History Videogame / SuperMarioLand2SixGoldenCoins

9th Mar '17 10:15:39 AM Prinzenick
Is there an issue? Send a Message

Added DiffLines:

* {{Railroading}}: Averted. Once you complete the tutorial level, you can complete each world in any order you want. The only catch is that you need to beat all six to enter the final level.
28th Jan '17 7:13:52 PM YellowYoshi398
Is there an issue? Send a Message

Added DiffLines:

** [[https://www.mariowiki.com/Super_Mario_Land_2:_6_Golden_Coins#Development The truth]] is a bit more nuanced. The dev team (led by Hiroji Kiyotake) made a deliberate decision to break with conventional ideas featured in the ''Mario'' series so that their game could stand on its own legs. Examples of their decision-making include the game's plot (which features Mario fighting to retake something that belongs to him rather than to save someone else) and the sound effects (which, [[WhatCouldHaveBeen in an earlier build]], were the same as those featured in ''SuperMarioWorld'', but were changed mid-development to new sounds so as not to give players the impression that they were playing the "downgraded" version of a "real" ''Mario'' game).
8th Oct '16 2:46:58 AM dieseldragons
Is there an issue? Send a Message

Added DiffLines:

* SlidingScaleOfLinearityVsOpenness: You can choose whatever order you want to collect the titular six golden coins in.
5th Oct '16 9:51:39 PM dieseldragons
Is there an issue? Send a Message

Added DiffLines:

* ThemeParks: What Mario land is supposed to be, until Wario turned it into an AmusementParkOfDoom.
5th Oct '16 9:37:32 PM dieseldragons
Is there an issue? Send a Message

Added DiffLines:

* BrainwashedAndCrazy: Nearly all the residents of Mario Land have been turned against you by Wario.
30th Sep '16 5:28:25 AM tropower
Is there an issue? Send a Message

Added DiffLines:

** The "Treetop" theme features part of the World 3 map theme from VideoGame/SuperMarioBros3.
3rd Jul '16 8:16:06 PM FoolishCookie
Is there an issue? Send a Message

Added DiffLines:

** If you look at the level layout of the first level in Space Zone, you can see a bunch of stars spelling out the word "HAPPY!".
15th May '16 3:17:46 AM WaxingName
Is there an issue? Send a Message


The sequel to ''VideoGame/SuperMarioLand'', this is the first game to feature TheRival, Wario, and one of the few times Wario is an outright BigBad instead of just being extremely greedy.

to:

The sequel to ''VideoGame/SuperMarioLand'', this is the first game to feature TheRival, Wario, VideoGame/{{Wario}}, and one of the few times Wario is an outright BigBad instead of just being extremely greedy.
4th Apr '16 7:16:01 AM totoofze47
Is there an issue? Send a Message


* EasyModeMockery: This game has an easy mode that the player can choose by pressing Select on the file-selection screen. Playing easy mode will cause the words "EASY MODE" to appear before entering a level. Other than that however, there's no penalty for using the easy mode; stages will still count as being completed, and there are no changes to the ending sequence.
17th Mar '16 1:16:17 AM Sammettik
Is there an issue? Send a Message


* DeathThrows: The way the bosses die in this game is... somewhat comedic and exaggerated to say the least, with them falling off the screen upside down with their eyes wide open. Taken up to eleven in Super Mario Fusion's version of Radonkel, the crow boss, which does a 360 degree spin before falling.

to:

* DeathThrows: The way the bosses die in this game is... somewhat comedic and exaggerated to say the least, with them falling off the screen upside down with their eyes wide open. Taken up to eleven in Super Mario Fusion's version of Radonkel, the crow boss, which does a 360 degree spin before falling.
This list shows the last 10 events of 64. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.SuperMarioLand2SixGoldenCoins