History Videogame / WarFrame

2nd Jan '17 6:34:08 PM ArchwizardDrake
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** ''The DPS''[[labelnote:*]]With the role of damaging enemies[[/labelnote]]: [[MasterSwordsman Excalibur]][[labelnote:*]]With a number of straightforward attack skills, along with the ability to briefly stun enemies while causing them to take more damage from melee attacks, along with his ultimate, Exalted Blade. Which channels a high damage blade that fires beams out everytime you attack[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with lots of survivability and damage self buffs to herself can easily deal the most damage in the game through sheer using weapons. She also has a little bit of CC on her side with Prism[[/labelnote]], [[SmokeOut Ash]][[labelnote:*]]Ash is mainly a ''Backstabber'' with his focus on exploiting melee attacks by either teleporting close or inducing bonus melee damage around him, as well as ''The Scrapper'' with a skill that lets him attack enemies with an unblockable series of melee animations [[/labelnote]], [[TheBerserker Valkyr]][[labelnote:*]]Another ''Scrapper'' that brawls with enemies by making them helpless while vastly improving her melee speed. Her above average health and innate armor encourages her wade in to the fight and ignore damage, making her a classic ''Mitigation Tank'', the twist being that her ultimate grants her complete invincibility[[/labelnote]], [[TheGunslinger Mesa]][[labelnote:*]]Mesa's most common use is as a stationary turret, enhanced by her damage buffs. Overlaps with ''Status Effect Guy'' and ''Mitigation Tank'' due to her applications against other ballistic enemies[[/labelnote]], [[EverythingsBetterWithMonkeys Wukong]][[labelnote:*]]A ''Scrapper'', whose passive ability allows him to hold onto his melee combos and use them to enhance his ultimate. His other abilities keep him alive through the principles of ''The Regenerator'' and ''Evasion Tank''ing.[[/labelnote]], [[ArcherArchetype Ivara]][[labelnote:*]]An ''Archer'' whose abilities give her a bonus to headshot damage, with a bow that doesn't need to charge to deal its full damage. Her specialized arrows also make her a ''Status Effect Guy''.[[/labelnote]], [[WalkingWasteland Nidus]][[labelnote:]]Who passively receives increased ability damage each time his abilities inflict damage. Also a ''Regenerator'' with support-buffing capabilities.[[/labelnote]].

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** ''The DPS''[[labelnote:*]]With the role of damaging enemies[[/labelnote]]: [[MasterSwordsman Excalibur]][[labelnote:*]]With a number of straightforward attack skills, along with the ability to briefly stun enemies while causing them to take more damage from melee attacks, along with his ultimate, Exalted Blade. Which channels a high damage blade that fires beams out everytime you attack[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with lots of survivability and damage self buffs to herself can easily deal the most damage in the game through sheer using weapons. She also has a little bit of CC on her side with Prism[[/labelnote]], [[SmokeOut Ash]][[labelnote:*]]Ash is mainly a ''Backstabber'' with his focus on exploiting melee attacks by either teleporting close or inducing bonus melee damage around him, as well as ''The Scrapper'' with a skill that lets him attack enemies with an unblockable series of melee animations [[/labelnote]], [[TheBerserker Valkyr]][[labelnote:*]]Another ''Scrapper'' that brawls with enemies by making them helpless while vastly improving her melee speed. Her above average health and innate armor encourages her wade in to the fight and ignore damage, making her a classic ''Mitigation Tank'', the twist being that her ultimate grants her complete invincibility[[/labelnote]], [[TheGunslinger Mesa]][[labelnote:*]]Mesa's most common use is as a stationary turret, enhanced by her damage buffs. Overlaps with ''Status Effect Guy'' and ''Mitigation Tank'' due to her applications against other ballistic enemies[[/labelnote]], [[EverythingsBetterWithMonkeys Wukong]][[labelnote:*]]A ''Scrapper'', whose passive ability allows him to hold onto his melee combos and use them to enhance his ultimate. His other abilities keep him alive through the principles of ''The Regenerator'' and ''Evasion Tank''ing.[[/labelnote]], [[ArcherArchetype Ivara]][[labelnote:*]]An ''Archer'' whose abilities give her a bonus to headshot damage, with a bow that doesn't need to charge to deal its full damage. Her specialized arrows also make her a ''Status Effect Guy''.[[/labelnote]], [[WalkingWasteland Nidus]][[labelnote:]]Who Nidus]][[labelnote:*]]Who passively receives increased ability damage each time his abilities inflict damage. Also a ''Regenerator'' with support-buffing capabilities.[[/labelnote]].
2nd Jan '17 6:33:20 PM ArchwizardDrake
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** ''The Tank''[[labelnote:*]]With the role of absorbing damage and protecting other party members[[/labelnote]]: [[RhinoRampage Rhino]][[labelnote:*]]''The Meat Shield'': Rhino can outright negate damage by giving himself a second set of "hit points" that absorbs damage for him[[/labelnote]], [[AnIcePerson Frost]][[labelnote:*]]''The Magic Tank'': Frost is known best for the ability to produce a shielded area that blocks projectiles and slows down enemies that try to enter it to engage in melee[[/labelnote]], [[InstantAwesomeJustAddDragons Chroma]][[labelnote:*]]''The Damage and Mitigation Tank'': Chroma's base armor is behind only Valkyr's and Atlas', but his abilities can drastically upgrade his armor, effective health, and damage[[/labelnote]], [[DishingOutDirt Atlas]][[labelnote:*]]A combination of the group, who summons stone walls and elementals to absorb damage for him, but also has high armor and crowd control to mitigate damage; overlaps with ''The Scrapper'' due to his ability to rack up combos and deal large damage[[/labelnote]], [[{{Mummy}} Inaros]][[labelnote:*]]''The Regenerator'': Inaros sustains himself primarily with a myriad of attacks that drain his targets' life force. The only reason he doesn't instantly qualify as ''Meat Shield'' with the highest health in the game is because one of his abilities uses his health as an additional resource pool, to add to his armor.[[/labelnote]]. [[BlowYouAway Zephyr]][[labelnote:*]]Although she has little armor and mostly mobility and CC skills, Zephyr also has the ability to cause projectiles to change course away from her, making her an ''Avoidance Tank''[[/labelnote]],

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** ''The Tank''[[labelnote:*]]With the role of absorbing damage and protecting other party members[[/labelnote]]: [[RhinoRampage Rhino]][[labelnote:*]]''The Meat Shield'': Rhino can outright negate damage by giving himself a second set of "hit points" that absorbs damage for him[[/labelnote]], [[AnIcePerson Frost]][[labelnote:*]]''The Magic Tank'': Frost is known best for the ability to produce a shielded area that blocks projectiles and slows down enemies that try to enter it to engage in melee[[/labelnote]], [[InstantAwesomeJustAddDragons Chroma]][[labelnote:*]]''The Damage and Mitigation Tank'': Chroma's base armor is behind only Valkyr's and Atlas', but his abilities can drastically upgrade his armor, effective health, and damage[[/labelnote]], [[DishingOutDirt Atlas]][[labelnote:*]]A combination of the group, who summons stone walls and elementals to absorb damage for him, but also has high armor and crowd control to mitigate damage; overlaps with ''The Scrapper'' due to his ability to rack up combos and deal large damage[[/labelnote]], [[{{Mummy}} Inaros]][[labelnote:*]]''The Regenerator'': Inaros sustains himself primarily with a myriad of attacks that drain his targets' life force. The only reason he doesn't instantly qualify as ''Meat Shield'' with the highest health in the game is because one of his abilities uses his health as an additional resource pool, to add to his armor.[[/labelnote]]. [[/labelnote]], [[BlowYouAway Zephyr]][[labelnote:*]]Although she has little armor and mostly mobility and CC skills, Zephyr also has the ability to cause projectiles to change course away from her, making her an ''Avoidance Tank''[[/labelnote]],Tank''[[/labelnote]].



** ''The DPS''[[labelnote:*]]With the role of damaging enemies[[/labelnote]]: [[MasterSwordsman Excalibur]][[labelnote:*]]With a number of straightforward attack skills, along with the ability to briefly stun enemies while causing them to take more damage from melee attacks, along with his ultimate, Exalted Blade. Which channels a high damage blade that fires beams out everytime you attack[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with lots of survivability and damage self buffs to herself can easily deal the most damage in the game through sheer using weapons. She also has a little bit of CC on her side with Prism[[/labelnote]], [[SmokeOut Ash]][[labelnote:*]]Ash is mainly a ''Backstabber'' with his focus on exploiting melee attacks by either teleporting close or inducing bonus melee damage around him, as well as ''The Scrapper'' with a skill that lets him attack enemies with an unblockable series of melee animations [[/labelnote]], [[TheBerserker Valkyr]][[labelnote:*]]Another ''Scrapper'' that brawls with enemies by making them helpless while vastly improving her melee speed. Her above average health and innate armor encourages her wade in to the fight and ignore damage, making her a classic ''Mitigation Tank'', the twist being that her ultimate grants her complete invincibility[[/labelnote]], [[TheGunslinger Mesa]][[labelnote:*]]Mesa's most common use is as a stationary turret, enhanced by her damage buffs. Overlaps with ''Status Effect Guy'' and ''Mitigation Tank'' due to her applications against other ballistic enemies[[/labelnote]], [[EverythingsBetterWithMonkeys Wukong]][[labelnote:*]]A ''Scrapper'', whose passive ability allows him to hold onto his melee combos and use them to enhance his ultimate. His other abilities keep him alive through the principles of ''The Regenerator'' and ''Evasion Tank''ing.[[/labelnote]], [[ArcherArchetype Ivara]][[labelnote:*]]An ''Archer'' whose abilities give her a bonus to headshot damage, with a bow that doesn't need to charge to deal its full damage. Her specialized arrows also make her a ''Status Effect Guy''.[[/labelnote]].
** ''The Status Effect Guy''[[labelnote:*]]With the role of strengthening allies, weakening enemies and controlling the flow of battle[[/labelnote]]: [[MagnetismManipulation Mag]][[labelnote:*]]With the power to drain and restore shields, or cause enemies to attract projectiles. Also considered an ''Area of Effect'' type, because of the large effective range of her attack skills[[/labelnote]], [[TheTrickster Loki]][[labelnote:*]]Who has no directly damaging skills, but has notable abilities like creating aggro attracting decoy targets and permanently disabling enemy guns in an area around him. Has a hint of DPS due to his Invisibility giving him a huge melee damage buff[[/labelnote]], [[MakingASplash Hydroid]][[labelnote:*]]Hydroid has insane crowd control potential due to the nature of his abilites. He can even completely cheap out certain game modes with his ability, Undertow, which turns him into a puddle which slowly drowns enemies[[/labelnote]],[[MakeMeWannaShout Banshee]][[labelnote:*]]Who has the ability to negate detectable noise, stun enemies, and create new weak points on enemies[[/labelnote]], [[PsychicPowers Nyx]][[labelnote:*]]Whose chief function is to turn enemies into temporary allies, or cause groups to turn and attack each other[[/labelnote]], [[TrapMaster Vauban]][[labelnote:*]]Who can tag the environment with traps, suspend enemies in the air, or pull them into vortexes[[/labelnote]], , [[LayeredWorld Limbo]][[labelnote:*]]Who can temporarily remove himself, allies or enemies from battle, as well as increasing enemy damage taken and restoring allies' energy[[/labelnote]], [[FirePurifies Nezha]][[labelnote:*]]Whose abilities amplify his mobility and survivability, dispel negative ailments from allies, and can impale his enemies to prevent them from attacking[[/labelnote]], [[OurFairiesAreDifferent Titania]][[labelnote:*]]Whose abilities include a multitude of party buffs, including from her passive, and inflicting crowd control by making enemies float[[/labelnote]].

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** ''The DPS''[[labelnote:*]]With the role of damaging enemies[[/labelnote]]: [[MasterSwordsman Excalibur]][[labelnote:*]]With a number of straightforward attack skills, along with the ability to briefly stun enemies while causing them to take more damage from melee attacks, along with his ultimate, Exalted Blade. Which channels a high damage blade that fires beams out everytime you attack[[/labelnote]], [[MasterOfIllusion Mirage]][[labelnote:*]]Who is armed with lots of survivability and damage self buffs to herself can easily deal the most damage in the game through sheer using weapons. She also has a little bit of CC on her side with Prism[[/labelnote]], [[SmokeOut Ash]][[labelnote:*]]Ash is mainly a ''Backstabber'' with his focus on exploiting melee attacks by either teleporting close or inducing bonus melee damage around him, as well as ''The Scrapper'' with a skill that lets him attack enemies with an unblockable series of melee animations [[/labelnote]], [[TheBerserker Valkyr]][[labelnote:*]]Another ''Scrapper'' that brawls with enemies by making them helpless while vastly improving her melee speed. Her above average health and innate armor encourages her wade in to the fight and ignore damage, making her a classic ''Mitigation Tank'', the twist being that her ultimate grants her complete invincibility[[/labelnote]], [[TheGunslinger Mesa]][[labelnote:*]]Mesa's most common use is as a stationary turret, enhanced by her damage buffs. Overlaps with ''Status Effect Guy'' and ''Mitigation Tank'' due to her applications against other ballistic enemies[[/labelnote]], [[EverythingsBetterWithMonkeys Wukong]][[labelnote:*]]A ''Scrapper'', whose passive ability allows him to hold onto his melee combos and use them to enhance his ultimate. His other abilities keep him alive through the principles of ''The Regenerator'' and ''Evasion Tank''ing.[[/labelnote]], [[ArcherArchetype Ivara]][[labelnote:*]]An ''Archer'' whose abilities give her a bonus to headshot damage, with a bow that doesn't need to charge to deal its full damage. Her specialized arrows also make her a ''Status Effect Guy''.[[/labelnote]], [[WalkingWasteland Nidus]][[labelnote:]]Who passively receives increased ability damage each time his abilities inflict damage. Also a ''Regenerator'' with support-buffing capabilities.[[/labelnote]].
** ''The Status Effect Guy''[[labelnote:*]]With the role of strengthening allies, weakening enemies and controlling the flow of battle[[/labelnote]]: [[MagnetismManipulation Mag]][[labelnote:*]]With the power to drain and restore shields, or cause enemies to attract projectiles. Also considered an ''Area of Effect'' type, because of the large effective range of her attack skills[[/labelnote]], [[TheTrickster Loki]][[labelnote:*]]Who has no directly damaging skills, but has notable abilities like creating aggro attracting decoy targets and permanently disabling enemy guns in an area around him. Has a hint of DPS due to his Invisibility giving him a huge melee damage buff[[/labelnote]], [[MakingASplash Hydroid]][[labelnote:*]]Hydroid has insane crowd control potential due to the nature of his abilites. He can even completely cheap out certain game modes with his ability, Undertow, which turns him into a puddle which slowly drowns enemies[[/labelnote]],[[MakeMeWannaShout Banshee]][[labelnote:*]]Who has the ability to negate detectable noise, stun enemies, and create new weak points on enemies[[/labelnote]], [[PsychicPowers Nyx]][[labelnote:*]]Whose chief function is to turn enemies into temporary allies, or cause groups to turn and attack each other[[/labelnote]], [[TrapMaster Vauban]][[labelnote:*]]Who can tag the environment with traps, suspend enemies in the air, or pull them into vortexes[[/labelnote]], , [[LayeredWorld Limbo]][[labelnote:*]]Who can temporarily remove himself, allies or enemies from battle, as well as increasing enemy damage taken and restoring allies' energy[[/labelnote]], [[FirePurifies Nezha]][[labelnote:*]]Whose abilities amplify his mobility and survivability, dispel negative ailments from allies, and can impale his enemies to prevent them from attacking[[/labelnote]], [[OurFairiesAreDifferent Titania]][[labelnote:*]]Whose abilities include a multitude of party buffs, including from her passive, and inflicting crowd control by making enemies float[[/labelnote]].
27th Dec '16 1:42:28 AM FlameDistortion
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** Atlas' Ore Gaze scans petrified enemies and has a chance to make them drop additional loot.
27th Dec '16 1:35:30 AM FlameDistortion
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* InvincibleMinorMinion: Targets on the Capture missions are inexplicably completely immune to any and all warframe powers. Not even The Stalker or major region bosses can boast that! Less "minor" example would be Grineer Queen's [[PraetorianGuard kuva guardians]], who are completely invincbile to both weapons and powers as long as they're holding their halberds.
25th Dec '16 1:32:20 AM ManEFaces
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* BeautifulVoid: Lua (Earth's moon) and the void itself are this.
** The void houses ancient Orokin structures which are [[http://www.gomultiplayer.com/wp-content/uploads/2013/05/OrokinEnvironment02.jpg massive and glorious]], wrought from marble, crystal and gold. However they stand as an empty, silent mausoleum of the Orokin race, still humming with a quasi-musical harmony in the air. At least they ''were'' empty until the Grineer and Corpus found a way to reach them and were transformed into mindless sentries by ancient Orokin defese systems.
** The Orokin structures on Lua are even grander and more beautiful than those in the void, and their haunting beauty is in some ways enhanced by the way they are [[http://i.imgur.com/b09yV2M.jpg slowly crumbling]] and falling into rubble.
23rd Dec '16 8:48:52 PM Octorok103
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** Equinox, the [[YinYangBomb yin-yang]] Warframe, follows in Chroma's footsteps with a variable power set, but with a very different implementation. Metamorphosis switches the Warframe between the offense-oriented Day form and the support-focused Night form, which also switches the remaining three powers between complementary effects. For example, the Day form's Rage power speeds enemies up and makes them take more damage, while the Night form's corresponding Rest power puts enemies to sleep and renders them vulnerable to melee finishers. Once again, energy color has an effect on gameplay, although much more minor than with Chroma: darker energy colors will cause the player to start out missions in Night form, while lighter ones will cause the player to start in Day form instead.

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** Equinox, the [[YinYangBomb yin-yang]] Warframe, follows in Chroma's footsteps with a variable power set, but with a very different implementation. Metamorphosis switches the Warframe Equinox between the her offense-oriented Day form and the her support-focused Night form, which also switches the her remaining three powers between complementary effects. For example, the Day form's Rage power speeds enemies up and makes them take more damage, while the Night form's corresponding Rest power puts enemies to sleep and renders them vulnerable to melee finishers. Once again, energy color has an effect on gameplay, although much more minor than with Chroma: darker energy colors will cause the player to start out missions in Night form, while lighter ones will cause the player to start in Day form instead.


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** Nidus, the Infested Warframe, much like Inaros before him, completely lacks shields, but while his health and armor are above-average, they're still within "normal" ranges. Instead, he's the only Warframe with innate health regeneration, and his powers focus on improving the regeneration rate and offloading damage to nearby enemies. He also gets a unique resource to manage during combat, Mutation stacks. By damaging enemies with his powers, he builds up stacks, which provide a number of bonuses. First, they passively increase his armor and trigger certain cosmetic changes as he builds them up. Second, they're used instead of energy to cast his third and fourth powers. Third, should he take lethal damage, he'll consume 10 stacks (assuming he has enough) to restore 50% of his health and become invulnerable for 5 seconds. Not bad, considering what you have to go through to get him. Furthermore, in addition to the usual increases to health, shields, and energy upon leveling up, Nidus also gets bonuses to his armor, health regeneration, and power strength, the first time the developers have experimented with these stat boosts.
22nd Dec '16 8:39:12 PM TrocyteV
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** Played painfully straight to its logical extreme with the initial implementation of Infested Salvage, which has been confirmed to the first part of the Jordas Verdict trial sectioned off into a separate mission with zero changes. Along with [[LuckBasedMission Nidus's abysmal and dragged-out drop rates,]] the community was ''not'' happy about this.
20th Dec '16 9:26:09 AM Trooper1023
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** Clan battles with spectres are gone. Now, there is Conclave: true, right and proper PvP. All warframes and weapons have a second set of stats, specifically balanced for Conclave, and a much more limited selection of mods. It's entirely possible to play Conclave and run into another player using the same warframe as you, with the same weapons, and even the same mods!

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** Clan battles with spectres are gone. Now, there is Conclave: true, right and proper PvP.PlayerVersusPlayer. All warframes and weapons have a second set of stats, specifically balanced for Conclave, and a much more limited selection of mods. It's entirely possible to play Conclave and run into another player using the same warframe as you, with the same weapons, and even the same mods!
20th Dec '16 9:25:24 AM Trooper1023
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** Clan battles with spectres are gone. Now, there is Conclave: true, right and proper PvP. All warframes and weapons have a second set of stats, specifically balanced for Conclave, and a much more limited selection of mods. It's entirely possible to play Conclave and run into another player using the same warframe as you, with the same weapons, and even the same mods!
20th Dec '16 8:42:06 AM Trooper1023
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** Spy missions have you infiltrating a secured server room in the style of Splinter Cell and Metal Gear Solid... complete with cameras to shoot out with a silenced weapon, patrols to avoid or gank, and a proper LaserHallway or two to dodge through, blitz, or look for that darned switch to turn the lasers off.
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