History Videogame / Undertale

16th May '16 11:41:37 AM MissConception
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''Undertale'' borrows heavily in atmosphere from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', and uses combat mechanics similar to BulletHell games, where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game's story changes significantly]] depending on how you deal with the monsters you encounter: you can fight and kill them to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.

to:

''Undertale'' borrows heavily in atmosphere from ''VideoGame/{{Earthbound}}'' ''VideoGame/{{EarthBound}}'' and ''VideoGame/{{Mother 3}}'', and uses combat mechanics similar to BulletHell games, where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game's story changes significantly]] depending on how you deal with the monsters you encounter: you can fight and kill them to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.
12th May '16 9:53:45 AM CptnLhurgoyf
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Compare and contrast other indie [=RPGs=] with a ''VideoGame/{{MOTHER}}'' flavor: ''VideoGame/{{Lisa}}'', ''VideoGame/{{OFF}}'', ''Videogame/{{Ib}}'', ''Videogame/{{Anodyne}}'',''VideoGame/SpaceFuneral'', and ''VideoGame/{{Iji}}''[[labelnote:*]]which also has a pacifist option.[[/labelnote]]. Contrast ''VideoGame/CitizensOfEarth''.

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Compare and contrast other indie [=RPGs=] with a ''VideoGame/{{MOTHER}}'' flavor: ''VideoGame/{{Lisa}}'', ''VideoGame/{{OFF}}'', ''Videogame/{{Ib}}'', ''Videogame/{{Anodyne}}'',''VideoGame/SpaceFuneral'', ''Videogame/{{Anodyne}}'', and ''VideoGame/SpaceFuneral''. And ''VideoGame/{{Iji}}''[[labelnote:*]]which also has a pacifist option.[[/labelnote]]. Contrast ''VideoGame/CitizensOfEarth''.
1st May '16 11:05:18 AM compactwave
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->''"Long ago, two races ruled over the Earth: HUMANS and MONSTERS. One day, war broke out between the two races. After a long battle, the humans were victorious. They sealed the monsters underground with a magic spell. Many years later... Legends say that those who climb the mountain never return."''

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->''"Long ago, two races ruled over the Earth: HUMANS and MONSTERS. One day, war broke out between the two races. After a long battle, the humans were victorious. They sealed the monsters underground with a magic spell. Many years later... MT EBOTT 201X. Legends say that those who climb the mountain never return."''
1st Apr '16 10:45:23 AM DanMat6288
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-> Don't you have anything better to do?

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-> [[TVTropesWillRuinYourLife Don't you have anything better to do?do?]]
23rd Mar '16 8:48:58 AM AsForMyHandle
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Compare and contrast other indie [=RPGs=] with a ''VideoGame/{{MOTHER}}'' flavor: ''VideoGame/{{Lisa}}'', ''VideoGame/{{OFF}}'', ''Videogame/{{Ib}}'', ''Videogame/{{Anodyne}}'', and ''VideoGame/SpaceFuneral''. And ''VideoGame/{{Iji}}'', which also has a pacifist option. Contrast ''VideoGame/CitizensOfEarth''.

to:

Compare and contrast other indie [=RPGs=] with a ''VideoGame/{{MOTHER}}'' flavor: ''VideoGame/{{Lisa}}'', ''VideoGame/{{OFF}}'', ''Videogame/{{Ib}}'', ''Videogame/{{Anodyne}}'', ''Videogame/{{Anodyne}}'',''VideoGame/SpaceFuneral'', and ''VideoGame/SpaceFuneral''. And ''VideoGame/{{Iji}}'', which ''VideoGame/{{Iji}}''[[labelnote:*]]which also has a pacifist option.[[/labelnote]]. Contrast ''VideoGame/CitizensOfEarth''.
19th Mar '16 3:24:56 AM Solle
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''Undertale'' borrows heavily from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', using combat mechanics similar to BulletHell games, where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game changes significantly]] depending on how you deal with the monsters you encounter: you can fight and defeat them as normal to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.

to:

''Undertale'' borrows heavily in atmosphere from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', using and uses combat mechanics similar to BulletHell games, where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game game's story changes significantly]] depending on how you deal with the monsters you encounter: you can fight and defeat kill them as normal to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.
17th Mar '16 5:03:33 PM Karxrida
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Before reading the tropes section or other sections, please note that by its very nature, ''Undertale'' is very difficult to talk about at length without spoiling it. Read with care.

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Before '''Before reading the tropes section or other sections, please note that by its very nature, ''Undertale'' is very difficult to talk about at length without spoiling it. Read with care. '''
9th Mar '16 9:10:12 PM ImSpideyTropes
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Before reading the tropes section, please note that by its very nature, ''Undertale'' is very difficult to talk about at length without spoiling it. Read with care.

to:

Before reading the tropes section, section or other sections, please note that by its very nature, ''Undertale'' is very difficult to talk about at length without spoiling it. Read with care.
3rd Mar '16 10:29:42 AM Kayube
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It tells the story of a young child who investigates a mountainside cavern and falls down a deep hole, awakening on a bed of flowers in a dark and mysterious place. Now the child must find a way back home, encountering all manner of creatures along the way who try to murder him for being a human. But they're the good guys.

''Undertale'' plagiarizes heavily from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', using mechanics taken directly from the ''Touhou'' games where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game changes significantly]] depending on how you deal with the monsters you encounter: you can fight and defeat them as normal to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.

to:

It tells the story of a young child who investigates a mountainside cavern and falls down a deep hole, awakening on a bed of flowers in a dark and mysterious place. Now the child must find a way back home, encountering all manner of creatures along the way who try to murder him for being a human. But they're the good guys.

way.

''Undertale'' plagiarizes borrows heavily from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', using combat mechanics taken directly from the ''Touhou'' games similar to BulletHell games, where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game changes significantly]] depending on how you deal with the monsters you encounter: you can fight and defeat them as normal to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.



-> Don't you have anything better to do than to play a shitty, racist game that only fucking retards could ever love?

to:

-> Don't you have anything better to do than to play a shitty, racist game that only fucking retards could ever love?do?
3rd Mar '16 10:23:18 AM Wingnutty
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It tells the story of a young child who investigates a mountainside cavern and falls down a deep hole, awakening on a bed of flowers in a dark and mysterious place. Now the child must find a way back home, encountering all manner of creatures along the way.

''Undertale'' draws heavily from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', but instead of using statistical values to resolve enemy attacks, battles play out more like a BulletHell game where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game changes significantly]] depending on how you deal with the monsters you encounter: you can fight and defeat them as normal to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.

to:

It tells the story of a young child who investigates a mountainside cavern and falls down a deep hole, awakening on a bed of flowers in a dark and mysterious place. Now the child must find a way back home, encountering all manner of creatures along the way.

way who try to murder him for being a human. But they're the good guys.

''Undertale'' draws plagiarizes heavily from ''VideoGame/{{Earthbound}}'' and ''VideoGame/{{Mother 3}}'', but instead of using statistical values to resolve enemy attacks, battles play out more like a BulletHell game mechanics taken directly from the ''Touhou'' games where you must dodge enemy projectiles and protect the heart-shaped avatar representing your SOUL. [[SlidingScaleOfIdealismVersusCynicism The game changes significantly]] depending on how you deal with the monsters you encounter: you can fight and defeat them as normal to earn LOVE (LV) and EXP, or figure out how to befriend and show them mercy.



-> Don't you have anything better to do?

to:

-> Don't you have anything better to do?do than to play a shitty, racist game that only fucking retards could ever love?
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Undertale