History Videogame / TalesOfPhantasia

17th Dec '17 6:24:16 PM Malady
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* PointOfNoReturn - None for the endgame, you can save anywhere in the final dungeon and still leave, but once you reach the last room of the Underground Crypt, you're sealed off from [[spoiler:the Present]] and the same applies for [[spoiler:the Past]] when you set sail for Thor's nautical location.

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* PointOfNoReturn - PointOfNoReturn: None for the endgame, you can save anywhere in the final dungeon and still leave, but once you reach the last room of the Underground Crypt, you're sealed off from [[spoiler:the Present]] and the same applies for [[spoiler:the Past]] when you set sail for Thor's nautical location.



* RandomlyDrops: One of the quests in the game requires you to find five Basilisk's Scales, which drop from, as you would imagine, Basilisks. Unfortunately they're a somewhat uncommon encounter and the drop isn't guaranteed. Later in the game a pair of dungeons requires a special charm which randomly drops from enemies, though they are much more common.

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* RandomlyDrops: RandomDrop: One of the quests in the game requires you to find five Basilisk's Scales, which drop from, as you would imagine, Basilisks. Unfortunately they're a somewhat uncommon encounter and the drop isn't guaranteed. Later in the game a pair of dungeons requires a special charm which randomly drops from enemies, though they are much more common.
26th Nov '17 10:23:46 AM nombretomado
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There are English patches for the SFC and PSX versions available online. There are also two versions for [[UsefulNotes/PlayStationPortable PSP]], one being the "Full Voice Edition" and the other being paired with an UpdatedRerelease of the GameBoyColor sequel, Narikiri Dungeon. Recommended in general, but especially for people who liked ''Symphonia'', just to play "spot the continuities." [[NoExportForYou Unfortunately, neither version was released outside of Japan...]]

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There are English patches for the SFC and PSX versions available online. There are also two versions for [[UsefulNotes/PlayStationPortable PSP]], one being the "Full Voice Edition" and the other being paired with an UpdatedRerelease of the GameBoyColor UsefulNotes/GameBoyColor sequel, Narikiri Dungeon. Recommended in general, but especially for people who liked ''Symphonia'', just to play "spot the continuities." [[NoExportForYou Unfortunately, neither version was released outside of Japan...]]



A psuedo-sequel called ''Tales of Phantasia: Narikiri Dungeon'' was released for the GameBoyColor in 2000. It would later get an UpdatedRerelease on the UsefulNotes/PlaystationPortable (along with the original ''VideoGame/TalesOfPhantasia'' game) as part of the ''Tales of Phantasia X'' project celebrating the 15th anniversary of the game's release.

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A psuedo-sequel called ''Tales of Phantasia: Narikiri Dungeon'' was released for the GameBoyColor UsefulNotes/GameBoyColor in 2000. It would later get an UpdatedRerelease on the UsefulNotes/PlaystationPortable (along with the original ''VideoGame/TalesOfPhantasia'' game) as part of the ''Tales of Phantasia X'' project celebrating the 15th anniversary of the game's release.
23rd Aug '17 10:22:11 PM SpaceDrake
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* ButNowIMustGo: [[spoiler: At the end of the game, Claus and Arche have to return to the past. Arche is a bit of a subversion, since, being a half-elf, she'll still be around in 100 years (though, at best, her relationship with Chester will in her point of view be taking a 100 year break) and they can just visit her whenever, but Claus... must return to his love, with the little dirty magazine (and tons of other books) he got from the quest.]]

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* ButNowIMustGo: [[spoiler: At the end of the game, Claus and Arche have to return to the past. Arche is a bit of a subversion, since, being a half-elf, she'll still be around in 100 years (though, at best, her relationship with Chester will in her point of view be taking a 100 year break) and they can just visit her whenever, but Claus... well, must return to his love, with the little dirty magazine (and tons of other books) he got from the quest.quest. But there's no real chance he'll survive to see Cress & Mint again.]]



* UnusuallyUninterestingSight: Claus looks ''weird'' but no one seems to notice, even though he does all the talking for your party. No one seems to think it's at all strange that Arche follows you around on a floating broom either.
* {{Tsundere}} :Arche. She's not very fond of Chester when they first meet each other.

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* UnusuallyUninterestingSight: Claus looks ''weird'' but no one seems to notice, even though he does all the talking for your party. No one seems to think it's at all strange that Arche follows you around on a floating broom either.
either. The first example is lessened in the SNES version, where, as noted, Claus looks more like the fussy intellectual he is in-plot as opposed to a suspicious mystic.
* {{Tsundere}} :Arche.{{Tsundere}}: Arche. She's not very fond of Chester when they first meet each other.
13th Jul '17 11:59:40 AM TARDISman
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* DiscOneNuke: Several candidates depending on version. In the SFC release, Maxwell qualified but was toned down in the PSX release. Indignation qualifies in either version. Gnome can be obtained really early as well, though he's incredibly hard to beat at that level. By SequenceBreaking (or using the behind-the-counter trick in Olive Village) and saving up a load of cash you can acquire advanced weapons for Cress long before you'd normally get them (simultaneously offset and built-in in PSX release since Gungnir is a great weapon gained by story progression, but in SFC version Gungnir is underwhelming).

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* DiscOneNuke: Several candidates depending on version. In the SFC release, Maxwell qualified but was toned down in the PSX release. Indignation qualifies in either version. Gnome can be obtained really early as well, though he's incredibly hard to beat at that level. By SequenceBreaking (or using the behind-the-counter trick in Olive Village) and saving up a load of cash you can acquire advanced weapons for Cress long before you'd normally get them (simultaneously offset and built-in in PSX release since Gungnir is a great weapon gained by story progression, but in SFC version Gungnir is underwhelming). An early example is the Knight Saber found in Toltus after the attack[[note]]Normally after passing through, you lose all your equipment up to that point permanently and make due with a simple Long Sword. Don't pick up the Saber on your initial investigation and come back later to get one of the better swords until you go to the past.[[/note]].
20th Jun '17 6:35:13 PM WillKeaton
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The most well-known PSX translation is available [[http://www.absolutezerotranslations.com/phantasia/ here]]. An alternative translation - completed on December 31st, 2012, after 12 years of work - is available [[http://tales-cless.org/ here]]

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The most well-known PSX translation is available [[http://www.absolutezerotranslations.com/phantasia/ here]]. The most well-known PSX translation is available here.]] [[http://tales-cless.org/ An alternative translation - completed on December 31st, 2012, after 12 years of work - is available [[http://tales-cless.org/ here]]
here.]]
8th Jun '17 8:51:07 PM nombretomado
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The key feature of the game was the ability of Dio and Mell to "[[{{Cosplay}} dress up]]" as various character classes (Fighter, Thief, Mage, etc.), gaining new powers depending on which role they were portraying. Their wardrobe included the outfits of various Tales Series heroes and villains, and even [[LawyerFriendlyCameo cameos]] from various BandaiNamcoEntertainment games. The concept proved so popular that it formed the basis for two more ''Narikiri Dungeon'' games, though they would be released under the ''VideoGame/TalesOfTheWorld'' banner.

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The key feature of the game was the ability of Dio and Mell to "[[{{Cosplay}} dress up]]" as various character classes (Fighter, Thief, Mage, etc.), gaining new powers depending on which role they were portraying. Their wardrobe included the outfits of various Tales Series heroes and villains, and even [[LawyerFriendlyCameo cameos]] from various BandaiNamcoEntertainment Creator/BandaiNamcoEntertainment games. The concept proved so popular that it formed the basis for two more ''Narikiri Dungeon'' games, though they would be released under the ''VideoGame/TalesOfTheWorld'' banner.
4th Jun '17 5:55:52 AM Ominae
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The key feature of the game was the ability of Dio and Mell to "[[{{Cosplay}} dress up]]" as various character classes (Fighter, Thief, Mage, etc.), gaining new powers depending on which role they were portraying. Their wardrobe included the outfits of various Tales Series heroes and villains, and even [[LawyerFriendlyCameo cameos]] from various NamcoBandai games. The concept proved so popular that it formed the basis for two more ''Narikiri Dungeon'' games, though they would be released under the ''VideoGame/TalesOfTheWorld'' banner.

to:

The key feature of the game was the ability of Dio and Mell to "[[{{Cosplay}} dress up]]" as various character classes (Fighter, Thief, Mage, etc.), gaining new powers depending on which role they were portraying. Their wardrobe included the outfits of various Tales Series heroes and villains, and even [[LawyerFriendlyCameo cameos]] from various NamcoBandai BandaiNamcoEntertainment games. The concept proved so popular that it formed the basis for two more ''Narikiri Dungeon'' games, though they would be released under the ''VideoGame/TalesOfTheWorld'' banner.
24th Apr '17 7:06:10 PM nombretomado
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Over the course of the rest of the game, Cress and Chester continue acting vengeful and manly. Arche kicks off the ''{{Tales Series}}''' fine tradition of [[FantasticRacism exploring racism through elves]]. Claus redefines long-distance relationships with the help of the Spirit of Creation. Dhaos sets the standard for VideoGame/TalesSeries villains as {{Well Intentioned Extremist}}s. Also, there's a minor [[TimeyWimeyBall time paradox]] in there.

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Over the course of the rest of the game, Cress and Chester continue acting vengeful and manly. Arche kicks off the ''{{Tales ''VideoGame/{{Tales Series}}''' fine tradition of [[FantasticRacism exploring racism through elves]]. Claus redefines long-distance relationships with the help of the Spirit of Creation. Dhaos sets the standard for VideoGame/TalesSeries villains as {{Well Intentioned Extremist}}s. Also, there's a minor [[TimeyWimeyBall time paradox]] in there.
23rd Apr '17 7:06:30 PM nombretomado
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''Tales of Phantasia'' is the first game in Namco's Franchise/TalesSeries, debuting on the Super Famicom in 1995.

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''Tales of Phantasia'' is the first game in Namco's Franchise/TalesSeries, VideoGame/TalesSeries, debuting on the Super Famicom in 1995.



Over the course of the rest of the game, Cress and Chester continue acting vengeful and manly. Arche kicks off the ''{{Tales Series}}''' fine tradition of [[FantasticRacism exploring racism through elves]]. Claus redefines long-distance relationships with the help of the Spirit of Creation. Dhaos sets the standard for TalesSeries villains as {{Well Intentioned Extremist}}s. Also, there's a minor [[TimeyWimeyBall time paradox]] in there.

to:

Over the course of the rest of the game, Cress and Chester continue acting vengeful and manly. Arche kicks off the ''{{Tales Series}}''' fine tradition of [[FantasticRacism exploring racism through elves]]. Claus redefines long-distance relationships with the help of the Spirit of Creation. Dhaos sets the standard for TalesSeries VideoGame/TalesSeries villains as {{Well Intentioned Extremist}}s. Also, there's a minor [[TimeyWimeyBall time paradox]] in there.



''Phantasia'' also invented many of the series' set pieces. A huge number of the moves that later ''TalesSeries'' swordsmen would use come straight from Cress' playbook. Phantasia also introduced the basic spell list, most notably the high-level magic "Indignation" (which comes with its own incantation too).

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''Phantasia'' also invented many of the series' set pieces. A huge number of the moves that later ''TalesSeries'' ''VideoGame/TalesSeries'' swordsmen would use come straight from Cress' playbook. Phantasia also introduced the basic spell list, most notably the high-level magic "Indignation" (which comes with its own incantation too).



* WellIntentionedExtremist: [[spoiler:Dhaos kicked off the TalesSeries time honored tradition of villains that are trying to save the world by murdering thousands of people.]]

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* WellIntentionedExtremist: [[spoiler:Dhaos kicked off the TalesSeries VideoGame/TalesSeries time honored tradition of villains that are trying to save the world by murdering thousands of people.]]
14th Apr '17 2:33:10 PM Gosicrystal
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* KarmaHoudini: Reisen, the head of the magitek research, whose actions basically kickstarted the entire plot of the game by killing the Yggdrasil and antagonizing Dhaos to the point of making a peaceful solution impossible, never gets so much as fired from his job or even called out on everything he's responsible for.
** Mint gets off a very subtle WhatTheHellHero on him in the OVA, however. In the aftermath of the destruction caused by his WaveMotionGun, a small child is digging through debris trying to find her parents.
--> '''Mint:''' (To Reisen) Aren't you going to help this little girl?

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* KarmaHoudini: KarmaHoudini:
**
Reisen, the head of the magitek research, whose actions basically kickstarted the entire plot of the game by killing the Yggdrasil and antagonizing Dhaos to the point of making a peaceful solution impossible, never gets so much as fired from his job or even called out on everything he's responsible for.
** Mint gets off a very subtle WhatTheHellHero on him in the OVA, however.OVA. In the aftermath of the destruction caused by his WaveMotionGun, a small child is digging through debris trying to find her parents.
--> ---> '''Mint:''' (To Reisen) ''(To Reisen)'' Aren't you going to help this little girl?



* LightAndMirrorsPuzzle, except with prisms

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* LightAndMirrorsPuzzle, except LightAndMirrorsPuzzle: Except with prismsprisms.



* LostForever: Averted. Even after [[spoiler: you travel to the future]], you can still access all the old dungeons (except for the Mausoleum, and even then anything you find there you'll have gotten replacements for long ago,) and you can still learn all the spells and skills that you missed.
* TheLostWoods

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* LostForever: Averted. Even after [[spoiler: you travel to the future]], you can still access all the old dungeons (except for the Mausoleum, and even then anything you find there you'll have gotten replacements for long ago,) and you can still learn all the spells and skills that you missed.
*
%%* TheLostWoods



* MagiTek
* MarathonLevel: The Valhalla War sequence.
** Also [[spoiler:Lower Morlia and the Dwarven Ruins, which double as both BonusDungeon and DroughtLevelOfDoom]].
* MatchMakerQuest

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* %%* MagiTek
* MarathonLevel: MarathonLevel:
**
The Valhalla War sequence.
** Also [[spoiler:Lower Morlia and the Dwarven Ruins, which double as both BonusDungeon and DroughtLevelOfDoom]].
* %%* MatchMakerQuest


Added DiffLines:

* PermanentlyMissableContent: Averted. Even after [[spoiler: you travel to the future]], you can still access all the old dungeons (except for the Mausoleum, and even then anything you find there you'll have gotten replacements for long ago), and you can still learn all the spells and skills that you missed.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.TalesOfPhantasia