History Videogame / Touhou

1st Dec '16 12:43:39 AM rmctagg09
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* WhereTheHellIsSpringfield: Gensokyo is located somewhere deep in mountainous inland Japan, but its exact location is unknown. However, due to Youkai Mountain's appearance being that of Mt. Yatsugatake, before Konohasakuya-hime reduced it to the mountain range we know today out of jealousy according to legend, it's believed that it's probably within Nagano Prefecture.

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* WhereTheHellIsSpringfield: Gensokyo is located somewhere deep in mountainous inland Japan, but its exact location is unknown. However, due to Youkai Mountain's appearance being that of Mt. Yatsugatake, before Konohasakuya-hime Konohana-Sakuyahime reduced it to the mountain range we know today out of jealousy according to legend, it's believed that it's probably within Nagano Prefecture.
1st Dec '16 12:42:38 AM rmctagg09
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Added DiffLines:

* WhereTheHellIsSpringfield: Gensokyo is located somewhere deep in mountainous inland Japan, but its exact location is unknown. However, due to Youkai Mountain's appearance being that of Mt. Yatsugatake, before Konohasakuya-hime reduced it to the mountain range we know today out of jealousy according to legend, it's believed that it's probably within Nagano Prefecture.
28th Nov '16 1:12:38 AM rmctagg09
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* NobodyCanDie: A function of the spell card rules. Aside from the few [[OurGhostsAreDifferent ghost]] characters, the only confirmed deaths are briefly-mentioned background characters.

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* NobodyCanDie: A function of the spell card rules. Aside from the few [[OurGhostsAreDifferent ghost]] characters, the only confirmed deaths outside of the manga are briefly-mentioned background characters.characters.
* NocturnalMooks: While they can be seen during the day, youkai in Gensokyo are most active at night because they tend to be nocturnal.
22nd Nov '16 9:22:41 AM crazysamaritan
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* HitodamaLight:
** As the princess of a ghost palace (and a ghost herself), Yuyuko Saigyouji seems to be continuously surrounded by hitodama. Yuyuko can use them as an AttackDrone in combat.
** Her [[BattleButler servant]], Youmu Konpaku, also has one of these next to her at all times, which happens to be half of her own soul -- because she's only ''half'' ghost (don't ask us how that works). She can use the hitodama as an AttackDrone in combat.
** Rin Kaenbyou is surrounded by what appears to be small balls of flaming ''skulls'' -- appropriate, since her job is to carry off corpses into the underworld. In some spell cards, she is accompanied by ''zombie fairies'', which look pretty similar (though a later [[AllThereInTheManual guidebook]] claims that they're just normal fairies who like to dress up).
13th Nov '16 3:28:19 PM LucaEarlgrey
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** ''Touhou'' arranges are a somewhat common source for licensed songs in modern arcade {{Rhythm Game}}s such as the Franchise/{{BEMANI}} series and ''VideoGame/{{maimai}}''. Most of the time in these games, licensed songs never have endgame-level charts. ''Touhou'' arranges, however, are an exception to that rule; expect many ''Touhou'' arranges to have a rating of 10 out of 10 on their hardest charts in ''VideoGame/{{jubeat}}'', 15 out of 16 on ''VideoGame/SoundVoltex'', 10 out of 10 on the arcade versions of ''VideoGame/GrooveCoaster'', and so on.
7th Nov '16 8:01:47 PM Prime32
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''Touhou Project'' ("Touhou", 東方, meaning ''Eastern'' or ''Oriental'', [[NoPronunciationGuide pronounced]] "Toh Hoh") is a series of {{doujin|Soft}} scrolling shooter games in the BulletHell and CuteEmUp genres, developed by Team Shanghai Alice. It is most famous for its [[NintendoHard high difficulty level]] involving [[BeamSpam intricate bullet patterns]], and that instead of having spaceships and warfare vehicles, it has girls in frilly dresses: nearly every character is a LittleMissBadass, CuteMonsterGirl, or CuteWitch, and wears some degree of {{UsefulNotes/Lolita|Fashion}} clothing. Much of its popularity comes from its enormous {{Doujinshi}} and {{Shipping}} community, and the equally enormous amounts of amateur musical arrangements and remixes of the games' music - in fact for many years, it has had the single largest {{Doujinshi}} output of ''any'' franchise by a large margin. Indeed, while the series includes a large number of official [[TheVerse manga, sidestories]], and UniverseCompendia, many aspects of the setting are left deliberately vague - most characters are [[OCStandIn given only a framework personality]] or [[AlternateCharacterInterpretation can be interpreted in multiple ways]], [[UnreliableExpositor exposition generally comes from sources that have reason to be biased or distort the truth]], and even the artstyle of the games makes it hard to tell the body type of the character being depicted. All of this serves to make the series a goldmine of {{Fanon}} and FanficFuel.

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''Touhou Project'' ("Touhou", 東方, meaning ''Eastern'' or ''Oriental'', [[NoPronunciationGuide pronounced]] "Toh Hoh") is a series of {{doujin|Soft}} {{doujin}} scrolling shooter games in the BulletHell and CuteEmUp genres, developed by Team Shanghai Alice. It is most famous for its [[NintendoHard high difficulty level]] involving [[BeamSpam intricate bullet patterns]], and that instead of having spaceships and warfare vehicles, it has girls in frilly dresses: nearly every character is a LittleMissBadass, CuteMonsterGirl, or CuteWitch, and wears some degree of {{UsefulNotes/Lolita|Fashion}} clothing. Much of its popularity comes from its enormous {{Doujinshi}} and {{Shipping}} community, and the equally enormous amounts huge body of FanWorks, with tremendous numbers of not only amateur musical arrangements comics, but also fangames and remixes arrangements[=/=]remixes of the games' music - in fact for many years, it has had the single largest {{Doujinshi}} fan-{{Doujin}} output of ''any'' franchise by a large margin. Indeed, while the series includes a large number of official [[TheVerse manga, sidestories]], and UniverseCompendia, its odd writing style means that many aspects of the setting are left deliberately vague - most characters are [[OCStandIn given only a framework personality]] or [[AlternateCharacterInterpretation can be interpreted in multiple ways]], ways]] or are [[OCStandIn given only a framework personality]] to begin with, [[UnreliableExpositor exposition generally comes from sources that have reason to be biased or distort the truth]], and even the artstyle of the games makes it hard to tell the body type of the character being depicted. All of this serves to make the series a goldmine of {{Fanon}} and FanficFuel.



Gameplay-wise, the main series games are vertical scrolling shooters divided into 6 stages with a bonus Extra stage accessible from the menu, unlocked after beating the main game without continues. The games [[BossGame focus more on the bosses than the stages]], with each stage boss of each game being a colorful character given their own {{Leitmotif}} and trademark bullet patterns, known as "spell cards". The spell cards and the boss themes are also given fanciful names that hint at the character's backstory and personality. This steady accumulation of bosses is the source of the series' infamous LoadsAndLoadsOfCharacters, while the spell cards and {{Leitmotif}}s keep them distinct enough to be memorable to the fans.

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Gameplay-wise, the main series games are vertical scrolling shooters divided into 6 stages with a bonus Extra stage accessible from the menu, [[BonusDungeon unlocked after beating the main game without continues.continues]]. The games [[BossGame focus more on the bosses than the stages]], with each stage boss of each game being a colorful character given their own {{Leitmotif}} and trademark bullet patterns, known as "spell cards". The spell cards and the boss themes are also given fanciful names that hint at the character's backstory and personality. This steady accumulation of bosses is the source of the series' infamous LoadsAndLoadsOfCharacters, while the spell cards and {{Leitmotif}}s keep them distinct enough to be memorable to the fans.



See FanWorks.{{Touhou}} for derivative DoujinSoft, {{Fanime}}, and {{Web Comics}}. See ''VideoGame/{{Seihou}}'' for the sister series.

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See FanWorks.{{Touhou}} for derivative DoujinSoft, VideoGames, {{Fanime}}, and {{Web Comics}}. See ''VideoGame/{{Seihou}}'' for the sister series.



* BulletHell: The ''Touhou'' games are a well known example of the genre, quite possibly even more so than {{Cave}}'s shooters, at least outside of Japan. Mind you, Cave shooters are commercial, while ''Touhou'' is {{doujinshi}}.

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* BulletHell: The ''Touhou'' games are a well known example of the genre, quite possibly even more so than {{Cave}}'s shooters, at least outside of Japan. Mind you, Cave shooters are commercial, while ''Touhou'' is {{doujinshi}}.{{doujin}}.



* FullContactMagic: At least in the fighting games, as well as in [[{{Doujinshi}} fanworks]], the intense nature of spell card duels is portrayed as having a fierce physical combat aspect, especially for the more physically abled girls.

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* FullContactMagic: At least in the fighting games, as well as in [[{{Doujinshi}} fanworks]], FanWorks, the intense nature of spell card duels is portrayed as having a fierce physical combat aspect, especially for the more physically abled girls.
5th Nov '16 1:17:38 AM rmctagg09
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** Sumireko - UsefulNotes/SevenWondersOfTheWorld: Channels power from said wonders, or rather the "[[MacGuffin occult orbs]]" she collected from them, manifesting as a purple column of energy that crashes into the opponent from above. The power of the orbs allows her to breach the Hakurei Barrier and enter Gensokyo. [[labelnote:The Legend]]A slightly modified version to fit the setting as is Touhou tradition, the seven wonders in this setting are places in the outside world with the strongest supernatural presence: the Pyramids of Giza, Stonehenge, the Tower of Babel, Yomotsu Hirasaka, the Nazca Lines, Shigakogen's Hell Valley, and the Lunar Capital. [[spoiler:If you think something is off with how Sumireko got that last one, [[SequelHook you're absolutely right]].]][[/labelnote]]

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** Sumireko - UsefulNotes/SevenWondersOfTheWorld: Channels power from said wonders, or rather the "[[MacGuffin occult orbs]]" she collected from them, manifesting as a purple column of energy that crashes into the opponent from above. The power of the orbs allows her to breach the Hakurei Barrier and enter Gensokyo. [[labelnote:The Legend]]A slightly modified version to fit the setting as is Touhou tradition, the seven wonders in this setting are places in the outside world with the strongest supernatural presence: the Pyramids of Giza, Stonehenge, the Tower of Babel, Yomotsu Hirasaka, the Nazca Lines, Shigakogen's Hell Valley, and the Lunar Capital. [[spoiler:If If you think something is off with how Sumireko got that last one, [[SequelHook you're absolutely right]].]][[/labelnote]]right.]][[/labelnote]]
** Reisen - Kunekune: Has the titular creatures surround her as she activates her Lunatic Eyes.[[labelnote:The Legend]]The Kunekune is an urban legend created on Japanese Internet sites in 2003 taking the form of a thin, vaguely humanoid figure that appears pure white in the countryside and pitch black in the city. If someone tries to look at it up close (Or through binoculars or a telescope), they will go insane. If someone touches it or simply comes too close, the Kunekune will kill them. If they instead just leaves, the Kunekune will ignore them.[[/labelnote]]
21st Oct '16 3:24:14 PM LucaEarlgrey
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** While the games may be easier than many other BulletHell games in terms of patterns, ''Touhou'' lacks an AntiFrustrationFeature that many of these other games have: the game does not slow down for you when there are a large number of bullets on the screen; you have to dodge them in real time. Any slowdown is the result of your PC not being able to handle the game, and in fact, abusing slowdown (often reflected by a high slowdown percentage in ranking tables and reply lists) is grounds for disqualification in many score attack circles.
9th Oct '16 1:56:55 PM rmctagg09
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* InnBetweenTheWorlds: The Hakurei Shrine technically isn't part of Gensokyo proper, instead being located on the eastern portion of Great Hakurei Barrier that separates Gensokyo from the Outside World and simultaneously existing within both. As a result of its dual existence, objects from the Outside World and occasionally even people can be spirited away to Gensokyo through the Shrine, though the exact mechanism remains unknown.

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* InnBetweenTheWorlds: The Hakurei Shrine technically isn't part of Gensokyo proper, instead being located on the eastern portion of Great Hakurei Barrier that separates Gensokyo from the Outside World World, and simultaneously existing within both. As a result of its dual existence, objects from the Outside World and occasionally even people can be spirited away to Gensokyo through the Shrine, Shrine's Outside World counterpart, though the exact mechanism remains unknown.
9th Oct '16 9:47:12 AM Fluid
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* InternalDeconstruction: As the series progresses and accumulates continuity, several elements of the setting that were previously ignored or laughed off have come under increased scrutiny. The casual youkai-hunting done in the games has been revealed to be part of a far more sinister and intentional ForeverWar between humans and youkai, and there are differing opinions how justifiable the youkai-hunting is in the first place. While ''Undefined Fantastic Object'' got the main characters chewed out by Byakuren for their casual racism, ''Forbidden Scrollery'' shows that interacting with youkai [[TheFairFolk rarely turns out well for the average person.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Touhou