History Videogame / TheLegendOfZeldaLinksAwakening

2nd Nov '17 2:37:56 AM Kadorhal
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->''"SEA BEARS FOAM''
->''SLEEP BEARS DREAMS.''
->''BOTH END IN THE SAME WAY''
->''--[[{{Foreshadowing}} CRASSSH!]]"''

to:

->''"SEA BEARS FOAM''
->''SLEEP
FOAM''\\
''SLEEP
BEARS DREAMS.''
->''BOTH
''\\
''BOTH
END IN THE SAME WAY''
->''--[[{{Foreshadowing}}
WAY''\\
''--[[{{Foreshadowing}}
CRASSSH!]]"''



!!This Game Provides Examples Of:
* OneHundredPercentCompletion: Possible, but with a price. If you want to get all of the pictures in the DX version, you must steal from the shop, even though this will permanently rename you "THIEF" and [[ShopliftAndDie the shopkeeper will kill you if you come back]]. If you want to get the game's GoldenEnding, which can only be achieved with a NoDeathRun, with 100%, you must not steal anything before the bow. There's also two pictures that are mutually exclusive.

to:

!!This Game Provides Examples Of:
game provides examples of:
* OneHundredPercentCompletion: Possible, but with a price. If you want to get all of the pictures in the DX version, you must steal from the shop, even though this will permanently rename you "THIEF" and [[ShopliftAndDie the shopkeeper will kill you if you come back]]. If you want to get the game's GoldenEnding, which can only be achieved with a NoDeathRun, with 100%, the only item you must not can steal anything before is the bow. There's also two pictures that are mutually exclusive.exclusive, one for just agreeing to let the cameraman take your picture and another for declining several times.



* ArtifactTitle: This is the first game in the series where the titular princess doesn't appear at all. She's briefly mentioned in the manual and at the beginning.
* AwesomeButImpractical: The Fire Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately by that point in the game, there's barely anyone worth using it on, aside from the Hot Head and literally ''one'' phase of the FinalBoss. (And you don't even need it for ''that''!)

to:

* ArtifactTitle: This is the first game in the series where the titular princess doesn't appear at all. She's briefly mentioned in the manual and at the beginning.
beginning, where Link mistakes Marin for her.
* AwesomeButImpractical: The Fire Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately by that point in the game, there's barely anyone worth using it on, aside from the Hot Head and literally ''one'' phase of the FinalBoss. (And FinalBoss (and you don't even need it for ''that''!) ''that''!). Even using the game's various glitches to get it early only makes it slightly more practical, since it kills about half the regular enemies in the game in one shot... and does absolutely nothing to the other half (not even just bosses, mini or otherwise, either).



* BigBad: Link spends the game wandering Koholint Island and defeating the various Nightmares to gain the Instruments of the Sirens. It isn't until the very end of the game where Link finds a particularly powerful Nightmare, Dethl, who's been preventing the Wind Fish from ever waking up. [[spoiler:However, it accuses ''Link'' of being the BigBad for wanting to wake the Wind Fish, thus destroying Koholint Island and depriving it of a place to rule.]]

to:

* BigBad: Link spends the game wandering Koholint Island and defeating the various Nightmares to gain the Instruments of the Sirens. It isn't until the very end of the game where Link finds a particularly powerful Nightmare, Dethl, who's been preventing the Wind Fish from ever waking up. [[spoiler:However, it accuses ''Link'' of being the BigBad Big Bad for wanting to wake the Wind Fish, thus destroying Koholint Island and depriving it of a place to rule.]]



* ChainOfDeals: Starts with the Yoshi doll in the Trendy Game (which you need 10 rupees to play). A few places, it's actually required to proceed further in the game.

to:

* ChainOfDeals: The first in the series, in fact. Starts with the Yoshi doll in the Trendy Game (which you need 10 rupees to play). A few places, it's actually required to proceed further in the game.game - you at the very least need to go through six of the fourteen items in the chain, the bananas (number four) so monkeys will build a bridge for you, and then the honeycomb (number six) to give to the chef in Animal Village, who will tell you how to wake up a walrus blocking your path into the nearby desert.



** [=DethI=]'s various shapes resemble [[VideoGame/TheLegendOfZeldaALinkToThePast Agahnim, Moldorm, and Ganon]]. (Although Moldorm has already appeared in the game as the first dungeon boss.)

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** [=DethI=]'s various shapes resemble [[VideoGame/TheLegendOfZeldaALinkToThePast Agahnim, Moldorm, and Ganon]]. (Although Ganon]] (although Moldorm has already appeared in the game as the first dungeon boss.)boss).



*** Malon and Talon from VideoGame/TheLegendOfZeldaOcarinaOfTime are these to Marin and Tarin.

to:

*** In turn, Malon and Talon from VideoGame/TheLegendOfZeldaOcarinaOfTime ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' are these to Marin and Tarin.



* DeathMountain: Tal Tal Mountain Range, Mt. Tamaranch

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* DeathMountain: Tal Tal Mountain Range, Mt. TamaranchTamaranch.
1st Nov '17 9:25:52 AM rjd1922
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* DeathIsASlapOnTheWrist: If you steal from the shopkeeper, all that happens is that your save file is renamed THIEF upon exiting the store. If you don't mind the name, this is just a minor inconvenience, making actually ''paying'' for your stuff rather pointless. Actual death can be avoided simply by not returning to the shop after you've stolen from him.



* MockMillionaire: Richard has a loose definition of "villa."

to:

* MockMillionaire: Richard has a loose definition of "villa.""villa," even if he used to live in an actual castle.
* MoneyForNothing: If you steal from the shopkeeper, all that happens is that your save file is renamed THIEF upon exiting the store. If you don't mind the name, this is just a minor inconvenience, making actually ''paying'' for your stuff rather pointless. Actual death can be avoided simply by not returning to the shop after you've stolen from him. Though if you want to avoid death and get the GoldenEnding, this means you must not steal anything before the bow.
1st Nov '17 9:22:12 AM rjd1922
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* OneHundredPercentCompletion: Technically impossible. If you want to get all of the pictures in the DX version you must steal from the shopkeeper and later return to the store, despite [[ShopliftAndDie how much of a bad idea that is]]. However, doing this means that you cannot get the game's secret ending, which can only be achieved with a NoDeathRun. In this sense, a "pure" 100% of the game is impossible. There's also two pictures that are mutually exclusive.

to:

* OneHundredPercentCompletion: Technically impossible. Possible, but with a price. If you want to get all of the pictures in the DX version version, you must steal from the shopkeeper shop, even though this will permanently rename you "THIEF" and later return to the store, despite [[ShopliftAndDie how much of a bad idea that is]]. However, doing this means that the shopkeeper will kill you cannot if you come back]]. If you want to get the game's secret ending, GoldenEnding, which can only be achieved with a NoDeathRun. In this sense, a "pure" 100% of NoDeathRun, with 100%, you must not steal anything before the game is impossible.bow. There's also two pictures that are mutually exclusive.
5th Oct '17 10:32:42 AM Generality
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Added DiffLines:

* DivineBirds: Sporadic bird statues provide hints, implied to be from the subconscious mind of the Wind Fish itself.
12th Sep '17 8:05:54 PM Nicoaln
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* AwesomeButImpractical: The Fire Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately by that point in the game, there's barely anyone worth using it on.

to:

* AwesomeButImpractical: The Fire Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately by that point in the game, there's barely anyone worth using it on. on, aside from the Hot Head and literally ''one'' phase of the FinalBoss. (And you don't even need it for ''that''!)



** Parodied. Papahl [[BreakingTheFourthWall outright tells you at the start of the game]] that he'll get himself lost somewhere in the hills later on.

to:

** Parodied. Papahl [[BreakingTheFourthWall outright tells you at the start of the game]] that he'll get himself lost somewhere in the hills later on. Sure enough, he ''is''.
6th Sep '17 5:02:06 PM Nicoaln
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* AwesomeYetPractical: The Boomerang and The Magic Rod are easily the most powerful weapons in the entire ''game'', being able to one-shot almost anything, and the Boomerang is essentially
** AwesomeButImpractical: Unfortunately the fire rod is obtained in the final dungeon, by then there are barely any enemies worth using it on.

to:

* AwesomeYetPractical: The Boomerang and The Magic Rod are easily the most powerful weapons in the entire ''game'', being able to one-shot almost anything, and the Boomerang is essentially
**
AwesomeButImpractical: The Fire Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately the fire rod is obtained by that point in the final dungeon, by then there are game, there's barely any enemies anyone worth using it on.


Added DiffLines:

* DiscOneNuke: The Boomerang can be obtained as soon as just around the fifth - sixth dungeon, and is one of the most powerful gweapons in the game.
6th Sep '17 4:57:15 PM Nicoaln
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Added DiffLines:

* AwesomeYetPractical: The Boomerang and The Magic Rod are easily the most powerful weapons in the entire ''game'', being able to one-shot almost anything, and the Boomerang is essentially
** AwesomeButImpractical: Unfortunately the fire rod is obtained in the final dungeon, by then there are barely any enemies worth using it on.
27th Jul '17 12:46:14 PM Miracle@StOlaf
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** A puzzle in the second dungeon requires you to kill three enemies in a specific order to reveal a key required to progress. There is a hint earlier in the level which refers to the enemies by name, but the enemies' names are nowhere in the game or the manual. The only way you'd know them is from the manual of a previous Zelda game on a console you might not even own.

to:

** A puzzle in the second dungeon requires you to kill three enemies in a specific order to reveal a key required to progress. There is a hint earlier in the level which refers to the enemies by name, but the enemies' names are nowhere in the game or the manual. The only way you'd know them is from the manual of a previous Zelda game on a console you might not even own.own (though the first enemy to kill being described as "imprisoned" helps narrow it down).
14th Jul '17 9:48:41 PM Maddoxsort
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This game is chronologically the fourth one to takes place in the "Hero Defeated" timeline.

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This game is chronologically the fourth one to takes take place in the "Hero Defeated" timeline.
17th Jun '17 11:16:26 PM Kayube
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* {{In Name Only}}: Princess Zelda, despite having a brief mention in the beginning, does not appear in this game
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