History Videogame / NewSuperMarioBrosWii

1st Nov '17 3:08:49 PM Corlagon
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* AdvertisedExtra: Yoshis prominently appear on the cover, but the number of levels they actually appear in can probably be counted on one hand (and you can't keep them).
1st Nov '17 3:00:00 PM Corlagon
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* CoverVersion: The music in this game mostly, though not exclusively, consists of remakes of pieces from the previous episode.
26th Oct '17 10:54:36 AM Jubileus57
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* SnowySleighBells: The [[https://www.youtube.com/watch?v=2Xyd7GqHLgo map theme]] from [[SlippySlideyIceWorld World 3]] uses extremely prominent sleigh bells. Also, the [[https://www.youtube.com/watch?v=aUaSPW-Xnvw overworld theme]] in icy levels is almost the same than the regular overworld theme with added sleigh bells.
12th Oct '17 11:24:27 PM finalsurvivor1
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** Classic Spikes show up for the first time since their debut in ''VideoGame/SuperMarioBros3''. While variants have been shown in other games, such as Clubbas in the ''Paper Mario'' games, Tolstar in ''VideoGame/MarioAndLuigiSuperstarSaga'', and most notable the Snow Spikes in the previous game, this is the first time the originals reappear.

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** Classic Spikes show up for the first time since their debut in ''VideoGame/SuperMarioBros3''. While variants have been shown in other games, such as Clubbas in the ''Paper Mario'' games, Tolstar in ''VideoGame/MarioAndLuigiSuperstarSaga'', and most notable notably the Snow Spikes in the previous game, this is the first time the originals reappear.
12th Oct '17 11:24:09 PM finalsurvivor1
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* TheBusCameBack: The Koopalings.

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* TheBusCameBack: TheBusCameBack:
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The Koopalings.Koopalings appear in a game for the first time since ''VideoGame/MarioAndLuigiSuperstarSaga'' and in a platformer for the first time since ''VideoGame/SuperMarioWorld''.
** Classic Spikes show up for the first time since their debut in ''VideoGame/SuperMarioBros3''. While variants have been shown in other games, such as Clubbas in the ''Paper Mario'' games, Tolstar in ''VideoGame/MarioAndLuigiSuperstarSaga'', and most notable the Snow Spikes in the previous game, this is the first time the originals reappear.
13th Sep '17 1:22:30 PM Jubileus57
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* CreativeClosingCredits: Every letter of the credits is a unique brick block. You can destroy them for points, and even compete with other players to see who can find the most coins.

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* CreativeClosingCredits: Every letter of the credits is a unique brick block. You can destroy them for points, and even compete with other players to see who can find the most coins.*
* {{Cumulonemesis}}: The Foos, which are enemies exclusive to the 5th level of [[BubblyClouds World 7]], are clouds that blow opaque fog at Mario to blind and disorient him.
8th Sep '17 4:58:02 AM EthanLac
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* BlatantItemPlacement: Oddly enough for the franchise, {{Justified|Trope}}. The Toads who stayed at the castle aided Mario, Luigi, [[FanNickname Yvan, and Wolley]] on their mission by shooting power-ups throughout the land out of a cannon, scattering them across the lands.

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* BlatantItemPlacement: Oddly enough for the franchise, {{Justified|Trope}}. The Toads who stayed at the castle aided Mario, Luigi, [[FanNickname Yvan, and Wolley]] the Blue and Yellow Toads on their mission by shooting power-ups throughout the land out of a cannon, scattering them across the lands.
22nd Aug '17 1:27:16 PM Jubileus57
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* PainfulPointyPufferfish: The Porcupuffer returns from ''VideoGame/SuperMarioWorld'', and just like in that game, it cannot be jumped on because of the deadful spikes on it's back.

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* PainfulPointyPufferfish: The Porcupuffer returns from ''VideoGame/SuperMarioWorld'', and just like in that game, it cannot be jumped on because of the deadful dreadful spikes on it's back.
22nd Aug '17 1:26:47 PM Jubileus57
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* ContinuityNod: [[VideoGame/DonkeyKong Barrels]], [[VideoGame/MarioBros POW Blocks]], [[VideoGame/SuperMarioBros rotating fire bars, the first Bowser battle]], [[VideoGame/SuperMarioBrosTheLostLevels the wind, a secret ninth world]], [[VideoGame/SuperMarioBros2 the ability to play as Toad, carrying things over your head]], [[VideoGame/SuperMarioBros3 the Map Screen, the Koopalings, their Airship,]] [[VideoGame/SuperMarioWorld the Spin Attack, Yoshi, aquatic animals that wear goggles and act as stepping stones for the player]], [[VideoGame/YoshisIsland Kamek enchanting boss battles (including the last one, in which Bowser is hugely enlarged), multi-player characters in floating bubbles after defeat, the coin switch collection music and sounds]], [[VideoGame/NewSuperMarioBros1 mini mushrooms, dancing enemies]], etc. Also, the sting that plays [[http://www.youtube.com/watch?v=iYSLWrfX-kc&feature=channel when Kamek's magic starts doing its stuff in the boss battles]] shows up in ''Yoshi's Island'' under the [[http://www.youtube.com/watch?v=3QKDDqC_Jo0 exact]] [[http://www.youtube.com/watch?v=d9kgdJn79vI same]] conditions.

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* ContinuityNod: [[VideoGame/DonkeyKong Barrels]], [[VideoGame/MarioBros POW Blocks]], [[VideoGame/SuperMarioBros rotating fire bars, the first Bowser battle]], [[VideoGame/SuperMarioBrosTheLostLevels the wind, a secret ninth world]], [[VideoGame/SuperMarioBros2 the ability to play as Toad, carrying things over your head]], [[VideoGame/SuperMarioBros3 the Map Screen, the Koopalings, their Airship,]] [[VideoGame/SuperMarioWorld the Spin Attack, Yoshi, Porcupuffers, aquatic animals that wear goggles and act as stepping stones for the player]], [[VideoGame/YoshisIsland Kamek enchanting boss battles (including the last one, in which Bowser is hugely enlarged), multi-player characters in floating bubbles after defeat, the coin switch collection music and sounds]], [[VideoGame/NewSuperMarioBros1 mini mushrooms, dancing enemies]], etc. Also, the sting that plays [[http://www.youtube.com/watch?v=iYSLWrfX-kc&feature=channel when Kamek's magic starts doing its stuff in the boss battles]] shows up in ''Yoshi's Island'' under the [[http://www.youtube.com/watch?v=3QKDDqC_Jo0 exact]] [[http://www.youtube.com/watch?v=d9kgdJn79vI same]] conditions.


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* PainfulPointyPufferfish: The Porcupuffer returns from ''VideoGame/SuperMarioWorld'', and just like in that game, it cannot be jumped on because of the deadful spikes on it's back.
23rd Mar '17 10:16:22 AM MasterofGalaxies4628
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* AndYourRewardIsClothes: Inverted: Mario ''loses'' his hat if you have [[{{Cap}} 99 lives]] (he gets his hat back should his lives be less than 99 by the end of a level). Nothing happens to Luigi or the Toads, though (even though Luigi does take his hat off briefly whenever he wins).

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* AndYourRewardIsClothes: Inverted: {{Inverted|Trope}} Mario ''loses'' his hat if you have [[{{Cap}} 99 lives]] (he gets his hat back should his lives be less than 99 by the end of he lose a level).life). Nothing happens to Luigi or the Toads, though (even though Luigi does take his hat off briefly whenever he wins).



* ABirthdayNotABreak: Dick move, Bowser, kidnapping poor Princess Peach on her birthday.



* CallForward: In the credits, you can hear Peach say she'll wait for Mario at the Star-- before being cut off. This implies that this game might take place before ''VideoGame/SuperMarioGalaxy'', set at the Star Festival, although VideoGame/{{S|uperMarioGalaxy2}}MG2 also has one. [[ResetButton Considering what happened during the first game, though]], it might be the same event.

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* CallForward: In the credits, you can hear Peach say she'll wait for Mario at the Star-- before being cut off. This implies that this game might take place before ''VideoGame/SuperMarioGalaxy'', set at the Star Festival, although VideoGame/{{S|uperMarioGalaxy2}}MG2 ''VideoGame/{{S|uperMarioGalaxy2}}MG2'' also has one. [[ResetButton Considering what happened during the first game, though]], it might be the same event.
This list shows the last 10 events of 94. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.NewSuperMarioBrosWii