History Videogame / RadiantHistoria

3rd Nov '17 6:46:49 PM acrobox
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* SaveThePrincess: Eruca probably finds more ways to get herself killed/otherwise inconvenienced than any other character except Rosch, [[BadassPrincess badass]] though she is.

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* SaveThePrincess: Eruca probably finds more ways to get herself killed/otherwise inconvenienced than any other character except Rosch, [[BadassPrincess badass]] badass though she is.
16th Aug '17 9:44:50 AM SeptimusHeap
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** Early on, Generals Dias and Selvan make a remark about [[{{Shotacon}} Queen Protea attending services to worship the little boys in choir]].

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** Early on, Generals Dias and Selvan make a remark about [[{{Shotacon}} Queen Protea attending services to worship the little boys in choir]].choir.
20th Jul '17 10:19:32 AM Grobi
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* BecauseDestinySaysSo: Stocke is only capable of changing certain decisions he makes. So, his inability to prevent [[spoiler:the destruction of the Rosch Brigade and the necessity of Kiel's sacrifice]] is understandably infuriating to both him and the player.
** [[spoiler:They get better in the GoldenEnding, having been rescued by a mysterious man in red whose name they can't quite remember, {{foreshadowing}} the final reveal that Stocke ''didn't'' [[HeroicSacrifice give his life in the Ritual]]: [[BigBad Heiss]] had a [[HeelFaceTurn change of heart]] instead.]]
* BewareTheNiceOnes

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* BecauseDestinySaysSo: Stocke is only capable of changing certain decisions he makes. So, his inability to prevent [[spoiler:the destruction of the Rosch Brigade and the necessity of Kiel's sacrifice]] is understandably infuriating to both him and the player.
**
player. [[spoiler:They get better in the GoldenEnding, having been rescued by a mysterious man in red whose name they can't quite remember, {{foreshadowing}} the final reveal that Stocke ''didn't'' [[HeroicSacrifice give his life in the Ritual]]: [[BigBad Heiss]] had a [[HeelFaceTurn change of heart]] instead.GoldenEnding.]]
* BewareTheNiceOnesBewareTheNiceOnes:



** And yes, [[WebVideo/AtopTheFourthWall we do know where she purchased them.]]



* ButThouMust: Countless times you will need to choose between two options. Invariably, one of them leads to a NonStandardGameOver and the other choice allows the story to proceed. If you guess wrong, time is reset and you have an opportunity to make the choice again.

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* ButThouMust: ButThouMust:
**
Countless times you will need to choose between two options. Invariably, one of them leads to a NonStandardGameOver and the other choice allows the story to proceed. If you guess wrong, time is reset and you have an opportunity to make the choice again.



* BystanderSyndrome

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* BystanderSyndromeBystanderSyndrome:



* ChekhovMIA

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* ChekhovMIAChekhovMIA:



* TheChessmaster: Heiss and Stocke. Understandable, since the one is a master spy and the other is his protégé.

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* TheChessmaster: TheChessmaster:
**
Heiss and Stocke. Understandable, since the one is a master spy and the other is his protégé.



* ChessMotifs: Chess pieces can be worn as stat boosting accessories. Pawn is the first and King is the best.
** Also, the Black and White Chronicles can be seen as opposing chess masters, trying to outmaneuver the other.

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* ChessMotifs: ChessMotifs:
**
Chess pieces can be worn as stat boosting accessories. Pawn is the first and King is the best.
** Also, the The Black and White Chronicles can be seen as opposing chess masters, trying to outmaneuver the other.



* DiabolusExMachina: While some of the bad end triggers are rather obvious (attacking a soldier during an undercover mission, sending troops into an obvious trap, [[spoiler:[[IdiotBall accepting Hugo's offer of power]]]]), quite a few of them will blindside you due to being triggered by decisions that actually make the most sense in their situation, or [[ButterflyOfDoom seem trivial]].

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* DiabolusExMachina: While some of the bad end triggers are rather obvious (attacking a soldier during an undercover mission, sending troops into an obvious trap, [[spoiler:[[IdiotBall accepting Hugo's offer of power]]]]), quite a few of them will blindside you due to being triggered by decisions that actually make the most sense in their situation, or [[ButterflyOfDoom seem trivial]].trivial]]:



* {{Foreshadowing}}: In the Standard timeline, Eruca dismisses a suggestion to quietly assassinate Protea on the grounds that if she isn't openly removed from power, Selvan and Dias will just claim that she's gone into seclusion and run Granorg however they like in her name. In a later chapter of the Alternate timeline, [[spoiler:it is revealed that the Prophet Noah died (Possibly assassinated, but potentially just from being an old man with health problems) at some point after he had withdrawn from public view five years earlier. General Hugo then decided that since he was the only member of the Alistel High Command who knew this, he could pretend that the prophet was still alive and continue running the country to suit himself in Noah's name]].

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
In the Standard timeline, Eruca dismisses a suggestion to quietly assassinate Protea on the grounds that if she isn't openly removed from power, Selvan and Dias will just claim that she's gone into seclusion and run Granorg however they like in her name. In a later chapter of the Alternate timeline, [[spoiler:it is revealed that the Prophet Noah died (Possibly assassinated, but potentially just from being an old man with health problems) at some point after he had withdrawn from public view five years earlier. General Hugo then decided that since he was the only member of the Alistel High Command who knew this, he could pretend that the prophet was still alive and continue running the country to suit himself in Noah's name]].



* GettingCrapPastTheRadar: Quite a few examples.

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* GettingCrapPastTheRadar: Quite a few examples.examples:



* GoldenPath

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* GoldenPathGoldenPath: {{Invoked|Trope}} by the game's plot-mechanics; figuring out what events in which timeline lead to the "True History" is a major theme of the game.



* GratuitousFrench: The names of some of the equipment.
** Vainqueur, the continent's name, means "winner" in French.

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* GratuitousFrench: The names of some of the equipment.
**
equipment. Also, Vainqueur, the continent's name, means "winner" in French.



* HaveWeMetYet: Repeatedly. Nearly everyone gets déjà vu at some point in one of the paths.
** The funniest is probably when Aht introduces herself to Stocke in the Alternate History and he offhandedly says, "Yeah, I know."

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* HaveWeMetYet: Repeatedly. Nearly everyone gets déjà vu at some point in one of the paths.
**
paths. The funniest is probably when Aht introduces herself to Stocke in the Alternate History and he offhandedly says, "Yeah, I know."



** In the final dungeon, one of the last obstacles is the player being repeatedly sent back to various moments throughout the story for multiple boss fights, including the aforementioned HopelessBossFIght. This time it's quite beatable.



** Given that as you progress through the game you consistently lead your allies through seemingly unbeatable odds, they probably realize that you always make the right call.



* MundaneUtility: The Chronicles, books that allow the bearers to travel through time at will and rewrite history as they see fit were originally intended [[spoiler:to make their bearers wiser so that their sacrifices would have more of an effect]]. That's pretty damn important, but ''[[MisappliedPhlebotinum still]]''...

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* MundaneUtility: MundaneUtility:
**
The Chronicles, books that allow the bearers to travel through time at will and rewrite history as they see fit were originally intended [[spoiler:to make their bearers wiser so that their sacrifices would have more of an effect]]. That's pretty damn important, but ''[[MisappliedPhlebotinum still]]''...



* MyMasterRightOrWrong: Selvan and Dias to Protea. [[spoiler:Although, [[UnwittingPawn they only do so for her]] [[DragonWithAnAgenda downfall.]]]]

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* MyMasterRightOrWrong: MyMasterRightOrWrong:
**
Selvan and Dias to Protea. [[spoiler:Although, [[UnwittingPawn they only do so for her]] [[DragonWithAnAgenda downfall.]]]]



* NoExportForYou: Europeans are out of luck again. At least the DS is region free.



* NoOneGetsLeftBehind: Both averted and played straight.

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* %%* NoOneGetsLeftBehind: Both averted and played straight.



* NowWhereWasIGoingAgain: May happen to players once the timeline(s) get more complicated, especially since much of the game involves replaying scenes they've played already with just a slight change.
** Thankfully, the White Chronicle is accessible from the menu, and lists both timelines, their events, their branching paths, and even the effects your manipulation had on them.

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* NowWhereWasIGoingAgain: May happen to players once the timeline(s) get more complicated, especially since much of the game involves replaying scenes they've played already with just a slight change.
**
change. Thankfully, the White Chronicle is accessible from the menu, and lists both timelines, their events, their branching paths, and even the effects your manipulation had on them.



* OffingTheOffspring: The late King Victor killed Ernst not only because [[spoiler:the original Sacrifice (Heiss) ran out on him]], but also because Ernst's altruistic endeavors were making Victor look bad. [[spoiler:Eruca was his first choice, but she "behaved."]]

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* OffingTheOffspring: OffingTheOffspring:
**
The late King Victor killed Ernst not only because [[spoiler:the original Sacrifice (Heiss) ran out on him]], but also because Ernst's altruistic endeavors were making Victor look bad. [[spoiler:Eruca was his first choice, but she "behaved."]]



* {{Precursors}}: The Empire, bordering on AbusivePrecursors.
** Given [[spoiler:Teo and Lippti's]] pointy ears, they may have been be elf analogues.

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* {{Precursors}}: The Empire, bordering on AbusivePrecursors.
**
AbusivePrecursors. Given [[spoiler:Teo and Lippti's]] pointy ears, they may have been be elf analogues.



%%* RealityBleed

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%%* RealityBleed* RealityBleed: A major part of this game's TimeTravel mechanics; what Stocke does in one timeline often affects events in the other. The end of the game has both timelines merge again, applying this trope to the entire story.



** Not only does Stocke have it, he can also make the opinions and feelings of certain characters from one timeline bleed onto the other, or even ''backwards'' in time. The most notable examples are [[spoiler:curing Rosch's LawfulStupid and making Raynie and Marco's loyalty override their fear of betraying Heiss]].
** Teo and Lippti appear to have this as well.

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** Not only does Stocke have it, he can also make the opinions and feelings of certain characters from one timeline bleed onto the other, or even ''backwards'' in time. The most notable examples are [[spoiler:curing Rosch's LawfulStupid tendencies and making Raynie and Marco's loyalty override their fear of betraying Heiss]].
** Teo and Lippti appear to Lippti, who live outside of time and experience all the different timelines simultaneously (including the many {{Bad Ending}}s), have this as well.



* SoundOfDarkness: The Black Chronicle's heartbeat noise
* SpellMyNameWithAnS: Alternates between Stock/Stocke depending on the age of the promotional material. The Japanese "official" romanization was Stock, but Atlus USA chose to go with Stocke, so Stocke is his official English name. Same with Roche/Rosch.
** There are, however, at least two instances of "Stock" that slipped into the final game.

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* SoundOfDarkness: The Black Chronicle's heartbeat noise
noise.
* SpellMyNameWithAnS: Alternates between Stock/Stocke depending on the age of the promotional material. The Japanese "official" romanization was Stock, but Atlus USA chose to go with Stocke, so Stocke is his official English name. Same with Roche/Rosch.
** There
Roche/Rosch. (There are, however, at least two instances of "Stock" that slipped into the final game.)



*** [[spoiler:But then there's Stocke and Raynie, who decide to elope together, only to let the world end.]]
** MiseryBuildsCharacter. Invoked by [[spoiler:Teo and Lippti upon whomever wields a Chronicle. It DID NOT work on Heiss]].
*** Except [[spoiler:[[FridgeBrilliance It did.]] See ThePowerOfFriendship directly above.]]

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*** [[spoiler:But then there's Stocke and Raynie, who decide to elope together, only to let the world end.]]
** MiseryBuildsCharacter. Invoked by [[spoiler:Teo and Lippti upon whomever wields a Chronicle. It DID NOT didn't quite work as intended on Heiss]].
*** Except [[spoiler:[[FridgeBrilliance It did.]] See ThePowerOfFriendship directly above.]]
Heiss]].



* SurvivorsGuilt: [[spoiler:Rosch]] is hit by a case of this after the loss of [[spoiler:his brigade]]. He partially gets over it eventually though.

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* SurvivorsGuilt: SurvivorsGuilt:
**
[[spoiler:Rosch]] is hit by a case of this after the loss of [[spoiler:his brigade]]. He partially gets over it eventually though.



* SwordAndSorcerer: A part of the game where you have only Stocke and Aht in your party.

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* SwordAndSorcerer: SwordAndSorcerer:
**
A part of the game where you have only Stocke and Aht in your party.



* ThemeNaming: Most of the battle themes' titles involve colors. ''Blue Radiance'' is the standard battle theme, ''The Edge of Green'' and ''The Red Locus'' are boss themes, and ''An Earnest Desire of Grey'' is the final boss theme.

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* ThemeNaming: ThemeNaming:
**
Most of the battle themes' titles involve colors. ''Blue Radiance'' is the standard battle theme, ''The Edge of Green'' and ''The Red Locus'' are boss themes, and ''An Earnest Desire of Grey'' is the final boss theme.



* TwoGuysAndAGirl: Stocke, Marco and Raynie could be this, except Marco seems more brotherly to Raynie than anything.

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* TwoGuysAndAGirl: TwoGuysAndAGirl:
**
Stocke, Marco and Raynie could be this, except Marco seems more brotherly to Raynie than anything.



* WhamEpisode: Alternate History Chapter 2 is the first major one. [[spoiler:The Rosch Brigade is wiped out, and even with time travel you can only save him. Keil sacrifices himself to buy time, and unlike all other character deaths up to this point, this one is ''not'' preventable. Stocke goes into a HeroicBSOD over it, and ''then'' you learn that the intel resulting in the massacre was leaked by someone on ''your side'', specifically, General Hugo. [[YouCantGoHomeAgain Stocke has to flee Alistel with Rosch, with the entire army becoming his enemy.]]]] Ouch.

to:

* WhamEpisode: Alternate History Chapter 2 is the first major one. [[spoiler:The Rosch Brigade is wiped out, and even with time travel you can only save him. Keil Kiel sacrifices himself to buy time, and unlike all other character deaths up to this point, this one is ''not'' preventable. Stocke goes into a HeroicBSOD over it, and ''then'' you learn that the intel resulting in the massacre was leaked by someone on ''your side'', specifically, General Hugo. [[YouCantGoHomeAgain Stocke has to flee Alistel with Rosch, with the entire army becoming his enemy.]]]] Ouch.



* WhatHappenedToTheMouse: In terms of the Standard History, the fates of [[spoiler:Hugo]] and [[spoiler:Fennel]] are left unanswered, but it's possible that the whole "echo effect" between timelines had done its job; they probably suffered a similar fate to their Alternate History counterparts, but the writers either didn't have time or didn't consider it necessary to put in at that point. The fate of [[spoiler:King Victor]] is a smidge more annoying to leave hanging; after fighting you in the Imperial Ruins, he retreats through a doorway, his identity is finally revealed... and he's never mentioned again!

to:

* WhatHappenedToTheMouse: In terms of the Standard History, the fates of [[spoiler:Hugo]] [[spoiler:Hugo and [[spoiler:Fennel]] Fennel]] are left unanswered, but it's possible that the whole "echo effect" between timelines had done its job; they probably suffered a similar fate to their Alternate History counterparts, but the writers either didn't have time or didn't consider it necessary to put in at that point. The fate of [[spoiler:King Victor]] is a smidge more annoying to leave hanging; after fighting you in the Imperial Ruins, he retreats through a doorway, his identity is finally revealed... and he's never mentioned again!



* YouAllLookFamiliar: Particularly bad with the soldiers, since you're never sure whether you're supposed to be fighting them or not.
** Even more ridiculous with the "Thaumachines End" sidequest. It involves rescuing a man who was heavily experimented on, and outfitted with a thaumachine body as a makeshift gauntlet. But when you finally destroy the armor to reveal the tortued man within all you see is... '''the standard soldier sprite!'''

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* YouAllLookFamiliar: YouAllLookFamiliar:
**
Particularly bad with the soldiers, since you're never sure whether you're supposed to be fighting them or not.
** Even more Especially ridiculous with the "Thaumachines End" sidequest. It involves rescuing a man who was heavily experimented on, and outfitted with a thaumachine body as a makeshift gauntlet. But when you finally destroy the armor to reveal the tortued man within all you see is... '''the ''the standard soldier sprite!'''sprite''.



* YouHaveOutlivedYourUsefulness

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* YouHaveOutlivedYourUsefulnessYouHaveOutlivedYourUsefulness: The [[BigBadEnsemble multiple antagonists]] pull this quite often, sometimes even on each other.



* ZeroEffortBoss: Subverted in the boss fight against [[spoiler:Alternate History Rosch]]. At first, his attacks never reduce you below 1 HP... then, after some dialogue, they do.

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* ZeroEffortBoss: ZeroEffortBoss:
**
Subverted in the boss fight against [[spoiler:Alternate History Rosch]]. At first, his attacks never reduce you below 1 HP... then, after some dialogue, they do.



** And [[spoiler:Hugo]]. That is, until you get the InfinityMinusOneSword. Then he actually puts up a fight.

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** And [[spoiler:Hugo]]. That is, until you get the InfinityMinusOneSword.SwordOfPlotAdvancement. Then he actually puts up a fight.
14th Apr '17 5:02:50 PM Gosicrystal
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* ThreeQuartersView

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* %%* ThreeQuartersView



* AbilityRequiredToProceed

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* AbilityRequiredToProceedAbilityRequiredToProceed:



* AerithAndBob

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* %%* AerithAndBob
14th Apr '17 5:02:22 PM Gosicrystal
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** Another bad ending: [[spoiler:make the wrong choice during ''Aht's'' sidequest, and she winds up using her shaman powers to trap Stocke in an illusory world so [[{{Yandere}} she can be with him forever]].]]

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** Another bad ending: [[spoiler:make Make the wrong choice during ''Aht's'' sidequest, [[spoiler:''Aht's'' sidequest]], and she winds up using her shaman powers to trap Stocke in an illusory world so [[{{Yandere}} she can be with him forever]].]]



* LostForever: There is exactly 1 missable fight in this game: [[spoiler:Hermit Pierre]]. If you [[spoiler:escort Claire out of the sewers]] in Standard History Chapter 2 before the event [[spoiler:where Pierre betrays you]], you've officially locked yourself out of this fight for the rest of that file. You can still get OneHundredPercentCompletion without it, though.



* NietzscheWannabe: The BigBad.

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* %%* NietzscheWannabe: The BigBad.



* OneWingedAngel: The FinalBoss.

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* %%* OneWingedAngel: The FinalBoss.



* PartyInMyPocket

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* %%* PartyInMyPocket



* PendulumWar

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%%* PendulumWar
* PendulumWarPermanentlyMissableContent: There is exactly 1 missable fight in this game: [[spoiler:Hermit Pierre]]. If you [[spoiler:escort Claire out of the sewers]] in Standard History Chapter 2 before the event [[spoiler:where Pierre betrays you]], you've officially locked yourself out of this fight for the rest of that file. You can still get OneHundredPercentCompletion without it, though.



* PointOfNoReturn: Completely averted: you can always go back, up to and even after killing the FinalBoss.
** Though it is possible to lock yourself out of at least one fight (by saving Pierre's sister).

to:

* PointOfNoReturn: Completely averted: you can always go back, up to and even after killing the FinalBoss.
**
FinalBoss. Though it is possible to lock yourself out of at least one fight (by saving Pierre's sister).



* RealityBleed

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* %%* RealityBleed



* RebelLeader: Eruca. It's... complicated.
* RebelliousRebel: [[spoiler:Pierre.]]
* RecurringBoss: Quite a number of them, actually.
* RedBaron

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* %%* RebelLeader: Eruca. It's... complicated.
* %%* RebelliousRebel: [[spoiler:Pierre.]]
%%* RecurringBoss
* RecurringBoss: Quite a number of them, actually.
* RedBaron
RedBaron:
21st Mar '17 2:03:11 AM Nouct
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Added DiffLines:

A full remake for the [=3DS=], ''Radiant Historia: Perfect Chronology'' was announced in late March 2017.
31st Jan '17 3:02:23 PM Andrzej
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* DevelopersForesight: While there's plenty of minor examples, two of them stands out due to it being pretty obscure:
** If you choose to view the BadEnding where [[spoiler:Rosch assassinates Marco and Eruca and is mortally wounded]] for the second time after seeing the event where [[spoiler:Stocke slaps some sense into him to cure him of his LawfulStupid tendencies and finds Sonja the necessary items to repair his Gauntlet in the other timeline, the reason for their deaths is changed from Rosch assassinating them to Eruca and Marco not knowing he had changed sides and not giving him a chance to explain himself and Rosch having to kill them in self-defense.]]
** Another even more obscure one: if you find and disarm the bombs in the Sand Fortress without actually seeing the cutscene where they go off, Stocke's dialogue changes so instead of counting down how many are left, he wonders what the hell a bomb was doing there.



* TheDevTeamThinksOfEverything: While there's plenty of minor examples, one of them stands out due to it being pretty obscure: if you choose to view the BadEnding where [[spoiler:Rosch assassinates Marco and Eruca and is mortally wounded]] for the second time after seeing the event where [[spoiler:Stocke slaps some sense into him to cure him of his LawfulStupid tendencies and finds Sonja the necessary items to repair his Gauntlet in the other timeline, the reason for their deaths is changed from Rosch assassinating them to Eruca and Marco not knowing he had changed sides and not giving him a chance to explain himself and Rosch having to kill them in self-defense.]]
** Another even more obscure one: if you find and disarm the bombs in the Sand Fortress without actually seeing the cutscene where they go off, Stocke's dialogue changes so instead of counting down how many are left, he wonders what the hell a bomb was doing there.
31st Jan '17 2:41:08 PM Andrzej
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* LaserGuidedKarma: In a sidequest, Stocke can convince Aht that it's okay to imprison the soul of someone you care about just to keep them safe and to yourself. Aht just happens to care ''a lot'' about Stocke. [[Yandere You can guess how it ends]].

to:

* LaserGuidedKarma: In a sidequest, Stocke can convince Aht that it's okay to imprison the soul of someone you care about just to keep them safe and to yourself. Aht just happens to care ''a lot'' about Stocke. [[Yandere [[{{Yandere}} You can guess how it ends]].



* WhatTheHellHero: Though Lippti and Teo always take bad endings rather in stride, especially when they happen for consequences of Stocke's actions he couldn't predict at the time, they are one shade of politeness away from chewing you out over your screwup should he willingly [[spoiler: help a scientist with a research which he knows will only quicken the world's desertification through indiscriminately extracting Mana]].

to:

* WhatTheHellHero: Though Lippti and Teo always take bad endings rather in stride, especially when they happen for consequences of Stocke's actions he couldn't predict at the time, they are one shade of politeness away from chewing you out over your screwup should he willingly [[spoiler: help [[spoiler:help a scientist with a research which he knows will only quicken the world's desertification through indiscriminately extracting Mana]].
31st Jan '17 11:33:45 AM ZorotheGallade
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Added DiffLines:

* WhatTheHellHero: Though Lippti and Teo always take bad endings rather in stride, especially when they happen for consequences of Stocke's actions he couldn't predict at the time, they are one shade of politeness away from chewing you out over your screwup should he willingly [[spoiler: help a scientist with a research which he knows will only quicken the world's desertification through indiscriminately extracting Mana]].
31st Jan '17 11:13:41 AM ZorotheGallade
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Added DiffLines:

* ChronicBackstabbingDisorder: Literally every time one of the major faction's leaders offers you a truce or an alliance, accepting it will lead to a bad ending where they betray you once they got what they needed.


Added DiffLines:

* LaserGuidedKarma: In a sidequest, Stocke can convince Aht that it's okay to imprison the soul of someone you care about just to keep them safe and to yourself. Aht just happens to care ''a lot'' about Stocke. [[Yandere You can guess how it ends]].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.RadiantHistoria