History Videogame / WarioWare

3rd Mar '16 7:07:56 PM NoUsername
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-->-- '''PennyArcade'''

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-->-- '''PennyArcade'''
'''WebComic/PennyArcade'''



''VideoGame/RhythmHeaven'' was made by the same team that made this series, [[WidgetSeries and it shows]]. The latest installment of the franchise, ''Rhythm Tengoku: The Best+'' features a full {{Crossover}} between the two series.

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''VideoGame/RhythmHeaven'' was made by the same team that made this series, [[WidgetSeries and it shows]]. The latest fourth installment of the franchise, ''Rhythm Tengoku: The Best+'' Heaven Megamix'', features a full {{Crossover}} between the two series.



** The Samurai from ''Rhythm Heaven Fever'' is in one of the fish-slicing microgames in ''Game & Wario'' (and as an added bonus, his microgame is rhythm-based), as well as the Wrestler and several other characters from ''Fever'' make cameos. Most notably in the ending credits which at that point the player may not have even known they were in the game.

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** The Samurai from ''Rhythm Heaven Fever'' is in one of the fish-slicing microgames in ''Game & Wario'' (and as an added bonus, his microgame is rhythm-based), as well as the Wrestler and several other characters from ''Fever'' the series make cameos. Most notably in the ending credits which at that point the player may not have even known they were in the game.
19th Feb '16 12:33:59 PM IAmNotAFunguy
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Added DiffLines:

* NostalgiaLevel: 9 Volt's stage in every game is a mix of classic Nintendo games. ''Game & Wario" actually features him trying to play a game similar to the original game in the series while avoiding being caught by his mother.
8th Feb '16 1:59:38 PM StFan
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* EverythingsFunkierWithDisco: Why yes the Thang family, seemingly stuck in the 70's.


Added DiffLines:

* GratuitousDiscoSequence: Why yes the Thang family, seemingly stuck in the '70s.
23rd Jan '16 7:59:44 PM SomeRandomBastard
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* ''Touched!'' has a minigame that requires you not to blow/talk into the microphone to win. Unique in that it only shows up if you have been playing microphone-oriented minigames (and no, you can't access through normal means via going to a menu page and accessing a marathon of it.)
* ''Twisted'' also has a minigame that requires you not to move at all, unlike everything else in the game. This one can be marathoned; one can easily reach the maximum score by leaving the GBA resting on a flat surface.

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* ** ''Touched!'' has a minigame that requires you not to blow/talk into the microphone to win. Unique in that it only shows up if you have been playing microphone-oriented minigames (and no, you can't access through normal means via going to a menu page and accessing a marathon of it.)
* ** ''Twisted'' also has a minigame that requires you not to move at all, unlike everything else in the game. This one can be marathoned; one can easily reach the maximum score by leaving the GBA resting on a flat surface.
23rd Jan '16 7:59:26 PM SomeRandomBastard
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* WinsByDoingAbsolutelyNothing: ''Touched!'' has a minigame that requires you not to blow/talk into the microphone to win. Unique in that it only shows up if you have been playing microphone-oriented minigames (and no, you can't access through normal means via going to a menu page and accessing a marathon of it.)

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* WinsByDoingAbsolutelyNothing: WinsByDoingAbsolutelyNothing
*
''Touched!'' has a minigame that requires you not to blow/talk into the microphone to win. Unique in that it only shows up if you have been playing microphone-oriented minigames (and no, you can't access through normal means via going to a menu page and accessing a marathon of it.))
* ''Twisted'' also has a minigame that requires you not to move at all, unlike everything else in the game. This one can be marathoned; one can easily reach the maximum score by leaving the GBA resting on a flat surface.
17th Jan '16 2:10:01 PM Prfnoff
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* TheCameo: Characters from RhythmHeaven frequently make appearances, either hidden in the backgrounds of cutscenes or in the microgames themselves.

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* TheCameo: Characters from RhythmHeaven ''VideoGame/RhythmHeaven'' frequently make appearances, either hidden in the backgrounds of cutscenes or in the microgames themselves.
13th Jan '16 5:27:30 PM nombretomado
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* ''[=WarioWare=]: Snapped!'' for DSiWare -- uses the [[NintendoDS Nintendo DSi]] camera to take pictures

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* ''[=WarioWare=]: Snapped!'' for DSiWare UsefulNotes/DSiWare -- uses the [[NintendoDS Nintendo DSi]] camera to take pictures



Other releases include multiple ''[=WarioWare=], Inc.'' trial versions and selected microgames, downloadable to a UsefulNotes/GameBoyAdvance from ''VideoGame/WarioWorld'' and in one case from the ''UsefulNotes/NintendoGameCube Preview Disc'', as well as the DSiWare games ''Bird & Beans'' and ''Paper Airplane Chase'' (respectively ''Pyoro'' and ''Paper Plane'' in PAL countries), standalone versions of minigames from ''Mega Microgame$!'' Wario also appears in the ''VideoGame/SuperSmashBros'' series with his default appearance having him wear his clothes from ''[=WarioWare=]'' (his ''VideoGame/WarioLand'' appearance is available as well), along with a ''[=WarioWare=]''-inspired stage and Kat & Ana and Ashley as Assist Trophies. Diamond City also appears as a course in the two ''VideoGame/MarioKart'' arcade games ''Arcade GP'' and ''Arcade GP 2''. Ashley has appeared as an unlockable costume in ''VideoGame/SuperMarioMaker'' and downloadable content for ''[[VideoGame/JamWithTheBand Band Brothers P]]''.

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Other releases include multiple ''[=WarioWare=], Inc.'' trial versions and selected microgames, downloadable to a UsefulNotes/GameBoyAdvance from ''VideoGame/WarioWorld'' and in one case from the ''UsefulNotes/NintendoGameCube Preview Disc'', as well as the DSiWare UsefulNotes/DSiWare games ''Bird & Beans'' and ''Paper Airplane Chase'' (respectively ''Pyoro'' and ''Paper Plane'' in PAL countries), standalone versions of minigames from ''Mega Microgame$!'' Wario also appears in the ''VideoGame/SuperSmashBros'' series with his default appearance having him wear his clothes from ''[=WarioWare=]'' (his ''VideoGame/WarioLand'' appearance is available as well), along with a ''[=WarioWare=]''-inspired stage and Kat & Ana and Ashley as Assist Trophies. Diamond City also appears as a course in the two ''VideoGame/MarioKart'' arcade games ''Arcade GP'' and ''Arcade GP 2''. Ashley has appeared as an unlockable costume in ''VideoGame/SuperMarioMaker'' and downloadable content for ''[[VideoGame/JamWithTheBand Band Brothers P]]''.
9th Jan '16 2:44:34 PM JetpackPercy
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Added DiffLines:

* WinsByDoingAbsolutelyNothing: ''Touched!'' has a minigame that requires you not to blow/talk into the microphone to win. Unique in that it only shows up if you have been playing microphone-oriented minigames (and no, you can't access through normal means via going to a menu page and accessing a marathon of it.)
6th Jan '16 3:04:28 PM spaceace72
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Added DiffLines:

** Dribble and Spitz getting jipped out of their fare... after transporting a mythical creature.
26th Dec '15 10:00:54 AM Pichu-kun
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* ArtEvolution: The characters' designs have evolved subtly over time. For example, between Mega Microgame$ and Smooth Moves, Mona's waist became more realistic, and her eyes became smaller.

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* ArtEvolution: ArtEvolution:
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The characters' designs have evolved subtly over time. For example, between Mega Microgame$ and Smooth Moves, Mona's waist became more realistic, and her eyes became smaller.



* ArtShift: Everywhere in the microgames.

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* ArtShift: ArtShift:
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Everywhere in the microgames.



* BarehandedBladeBlock: "Wario Kendo" in the original.
** Could be {{Subverted}}, given that all it does is bruise Wario's nose if you fail, that and the sword breaks in half.

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* BarehandedBladeBlock: "Wario Kendo" in the original.
**
original. Could be {{Subverted}}, given that all it does is bruise Wario's nose if you fail, that and the sword breaks in half.



* {{Bowdlerization}}: Ashley's theme in SuperSmashBrosBrawl; not only is it lighter and softer, but Ashley's voice is replaced with "less creepy" singers.
* BreakingTheFourthWall: Taken ''literally'' in ''two separate games''. In the first game, one of the microgames has you catching a baseball; missing it causes the ball to [[CameraAbuse smash through the screen]]. In ''Touched'', Wario's boss microgame has you swatting flies on the touch screen; tapping too many times causes the screen to shatter and the flies to come flying out.

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* {{Bowdlerization}}: Ashley's theme in SuperSmashBrosBrawl; ''VideoGame/SuperSmashBrosBrawl''; not only is it lighter and softer, but Ashley's voice is replaced with "less creepy" singers.
* BreakingTheFourthWall: BreakingTheFourthWall:
**
Taken ''literally'' in ''two separate games''. In the first game, one of the microgames has you catching a baseball; missing it causes the ball to [[CameraAbuse smash through the screen]]. In ''Touched'', Wario's boss microgame has you swatting flies on the touch screen; tapping too many times causes the screen to shatter and the flies to come flying out.



* ButtonMashing: There's even a microgame called Button Masher that requires you to smash walking A's & arrows by pushing the corresponding buttons.

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* ButtonMashing: ButtonMashing:
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There's even a microgame called Button Masher that requires you to smash walking A's & arrows by pushing the corresponding buttons.



* ConsoleCameo: Several of the games, mostly 9-Volt's, include various Nintendo systems. This even extends to 9-Volt's multiplayer mode in ''Mega Party Game$'', which is based on the e-Reader accessory for the GBA.

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* ConsoleCameo: ConsoleCameo:
**
Several of the games, mostly 9-Volt's, include various Nintendo systems. This even extends to 9-Volt's multiplayer mode in ''Mega Party Game$'', which is based on the e-Reader accessory for the GBA.



* ContinuityNod: A lot of the later games feature microgames that replicate previous games in the series.

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* ContinuityNod: ContinuityNod:
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A lot of the later games feature microgames that replicate previous games in the series.



* EyeBeams: "Alien Laser Hero" in the original.

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* EyeBeams: EyeBeams:
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"Alien Laser Hero" in the original.



* GettingCrapPastTheRadar: In Tiny Wario's Boss Stage in Smooth Moves, there are several instances of closeup ass-shots of your dancer.

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* GettingCrapPastTheRadar: GettingCrapPastTheRadar:
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In Tiny Wario's Boss Stage in Smooth Moves, there are several instances of closeup ass-shots of your dancer.



* {{Homage}} / NostalgiaLevel: 9-Volt's and 18-Volt's microgames and worlds are shout-outs to various classic Nintendo games such as ''VideoGame/SuperMarioBros1'', ''VideoGame/TheLegendOfZeldaI'' and ''VideoGame/FZero'', as well as older, pre-videogame Nintendo merchandise.

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* {{Homage}} / NostalgiaLevel: NostalgiaLevel:
**
9-Volt's and 18-Volt's microgames and worlds are shout-outs to various classic Nintendo games such as ''VideoGame/SuperMarioBros1'', ''VideoGame/TheLegendOfZeldaI'' and ''VideoGame/FZero'', as well as older, pre-videogame Nintendo merchandise.



* LostForever: A few of the medals in ''D.I.Y.'' require entering microgame design contests that were periodically held by Nintendo. Nintendo no longer holds these contests, so if you hadn't already gotten the medals for them you can now no longer obtain them. Thankfully, it's still possible to get all the records even without these medals.

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* LostForever: LostForever:
**
A few of the medals in ''D.I.Y.'' require entering microgame design contests that were periodically held by Nintendo. Nintendo no longer holds these contests, so if you hadn't already gotten the medals for them you can now no longer obtain them. Thankfully, it's still possible to get all the records even without these medals.



* PressXToDie: Each game usually comes with at least one microgame that tells you to do nothing. You only lose if you push a button.

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* PressXToDie: PressXToDie:
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Each game usually comes with at least one microgame that tells you to do nothing. You only lose if you push a button.



* PunnyName: More than half of the microgames.

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* PunnyName: PunnyName:
**
More than half of the microgames.



* QualityOverQuantity: In the series, this is the contrast between Mona Pizza and Pizza Dinosaur. While in their shared theme song, Mona Pizza boasts about how great their pizzas are, Pizza Dinosaur only boasts about how they're everywhere, while acknowledging that their pizzas are terrible. In ''Twisted'', Pizza Dinosaur has its business being taken away by Mona Pizza, driving them to use more aggressive measures of competition.

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* QualityOverQuantity: QualityOverQuantity:
**
In the series, this is the contrast between Mona Pizza and Pizza Dinosaur. While in their shared theme song, Mona Pizza boasts about how great their pizzas are, Pizza Dinosaur only boasts about how they're everywhere, while acknowledging that their pizzas are terrible. In ''Twisted'', Pizza Dinosaur has its business being taken away by Mona Pizza, driving them to use more aggressive measures of competition.



* RunningGag: Every official ''[=WarioWare=]'' installment has a game involving nosepicking, usually as one of Mona's games.

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* RunningGag: RunningGag:
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Every official ''[=WarioWare=]'' installment has a game involving nosepicking, usually as one of Mona's games.



* ShoutOut: 9-Volt's Stages in every single game he's in, and ditto for 18-Volt in DIY Showcase. But there's sometimes a Mario reference outside of 9-Volt's stages.

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* ShoutOut: ShoutOut:
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9-Volt's Stages in every single game he's in, and ditto for 18-Volt in DIY Showcase. But there's sometimes a Mario reference outside of 9-Volt's stages.



* SpiritualSuccessor: ''D.I.Y.'' is this to ''Mario Paint'', complete with a music composer and drawing program.

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* SpiritualSuccessor: SpiritualSuccessor:
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''D.I.Y.'' is this to ''Mario Paint'', complete with a music composer and drawing program.



* StylisticSuck: The graphics of the microgames often invoke this, though there's often just as many aversions.

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* StylisticSuck: The graphics of the microgames often invoke this, especially 3D ones, though there's often just as many aversions.



* WidgetSeries

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* WidgetSeriesWidgetSeries: The plots and minigames are often varying degrees of strange.
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