History Videogame / MegaManLegends

24th Sep '16 11:50:40 AM nombretomado
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Despite the small amount of games, characters from this series have made more appearances in CapcomVsWhatever titles than all the other series combined. [[note]][[StealthPun Notably]] [[EnsembleDarkhorse Tron Bonne]].[[/note]]

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Despite the small amount of games, characters from this series have made more appearances in CapcomVsWhatever VideoGame/CapcomVsWhatever titles than all the other series combined. [[note]][[StealthPun Notably]] [[EnsembleDarkhorse Tron Bonne]].[[/note]]



* [[ShoutOut Shout In]]: While conventional {{Shout Out}}s to earlier games exist in droves (from a Classic series mini-cartoon playing on a bar's TV to the Z(et)sabre and X-Buster showing up as weapon materials), Legends has the rare condition of having exponentially more cameo appearances than actual games (many being Volnutt, Roll, Tron, the Servbots, and Juno appearing in CapcomVsWhatever games and in ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' scenery).

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* [[ShoutOut Shout In]]: While conventional {{Shout Out}}s to earlier games exist in droves (from a Classic series mini-cartoon playing on a bar's TV to the Z(et)sabre and X-Buster showing up as weapon materials), Legends has the rare condition of having exponentially more cameo appearances than actual games (many being Volnutt, Roll, Tron, the Servbots, and Juno appearing in CapcomVsWhatever VideoGame/CapcomVsWhatever games and in ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' scenery).
31st Aug '16 1:40:44 PM Andre
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* DamageSpongeBoss: Bruno in ''Legends'', without a doubt. On Hard Mode, his health bar goes right off the screen. It's as huge as he is!
17th Aug '16 3:20:47 AM arrgh
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* {{Leitmotif}}: The OST to The Misadventures Of Tron Bonne abounds with these, from Denise's theme having four distinct mixes, to a variant of Tiesel's theme being used in the level where you play as him, to the mission complete theme being remixed with instruments appropriate to the mission.
24th Jun '16 9:29:46 AM longWriter
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* ForcedTutorial: In the original game, in ''The Misadventures of Tron Bonne'', and to a lesser extent in ''Legends 2''. Also suffers from CaptainObvious and StopHelpingMe.

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* ForcedTutorial: In the original game, in ''The Misadventures of Tron Bonne'', and to a lesser extent in ''Legends 2''. Also suffers from CaptainObvious and StopHelpingMe.AnnoyingVideoGameHelper.
28th May '16 6:18:11 PM nombretomado
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* The sequel, ''Legends 2'', picks up a year after the end of the previous game, with Volnutt and the Casketts having beaten Juno and the Bonnes. The game introduces Glyde, Bola, and Claymore as three more rivals to Volnutt, along with the mysterious Yuna and Sera. The plot revolves around the mysteries surrounding Volnutt, Juno, and the origins of both Elysium and Terra. The game was re-released on April 5th, 2016 for the PlayStation 3, Vita, and PlayStation TV.

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* The sequel, ''Legends 2'', picks up a year after the end of the previous game, with Volnutt and the Casketts having beaten Juno and the Bonnes. The game introduces Glyde, Bola, and Claymore as three more rivals to Volnutt, along with the mysterious Yuna and Sera. The plot revolves around the mysteries surrounding Volnutt, Juno, and the origins of both Elysium and Terra. The game was re-released on April 5th, 2016 for the PlayStation [=PlayStation=] 3, Vita, and PlayStation [=PlayStation=] TV.
28th May '16 4:47:47 PM nombretomado
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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]'', and re-released on September 29th, 2015 for the PlayStation 3, Vita, and PlayStation TV.

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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo UsefulNotes/{{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]'', and re-released on September 29th, 2015 for the PlayStation 3, UsefulNotes/PlayStation3, Vita, and PlayStation [=PlayStation=] TV.



* There was also a prequel called ''The Misadventures of Tron Bonne'' in which Tron and her [[MechaMooks Servbots]] have to go on a crime spree to save her brothers Teisel and Bon from Glyde. In a [[ThrowTheDogABone rather surprising move]] from Capcom, the game was [[http://www.polygon.com/2015/5/6/8561517/misadventures-of-tron-bonne-psone-classics-ps3-vita re-released on May 6th, 2015]] for the PlayStation 3, PSP, Vita and PlayStation TV, four years after the cancellation of Mega Man Legends 3.

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* There was also a prequel called ''The Misadventures of Tron Bonne'' in which Tron and her [[MechaMooks Servbots]] have to go on a crime spree to save her brothers Teisel and Bon from Glyde. In a [[ThrowTheDogABone rather surprising move]] from Capcom, the game was [[http://www.polygon.com/2015/5/6/8561517/misadventures-of-tron-bonne-psone-classics-ps3-vita re-released on May 6th, 2015]] for the PlayStation 3, UsefulNotes/PlayStation3, PSP, Vita and PlayStation [=PlayStation=] TV, four years after the cancellation of Mega Man Legends 3.
22nd Apr '16 4:41:27 AM NoxSky12599
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* GameplayAndStoryIntegration: While the currency is still called "zenny," money in this world is not real money, but quantum refractors, which are used to generate energy. Particularly large refractors are used to power machines, but smaller and weaker refractors are traded as money. This explains why robotic enemies in ancient ruins drop money when they explode, and why there's a GlobalCurrency (resources are scarce and everyone needs an extra refractor in case energy runs low).

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* GameplayAndStoryIntegration: While the currency is still called "zenny," money in this world is not real money, but quantum refractors, which are used to generate energy. Particularly large refractors are used to power machines, but smaller and weaker refractors are traded as money. Nobody knows how to make more refractors, but they were used to power all the LostTechnology left behind by the Ancients, including the Reaverbots. This explains why robotic enemies in ancient ruins [[MoneySpider drop money when they explode, explode]], and why there's a GlobalCurrency (resources ([[ScavengerWorld resources are scarce scarce]] and [[EnergyEconomy everyone needs an extra refractor in case energy runs low).low]]).



-->'''Question:''' What was the name of the first album released by ''Hewey Lewis and the News''?

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-->'''Question:''' When was the Pink Floyd album "Dark Side Of The Moon" released?[[note]]1973[[/note]]
-->'''Question:''' Who is the famous Greek philosopher who expounded the theory of idealism?[[note]]Plato[[/note]]
-->'''Question:''' What was is the name of the first album released by ''Hewey Lewis and the News''?underground aqueducts found in Iran?[[note]]Ghanat[[/note]]
20th Apr '16 4:14:18 AM Shotoman
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** For that matter, Mega Man's job as a treasure hunter/scavenger affects pretty much everything you do, and not just that it gets you under ground a lot. Weapons are built from junk you scavenge, money comes from refractors found in digs. Even when buying from a store, it's implied you're just buying something another scavenger found before you did. You even find yourself checking garbage cans, just in case someone threw something you could use out.
14th Apr '16 8:44:22 AM NoxSky12599
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* EnergyEconomy: Quantum Refractors are used to power virtually all technology, and are also the GlobalCurrency. It also [[JustifiedTrope justifies]] why almost all of the Reaverbots are {{Money Spider}}s.



* GoneHorriblyRight: [[spoiler:The Master System. It eliminated all hardships from human existence; no war, no hunger, no disease. The people living under it were practically immortal. However, they became so dependent on it that they literally could not survive outside the System, and they became so stagnant that most of them died out simply from losing any will to live. The last human left saw that the "Carbons" had started building a civilization of their own, so before he died he ordered Trigger to destroy the System so the Carbons could live and grow without interference.]]



* InvisibleMonsters: The first game has the Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't [[DemonicSpiders tough enough already]], these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings screams "Nightmare Fuel" when you hear Reaverbot footsteps and you can't see the enemy until it's too late...

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* InvisibleMonsters: The first game has the Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't [[DemonicSpiders tough enough already]], these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings screams "Nightmare Fuel" when you hear Reaverbot footsteps and you can't see the enemy until it's too late...late. Thankfully, they can't jump, and the room they're in has platforms to snipe at them from.



* JustifiedSavePoint: Data is Mega Man's "peripheral memory storage device", and contains a backup of his original memories. He also saves your game.



* NintendoHard: Both main games (on their standard difficulties) aren't particularly hard, but the Class S Digger's Test in the sequel more than makes up for it.

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* NintendoHard: Both main games (on their standard difficulties) aren't particularly hard, but the Class S Digger's Test in the sequel more than makes up for it. Both games also have a Hard Mode, and the sequel also has a ''[[UpToEleven Very Hard Mode]]''.



* TookAShortcut: In ''Legends 2'', Data has a habit of turning up deep inside hostile dungeons, usually right outside the boss room. Don't question it, just take the free energy recharge.



** The Aqua Blaster in ''Legends 2'' is used for putting out fires.



* ViciousCycle: The plot of the first game.

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* ViciousCycle: The plot of the first game. Archaeological evidence indicates a "legendary disaster" wipes out all human life on Kattleox Island every 100 years. Guess what time it is when Mega Man shows up?



* WrenchWench: Roll Casket

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* WrenchWench: Roll Casket and Tron Bonne.
13th Apr '16 6:51:08 AM rickied
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* GlobalCurrency: Zenny. Gained popularity here, and became the standard with ''VideoGame/MegaManBattleNetwork'', but oddly introduced in the Japanese-only ''TabletopGame/{{Monopoly}}'' clone ''Wily & Light's RockBoard: That's Paradise!''

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* GlobalCurrency: Zenny. Gained popularity here, and became the standard with ''VideoGame/MegaManBattleNetwork'', but oddly introduced in the Japanese-only ''TabletopGame/{{Monopoly}}'' clone ''Wily & Light's RockBoard: [=RockBoard=]: That's Paradise!''
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