, for instance, have had various hints that Brittania was located on a planet in the Wing Commander universe. This included a ship-wrecked Kilrathi pilot in ''VideoGame/UltimaVII''.

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** The ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' games, for instance, have had various hints that Brittania was located on a planet in the Wing Commander universe. This included a ship-wrecked Kilrathi pilot in ''VideoGame/UltimaVII''.



** The first game references the ''Franchise/{{Ultima}}'' RPG series. The [=TrainSim=] high scores include the pilots Knight and Paladin, Sutek, and Seggallion. Seggallion is also a star in the Vega system.

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** The first game references the ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' RPG series. The [=TrainSim=] high scores include the pilots Knight and Paladin, Sutek, and Seggallion. Seggallion is also a star in the Vega system.
25th Apr '17 6:05:45 PM Pinokio
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** The first game references the ''Franchise/{{Ultima}}'' RPG series. The [=TrainSim=] high scores include the pilots Knight and Paladin, Sutek, and Seggallion. Seggallion is also a star in the Vega system.
28th Feb '17 11:59:35 AM WiddershinsDaughter
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** A fairly significant plot point in Wing Commander IV: Other than Blair and longtime friend/annoyance Maniac, the "good guy" core fighter pilots on the ''Lexington'' are Catscratch (played by Creator/MarkDacascos) and Vagabond (Creator/FrancoisChau), with Captain Eisen (Creator/JasonBernard). As TheConspiracy steadily takes over the ship, the black and brown faces become depleted, replaced by generically handsome yet subtly sinister white guys.
28th Feb '17 11:53:08 AM WiddershinsDaughter
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* CoolPlane: Besides running on RuleOfCool "plane," each game has a "super fighter" that is a reward for good gameplay toward the end. Wing Commander I (and its expansions) has the F-44A Rapier, Wing Commander II has the Sabre, Morningstar, and (arguably) Crossbow, Wing Commander III has the Excalibur, Wing Commander IV the Bearcat and Dragon, Prophecy has the Vampire. Wing Commander Secret Ops has "Black" special operations versions of ''every'' fighter from Wing Commander Prophecy (even the Tigershark, though the Black Tigershark can only be accessed through third-party mission editors), taking the characteristics of each ship up to 11.
** The spinoffs get into the act, too, with Armada having the Terran Wraith and Kilrathi Jrathek (a proper successor to the unplayable Hhriss in Wing Commander: Secret Missions II), and Privateer having a whole gaggle of Cool Planes (but especially the Centurion, gushed about in-character by many secondary characters and actually worth the hype).
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.WingCommander