History Videogame / WarFrame

15th Oct '17 10:03:47 AM FlameDistortion
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* DropPod: Grineer use these on Plains of Eidolon to deliver reinforcements and supplies to their troops in the field, when not using [[DropShip drop ships]].
* DropShip: Both Corpus and Grineer utilise these to deliver reinforcements to the field (and provide air support while they're at it).
** Corpus started using [[AnimalThemenaming Condor]] drop ships during the Ambulas Reborn event. Their ships can appear on any Corpus map with open area, delivering troops and providing fire support from turret weapons. On Pluto, in addition to regular troops they often bring [[DegradedBoss Ambulas 2.0]] as well.
** Grineer drop ships are seen on Plains of Eidolon to bring in reinforcements or to drop off foot patrols. Unlike the Corpus and their Condor, there are multiple types of Grineer dropships, and they actually can be shot down, though how easy it is and the types that you can meet depends on the difficulty level of the environments. On easy bounties or close to Cetus, you can meet unarmed shuttles that carry a few troopers and can be dropped down in packs with a moderately decent weapon. Further away, you meet larger and heavier types that have health and armour rates fitting for a military aircraft and can seriously ruin a day even for veteran players with their weapons - doubly so because, unlike Condors who just fly off, heavy Grineer ships tend to linger on the field long after dropping their troops, going as far as following players around and barraging them with weapons.
6th Oct '17 3:43:52 AM ArchwizardDrake
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* Hydroid can charge his first and ultimate ability, increasing how many blasts/tentacles are released and, in the case of his ultimate, the tentacle spawn area.

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* ** Hydroid can charge his first and ultimate ability, increasing how many blasts/tentacles are released and, in the case of his ultimate, the tentacle spawn area.
6th Oct '17 3:25:52 AM ArchwizardDrake
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** ''The DPS''[[labelnote:*]]With the role of damaging enemies[[/labelnote]]: [[MasterSwordsman Excalibur]][[labelnote:*]]With a number of straightforward attack skills, along with the ability to briefly stun enemies while causing them to take more damage from melee attacks, along with his ultimate, Exalted Blade. Which channels a high damage blade that fires beams out everytime you attack[[/labelnote]], [[ShockAndAwe Volt]][[labelnote:*]]Who can buff his allies' attack speed and create barriers that will enhance the damage of attacks fired through it, on top of generally being ''The Nuker''[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with lots of survivability and damage self buffs to herself can easily deal the most damage in the game through sheer using weapons. She also has a little bit of CC on her side with Prism[[/labelnote]], [[SmokeOut Ash]][[labelnote:*]]Ash is mainly a ''Backstabber'' with his focus on exploiting melee attacks by either teleporting close or inducing bonus melee damage around him, as well as ''The Scrapper'' with a skill that lets him attack enemies with an unblockable series of melee animations [[/labelnote]], [[TheBerserker Valkyr]][[labelnote:*]]Another ''Scrapper'' that brawls with enemies by making them helpless while vastly improving her melee speed. Her above average health and innate armor encourages her wade in to the fight and ignore damage, making her a classic ''Mitigation Tank'', the twist being that her ultimate grants her complete invincibility[[/labelnote]], [[TheGunslinger Mesa]][[labelnote:*]]Mesa's most common use is as a stationary turret, enhanced by her damage buffs. Overlaps with ''Status Effect Guy'' and ''Mitigation Tank'' due to her applications against other ballistic enemies[[/labelnote]], [[EverythingsBetterWithMonkeys Wukong]][[labelnote:*]]A ''Scrapper'', whose passive ability allows him to hold onto his melee combos and use them to enhance his ultimate. His other abilities keep him alive through the principles of ''The Regenerator'' and ''Evasion Tank''ing.[[/labelnote]], [[ArcherArchetype Ivara]][[labelnote:*]]An ''Archer'' whose abilities give her a bonus to headshot damage, with a bow that doesn't need to charge to deal its full damage. Her specialized arrows also make her a ''Status Effect Guy''.[[/labelnote]], [[WalkingWasteland Nidus]][[labelnote:*]]Who passively receives increased ability damage each time his abilities inflict damage. Also a ''Regenerator'' with support-buffing capabilities.[[/labelnote]].

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** ''The DPS''[[labelnote:*]]With the role of damaging enemies[[/labelnote]]: [[MasterSwordsman Excalibur]][[labelnote:*]]With a number of straightforward attack skills, along with the ability to briefly stun enemies while causing them to take more damage from melee attacks, along with his ultimate, Exalted Blade. Which channels a high damage blade that fires beams out everytime you attack[[/labelnote]], [[ShockAndAwe Volt]][[labelnote:*]]Who can buff his allies' attack speed and create barriers that will enhance the damage of attacks fired through it, on top of generally being ''The Nuker''[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with lots of survivability and damage self buffs to herself can easily deal the most damage in the game through sheer using weapons. She also has a little bit of CC on her side with Prism[[/labelnote]], [[SmokeOut Ash]][[labelnote:*]]Ash is mainly a ''Backstabber'' with his focus on exploiting melee attacks by either teleporting close or inducing bonus melee damage around him, as well as ''The Scrapper'' with a skill that lets him attack enemies with an unblockable series of melee animations [[/labelnote]], [[TheBerserker Valkyr]][[labelnote:*]]Another ''Scrapper'' that brawls with enemies by making them helpless while vastly improving her melee speed. Her above average health and innate armor encourages her wade in to the fight and ignore damage, making her a classic ''Mitigation Tank'', the twist being that her ultimate grants her complete invincibility[[/labelnote]], [[TheGunslinger Mesa]][[labelnote:*]]Mesa's most common use is as a stationary turret, enhanced by her damage buffs. Overlaps with ''Status Effect Guy'' and ''Mitigation Tank'' due to her applications against other ballistic enemies[[/labelnote]], [[EverythingsBetterWithMonkeys [[MonkeyKingLite Wukong]][[labelnote:*]]A ''Scrapper'', whose passive ability allows him to hold onto his melee combos and use them to enhance his ultimate. His other abilities keep him alive through the principles of ''The Regenerator'' and ''Evasion Tank''ing.[[/labelnote]], [[ArcherArchetype Ivara]][[labelnote:*]]An ''Archer'' whose abilities give her a bonus to headshot damage, with a bow that doesn't need to charge to deal its full damage. Her specialized arrows also make her a ''Status Effect Guy''.[[/labelnote]], [[WalkingWasteland Nidus]][[labelnote:*]]Who passively receives increased ability damage each time his abilities inflict damage. Also a ''Regenerator'' with support-buffing capabilities.[[/labelnote]].
1st Oct '17 7:47:46 PM DoctorFluffy
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** The fact that the basic rifle for the Tenno is Corpus in design is handwaved by the Corpus willing to work with anyone for the right amount of cash.

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** The fact that the basic rifle for the Tenno is was Corpus in design (Before DE completely remade the weapon) is handwaved by the Corpus willing to work with anyone for the right amount of cash.
29th Sep '17 1:43:51 AM ArchwizardDrake
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** ''Jack of All Trades''[[labelnote:*]]With a versatile role to handle any number of needs[[/labelnote]]: [[HolyHandGrenade Oberon]][[labelnote:*]]Who is decently tanky, can heal, deal damage, buff allies, and inflict or remove status effects but without as much ease or effectiveness compared to other classes[[/labelnote]], [[YinYangBomb Equinox]][[labelnote:*]]Whose status as a DualModeUnit means she has every means of survival-enhancement in Night form, and can supplement allied damage output in Day form - but she has slow transitions between these two stages[[/labelnote]].

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** ''Jack of All Trades''[[labelnote:*]]With a versatile role to handle any number of needs[[/labelnote]]: [[HolyHandGrenade Oberon]][[labelnote:*]]Who is decently tanky, can heal, deal damage, buff allies, and inflict or remove status effects effects, but without as much ease or effectiveness compared to cost-efficiency as other classes[[/labelnote]], classes dedicated to each role[[/labelnote]], [[YinYangBomb Equinox]][[labelnote:*]]Whose status as a DualModeUnit means she has every means of survival-enhancement in Night form, and can supplement allied damage output in Day form - form, and basically functions as two separate classes rolled into one chassis -- but she has slow transitions between these two stages[[/labelnote]].stages, next to no interplay between them, and must stay in one form to charge up its ultimate[[/labelnote]].
28th Sep '17 8:36:20 PM ZerroDefex
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*** Variations occur: when using a Rapier one hand is placed over the victims mouth as the sword hand reaches around to stab them in the chest.


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*** Whips are used as garrotes to choke the victim, ending with a NeckSnap.


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** Daggers have a more traditional backstabbing animation.
** Claws are first stabbed through the victim from behind, [[NoKillLikeOverkill then the body is lifted into the air and brought down on the knee to break the spine.]]
28th Sep '17 12:48:03 PM Flameal15k
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* Hydroid can charge his first and ultimate ability, increasing how many blasts/tentacles are released and, in the case of his ultimate, the tentacle spawn area.
27th Sep '17 10:18:10 AM FlameDistortion
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* ParryingBullets: Every Tenno is capable of this - when switched to melee weapons they can use them to deflect incoming fire, and with Channeling even precisely redirect bullets back at enemies.
23rd Sep '17 4:55:14 AM ZuTheSkunk
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* ScoldedForNotBuying: If the player does not buy anything from him and is not equipped with a Prime item, Baro Ki'Teer will often comment about how the player has something to work towards, implying the items are out of their reach, or recommend Darvo as an alternative, implying that he finds Darvo's merchandise is at a lower tier than his.
17th Sep '17 11:56:33 AM Xebrus
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* PuzzleBoss: The ''Jackal'' has a super-shield on its torso that effectively nullifies all incoming damage, and thus its health can only be depleted if you [[spoiler:reduce one of its legs to zero health; this causes it to fall over and disables the super-shield, rendering its torso vulnerable for a few seconds]].

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* PuzzleBoss: The ''Jackal'' has a super-shield on its torso that effectively nullifies all incoming damage, and thus its health can only be depleted if you [[spoiler:reduce reduce one of its legs to zero health; this causes it to fall over and disables the super-shield, rendering its torso vulnerable for a few seconds]].seconds.
** The Razorback is similar to the Jackal, with an added layer of complexity: its legs are shielded too, and the only way to knock one of them out is to hack one of the nearby Bursas to attack it for you.
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