History Videogame / TheSecretWorld

22nd Aug '17 4:42:45 PM masterzora
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** The password to the vampires' observatory in Transylvania is [[spoiler: 90078]]. Turned upside down, this spells a word quite dear to the creatures. ([[spoiler:Bloog? Goolb?]])

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** The password to the vampires' observatory in Transylvania is [[spoiler: 90078]]. Turned upside down, this spells a word quite dear to the creatures. ([[spoiler:Bloog? Goolb?]])
21st Aug '17 8:08:57 PM Kalaong
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** The password to the vampires' observatory in Transylvania is [[spoiler: 90078]]. Turned upside down, this spells a word quite dear to the creatures.

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** The password to the vampires' observatory in Transylvania is [[spoiler: 90078]]. Turned upside down, this spells a word quite dear to the creatures. ([[spoiler:Bloog? Goolb?]])
19th Jul '17 12:31:14 PM masterzora
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* LevelLockedLoot: Gear (weapons and talismans) are restricted by the amount of points invested in the relevant skill. Stronger gear has higher skill requirements.

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* LevelLockedLoot: LevelLockedLoot:
**
Gear (weapons and talismans) are restricted by the amount of points invested in the relevant skill. Stronger gear has higher skill requirements.requirements.
** In ''Legends'', talisman slots are unlocked as the player levels. Conveniently, tiers of the story mission that are expected to be completed around the level a new slot unlocks will reward the player with a talisman fitting that slot. Additionally, the ability to enhance gear with glyphs is unlocked at level 20, the ability to enhance with signets is unlocked at level 50, and the ability to craft and use purple gear and better is also unlocked at level 50.
18th Jul '17 7:17:51 PM masterzora
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* FictionalCurrency: Along with the primary currency of Pax Romanae, the Secret World has quite a few additional currencies - to the point that they actually had to be trimmed during a later update. Up until Issue 12, there were Sequins of Solomon Island, Sequins of the Valley of the Sun God, Sequins of Transylvania, Sequins of Sunrise, Aurei of Initiation, Credits of Ca'd'Oro, Black and White Marks of Venice, Distinctions of the Council, Gambler's Markers, Extant Third Age Fragments, Extant Third Age Silver - all special tokens that can only be used in specific locations and sometimes only with very specific vendors or during very specific events. Since then, these currencies have been replaced with the infinitely simpler multi-purpose Black Bullion and Marks of the Pantheon.

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* FictionalCurrency: FictionalCurrency:
**
Along with the primary currency of Pax Romanae, the Secret World has quite a few additional currencies - to the point that they actually had to be trimmed during a later update. Up until Issue 12, there were Sequins of Solomon Island, Sequins of the Valley of the Sun God, Sequins of Transylvania, Sequins of Sunrise, Aurei of Initiation, Credits of Ca'd'Oro, Black and White Marks of Venice, Distinctions of the Council, Gambler's Markers, Extant Third Age Fragments, Extant Third Age Silver - all special tokens that can only be used in specific locations and sometimes only with very specific vendors or during very specific events. Since then, these currencies have been replaced with the infinitely simpler multi-purpose Black Bullion and Marks of the Pantheon.Pantheon.
** ''Legends'' uses four separate currencies: Anima Shards, Third Age Fragments, Marks of Favour, and Aurum.
18th Jul '17 11:27:23 AM masterzora
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On March 29th, 2017, ''the Secret World'' is officially deprecated and was replaced by ''Secret World Legends'', a FreeToPlay reboot of the game on June 26th 2017. ''SWL'' features a new combat system and a more traditional leveling system--as a result all players will have to start the new game with fresh accounts with some compensation for real money purchases in the previous game. Old ''TSW'' accounts will still be able to play on a legacy server which will receive no further updates or support.

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On March 29th, 2017, ''the ''The Secret World'' is was officially deprecated on March 29, 2017 and was replaced by ''Secret World Legends'', a FreeToPlay reboot of the game reboot, on June 26th 26 2017. ''SWL'' features a new combat system system, more streamlined skill trees, and a more traditional leveling system--as a result all players will have to start the new game with fresh accounts with some compensation for real money purchases in the previous game.system. Old ''TSW'' accounts will still be able to play on a legacy server which will receive no further updates or support.



* ClassAndLevelSystem: Essentially averted. A PC can eventually collect every single talent and ability in the game if played long enough. You do gain XP, but gain Ability Points you can spend however you want. The ''Legends'' relaunch plays with this, yes there are now Classes and Levels in the game, but ability points can be placed in any skill you want provided you have unlocked the corresponding weapon beforehand.

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* ClassAndLevelSystem: ClassAndLevelSystem:
**
Essentially averted.averted in legacy ''TSW''. A PC can eventually collect every single talent and ability in the game if played long enough. You do gain XP, but gain Ability Points you can spend however you want. The want.
** [[DownplayedTrope Downplayed]] in
''Legends'' relaunch plays with this, yes there both classes and levels. The player chooses one of nine classes on character creation, but this only affects which two weapons are now Classes and Levels in the game, but ability points can be placed in any skill you want provided you have initially unlocked and given for free. The other weapons can still be unlocked and AP and SP can be spent on any unlocked tree. Character level caps at 50, but this is not actually the corresponding weapon beforehand.end of progression. AP and SP gain continue after level cap, so it is still possible to unlock every active and passive ability in the game.
16th Jul '17 3:20:35 AM StClair
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** Refuse to side with them and [[spoiler: the Dreamers]], who start off speaking in a calm, caring manner, will quickly flip their shit.

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** Refuse to side with them and [[spoiler: the Dreamers]], who start off speaking in a calm, caring friendly manner, will quickly flip their shit.
16th Jul '17 2:58:11 AM StClair
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* TheCorruption: The Filth, a universe-hopping life form with the ability to change people into tentacle-covered monsters and manifests as toxic mold, black sludge, and even a BrownNote radio signal. It is said in the lore to be the creation of a MultiversalConqueror.

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* TheCorruption: The Filth, a universe-hopping life form with the ability to change substance that slowly drives people insane and turns them into tentacle-covered monsters and monsters; it manifests as toxic mold, black sludge, and even a BrownNote radio signal. It is said in the The lore reveals it to be the creation of a MultiversalConqueror.MultiversalConqueror - the stuff that their dreams (or nightmares) are made of.



** Säid is a reanimated Ancient Egyptian mummy and quite clearly looks the part - right down to the emaciated body, withered skin and (under the sunglasses) empty eye-sockets. He spends most of his time chatting sarcastically with you on the Hotel Wahid's balcony, and actually begins one of his missions by take a photo of you with his phone. Plus, it's implied he actually enjoys meetings at Cafe Giza over tea and coffee...

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** Säid is a reanimated Ancient ancient Egyptian mummy and quite clearly looks the part - right down to the emaciated body, withered skin and (under the sunglasses) empty eye-sockets. He spends most of his time chatting sarcastically with you on the Hotel Wahid's balcony, and actually begins one of his missions by take a photo of you with his phone. Plus, it's implied he actually enjoys meetings at Cafe Giza over tea and coffee...
16th Jul '17 2:48:04 AM StClair
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->TRANSMIT - initiate TV Tropes signal - RECEIVE - initiate the wiki syntax EVERYTHING IS TRUE - initiate the examples protocol - WITNESS - The Secret World Main Page

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->TRANSMIT - initiate TV Tropes trope signal - RECEIVE - initiate the wiki syntax EVERYTHING IS TRUE - initiate the examples protocol - WITNESS - The Secret World Main Page



* AcquiredPoisonImmunity: Dr. Klein, who exposed himself to small doses of the Filth to build up an immunity, although it also caused him to develop a dependency. [[spoiler: Subverted; according to the bees, this does ''not'' give one an immunity to Filth, and Klein is plain infected by it. He retains his own personality - but it's entirely devoted to the filth.]]

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* AcquiredPoisonImmunity: Dr. Klein, who exposed himself to small doses of the Filth to build up an immunity, although it also caused him to develop a dependency. [[spoiler: Subverted; according to the bees, this does ''not'' give one an immunity to Filth, and Klein is plain infected by it. He retains his own personality - but it's entirely devoted to the filth.Filth.]]
14th Jul '17 3:18:48 PM arbane
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* FishPeople: Lovecraft's own Deep Ones roam the New England coast near old Innsmouth, having apparently been summoned from the abyssopelaging regions of the ocean by Draug to assist in the invasion. They return in Tokyo, now also infected by the Filth.

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* FishPeople: Lovecraft's own Deep Ones roam the New England coast near old Innsmouth, having apparently been summoned from the abyssopelaging abyssopelagic regions of the ocean by Draug to assist in the invasion. They return in Tokyo, now also infected by the Filth.
27th Jun '17 2:39:10 AM McSomeguy
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* AfterTheEnd: Three such ends in fact, our current civilization is the only the Fourth Age. At the end of each the previous ages, Humanity has suffered some great catastrophe that always resets civilization to the stone age.

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* AfterTheEnd: Three such ends in fact, our current civilization is the only the Fourth Age. At the end of each of the previous ages, Humanity has suffered some great catastrophe that always resets civilization to the stone age.
This list shows the last 10 events of 499. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.TheSecretWorld