History Videogame / WarFrame

25th Aug '16 5:37:07 PM Sibericus
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* AllPlanetsAreEarthLike: Mars, Venus, Pluto, Europa, Phobos, and Ceres all have the same gravity as Earth and human-breathable atmosphere. Tenno can even walk along the surface of Earth's Moon with no visible protection and have no issues. It's assumed that terraforming was involved, no relevant HandWave has been put out by the developers yet.

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* AllPlanetsAreEarthLike: Mars, Venus, Pluto, Europa, Phobos, and Ceres all have the same gravity as Earth and human-breathable atmosphere. Tenno can even walk along the surface of Earth's Moon with no visible protection and have no issues. It's assumed that According to Cephalon Fragment entries, many of these can be attributed to ancient Orokin terraforming was involved, no relevant HandWave has been put out by devices that have remained functioning since the developers yet.collapse.
24th Aug '16 11:10:27 PM Hacura
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*** Moreover, enemies with bubble shields(like nullifers or arctic eximus units) will attract some of it's allies to come into it's protection and they'll slowly approach as a combined unit. If you break the bubble, they'll even scatter to nearby cover!
24th Aug '16 6:39:01 AM Octorok103
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** According to some of the lore revealed by Cephalon Simaris's Sanctuary, the Grineer were originally worker drones created by the Orokin. While the details of the betrayal are still unclear, it's evident they resented getting pushed around.

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** According to some of the lore revealed by Cephalon Simaris's Sanctuary, the Grineer were originally worker drones created by the Orokin. While the details of the betrayal are still unclear, it's evident they resented getting pushed around.around and being treated like garbage.


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** Everyone's favorite Grineer, Clem, was cloned with a mutation that allowed him to disobey the Twin Queens.
** In the Sands of Inaros quest, it's heavily implied that the "golden skymen" who'd periodically abduct the inhabitants of Mars were the Orokin, which would make Inaros this.
23rd Aug '16 3:14:30 PM ArchwizardDrake
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** ''The Status Effect Guy''[[labelnote:*]]With the role of strengthening allies, weakening enemies and controlling the flow of battle[[/labelnote]]: [[MagnetismManipulation Mag]][[labelnote:*]]With the power to drain and restore shields, or cause enemies to attract projectiles. Also considered an ''Area of Effect'' type, because of the large effective range of her attack skills[[/labelnote]], [[TheTrickster Loki]][[labelnote:*]]Who has no directly damaging skills, but has notable abilities like creating aggro attracting decoy targets and permanently disabling enemy guns in an area around him. Has a hint of DPS due to his Invisibility giving him a huge melee damage buff[[/labelnote]], [[MakeMeWannaShout Banshee]][[labelnote:*]]Who has the ability to negate detectable noise, stun enemies, and create new weak points on enemies[[/labelnote]], [[PsychicPowers Nyx]][[labelnote:*]]Whose chief function is to turn enemies into temporary allies, or cause groups to turn and attack each other[[/labelnote]], [[TrapMaster Vauban]][[labelnote:*]]who can tag the environment with traps, suspend enemies in the air, or pull them into vortexes[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with a number of self buffs, and can also booby trap the environmental effects to direct them specifically towards enemies[[/labelnote]], [[LayeredWorld Limbo]][[labelnote:*]]Who can temporarily remove himself, allies or enemies from battle, as well as increasing enemy damage taken and restoring allies' energy[[/labelnote]], [[FirePurifies Nezha]][[labelnote:*]]Whose abilities amplify his mobility and survivability, dispel negative ailments from allies, and can impale his enemies to prevent them from attacking[[/labelnote]].

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** ''The Status Effect Guy''[[labelnote:*]]With the role of strengthening allies, weakening enemies and controlling the flow of battle[[/labelnote]]: [[MagnetismManipulation Mag]][[labelnote:*]]With the power to drain and restore shields, or cause enemies to attract projectiles. Also considered an ''Area of Effect'' type, because of the large effective range of her attack skills[[/labelnote]], [[TheTrickster Loki]][[labelnote:*]]Who has no directly damaging skills, but has notable abilities like creating aggro attracting decoy targets and permanently disabling enemy guns in an area around him. Has a hint of DPS due to his Invisibility giving him a huge melee damage buff[[/labelnote]], [[MakeMeWannaShout Banshee]][[labelnote:*]]Who has the ability to negate detectable noise, stun enemies, and create new weak points on enemies[[/labelnote]], [[PsychicPowers Nyx]][[labelnote:*]]Whose chief function is to turn enemies into temporary allies, or cause groups to turn and attack each other[[/labelnote]], [[TrapMaster Vauban]][[labelnote:*]]who Vauban]][[labelnote:*]]Who can tag the environment with traps, suspend enemies in the air, or pull them into vortexes[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with a number of self buffs, and can also booby trap the environmental effects to direct them specifically towards enemies[[/labelnote]], [[LayeredWorld Limbo]][[labelnote:*]]Who can temporarily remove himself, allies or enemies from battle, as well as increasing enemy damage taken and restoring allies' energy[[/labelnote]], [[FirePurifies Nezha]][[labelnote:*]]Whose abilities amplify his mobility and survivability, dispel negative ailments from allies, and can impale his enemies to prevent them from attacking[[/labelnote]].attacking[[/labelnote]], [[OurFairiesAreDifferent Titania]][[labelnote:*]]Whose abilities include a multitude of party buffs, including from her passive, and inflicting crowd control by making enemies float[[/labelnote]].
14th Aug '16 5:51:34 PM kome360
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[[caption-width-right:200:[[DareToBeBadass Ninjas play free.]]

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[[caption-width-right:200:[[DareToBeBadass Ninjas play free.]]
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14th Aug '16 5:51:20 PM kome360
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[[caption-width-right:200:How will you answer The Call?]]

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[[caption-width-right:200:How will you answer The Call?]]
[[caption-width-right:200:[[DareToBeBadass Ninjas play free.]]
12th Aug '16 7:38:14 AM Cronosonic
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** Unfortunately, the "VIP" variant of the Defense mission type has a major difference compared to the regular rescue escorts - the operative you need to defend [[ArtificialStupidity just walks around aimlessly rather than hunker down in the most defensible position.]][[note]]This might actually be ''intentional,'' as defending the operative becomes a very different from defending a regular static defense objective as a result.[[/note]] This basically becomes frustrating for Frosts who have to keep laying down snow globes when the VIP wanders off, even in a firefight. Thankfully, unlike regular defense missions, the operative can be revived as many times as needed as long as they don't bleed out first.

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** Unfortunately, the "VIP" variant of the Defense mission type (always used in sorties and ''only'' by sorties) has a major difference compared to the regular rescue escorts - the operative you need to defend [[ArtificialStupidity just walks around aimlessly rather than hunker down in the most defensible position.]][[note]]This might actually be ''intentional,'' as defending the operative becomes a very different from defending a regular static defense objective as a result.[[/note]] This basically becomes frustrating for Frosts who have to keep laying down snow globes when the VIP wanders off, even in a firefight. Thankfully, unlike regular defense missions, the operative can be revived as many times as needed as long as they don't bleed out first. And on occasion, if you're lucky, the VIP will wander into a linear dead-end corridor and not leave for a good while, creating a choke point that turns the enemy horde into a shooting gallery.
4th Aug '16 1:09:43 PM Xebrus
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** If you fall into a {{Bottomless Pit|s}}, you will be automatically brought back up, with no damage sustained[[labelnote:*]]although you will lose any buffs you had on your 'frame, such as Rhino's Iron Skin or Nova's Null Star[[/labelnote]].

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** If you fall into a {{Bottomless Pit|s}}, you will be automatically brought back up, with no damage sustained[[labelnote:*]]although you will lose any buffs passive skills you had on your 'frame, frame, such as Rhino's Iron Skin or Nova's Null Star[[/labelnote]].Star, will be removed[[/labelnote]].



*** Not to mention that, should you be accompanied by an armed sentinel, there is a chance that it will detect the enemy you're assassinating in the split second between your stealth attack animation finishing and the enemy in question falling to the ground in a heap. Upon detection, your helpful sentinel will attempt to open fire on it. With its ''extremely loud weapon''. If there was anyone else in the room with their backs turned a moment ago, there certainly isn't now.



* {{BFS}}: The Gram greatsword looks like someone grabbed Soul Edge and made it use plasma edges. There's also the Galatine, a gigantic Tenno-made greatsword taller than most warframes with a more flowing, organic design. The Archwing melee weapon is a sword that's twice as tall as a Tenno; even the description acknowledges that it's too heavy to use outside of zero-g.
** Now there's War, the Stalker's sword added in ''The Second Dream'', which is extended further by an energy blade, making the whole length absolutely huge.

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** Archwing guns are in a league of their own. The ''smallest'' ranged weapon a Tenno can bring with them on an Archwing mission is three quarters as long as the warframe is tall!
* {{BFS}}: The Gram greatsword looks like someone grabbed Soul Edge stands as tall as the average warframe, and made it use sports glowing plasma edges. There's also the Galatine, edges on either side of its broad blade. The Galatine is even bigger, a gigantic Tenno-made greatsword taller than most warframes with a more flowing, organic design. The Archwing melee weapon is a sword that's twice as tall as a Tenno; even the description acknowledges that it's too heavy to use outside of zero-g.
design.
** Now there's War, the Stalker's sword added in ''The Second Dream'', which is extended further by an energy blade, making the whole length absolutely huge. huge.
** Like the guns designed for Archwing missions, the melee weapons are enormous, to the point where the description for the Veritux (the starting Archwing melee weapon, a sword twice as tall as the Tenno carrying it) acknowledges thgat it's too heavy to use outside of zero-g.
4th Aug '16 12:32:21 PM Xebrus
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* RevolversAreJustBetter: the Vasto revolver is easily one of the best sidearms in the game, being much faster than the Lex, and doing more damage than the default pistol.

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* RevolversAreJustBetter: the Vasto revolver is easily one of the best sidearms in the game, being much faster than the Lex, and doing more damage than the default pistol. [[BlingBlingBang It comes in a primed version,]] combining the same high fire rate with even more raw stopping power.
** The Magnus is no slouch either. With base damage comparable to the Vasto, it boasts a 25% chance to land random critical hits, as well as a 25% chance to proc status effects.
** Both the Vasto and the Magnus have [[GunsAkimbo akimbo counterparts]]. There's only one thing better than having your one trusty revolver at your side...



* RocketTagGameplay: Prior to its rework in Update 15, the optional player-versus-player "Conclave" combat was an ''extreme'' case of rocket tag. Players could utilize the same weapons and abilities they used in normally missions, leading to players mutually annihilating each other with hitscan weapons that did seven times more damage than players had health, on top of players being able to zip across the map at 70mph by "coptering". The post-rework Conclaves are still very fast paced (albeit dropping sheer speed for more agility) but severely limits what weapons and mods players can use to prevent everyone from being a OneHitPointWonder

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* RocketTagGameplay: Prior to its rework in Update 15, the optional player-versus-player "Conclave" combat was an ''extreme'' case of rocket tag. Players could utilize the same weapons and abilities they used in normally missions, leading to players mutually annihilating each other with hitscan weapons that did seven times more damage than players had health, on top of players being able to zip across the map at 70mph by "coptering". "coptering" (getting a boost of speed from using a sliding melee attack, over and over). The post-rework Conclaves are still very fast paced (albeit dropping sheer speed for more agility) but severely limits what weapons and mods players can use to prevent everyone from being a OneHitPointWonder OneHitPointWonder. Over time, more Warframes and weapons were balanced for use in the Conclave, and by Spectres of the Rail almost all equipment is permitted in Conclave loadouts.
3rd Aug '16 2:56:04 PM Tahaneira
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* UndesirablePrize: Formas are instrumental in a number of functions, such as building middle- to high-tier equipment, polarizing equipment to fit more and higher quality mods on it, and building additional rooms for your clan dojo. However, when you're farming the void for prime parts to build that gilded masterpiece you've had your eyes on, receiving a forma blueprint after a void mission can be seen as this. Their presence as a common reward in nearly every void mission's drop table makes them very easy to stock up on if you're looking for them... but if you're not, receiving one can make a completed void mission (often no small feat) seem like a total waste of time.

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* UndesirablePrize: Formas are instrumental in a number of functions, such as building middle- to high-tier equipment, polarizing equipment to fit more and higher quality mods on it, and building additional rooms for your clan dojo. However, prior to Specters of the Rail, when you're you were farming the void for prime parts to build that gilded masterpiece you've had your eyes on, receiving a forma blueprint after a void mission can could be seen as this. Their presence as a common reward in nearly every void mission's drop table makes made them very easy to stock up on if you're you were looking for them... but if you're not, you weren't, receiving one can could make a completed void mission (often no small feat) seem like a total waste of time.time. The Void Relic system that Specters introduced means that, when playing with a full party, you have four potential rewards to choose from, so now you only receive Forma if you actually want them.
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