History Videogame / StarFox64

13th Jun '17 11:54:54 AM ImperialMajestyXO
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** Nintendo Power claims it is a star, albeit not hot enough to sustain life (potentially making the Lylat System a binary star system, which is quite common in our own Milky Way galaxy). The old Nintendo of America website, and the [[CanonDiscontinuity questionably canon]] ''VideoGame/StarFoxCommand'' claim that Solar is a planet. Incidentally, the unproduced ''Videogame/StarFox2'' [[http://cdn.wikimg.net/strategywiki/images/a/ae/SF2_Map.png depicts the Lylat system with a second sun.]] DependingOnTheWriter is in full effect.

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** Nintendo Power Magazine/NintendoPower claims it is a star, albeit not hot enough to sustain life (potentially making the Lylat System a binary star system, which is quite common in our own Milky Way galaxy). The old Nintendo of America website, and the [[CanonDiscontinuity questionably canon]] ''VideoGame/StarFoxCommand'' claim that Solar is a planet. Incidentally, the unproduced ''Videogame/StarFox2'' [[http://cdn.wikimg.net/strategywiki/images/a/ae/SF2_Map.png depicts the Lylat system with a second sun.]] DependingOnTheWriter is in full effect.
12th May '17 3:51:27 AM LucaEarlgrey
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* HardModePerks: On Expert mode, there are more enemies, which of course makes survival harder, but since the medal requirement scores are still the same, it's significantly easier to obtain medals now.
12th May '17 3:43:36 AM LucaEarlgrey
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* BackgroundMusicOverride: Any time Star Wolf appears, whatever music is playing (if any) stops to make way for their theme. This is most prominent on Bolse; if you don't encounter them (due to downing all four of them on Fichina) the usual "large swarm of enemies" theme keeps playing, but if they show up, their theme music kicks in for the rest of the stage.
12th May '17 3:24:36 AM LucaEarlgrey
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* EveryTenThousandPoints: At the end of each stage, you get an extra life for every 100 points added to your running score tally.
20th Mar '17 2:26:32 AM OlfinBedwere
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* DifficultySpike: If you take the hardest route, then Aquas is where things really start to get difficult, with the enemies being more numerous, more aggressive and often having area-of-effect attacks instead of (or in addition to) beam attacks.
12th Mar '17 6:05:03 AM SirVancelot131
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* DownerEnding: Some levels can end this way if you don't meet the objective. For example, Fortuna may end with the Star Fox team losing against [[QuirkyMinibossSquad Star Wolf]] and failing to diffuse the bomb, destroying the base, Katina may end with Saucerer wiping out the military base and the Cornerian army and Sector Z can end with the ''Great Fox'' getting damaged by a Copperhead missile. Failing Sector Z leads straight to the above-mentioned downer ending for the game itself, as successfully fending off the Copperhead missiles takes the player to Area 6 while failing leads to Bolse. It's even possible to get [[TraumaCongaLine all three of these endings]] in one playthrough if you take the warp route from Sector X to Z after failing Katina.

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* DownerEnding: Some levels can end this way if you don't meet the objective. For example, Fortuna Fichina may end with the Star Fox team losing against [[QuirkyMinibossSquad Star Wolf]] and failing to diffuse the bomb, destroying the base, Katina may end with Saucerer wiping out the military base and the Cornerian army and Sector Z can end with the ''Great Fox'' getting damaged by a Copperhead missile. Failing Sector Z leads straight to the above-mentioned downer ending for the game itself, as successfully fending off the Copperhead missiles takes the player to Area 6 while failing leads to Bolse. It's even You can get up to two of these in one playthrough, given that the first two (which only one is possible to get [[TraumaCongaLine all three of these endings]] in one playthrough if you take reach) direct the warp route from player to Sector X X, which allows the player to Z after failing Katina.warp to Sector Z.
17th Jan '17 7:08:11 PM BURGINABC
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* FakeDifficulty: Expert mode turns your wings into [[MadeOfPlasticine brittle flaps of plastic]]. If you bump into ''any'' solid object, your wings are gone. Not only will the Arwing drift uncontrollably, but your laser is reverted to the weak single green laser.
13th Dec '16 9:42:03 PM gjjones
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** If you take too long to destroy Mechbeth, he declares "it's time to end this!" and kills you instantly.

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** If you take too long to destroy Mechbeth, he declares "it's time "You're too slow. Time to end this!" and kills you instantly.
13th Dec '16 8:36:31 PM LucaEarlgrey
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* TimeLimitBoss: While every boss is ''technically'' on a timer, that timer only influences how much bonus points you get for killing the boss. However, several bosses also have time limits that trigger a Mission Complete instead of a Mission Accomplished, or worse, a ''life loss'' if you let the timer run out:
** When Star Wolf appears on Fichina, you have to kill them before the bomb inside the base detonates.
** On Katina, when the mothership's core appears, you have one minute to destroy it before it vaporizes the base.
** If Spyborg's second phase isn't destroyed fast enough, Slippy will attempt to help only to get swatted off to Titania. The battle will continue, but you'll be one wingman short at the end of the stage (and if you were going for a medal, it's gone now).
** If you take too long to destroy Mechbeth, he declares "it's time to end this!" and kills you instantly.
13th Dec '16 8:33:02 PM LucaEarlgrey
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** If Star Wolf is not defeated on Fichina [[TimeLimit within the time limit]], the camera shows the base being blown up by the bomb inside.

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** If Star Wolf is not defeated on Fichina [[TimeLimit [[TimeLimitBoss within the time limit]], the camera shows the base being blown up by the bomb inside.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.StarFox64