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History Videogame / NewSuperMarioBrosWii

3rd Jan '16 12:35:40 PM IAmNotAFunguy
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* ShipLevel: The airship stages.
1st Jan '16 10:41:45 PM MyFinalEdits
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* RemilitarizedZone: Airships appear as a level a few times where you must battle Bowser Jr.

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* RemilitarizedZone: Airships appear as a level a few times where you must battle Bowser Jr. Unlike in ''Super Mario Bros. 3'', the first two airship levels appear ''after'' the boss levels were completed (the third and last one serves as the penultimate level of World 8, only followed by Bowser's Castle).
31st Dec '15 4:53:46 PM IAmNotAFunguy
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* RemilitarizedZone: Airships appear as a level a few times where you must battle Bowser Jr.
9th Nov '15 8:15:02 AM MyTimingIsOff
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9th Nov '15 8:14:36 AM MyTimingIsOff
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And if the game didn't satisfy you, there's also the hacking scene. The ''NSMBW'' hacking community started up mere months after the game was released with the level editor [[http://rvlution.net/reggie/ Reggie!]], and many custom levels abound. ''VideoGame/NewerSuperMarioBrosWii'' is a notable, extensive mod for this game with its own page.

%%Subjective Tropes on the YMMV tab, please

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And if the game didn't satisfy you, there's also the hacking scene. The ''NSMBW'' hacking community started up mere months after the game was released with the level editor [[http://rvlution.net/reggie/ Reggie!]], and many custom levels abound. ''VideoGame/NewerSuperMarioBrosWii'' is a notable, extensive mod for this game with its own page.

%%Subjective Tropes
%%YMMV items on the YMMV tab, please



!!''New Super Mario Bros. Wii'' provides examples of the following {{Tropes}}:

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!!''New Super Mario Bros. Wii'' provides examples of the following {{Tropes}}:{{tropes}}:



* GameMod: [[http://game-hackers.com/forum/showthread.php?t=2316 Are you looking forward to]] ''[[http://www.youtube.com/watch?v=ibPcstvY9pM New Kaizo Mario Bros. Wii]]''?
** That's only the start -- the modding community for this game is surprisingly large and active.
9th Nov '15 8:08:01 AM MyTimingIsOff
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* DegradedBoss: Instead of Roy being the fifth Koopaling to be faced, he ends up being the second instead.



* DifficultySpike: The first four worlds (mushroom, desert, snow, and beach) are, for the most part, perfectly manageable, with possible exception made for World 3 until you get the hang of [=sliding/keeping the Penguin suit=]. But the last four worlds (jungle, mountains, clouds, and volcano), [[NintendoHard not so much]].

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* DifficultySpike: The first four worlds (mushroom, desert, snow, and beach) are, for the most part, perfectly manageable, with possible exception made for World 3 until you get the hang of [=sliding/keeping the Penguin suit=]. But the last four worlds (jungle, mountains, clouds, and volcano), [[NintendoHard not so much]].much.
13th Sep '15 5:00:45 PM MyFinalEdits
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* DemBones: The Dry Bones as always.

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* DemBones: DemBones:
**
The Dry Bones as always.
13th Sep '15 4:38:04 PM SirVancelot131
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* DemBones: The Dry Bones.

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* DemBones: The Dry Bones.Bones as always.
** World 8-7 introduces the Spine Coaster, which takes you for a roller coaster reminiscent ride through the stage, and the head screeches every few seconds as well.
31st Aug '15 3:26:47 PM HighCrate
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* FragileSpeedster: As in the DS version, the Mini-Mushroom makes you both a OneHitPointWonder and weaker with your GoombaStomp, but it greatly increases your mobility.

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* FragileSpeedster: As in the DS version, the Mini-Mushroom makes you both a OneHitPointWonder and weaker with your GoombaStomp, OneHitPointWonder, but it greatly increases your mobility.
9th Aug '15 10:38:56 AM Silverblade2
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* ContinuityNod[=/=]CallBack: [[VideoGame/DonkeyKong Barrels]], [[VideoGame/MarioBros POW Blocks]], [[VideoGame/SuperMarioBros rotating fire bars, the first Bowser battle]], [[VideoGame/SuperMarioBrosTheLostLevels the wind, a secret ninth world]], [[VideoGame/SuperMarioBros2 the ability to play as Toad, carrying things over your head]], [[VideoGame/SuperMarioBros3 the Map Screen, the Koopalings, their Airship,]] [[VideoGame/SuperMarioWorld the Spin Attack, Yoshi, aquatic animals that wear goggles and act as stepping stones for the player]], [[VideoGame/YoshisIsland Kamek enchanting boss battles (including the last one, in which Bowser is hugely enlarged), multi-player characters in floating bubbles after defeat, the coin switch collection music and sounds]], [[VideoGame/NewSuperMarioBros mini mushrooms, dancing enemies]], etc. Also, the sting that plays [[http://www.youtube.com/watch?v=iYSLWrfX-kc&feature=channel when Kamek's magic starts doing its stuff in the boss battles]] shows up in ''Yoshi's Island'' under the [[http://www.youtube.com/watch?v=3QKDDqC_Jo0 exact]] [[http://www.youtube.com/watch?v=d9kgdJn79vI same]] conditions.
* ContinuityPorn: There are many callbacks to earlier ''Mario'' games.

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* ContinuityNod[=/=]CallBack: ContinuityNod: [[VideoGame/DonkeyKong Barrels]], [[VideoGame/MarioBros POW Blocks]], [[VideoGame/SuperMarioBros rotating fire bars, the first Bowser battle]], [[VideoGame/SuperMarioBrosTheLostLevels the wind, a secret ninth world]], [[VideoGame/SuperMarioBros2 the ability to play as Toad, carrying things over your head]], [[VideoGame/SuperMarioBros3 the Map Screen, the Koopalings, their Airship,]] [[VideoGame/SuperMarioWorld the Spin Attack, Yoshi, aquatic animals that wear goggles and act as stepping stones for the player]], [[VideoGame/YoshisIsland Kamek enchanting boss battles (including the last one, in which Bowser is hugely enlarged), multi-player characters in floating bubbles after defeat, the coin switch collection music and sounds]], [[VideoGame/NewSuperMarioBros mini mushrooms, dancing enemies]], etc. Also, the sting that plays [[http://www.youtube.com/watch?v=iYSLWrfX-kc&feature=channel when Kamek's magic starts doing its stuff in the boss battles]] shows up in ''Yoshi's Island'' under the [[http://www.youtube.com/watch?v=3QKDDqC_Jo0 exact]] [[http://www.youtube.com/watch?v=d9kgdJn79vI same]] conditions.
* ContinuityPorn: There are many callbacks nods to earlier ''Mario'' games.



* NostalgiaLevel: 1-1 starts off with that very familiar arrangement of blocks and a Goomba.

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* NostalgiaLevel: NostalgiaLevel:
**
1-1 starts off with that very familiar arrangement of blocks and a Goomba.



** For that matter, Coin Level 1 starts off with an area based on the original ''Mario Bros'' arcade game.
** For that matter, the entire game.

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** For that matter, Coin Level 1 starts off with an area based on the original ''Mario Bros'' arcade game.
** For that matter, the entire
game.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.NewSuperMarioBrosWii