History Videogame / MetalGear

30th Nov '16 11:42:18 PM veronchung27
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* BiggerBad: A few of these across the series, but again, the whole thing is more of a GreyAndGrayMorality situation.

to:

* BiggerBad: A few of these across the series, but again, the whole thing is more of a GreyAndGrayMorality situation. Chronologically:



** [[spoiler: The Patriot AIs, the products of Cipher's AI project that eventually outgrew and subsumed Cipher, and carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is the Bigger Bad retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'', ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.

to:

** [[spoiler: The Patriot AIs, the products of Cipher's AI project that eventually outgrew and subsumed Cipher, and carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] economy"]], is the Bigger Bad retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'', ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.
30th Nov '16 11:35:59 PM veronchung27
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* BigBad: One per game, until the plot goes into GreyAndGreyMorality. To elaborate:

to:

* BigBad: One per game, until the plot goes into GreyAndGreyMorality.GreyAndGrayMorality. To elaborate:



* BiggerBad: A few of these across the series, but again, the whole thing is more of a GreyAndGreyMorality situation.

to:

* BiggerBad: A few of these across the series, but again, the whole thing is more of a GreyAndGreyMorality GreyAndGrayMorality situation.
30th Nov '16 11:33:05 PM veronchung27
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Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, subtitled ''Metal Gear Solid V: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay.

to:

Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, subtitled ''Metal Gear Solid V: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay.
30th Nov '16 5:58:33 PM veronchung27
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** [[spoiler: Zero]] for ''VideoGame/MetalGearSolidPortableOps''

to:

** [[spoiler: Zero]] for ''VideoGame/MetalGearSolidPortableOps''''VideoGame/MetalGearSolidPortableOps''.
30th Nov '16 5:56:33 PM veronchung27
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** Skull Face in ''VideoGame/MetalGearSolidVGroundZeroes'' and ''VideoGame/MetalGearSolidVThePhantomPain'', though [[spoiler: the closest there is to a Big Bad in Chapter 2 of ''The Phantom Pain'' is EvilCripple Huey]] .

to:

** Skull Face in ''VideoGame/MetalGearSolidVGroundZeroes'' and ''VideoGame/MetalGearSolidVThePhantomPain'', though [[spoiler: the closest there is to a Big Bad in Chapter 2 of ''The Phantom Pain'' is EvilCripple Huey]] .



** [[spoiler: The Patriot AIs, the products of Cipher's AI project that eventually outgrew and subsumed Cipher, and carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is the Bigger Bad retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.

to:

** [[spoiler: The Patriot AIs, the products of Cipher's AI project that eventually outgrew and subsumed Cipher, and carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is the Bigger Bad retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and Gear]]'', ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.
30th Nov '16 5:54:54 PM veronchung27
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** [[spoiler: Cipher, led by Zero]] for ''VideoGame/MetalGearSolidPeaceWalker'', ''VideoGame/MetalGearSolidVGroundZeroes'' and ''VideoGame/MetalGearSolidVThePhantomPain'', [[spoiler: except not really for ''Ground Zeroes'' and ''The Phantom Pain'' as Skull Face was not operating under orders from Zero in ''Ground Zeroes'', and sometime before ''The Phantom Pain'', Zero realized his mistake in creating Cipher, and soon after, Skull Face attacks him with a parasite that slowly cripples his brain and turns him into a human vegetable while Skull Face takes control of Cipher, except for the AI project, overseen by Donald Anderson/SIGINT, which would later become…]]
** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is this retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.

to:

** [[spoiler: Cipher, led by Zero]] for ''VideoGame/MetalGearSolidPeaceWalker'', ''VideoGame/MetalGearSolidVGroundZeroes'' and ''VideoGame/MetalGearSolidVThePhantomPain'', [[spoiler: except not really for ''Ground Zeroes'' and ''The Phantom Pain'' as Skull Face was not operating under orders from Zero in ''Ground Zeroes'', and sometime before ''The Phantom Pain'', Zero realized his mistake in creating Cipher, and soon after, Skull Face attacks attacked him with a parasite that slowly cripples crippled his brain and turns turned him into a human vegetable while Skull Face takes took control of Cipher, except for the Patriot AI project, which was overseen by Donald Anderson/SIGINT, which and would later become…]]
** [[spoiler: The Patriot AIs, a group the products of AIs Cipher's AI project that still eventually outgrew and subsumed Cipher, and carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is this the Bigger Bad retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.
30th Nov '16 5:48:50 PM veronchung27
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** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is this retroactively for [[spoiler: ''VideoGame/MetalGear1 Metal Gear'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.

to:

** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy"]] is this retroactively for [[spoiler: ''VideoGame/MetalGear1 ''[[VideoGame/MetalGear1 Metal Gear'' Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.
30th Nov '16 5:47:51 PM veronchung27
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** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy'']] is this retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.

to:

** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy'']] economy"]] is this retroactively for [[spoiler: ''[[VideoGame/MetalGear1 ''VideoGame/MetalGear1 Metal Gear]]'' Gear'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.
30th Nov '16 5:42:22 PM veronchung27
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** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy'']] is this retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']].

to:

** [[spoiler: The Patriot AIs, a group of AIs that still carried out Zero's final will of a unified world through suppressing rebellions against them, information control and the implementation of a "war economy'']] is this retroactively for [[spoiler: ''[[VideoGame/MetalGear1 Metal Gear]]'' and ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGearSolid'']], and is the official Bigger Bad for [[spoiler: ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots'']]. Ironically, the Big Bads in the Solid Snake games are battling [[spoiler: the Patriots]] themselves, though for different reasons.



* GreaterScopeVillain: The Patriots are this for the overall series. They're the biggest threat, but Snake never comes into direct conflict with them until the GrandFinale. For the most part, they're vaguely defined and stay in the shadows. Ironically, most of the big bads that he faces in individual games are actually battling the Patriots themselves, though for differing reasons.
30th Nov '16 5:37:08 PM veronchung27
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Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, subtitled ''Metal Gear Solid V Ground Zeroes'' and ''Metal Gear Solid V The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay.

to:

Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, subtitled ''Metal Gear Solid V V: Ground Zeroes'' and ''Metal Gear Solid V V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay.
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