History Videogame / StarFox64

21st Jul '16 9:54:27 AM gjjones
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Added DiffLines:

* PreMortemOneLiner: Fox gives one to the Meteo Crusher after defeating him.
-->'''Meteo Crusher:''' I can't believe I lost to this scum!
-->'''Fox:''' Sorry to jet, but I'm in a hurry!
12th Jul '16 10:16:15 AM longWriter
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** Occasionally, your wingmen will go after enemies. You can take out their targets for them, but doing so causes them to [[StopHelpingMe complain about it]]. The opposite also applies: your wingmen can shoot down enemies you were after. Unfortunately, you do not take credit for whatever they kill. On Sector Z, your wingmen will fire away at the missiles, causing you to miss out on points if you fail to get in the killing shot.

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** Occasionally, your wingmen will go after enemies. You can take out their targets for them, but doing so causes them to [[StopHelpingMe [[UnwantedAssistance complain about it]]. The opposite also applies: your wingmen can shoot down enemies you were after. Unfortunately, you do not take credit for whatever they kill. On Sector Z, your wingmen will fire away at the missiles, causing you to miss out on points if you fail to get in the killing shot.



* StopHelpingMe: InUniverse; your wingmen will complain if you shoot down enemies they're after. Falco in particular is pretty bad with this, as he does the same ''[[UngratefulBastard if you rescue him from an enemy attacking him]]''.



* TrueCompanions

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* TrueCompanionsTrueCompanions: Fox's teammates are also definitely his friends.



* UnwantedAssistance: Your wingmen will complain if you shoot down enemies they're after. Falco in particular is pretty bad with this, as he does the same ''[[UngratefulBastard if you rescue him from an enemy attacking him]]''.



** {{Kill Steal}}ing from your wingmen, as doing so illicits [[StopHelpingMe complaints]] from them.

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** {{Kill Steal}}ing from your wingmen, as doing so illicits [[StopHelpingMe [[UnwantedAssistance complaints]] from them.
9th Jul '16 7:47:42 AM Morgenthaler
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* SpiritAdvisor: [[spoiler:James [=McCloud=]'s spirit appears to Fox to guide him out of Andross's ExplodingLair.]]

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* SpiritAdvisor: [[spoiler:James [=McCloud=]'s spirit appears to Fox to guide him out of Andross's ExplodingLair.CollapsingLair.]]
9th Jul '16 7:47:05 AM Morgenthaler
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** After beating the TrueFinalBoss, [[Film/ReturnOfTheJedi Fox escapes in his ship]] from the [[CollapsingLair exploding base.]] Along the help from TheObiWan (maybe.)

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** After beating the TrueFinalBoss, [[Film/ReturnOfTheJedi Fox escapes in his ship]] from the [[CollapsingLair exploding base.]] Along the help from TheObiWan the SpiritAdvisor (maybe.)
9th Jul '16 7:20:42 AM Morgenthaler
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* DownerEnding: If you take the "easy" route (i.e. going to Venom from Bolse instead of Area 6) and kill the Andross-bot at the end of the game, the ''Great Fox'' flies off into the cloudy sunset... [[spoiler:which promptly morphs into Andross's cackling face]]. In the remake, this doesn't happen right then. Instead, after the credits specific to that version are shown after the game shows the original version's credits, [[spoiler:Andross, now animated in 3D, is in the background of the screen that shows one's final score.]]
** Some levels can end this way if you don't meet the objective. For example, Katina may end with Saucerer wiping out the military base and the Cornerian Army and Sector Z can end with the ''Great Fox'' getting damaged by a Copperhead missile. Failing Sector Z leads straight to the above-mentioned downer ending for the game itself, as successfully fending off the Copperhead missiles takes the player to Area 6 while failing leads to Bolse. It's even possible to get [[TraumaCongaLine all three of these endings]] in one playthrough if you take the warp route from Sector X to Z after failing Katina.

to:

* DownerEnding: Some levels can end this way if you don't meet the objective. For example, Katina may end with Saucerer wiping out the military base and the Cornerian Army and Sector Z can end with the ''Great Fox'' getting damaged by a Copperhead missile. Failing Sector Z leads straight to the above-mentioned downer ending for the game itself, as successfully fending off the Copperhead missiles takes the player to Area 6 while failing leads to Bolse. It's even possible to get [[TraumaCongaLine all three of these endings]] in one playthrough if you take the warp route from Sector X to Z after failing Katina.
* TheEndOrIsIt:
If you take the "easy" route (i.e. going to Venom from Bolse instead of Area 6) and kill the Andross-bot at the end of the game, the ''Great Fox'' flies off into the cloudy sunset... [[spoiler:which promptly morphs into Andross's cackling face]]. In the remake, this doesn't happen right then. Instead, after the credits specific to that version are shown after the game shows the original version's credits, [[spoiler:Andross, now animated in 3D, is in the background of the screen that shows one's final score.]]
** Some levels can end this way if you don't meet the objective. For example, Katina may end with Saucerer wiping out the military base and the Cornerian Army and Sector Z can end with the ''Great Fox'' getting damaged by a Copperhead missile. Failing Sector Z leads straight to the above-mentioned downer ending for the game itself, as successfully fending off the Copperhead missiles takes the player to Area 6 while failing leads to Bolse. It's even possible to get [[TraumaCongaLine all three of these endings]] in one playthrough if you take the warp route from Sector X to Z after failing Katina.
]]
9th Jul '16 7:18:12 AM Morgenthaler
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* TheObiWan: [[spoiler:James.]] "Never give up. Trust your instincts."


Added DiffLines:

* SpiritAdvisor: [[spoiler:James [=McCloud=]'s spirit appears to Fox to guide him out of Andross's ExplodingLair.]]
--> "Never give up. Trust your instincts."
7th Jul '16 10:25:47 AM MarkWilder
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* LethalLavaLand: Solar, which is either a molten planet or the Lylat System's ''freaking sun'', depending on what source you ask. Either way, nothing was expected to be able to survive the heat, but the bioweapon there, Vulcain, apparently didn't get the memo, and neither did the birds that serve as enemy fighters.
** Nintendo Power [[WordOfDante claims]] it is the smaller and less hot of the Lylat System's two suns (this would make the Lylat System a binary star system, which is quite common in our own Milky Way Galaxy, with the Solar System being an exception[[note]] Well, unless the people proposing the existence of the star Nemesis turn out to be right. Incidentally, Nemesis is often thought to be a red dwarf star (which the guide for the original version of ''Star Fox 64'' says Solar is), which is smaller and not as hot as the Sun[[/note]]). The Japanese version of the strategy guide, the old Nintendo of America website, and ''VideoGame/StarFoxCommand'' all [[WordOfGod clarify]] that Solar is, indeed, a planet.

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* LethalLavaLand: Solar, [[ContinuitySnarl which is either a molten planet or the Lylat System's ''freaking sun'', sun'',]] depending on what source you ask. Either way, nothing was expected to be able to survive the heat, but the bioweapon there, Vulcain, apparently didn't get the memo, and [[ArtisticLicenseBiology neither did the birds that serve as enemy fighters.
fighters.]]
** Nintendo Power [[WordOfDante claims]] claims it is the smaller and less hot of the Lylat System's two suns (this would make the Lylat System a binary star system, which is quite common in our own Milky Way Galaxy, with the Solar System being an exception[[note]] Well, unless the people proposing the existence of the star Nemesis turn out to be right. Incidentally, Nemesis is often thought to be a red dwarf star (which the guide for the original version of ''Star Fox 64'' says Solar is), which is smaller and not as hot as the Sun[[/note]]). Galaxy.) The Japanese version of the strategy guide, the old Nintendo of America website, and the [[CanonDiscontinuity questionably canon]] ''VideoGame/StarFoxCommand'' all [[WordOfGod clarify]] claim that Solar is, indeed, is a planet.planet. In ''Videogame/StarFox2'', the Lylat System [[http://cdn.wikimg.net/strategywiki/images/a/ae/SF2_Map.png clearly has a second sun.]] DependingOnTheWriter is clearly in full effect.



* LighterAndSofter: Compared to ''[[VideoGame/StarFox1 Star Fox]]'' and ''[[VideoGame/StarFox2 Star Fox 2]]'', ''Star Fox 64'' has a much lighter tone. In the previous games, downed wingmates are KilledOffForReal, and after the Star Wolf mercenaries fought Star Fox in their fighters, [[SoleSurvivor Wolf himself was the only surviving pilot on his whole team.]] The overall presentation in the previous games was darker too: there was little humor, and the music was generally more foreboding in tone, especially before boss battles. By contrast, in ''Star Fox 64'', wingmen who are shot down are ''temporarily'' taken out of action, and [[JokerImmunity Star Wolf pilots don't die, no matter what happens to them.]] The series became DarkerAndEdgier again with ''[[VideoGame/StarFoxAssault]]''.

to:

* LighterAndSofter: Compared to ''[[VideoGame/StarFox1 Star Fox]]'' and ''[[VideoGame/StarFox2 Star Fox 2]]'', ''Star Fox 64'' has a much lighter tone. In the previous games, downed wingmates are KilledOffForReal, and after the Star Wolf mercenaries fought Star Fox in their fighters, [[SoleSurvivor Wolf himself was the only surviving pilot on his whole team.]] The overall presentation in the previous games was darker too: there was little humor, and the music was generally more foreboding in tone, especially before boss battles. By contrast, in ''Star Fox 64'', wingmen who are shot down are ''temporarily'' taken out of action, and [[JokerImmunity Star Wolf pilots don't die, no matter what happens to them.]] The series became DarkerAndEdgier again with ''[[VideoGame/StarFoxAssault]]''.''VideoGame/StarFoxAssault''.
7th Jul '16 10:11:52 AM MarkWilder
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* LighterAndSofter: Compared to ''[[VideoGame/StarFox1 Star Fox]]'' and ''[[VideoGame/StarFox2 Star Fox 2]]'', especially considering that downed wingmates are out of action for the rest of that mission and the next instead of KilledOffForReal. The series became DarkerAndEdgier again with ''Assault''.

to:

* LighterAndSofter: Compared to ''[[VideoGame/StarFox1 Star Fox]]'' and ''[[VideoGame/StarFox2 Star Fox 2]]'', especially considering that ''Star Fox 64'' has a much lighter tone. In the previous games, downed wingmates are out of action for KilledOffForReal, and after the rest of that mission Star Wolf mercenaries fought Star Fox in their fighters, [[SoleSurvivor Wolf himself was the only surviving pilot on his whole team.]] The overall presentation in the previous games was darker too: there was little humor, and the next instead music was generally more foreboding in tone, especially before boss battles. By contrast, in ''Star Fox 64'', wingmen who are shot down are ''temporarily'' taken out of KilledOffForReal. action, and [[JokerImmunity Star Wolf pilots don't die, no matter what happens to them.]] The series became DarkerAndEdgier again with ''Assault''.''[[VideoGame/StarFoxAssault]]''.
6th Jul '16 10:43:55 PM spiritsunami
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* AmusingInjuries / ElectronicEyes: When you face Star Wolf on Bolse or Venom, assuming you shot them all down previously, they reappear with new ships and somewhat altered looks; Leon gets a scouter over his right eye, Pigma's eyes turn purple, Andrew gets a visor that looks like an electronic pet's, and Wolf... gets band-aids.

to:

* AmusingInjuries / ElectronicEyes: When you face Star Wolf on Bolse or Venom, assuming you shot them all down previously, they reappear (re)appear with new ships and somewhat altered looks; Leon gets a scouter over his right eye, Pigma's eyes turn purple, Andrew gets a visor that looks like an electronic pet's, and Wolf... gets band-aids. Of course, this happens regardless of whether or not you faced them on Fortuna/Fichina earlier in the game.
27th Jun '16 2:43:31 PM StFan
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* TwoDSpace: Sector Z is pretexted entirely on the ''Great Fox'''s inability to fly around a debris field or turn 90 degrees to the right.



* {{Two-D Space}}: Sector Z is pretexted entirely on the ''Great Fox'''s inability to fly around a debris field or turn 90 degrees to the right.
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