History Videogame / ManaKhemiaAlchemistsOfAlRevis

30th Jan '17 10:30:40 AM spectertv
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* MarathonLevel: the Mana Ruins; be thankful that it's been separated into three sections, which each also a contender for the title. Ironically, it can be used as a shortcut to quickly finish Roxis' Character Quest 3.[[note:Entering the Ruins via the Interior Heights, and then exiting to the Outskirts very near where the CQ's objective is found.]]

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* MarathonLevel: the Mana Ruins; be thankful that it's been separated into three sections, which each also a contender for the title. Ironically, it can be used as a shortcut to quickly finish Roxis' Character Quest 3.[[note:Entering [[note]]Entering the Ruins via the Interior Heights, and then exiting to the Outskirts very near where the CQ's objective is found.]][[/note]]
13th Dec '16 3:13:23 PM Xtifr
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[[caption-width-right:300:Don't forget to take your sword to school!]][[/labelnote]]

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[[caption-width-right:300:Don't forget to take your sword to school!]][[/labelnote]]school!]]
8th Dec '16 8:16:20 PM Bugfragged
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* LegacyBossBattle: In the BonusDungeon, you can fight the dark versions or Alvero, Yula, and Crowley, bosses from ''VideoGame/AtelierIris3''.

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* LegacyBossBattle: In the BonusDungeon, you can fight the dark versions or Alvero, Yula, and Crowley, and Ash, bosses from ''VideoGame/AtelierIris3''.
8th Dec '16 8:14:33 PM Bugfragged
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* StatusBuffDispel: The Veggielicious item is capable of removing buffs.
11th Nov '16 10:56:11 AM Crossover-Enthusiast
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/Al-Revis.jpg Don't forget to take your sword to school!]]

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/Al-Revis.jpg Don't jpg]]
[[caption-width-right:300:Don't
forget to take your sword to school!]]school!]][[/labelnote]]
22nd Oct '16 2:12:06 PM NNNnobody
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Added DiffLines:

* SpellMyNameWithAnS: The Dunkelhite flower (Dunkelheit is [[GratuitousGerman german]] for darkness, and either this is a misspelling or the translators decided to translate the last syllable phonetically, since -heit is pronounced in german as -hite is pronounced in englisch). There is a monster that is named after the flower because it imitates it as a bait for unsuspecting alchemists. It's entry in the bestiary which exlpains this spells the name of the monster as well as the name of the flower as Dunkelheit.
15th Oct '16 5:33:03 AM NNNnobody
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* GratuitousGerman: All over the place, in the names of monsters, attacks and materials, also quite some of the original japanese character names sound distinctly german. The most egregious example might be a material that looks like a sheet of paper, but is labeled as "Zettel"... by which it's ExactlyWhatItSaysOnTheTin, but for whatever reason, the localisation team decided it should be a german tin.
15th Oct '16 5:20:40 AM NNNnobody
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* WikiWalk: Anna Lemouri. Frequently launches into mental monologues that result in strange (and often violent) reactions to perfectly normal events.
3rd Oct '16 5:51:58 AM UmbrellasWereAwesome
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''Mana Khemia: Alchemists of Al-Revis'' is a Fantasy RPG video game, a subseries of Gust's AtelierSeries of games based on the concept of alchemy. In this case, the focus is on Al-Revis, an [[WizardingSchool academy for alchemists.]]

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''Mana Khemia: Alchemists of Al-Revis'' is a Fantasy RPG video game, a subseries of Gust's AtelierSeries ''Franchise/{{Atelier}}'' series of games based on the concept of alchemy. In this case, the focus is on Al-Revis, an [[WizardingSchool academy for alchemists.]]
28th Jul '16 3:40:32 PM lalalei2001
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* Anti-Griding: the game lacks a traditional level up system, instead there the growth book system where you spend AP to boost stats, thing is to access these upgrades you have to craft certain items and these items can't be crafted until a certain point in the game, meaning it's impossible to just grind your way to big stats.

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* Anti-Griding: AntiGrinding: the game lacks a traditional level up system, instead there system. Instead there's the growth book system where you spend AP to boost stats, thing is to stats. To access these upgrades you have to craft certain items and these items can't be crafted until a certain point in the game, meaning it's impossible to just grind your way to big stats.



* AwesomeButImpractical[=/=]SlapOnTheWristNuke : Summon Meteor and Heaven's Gate. Summon Meteor does exactly as it sounds, but takes 300 sp, where in late/endgame the characters' sp can't reasonably afford casting it. It's slow to take effect, and the wait time after using it is pretty long; not worth the damage it does. Heaven's Gate has a pretty nice animation, an awesome name, and takes out a set percentage of hp. Problem is, by the time you can synthesize things with Heaven's Gate, [[UselessUsefulSpell it's useless on most enemies,]] who are either resistant/immune/not worth using it on.
* [[spoiler:BabiesEverAfter: Nikki's ending.]]

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* AwesomeButImpractical[=/=]SlapOnTheWristNuke : AwesomeButImpractical: Summon Meteor and Heaven's Gate. Summon Meteor does exactly as it sounds, but takes 300 sp, where in late/endgame the characters' sp SPp can't reasonably afford casting it. It's slow to take effect, and the wait time after using it is pretty long; long, so it's not worth the damage it does. Heaven's Gate has a pretty nice animation, an awesome name, and takes out a set percentage of hp.HP. Problem is, by the time you can synthesize things with Heaven's Gate, [[UselessUsefulSpell it's useless on most enemies,]] who are either resistant/immune/not worth using it on.
* [[spoiler:BabiesEverAfter: Nikki's BabiesEverAfter: [[spoiler:Nikki's ending.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.ManaKhemiaAlchemistsOfAlRevis