History Videogame / Mercenaries

24th Jul '16 9:59:20 PM Beatlemania
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* ImmigrantPatriotism: Twenty years of working in Seoul has made Buford more determined than ever to secure the country's future. Defeating Song won't mean much to the South Koreans if the Chinese roll in to pick up the pieces.

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* ImmigrantPatriotism: Twenty years of working in Seoul UsefulNotes/{{Seoul}} has made Buford more determined than ever to secure the country's future. Defeating Song won't mean much to the South Koreans UsefulNotes/{{South Korea}}ns if the Chinese roll in to pick up the pieces.
22nd Jul '16 7:48:16 AM Morgenthaler
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* GenreSavvy: By the second game, nearly everyone is aware that ''you'' are the person to turn to to pull off impossible tasks that no one person would ever be insane enough to attempt. The enemies are also DangerouslyGenreSavvy; while fighting the Chinese, for example, the troops calling for reinforcements will outright say that they ''need'' armor support, because you ''will'' wipe out their infantry. Also, General Carmona waits until [[spoiler: you're trying to take out Solano before he attacks the PMC.]]
22nd Jul '16 7:48:04 AM Morgenthaler
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** Ramon Solano had different concerns: Knowing that his political enemies would likely hire the mercs to help topple him ([=ExOps=]' reputation [[DangerouslyGenreSavvy precedes them]]), he immediately tries to off the player. Besides that, Solano is generally a mwu-ha-ha'ing opportunist.

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** Ramon Solano had different concerns: Knowing that his political enemies would likely hire the mercs to help topple him ([=ExOps=]' reputation [[DangerouslyGenreSavvy precedes them]]), them), he immediately tries to off the player. Besides that, Solano is generally a mwu-ha-ha'ing opportunist.
22nd May '16 4:01:19 PM nombretomado
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** Until March 2012, the sequel would no longer play if you have an internet connection. This was true on PS3, XBox360, and PC. Contrary to popular belief, the servers were only shut down for the PC version. For the console versions, EA updated their Terms and Conditions but forgot to patch the new location in ''Mercenaries 2''. Instead of simply giving an error message, the game got stuck "Connecting to EA server" ''forever'' and freezes up completely. It ''was'' possible to get around this: you'd have to run any online-enabled EA game released before ''Mercenaries 2'' (August 2008) that still has its servers active (e.g. ''[[VideoGame/NeedForSpeed Need For Speed Carbon]]'', ''[[VideoGame/{{Half-Life2}} The]]'' ''[[VideoGame/{{Portal}} Orange]]'' ''[[VideoGame/TeamFortress2 Box]]'', or ''VideoGame/BattlefieldBadCompany'').

to:

** Until March 2012, the sequel would no longer play if you have an internet connection. This was true on PS3, XBox360, UsefulNotes/{{PS3}}, UsefulNotes/XBox360, and PC. Contrary to popular belief, the servers were only shut down for the PC version. For the console versions, EA updated their Terms and Conditions but forgot to patch the new location in ''Mercenaries 2''. Instead of simply giving an error message, the game got stuck "Connecting to EA server" ''forever'' and freezes up completely. It ''was'' possible to get around this: you'd have to run any online-enabled EA game released before ''Mercenaries 2'' (August 2008) that still has its servers active (e.g. ''[[VideoGame/NeedForSpeed Need For Speed Carbon]]'', ''[[VideoGame/{{Half-Life2}} The]]'' ''[[VideoGame/{{Portal}} Orange]]'' ''[[VideoGame/TeamFortress2 Box]]'', or ''VideoGame/BattlefieldBadCompany'').
21st Apr '16 9:40:58 AM YT45
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* Jennifer Mui: Well-coiffed, Anglo-Chinese commando, and probably the most avaricious of the three. Specializes in stealth in the original, agility in the sequel. Voiced by Creator/JenniferHale.
* Christopher Jacobs: RidiculouslyAverageGuy in the original, a [[CigarChomper Cigar-chomping]] black man and all around badass in the second. Is also something of a [[HiddenDepths disillusioned idealist]]. Used to be tougher than the other mercs, but traded that for a larger ammo supply in the sequel. Voiced by Creator/PhilLaMarr.

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* Jennifer Mui: Well-coiffed, Anglo-Chinese commando, commando with an MI6/SAS background and probably the most avaricious of the three. Specializes in stealth in the original, agility in the sequel. Voiced by Creator/JenniferHale.
* Christopher Jacobs: RidiculouslyAverageGuy (supposedly the son of a black father and Korean immigrant mother) in the original, a [[CigarChomper Cigar-chomping]] black man and all around badass in the second. Is A former US Army Ranger, also something of a [[HiddenDepths disillusioned idealist]]. Used to be tougher than the other mercs, but traded that for a larger ammo supply in the sequel. Voiced by Creator/PhilLaMarr.



* BigFancyHouse: Ramon Solano had quite the impressive mansion. Unfortunately, it got mussed up a bit by the player character, who proceeds to use it as a base to launch their RoaringRampageOfRevenge.

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* BigFancyHouse: Ramon Solano had quite the impressive mansion. Unfortunately, it got mussed up a bit by the player character, who proceeds to use it as a base to launch their RoaringRampageOfRevenge. The mercs never fix it up, but they do redecorate it with some explosive ordnance stockpiles.



** The second game's factions run from gray to black in varying shades. The VZ are black, being a regime of soldiers supporting a dictator out to exploit their oil for his own profit, with the Jamacan pirates being right next to them (being, y'know, RuthlessModernPirates). Universal Petroleum is little better, being focused entirely on oil profits, with Dr. Rubin even explicitly saying that she's there to use "any and all means" to keep the oil flowing. The AN and Chinese forces are only present to secure the oil for themselves, though there are some hints of humanitarian work as well, including a Chinese mission to escort ambulances, but they're still focused on taking each other out. The nicest faction actually seems to be the PLAV guerrillas, who are focused on protecting the people of Venezuela and overthrowing Solano's regime.

to:

** The second game's factions run from gray to black in varying shades. The VZ are black, being a regime of soldiers supporting a dictator out to exploit their oil for his own profit, with the Jamacan pirates being right next to them (being, y'know, RuthlessModernPirates). Universal Petroleum is little better, being focused entirely on oil profits, with Dr. Rubin even explicitly saying that she's there to use "any and all means" to keep the oil flowing. The AN and Chinese forces are only present to secure the oil for themselves, though there are some hints of humanitarian work as well, including a Chinese mission to escort ambulances, but they're still focused on taking each other out. The nicest faction actually seems to be the PLAV guerrillas, who are focused on protecting the people of Venezuela and overthrowing Solano's regime.authoritarian regime...and replacing it with a Marxist one, and we all know how well ''[[CrapsackWorld that]]'' generally turns out.



** The AK-47 in the second game. Ammo is plentiful, and it has reasonable accuracy and damage, making it good for much of the game and workable in the late-game when fighting VZ troops. By comparison, the M4 carbine is much more accurate but ammo is harder to come by (unless you're fighting UP mercs).

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** The AK-47 AK in the second game. Ammo is plentiful, and it has reasonable accuracy and damage, making it good for much of the game and workable in the late-game when fighting VZ troops. By comparison, the M4 carbine is much more accurate but ammo is harder to come by (unless you're fighting UP mercs).



* BunnyEarsLawyer: Mischa, the jet pilot from the sequel is passed out drunk when he's not destroying the hell out of something. In a jet that's apparently held together by [[TheAllegedCar baling wire and duct tape]].
--> '''Mischa, when called to drop a Smart Bomb''': ....Bomb not want to come off plane....[[PercussiveMaintenance *series of loud thumps*]] There it goes!

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* BunnyEarsLawyer: Mischa, Mikhail "Misha" Kuznetsov, the jet pilot from the sequel is passed out drunk when he's not destroying the hell out of something. In a jet that's apparently held together by [[TheAllegedCar baling wire and duct tape]].
--> '''Mischa, '''Misha, when called to drop a Smart Bomb''': ....Bomb not want to come off plane....[[PercussiveMaintenance *series of loud thumps*]] There it goes!goes!
--> '''Misha, when called to drop another smart bomb''': Bombs away! Hey, [[OhCrap why does smoke fill cockpit?]] ''AHH!!''
--> '''Misha, bombing again, while hungover''': I drop bomb, now leave me alone!
--> '''Misha, making an anti-tank run''': Die, little tanks, die! ''[[LargeHam Mwa-ha-ha-ha!]]''



--> '''Mischa, when called to deal with enemy aircraft:''' [[BadassBoast "They think they can fly in MY skies without my permission? Damned fools! DON'T YOU KNOW WHO I AM?!"]]

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--> '''Mischa, '''Misha, when called to deal with enemy aircraft:''' [[BadassBoast "They think they can fly in MY skies without my permission? Damned fools! DON'T YOU KNOW WHO I AM?!"]]



* [[CIAEvilFBIGood CIA Evil]]: Well, "CIA morally grey" is more like it. In the first game, the South Koreans were being "advised" by burned out CIA Agent Buford who, by the end of the game, wanted you to take out the Chinese Army more than he wanted you to take out the North Korean threat. In the sequel, CIA Agent Joyce is calling the shots for the Allies, and is a lot colder and less likeable than General Peng, though both are in the conflict almost entirely because of the oil. [[spoiler: He even attempts to back out of the deal to give you a nuke if you side with the Allies at the end of the game]].

to:

* [[CIAEvilFBIGood CIA Evil]]: Well, "CIA morally grey" is more like it. In the first game, the South Koreans were being "advised" by burned out CIA Agent Buford who, Buford, who has clearly gone native and openly states (in Korean, when he thinks you don't speak the language) that he doesn't give a rat's ass what Langley says, and by the end of the game, game wanted you to take out the Chinese Army more than he wanted you to take out the North Korean threat. In the sequel, CIA Agent Joyce is calling the shots for the Allies, and is a lot colder and less likeable than General Peng, though both are in the conflict almost entirely because of the oil. [[spoiler: He even attempts to back out of the deal to give you a nuke if you side with the Allies at the end of the game]].



* ConspicuousConsumption: Nisson plans to use his share of the bounty to custom order a Lamborghini with diamond-encrusted wheels.

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* ConspicuousConsumption: Nisson Nilsson plans to use his share of the bounty to custom order a Lamborghini with diamond-encrusted wheels.



* GenreSavvy: By the second game, nearly everyone is aware that ''you'' are the person to turn to to pull off impossible tasks that no one person would ever be sane enough to do. The enemies are also DangerouslyGenreSavvy; while fighting the Chinese, for example, the troops calling for reinforcements will outright say that they ''need'' armor support, because you ''will'' wipe out their infantry. Also, General Carmona waits until [[spoiler: you're trying to take out Solano before he attacks the PMC.]]

to:

* GenreSavvy: By the second game, nearly everyone is aware that ''you'' are the person to turn to to pull off impossible tasks that no one person would ever be sane insane enough to do. attempt. The enemies are also DangerouslyGenreSavvy; while fighting the Chinese, for example, the troops calling for reinforcements will outright say that they ''need'' armor support, because you ''will'' wipe out their infantry. Also, General Carmona waits until [[spoiler: you're trying to take out Solano before he attacks the PMC.]]



* ImperialStormtrooperMarksmanshipAcademy: The enemy ground soldiers in the first game were pretty much piss poor shots, their bullets more than often going all over the place except for the merc. Their tank drivers, [[ImprobableAimingSkills on the other hand...]]

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* ImperialStormtrooperMarksmanshipAcademy: The enemy ground soldiers in the first game were pretty much piss poor shots, their bullets more than often going all over the place except for the merc. Their tank drivers, gunners, [[ImprobableAimingSkills on the other hand...]]



** Justified, as North Korea might as well be Mordor in real life, though the Kim family are decidedly less competent than Sauron.



*** The manual for the second game claimed that the Chinese actually have altruistic motives for their invasion (compared to the evil imperialist AN). It doesn't take long in-game for the Red Chinese to prove to be, well, the Red Chinese, motivated purely by oil and political power.



** Nilsson will exclaim, "Hello, my old friend!" when picking up an AK in ''2''.



* SlaveToPR: Colonel Garrett laments that his superiors' insistence on minimizing collateral damage is actually costing lives, as it prevents him from unleashing the full night of his forces against the Norks in a quick and decisive campaign, instead dragging things out into a bloody quagmire with the Chinese involved.



--> '''Sergai''': You do that again, and I feed you to the sharks! Josef?
--> '''Josef''': ''Da'', boss?
--> '''Sergei''': Do we have sharks?
--> '''Josef''': ''Nyet'', boss.
--> '''Sergei''': Dammit.



* TheRevolutionWillNotBeVillified: The [[LaResistance PLAV]], who treats the mercs as saviors if you work with them. They're the closest thing to a heroic faction in the second game, as they are mostly concerned with protecting the civilians and booting Solano's regime out of the country.

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* TheRevolutionWillNotBeVillified: The [[LaResistance PLAV]], who treats the mercs as saviors if you work with them. They're the closest thing to a heroic faction in the second game, as they are mostly concerned with protecting the civilians and booting Solano's regime out of the country. Never mind that the Marxist aspirations they embrace never end well...
18th Apr '16 10:52:47 AM thatmadork
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Added DiffLines:

** Comes up again with the Americans and the Chinese in the sequel. The Americans claim to be bringing freedom to the country, while the Chinese claim to be bringing prosperity. [[{{Realpolitik}} The reality is of course they both just want the oil]].
13th Mar '16 4:18:58 AM mrnickname
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--->'''Nilsson:''' ''(to player)'' What am I supposed to use, harsh language?

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--->'''Nilsson:''' ''(to player)'' [[Film/{{Aliens}} What am I supposed to use, harsh language?language?]]
24th Jan '16 1:54:07 PM Morgenthaler
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* ChineseWithChopperSupport: Both in the first and second game, and usually have cheaper and somewhat shoddier airstrikes and vehicles. (Oddly, the Vehicle Support drops can only be gained from them.)



* NorthKoreansWithNodongs: The first game featured the KPA as the main antagonist faction. In fact, it's impossible to raise your goodwill with them.



* SouthKoreansWithMarines: The South Korean army in the first game. They specialized in stealth, hit and run tactics, and had some of the more high-tech gear.



* YanksWithTanks: The Allied Nations seem to be entirely staffed by the U.S. military (It's lampshaded in the sequel, with a more cynical Eagleland bent, that the AN pretty much consists of the US and a few token others). They have some of the best vehicles and airstrikes in both games.
--> '''Random AN Soldier:''' USA! USA! US--oops. I mean, uh...Allies, Allies! Allies!
11th Jan '16 6:17:04 PM phoenix
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** When Misha is dropping a cluster bomb, he mentions that [[ZeroWing they have no chance to survive.]]

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** When Misha is dropping a cluster bomb, he mentions that [[ZeroWing [[VideoGame/ZeroWing they have no chance to survive.]]
9th Jan '16 11:14:16 AM StFan
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* StealthPun: The Russian Mafia's name for their arms-delivery service? [[Theater/TheMerchantOfVenice Merchant of Menace.]]

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* StealthPun: The Russian Mafia's name for their arms-delivery service? [[Theater/TheMerchantOfVenice [[Theatre/TheMerchantOfVenice Merchant of Menace.]]
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