History Videogame / MarioAndLuigiSuperstarSaga

26th Apr '17 12:02:42 PM MegaMarioMan
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* NPCRoadblock: Throughout the game, there are multiple large Koopas standing in areas just narrow enough that you can't go around them. You can't do anything with them until Mario and Luigi learn the fire dash maneuver, which allows them to ram the Koopa so hard that he gets knocked over, after which point he gets up and stands in a more convenient location.
-->"Derr...No matter what you hit me with, you can't knock me down!...I think."
10th Apr '17 12:36:18 PM mario0987
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** Several recurring Mario enemies are given unique designs including Dry Bones walking on all fours, thin and birdlike Boomerang Bros. and Hammer Bros. that are much fatter. Latter games used the standard designs of these enemies.
27th Mar '17 1:59:14 PM needsanewhobby
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** He's also literally this in a different meaning of the word later on, when he is forced to dress up as Princess Peach.
25th Jan '17 10:47:14 PM HeyFella
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* CombinationAttack: The main draw of the game is the way Mario and Luigi team up for puzzles and fighting. In all their Bros Moves are the Splash Bros, Chopper Bros, Fire Bros, Bounce Bros, Knockback Bros, Thunder Bros, Swing Bros, and Cyclone Bros.

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* CombinationAttack: The main draw of the game is the way Mario and Luigi team up for puzzles and fighting. In all their Bros Moves are the Splash Bros, Chopper Bros, Fire Bros, Bounce Bros, Knockback Bros, Thunder Bros, Swing Bros, Bros and Cyclone Bros.
25th Jan '17 5:54:07 PM MegaMarioMan
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* CashGate: You need 500 coins to get a hand massage, which is required to learn the dash and walking backwards moves.

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* CashGate: You need 500 100 coins to get a hand massage, which is required to learn the dash and walking backwards moves.



* CombinationAttack: The main draw of the game is the way Mario and Luigi team up for puzzles and fighting. In all their Bros Moves are the Splash Bros, Chopper Bros, Fire Bros, Bounce Bros, Knockback Bros, Thunder Bros, Swing Bros, Cyclone Bros.

to:

* CombinationAttack: The main draw of the game is the way Mario and Luigi team up for puzzles and fighting. In all their Bros Moves are the Splash Bros, Chopper Bros, Fire Bros, Bounce Bros, Knockback Bros, Thunder Bros, Swing Bros, and Cyclone Bros.



* FlippingHelpless: The brothers can't get past the giant Koopas until [[spoiler:they've learned the fire dash attack]].

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* FlippingHelpless: The brothers can't get past the giant Koopas until [[spoiler:they've learned the fire dash attack]]. Using said move on the Koopas will knock them over, at which point they'll choose to stand in a place that's not in your way.



* YouHaveResearchedBreathing: Once Luigi learns how to properly shock his brother with the Thunderhand on the field, the bros gain the ability to move in sync with one another as well as the ability to ''walk backwards''. Why Luigi needs to electrocute Mario order for them to accomplish this is a mystery (Luigi's repressed jealously, perhaps?).

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* YouHaveResearchedBreathing: Once Luigi learns how to properly shock his brother with the Thunderhand on the field, the bros gain the ability to move in sync with one another as well as the ability to ''walk backwards''. Why Luigi needs to electrocute Mario order for them to accomplish this is a mystery (Luigi's repressed jealously, perhaps?).mystery.
24th Jan '17 10:41:35 PM HeyFella
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* TheComputerIsACheatingBastard: One Toad in Little Fungitown is playing an arcade game like this.

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* TheComputerIsACheatingBastard: One A Toad in Little Fungitown is playing an arcade game like this.
18th Dec '16 4:51:30 PM ImaginaryMetroid
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* DeadAllAlong: The grizzled old bean in a rocking chair who oversees the minecart minigame seems harmless and rock in his chair with his trust bright green dog at his side, he makes mention of how he's come to the end of his road. After you play the minigame and come to the end of the minecart tracks, he spontaneously ''fades into view'' right before you enter the room to greet you. Old dude's a ''ghost.''

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* DeadAllAlong: The grizzled old bean in a rocking chair who oversees the minecart minigame seems harmless and rock in his chair with his trust trusty bright green dog at his side, he makes mention of how he's come to the end of his road. After you play the minigame and come to the end of the minecart tracks, he spontaneously ''fades into view'' right before you enter the room to greet you. Old dude's a ''ghost.''
13th Dec '16 7:37:41 AM MegaMarioMan
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* TheBusCameBack: [[spoiler:The Koopalings]] return, after being absent for more than a decade since ''VideoGame/SuperMarioWorld''. Then they get PutOnABus again until 2009.

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* TheBusCameBack: [[spoiler:The Koopalings]] return, after being absent for more than a decade since ''VideoGame/SuperMarioWorld''. Then they get PutOnABus again [[VideoGame/NewSuperMarioBrosWii until 2009.2009]].



* CashGate: You need 500 coins to get a hand massage, which is required to learn the dash and walking backwards moves.



** The game has a number of mechanics that doesn't appear within future installments, namely the ability to switch leaders (in other words, make it so that Mario's following Luigi and not the other way around, for the purpose of using certain techniques), the Firehand and Thunderhand powers (though techniques such as the Fire and Ice Flowers are usable in later games), the fact that the hammers the Mario Brothers obtains gets upgraded twice over the course of the story (to break blocks it couldn't before), the fact that you can change the difficulty of the Bro Moves to make it harder or easier in exchange for the amount of BP it uses and the fact that it's possible for Mario and Luigi to figure out how to do variations of their existing Bro Attacks.

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** The game has a number of mechanics that doesn't appear within future installments, namely the ability to switch leaders (in other words, make it so that Mario's following Luigi and not the other way around, for the purpose of using certain techniques), the Firehand and Thunderhand powers (though techniques such as the Fire and Ice Flowers are usable in later games), the fact that the hammers the Mario Brothers obtains gets upgraded twice over the course of the story (to break blocks it they couldn't before), the fact that you can change the difficulty of the Bro Moves to make it harder or easier in exchange for the amount of BP it uses and the fact that it's possible for Mario and Luigi to figure out how to do variations of their existing Bro Attacks.



* EvolvingAttack: If you use [[CombinationAttack Bros. Attacks]] enough times, one of the bros will take a second to think and then talk to the other, allowing you to do a different version of the attack, often with its own unique properties. The alternate Spin Bros. attack, for example, does less damage to normal enemies than the original, but it also allows Mario to jump on TheSpiny and do double damage to it.



* FrothyMugsOfWater: Played for laughs; what is obviously a wine-making operation instead produces "soda".
** Averted in the German version, where it's indeed wine.

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* FrothyMugsOfWater: Played for laughs; what is obviously a wine-making operation instead produces "soda".
**
"soda". Averted in the German version, where it's indeed wine.



* WeaponsGradeVocabulary: Peach's [[spoiler:actually Birdo's]] voice is stolen and replaced with Cackletta's [[StuffBlowingUp explosive vocabulary.]] The characters keep having to scurry out of harms way whenever she speaks. Then she attempts a full paragraph, and blows out every window in the castle.

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* WeaponsGradeVocabulary: Peach's [[spoiler:actually Birdo's]] [[spoiler:(actually Birdo's)]] voice is stolen and replaced with Cackletta's [[StuffBlowingUp explosive vocabulary.]] The characters keep having to scurry out of harms way whenever she speaks. Then she attempts a full paragraph, and blows out every window in the castle.
28th Jul '16 7:36:08 PM TheNohrianDarkKnight
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* EatingTheEnemy: Attempted by Bowletta during the final boss fight. [[spoiler:She pretends to be defeated, only for a bomb to knock out the bros, and she inhales them up. Unfortunately, this [[HoistByHisOwnPetard became her undoing]] as it lead to a WombLevel where the bros were able to take on her heart and destroy it, thus ending Cackletta for good.]]

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* EatingTheEnemy: Attempted by Bowletta during the final boss fight. [[spoiler:She pretends [[spoiler:They pretend to be defeated, only for a bomb to knock out the bros, and she inhales them they inhale the Mario Bros. up. Unfortunately, this [[HoistByHisOwnPetard became her their undoing]] as it lead to a WombLevel where the bros were able to take on her heart the Essence of Cackletta, and destroy it, her heart, thus ending Cackletta for good.]]
21st Jul '16 4:07:14 PM Ferot_Dreadnaught
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* DangerouslyGenreSavvy: Cackletta is an ''incredibly'' competent villain for someone out of the ''MarioBros'' series. Notably, she started the trend of Bowser being an IneffectualSympatheticVillain, which took him until ''VideoGame/MarioAndLuigiDreamTeam'' to recover from.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.MarioAndLuigiSuperstarSaga