History Videogame / MaxPayne

25th May '16 7:43:28 PM BorderDemon
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** ''Max Payne 2'' has "[[ https://www.youtube.com/watch?v=AzsiE44Lz_w Late Goodbye]]" by Music/PoetsOfTheFall.

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** ''Max Payne 2'' has "[[ https://www."[[https://www.youtube.com/watch?v=AzsiE44Lz_w Late Goodbye]]" by Music/PoetsOfTheFall.
24th May '16 11:13:22 AM Infection
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Added DiffLines:

** Max discovers an elaborate conspiracy perpetrated by a higher power [[note]]Nicole Horne and the Valkyr project in the first game, Vlad trying to take over the Inner Circle in the second and Victor Branco pumping his family off he can get the fortune while also running an organ harvesting ring in the third]].
** Max getting framed for a crime he didn't commit and trying to prove his innocence.
19th May '16 12:57:31 PM Aiguille
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Two years later, ''Max Payne 2: The Fall of Max Payne'' came out, in which Max investigates a highly organized and well-funded group of assassins who are wiping out the powerful syndicate The Inner Circle, while becoming entangled with the Circle's possibly-trustworthy-who-knows hitwoman [[BackFromTheDead Mona Sax]]. This second featured better physics and graphics, actual in-engine cutscenes with new animation beyond the standard AI movements, more varied gameplay (including having Mona appear as a playable character for several chapters), and an [[http://www.youtube.com/watch?v=atKv1JyQgV8 original song]] by the newly-formed Music/PoetsOfTheFall. It also rewarded patient players with several additional stories they could choose to watch; if Max stopped at the various televisions scattered around the game, he could catch the latest episode of the obnoxious animated series ''Captain Baseball Bat Boy'', the [[SelfParody self-mocking]] cop show ''[[{{Blaxploitation}} Dick Justice]]'', the amusing period soap ''Lords and Ladies'' or the surprisingly creepy, ''TwinPeaks''-like psychodrama ''Address Unknown''.

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Two years later, ''Max Payne 2: The Fall of Max Payne'' came out, in which Max investigates a highly organized and well-funded group of assassins who are wiping out the powerful syndicate The Inner Circle, while becoming entangled with the Circle's possibly-trustworthy-who-knows hitwoman [[BackFromTheDead Mona Sax]]. This second featured better physics and graphics, actual in-engine cutscenes with new animation beyond the standard AI movements, more varied gameplay (including having Mona appear as a playable character for several chapters), and an [[http://www.[[https://www.youtube.com/watch?v=atKv1JyQgV8 com/watch?v=AzsiE44Lz_w original song]] by the newly-formed Music/PoetsOfTheFall. It also rewarded patient players with several additional stories they could choose to watch; if Max stopped at the various televisions scattered around the game, he could catch the latest episode of the obnoxious animated series ''Captain Baseball Bat Boy'', the [[SelfParody self-mocking]] cop show ''[[{{Blaxploitation}} Dick Justice]]'', the amusing period soap ''Lords and Ladies'' or the surprisingly creepy, ''TwinPeaks''-like psychodrama ''Address Unknown''.



* EarWorm: Both the game's theme tune and the song "Late Goodbye" by Music/PoetsOfTheFall in the second game. The latter is also an in-universe example, as various characters in the game are heard singing it or playing it on pianos.

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* EarWorm: Both the game's theme tune and the song "Late Goodbye" "[[https://www.youtube.com/watch?v=AzsiE44Lz_w Late Goodbye]]" by Music/PoetsOfTheFall in the second game. The latter is also an in-universe example, as various characters in the game are heard singing it or playing it on pianos.



* SolemnEndingTheme: ''Max Payne 2'' has "[[http://www.youtube.com/watch?v=atKv1JyQgV8 Late Goodbye]]" by Poets of the Fall.

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* SolemnEndingTheme: SolemnEndingTheme:
**
''Max Payne 2'' has "[[http://www."[[ https://www.youtube.com/watch?v=atKv1JyQgV8 com/watch?v=AzsiE44Lz_w Late Goodbye]]" by Poets of the Fall.Music/PoetsOfTheFall.
25th Apr '16 10:52:41 AM BaronVonFistcrunch
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** The spinning bullet time reloads Max does in the second game are probably in reference to similar moves done in the finale of ''Film/TheReplacementKillers''



** The third game comes as close to the serious (and [[RealityIsUnrealistic nigh-unimpressive]]) end as the Max Payne formula allows it; the Favela thugs look like straight out of any RealLife favela, and the private contractors and police are closely modeled on actual organisations - there are no fancy exaggerations (apart from Bald!Max' ([[LampshadeHanging much-mocked]]) HawaiianShirtedTourist get-up, and Hoboken's "[[Series/JerseyShore spray-tan Guido douche]]" stereotype). Enemies act more-or-less realistically, taking cover frequently and refusing to go GunsAkimbo as they did in the first two games.

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** The third game comes as close to the serious (and [[RealityIsUnrealistic nigh-unimpressive]]) end as the Max Payne formula allows it; the Favela thugs look like straight out of any RealLife favela, and the private contractors and police are closely modeled on actual organisations - there are no fancy exaggerations (apart from Bald!Max' ([[LampshadeHanging much-mocked]]) HawaiianShirtedTourist get-up, and Hoboken's "[[Series/JerseyShore spray-tan Guido douche]]" stereotype). Enemies also act more-or-less realistically, more realistically in combat, taking cover frequently and refusing to go GunsAkimbo as they did in the first two games.



** A strange, optional, wordless variant - one of the tracks is called "Die Slow" and is one of the more iconic songs of Max Payne 3. [[spoiler:In the end, you're given the chance to allow Becker to die slow.]]
15th Apr '16 12:59:39 AM morenohijazo
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* RottenEasterEgg: There is an apartment in the final level that contains a memorial to one of the developer's friends. Could count as a CrowningMomentOfHeartwarming but it's still rather creepy as the room contains little else.
13th Apr '16 5:30:21 PM Crino37
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** Also, some of the TV shows and commercials in Portuguese have jokes which, in order to the player understand them, it requires not only to know the language, but a little of brazilian folklore too.
10th Apr '16 9:09:39 AM SavoryMaggotEggs
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* HardBoiledDetective: The narrative of all three games is based around Max being this.
6th Apr '16 12:16:51 PM SavoryMaggotEggs
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* TheInsomniac: Max Payne. Doesn't help his apathetic mood and depression.
6th Apr '16 12:03:17 PM SavoryMaggotEggs
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* ArrowCam: Employed whenever Max or Mona use a sniper rifle. The third game includes slo-mo bullet hits for some enemies, usually the last one in a group.

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* ArrowCam: Employed whenever Max or Mona use a sniper rifle. The third game includes slo-mo bullet hits for some enemies, usually killing the last one enemy in a the group.
5th Apr '16 2:51:35 PM Flinchel
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* 555: You can find posters that say 555-PSSY in the game.


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* FiveFiveFive: You can find posters that say 555-PSSY in the game.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.MaxPayne