History Videogame / Metro2033

14th Aug '17 9:34:08 AM Gregzilla
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* TheHunter: Hunter and the Order he belongs to. "''Any danger should be eliminated by any means necessary''".

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* TheHunter: HunterOfMonsters: Hunter and the Order he belongs to. "''Any danger should be eliminated by any means necessary''".
10th Aug '17 6:03:16 PM dlchen145
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** The aforementioned subway station, D6, is a secret command center deliberately designed to be Ragnarok Proofed. In addition to its still perfectly-intact stockpile of tanks, ordinance and other military supplies, many of the electronics are still functional. It also helps that in real life, Russian/Soviet hardware's engineered to last in any environment, such as the incredibly resilient AK and its derivatives. Yet even then, 20 years of neglect have already taken their toll (such as rusting and partially collapsed gangways, some of the lights shorting out and the fact that at least some of the automated systems had to be activated manually).

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** The aforementioned subway station, D6, is a secret command center deliberately designed to be Ragnarok Proofed. In addition to its still perfectly-intact stockpile of tanks, ordinance ordnance and other military supplies, many of the electronics are still functional. It also helps that in real life, Russian/Soviet hardware's engineered to last in any environment, such as the incredibly resilient AK and its derivatives. Yet even then, 20 years of neglect have already taken their toll (such as rusting and partially collapsed gangways, some of the lights shorting out and the fact that at least some of the automated systems had to be activated manually).
5th Aug '17 11:49:31 AM WaterBlap
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** Shotguns are great for killing mutants with single mighty blasts, so they ought to be great at killing armoured humans, right? [[TheDevTeamThinksOfEverything Wrong!]] The shotguns in the game are chambered for 12x70mm (12 gauge for Americans), and most likely use 00 buckshot. Shotguns in real life typically fire pellets called "shot", hence the name. Since 00 buckshot pellets are roughly .33 caliber, spherical, and number 9 per shell, each shotgun blast is essentially a small cloud of pistol rounds with a bit of a velocity boost; they aren't going to get through body armor very well. [[TheComputerIsACheatingBastard Although, that doesn't stop other humans from offing you with 1-2 shotgun shells]].

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** Shotguns are great for killing mutants with single mighty blasts, so they ought to be great at killing armoured humans, right? [[TheDevTeamThinksOfEverything Wrong!]] Wrong! The shotguns in the game are chambered for 12x70mm (12 gauge for Americans), and most likely use 00 buckshot. Shotguns in real life typically fire pellets called "shot", hence the name. Since 00 buckshot pellets are roughly .33 caliber, spherical, and number 9 per shell, each shotgun blast is essentially a small cloud of pistol rounds with a bit of a velocity boost; they aren't going to get through body armor very well. [[TheComputerIsACheatingBastard Although, that doesn't stop other humans from offing you with 1-2 shotgun shells]].



* TheDevTeamThinksOfEverything: Ho boy, they do. Most infamously, every piece of gear attached to armored enemies absorbs part of the damage imparted by bullets before being shot off. The result can be that enemies can seemingly tank several rounds to the head or chest.
2nd Aug '17 3:14:03 PM nombretomado
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* XMeetsY: ''Film/{{CHUD}}'' meets ''TabletopGame/CallOfCthulhu''. Alternately, ''VideoGame/{{Fallout}}'' (post-apocalyptic nuclear holocaust setting) mixed with equal parts ''VideoGame/HalfLife'' (only [[HeroicMime you]] can save the world) and ''VideoGame/BioShock'' (substituting subway tunnels for ocean floor ones). It could also be ''VideoGame/{{STALKER}}'' with a heavy dose of ''Franchise/SilentHill'' for atmosphere.
26th Jun '17 8:52:34 AM LordKaarvani
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* AntiVillain: It is implied by some NPC dialogue that a good proportion of the "Nazis" and "Communists" you kill are forcibly conscripted or otherwise immensely desperate sods, and two of them have a heartbreaking conversation about their families, their children, and their plans to flee to the Hansa trade collective:
-->'''Nazi 1''': Do you think we could do it? Take the families and make a break for the League?
-->'''Nazi 2''': You know what happened to the ones that tried.
-->'''Nazi 1''': I know. Bastards.

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* AntiVillain: It is implied by some NPC dialogue that a good proportion of the "Nazis" and "Communists" you kill are forcibly conscripted or otherwise immensely desperate sods, and two of them have a heartbreaking conversation about their families, their children, and their plans to flee to the Hansa Hanza trade collective:
-->'''Nazi 1''': Do you think we could do it? Take What a life... Maybe take the families and make a break for the League?
go to Hanza ?
-->'''Nazi 2''': You know what happened to the ones that those who tried.
-->'''Nazi 1''': I know. Bastards.
24th Jun '17 6:50:39 AM Wuz
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** An almost literal one happens late in the game, after you restart the air filtration system in [[spoiler]]the D6 bunker[[/spoiler]]: the catwalk you passed earlier starts to break free when you step over it, most likely causing you to run/jump for safety. It's a good thing that you do it, because it can break off completely and send Artyom plummeting to his death if you don't hurry over it.

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** An almost literal one happens late in the game, after you restart the air filtration system in [[spoiler]]the [[spoiler: the D6 bunker[[/spoiler]]: bunker]]: the catwalk you passed earlier starts to break free when you step over it, most likely causing you to run/jump for safety. It's a good thing that you do it, because it can break off completely and send Artyom plummeting to his death if you don't hurry over it.
17th Jun '17 6:09:40 PM nombretomado
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''Metro 2033'' is a FirstPersonShooter with SurvivalHorror elements based on [[{{Literature/Metro2033}} the novel of the same name]], released in 2010 for the UsefulNotes/{{Xbox 360}} and UsefulNotes/{{Steam}}. Set in Moscow twenty years [[AfterTheEnd after a devastating nuclear war]], much of the action takes place BeneathTheEarth, as humanity now shuns the surface wasteland in favor of living in the remains of the UsefulNotes/MoscowMetro system. The story features the 20-year-old [[PlayerCharacter Artyom]], who embarks on a journey to solicit help from the [[TheOrder Rangers]] before his home station is overrun by the mysterious and unstoppable "Dark Ones".

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''Metro 2033'' is a FirstPersonShooter with SurvivalHorror elements based on [[{{Literature/Metro2033}} the novel of the same name]], released in 2010 for the UsefulNotes/{{Xbox 360}} UsefulNotes/Xbox360 and UsefulNotes/{{Steam}}. Set in Moscow twenty years [[AfterTheEnd after a devastating nuclear war]], much of the action takes place BeneathTheEarth, as humanity now shuns the surface wasteland in favor of living in the remains of the UsefulNotes/MoscowMetro system. The story features the 20-year-old [[PlayerCharacter Artyom]], who embarks on a journey to solicit help from the [[TheOrder Rangers]] before his home station is overrun by the mysterious and unstoppable "Dark Ones".



* ArtificialStupidity: The A.I. of human enemies for this game was widely mocked, as they often do things like run back and forth between cover points at random without actually stopping to ''use'' the cover to shoot at anything, even when being shot at. This problem seems worse in the PC version than the Xbox360 version. Averted in the ''Redux'' version, but only if they know where you are. Considering most of the against-human combat can be done stealthily, it may seem like this the whole game through, though.

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* ArtificialStupidity: The A.I. of human enemies for this game was widely mocked, as they often do things like run back and forth between cover points at random without actually stopping to ''use'' the cover to shoot at anything, even when being shot at. This problem seems worse in the PC version than the Xbox360 UsefulNotes/Xbox360 version. Averted in the ''Redux'' version, but only if they know where you are. Considering most of the against-human combat can be done stealthily, it may seem like this the whole game through, though.
12th Jun '17 2:48:32 PM Agent_B
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A sequel called Metro: Exodus was announced at the E3 2017.

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A sequel called Metro: Exodus ''Metro: Exodus'' was announced at the E3 2017.
11th Jun '17 9:01:50 PM Agent_B
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A sequel called Metro: Exodus was announced at the 2017 e3.

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A sequel called Metro: Exodus was announced at the 2017 e3.E3 2017.
11th Jun '17 5:04:37 PM BiffJr
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A sequel called Metro: Exodus was announced at the 2017 e3.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Metro2033