History Videogame / ManaKhemiaAlchemistsOfAlRevis

28th Jul '16 3:40:32 PM lalalei2001
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* Anti-Griding: the game lacks a traditional level up system, instead there the growth book system where you spend AP to boost stats, thing is to access these upgrades you have to craft certain items and these items can't be crafted until a certain point in the game, meaning it's impossible to just grind your way to big stats.

to:

* Anti-Griding: AntiGrinding: the game lacks a traditional level up system, instead there system. Instead there's the growth book system where you spend AP to boost stats, thing is to stats. To access these upgrades you have to craft certain items and these items can't be crafted until a certain point in the game, meaning it's impossible to just grind your way to big stats.



* AwesomeButImpractical[=/=]SlapOnTheWristNuke : Summon Meteor and Heaven's Gate. Summon Meteor does exactly as it sounds, but takes 300 sp, where in late/endgame the characters' sp can't reasonably afford casting it. It's slow to take effect, and the wait time after using it is pretty long; not worth the damage it does. Heaven's Gate has a pretty nice animation, an awesome name, and takes out a set percentage of hp. Problem is, by the time you can synthesize things with Heaven's Gate, [[UselessUsefulSpell it's useless on most enemies,]] who are either resistant/immune/not worth using it on.
* [[spoiler:BabiesEverAfter: Nikki's ending.]]

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* AwesomeButImpractical[=/=]SlapOnTheWristNuke : AwesomeButImpractical: Summon Meteor and Heaven's Gate. Summon Meteor does exactly as it sounds, but takes 300 sp, where in late/endgame the characters' sp SPp can't reasonably afford casting it. It's slow to take effect, and the wait time after using it is pretty long; long, so it's not worth the damage it does. Heaven's Gate has a pretty nice animation, an awesome name, and takes out a set percentage of hp.HP. Problem is, by the time you can synthesize things with Heaven's Gate, [[UselessUsefulSpell it's useless on most enemies,]] who are either resistant/immune/not worth using it on.
* [[spoiler:BabiesEverAfter: Nikki's BabiesEverAfter: [[spoiler:Nikki's ending.]]
28th Jul '16 12:15:22 PM lalalei2001
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''Mana Khemia: Alchemists of Al-Revis'' is a Fantasy RPG video game, a subseries of Gust's AtelierSeries of games based on the concept of alchemy. In this case, the focus is on Al-Revis, an [[WizardingSchool academy for alchemists.]] Probably inspired by the popularity of Franchise/HarryPotter, though it doesn't feature any obvious [[CaptainErsatz captain ersatzes.]]

The main character is one Vayne Aurelius, a boy with a MysteriousPast that he himself is unaware of, since he grew up without company except for his [[{{Familiar}} Mana]], Sulpher, a talking black cat. Vayne is found by one of Al-Revis' professors and is invited to join the school. The game follows his attempts to fit in it (complicated by the fact that his timidness and desire to help others make him a [[ExtremeDoormat doormat]]) and the slow discovery of his personal past.

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''Mana Khemia: Alchemists of Al-Revis'' is a Fantasy RPG video game, a subseries of Gust's AtelierSeries of games based on the concept of alchemy. In this case, the focus is on Al-Revis, an [[WizardingSchool academy for alchemists.]] Probably inspired by the popularity of Franchise/HarryPotter, though it doesn't feature any obvious [[CaptainErsatz captain ersatzes.]]

The main character is one Vayne Aurelius, a boy with a MysteriousPast that he himself is unaware of, since he grew up without company except for his [[{{Familiar}} Mana]], Sulpher, a talking black cat. Vayne is found by one of Al-Revis' professors and is invited to join the school. The game follows his attempts to fit in it (complicated by the fact that his timidness and desire to help others make him a [[ExtremeDoormat doormat]]) and the slow discovery of his personal past.
2nd Jun '16 10:42:06 PM Morgenthaler
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* YouGottaHaveBlueHair: Jess has pink hair and Anna's is sort of a teal. Pamela's hair is purplish, but that might be because she's a ghost. Flay is a redhead, but it's darker than in real life. Vayne, of course, has his white hair. Blondes [[DumbBlonde Nikki]] (with her [[ExpressiveHair Expressive]] IdiotHair) and [[BlondGuysAreEvil Roxis]] (RapunzelHair) are comparatively normal.

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* YouGottaHaveBlueHair: Jess has pink hair and Anna's is sort of a teal. Pamela's hair is purplish, but that might be because she's a ghost. Flay is a redhead, but it's darker than in real life. Vayne, of course, has his white hair. Blondes [[DumbBlonde Nikki]] (with her [[ExpressiveHair Expressive]] IdiotHair) and [[BlondGuysAreEvil Roxis]] Roxis (RapunzelHair) are comparatively normal.
23rd Mar '16 12:37:42 PM Prfnoff
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'''Mana Khemia: Alchemists of Al-Revis''' is a Fantasy RPG video game, a subseries of Gust's AtelierSeries of games based on the concept of alchemy. In this case, the focus is on Al-Revis, an [[WizardingSchool academy for alchemists.]] Probably inspired by the popularity of Franchise/HarryPotter, though it doesn't feature any obvious [[CaptainErsatz captain ersatzes.]]

to:

'''Mana ''Mana Khemia: Alchemists of Al-Revis''' Al-Revis'' is a Fantasy RPG video game, a subseries of Gust's AtelierSeries of games based on the concept of alchemy. In this case, the focus is on Al-Revis, an [[WizardingSchool academy for alchemists.]] Probably inspired by the popularity of Franchise/HarryPotter, though it doesn't feature any obvious [[CaptainErsatz captain ersatzes.]]
25th Jan '16 2:45:36 PM necrogirl
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Added DiffLines:

* Anti-Griding: the game lacks a traditional level up system, instead there the growth book system where you spend AP to boost stats, thing is to access these upgrades you have to craft certain items and these items can't be crafted until a certain point in the game, meaning it's impossible to just grind your way to big stats.
8th Sep '15 8:28:09 PM phoenix
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*** DetachedSleeves: Nikki and Anna.
8th Sep '15 8:26:52 PM phoenix
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* DetachedSleeves: Part of the school uniform!
13th Jul '15 11:00:58 AM nombretomado
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The direct {{Sequel}}, set about 15 years after the end of the game, goes by the name of [[ManaKhemia2FallOfAlchemy Mana-Khemia 2: Fall of Alchemy]].

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The direct {{Sequel}}, set about 15 years after the end of the game, goes by the name of [[ManaKhemia2FallOfAlchemy Mana-Khemia 2: Fall of Alchemy]].
''VideoGame/ManaKhemia2FallOfAlchemy''.
31st May '15 4:57:42 PM TheNerfGuy
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* PuppyDogEyes: Part of Pamela's MoeMoe [[ChickMagnet charm]], leading to her hilarious Character Quest 4. Also, Nikki often uses them, which is ironic, considering what [[{{Catgirl}} she is...]]

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* PuppyDogEyes: Part of Pamela's MoeMoe {{Moe}} [[ChickMagnet charm]], leading to her hilarious Character Quest 4. Also, Nikki often uses them, which is ironic, considering what [[{{Catgirl}} she is...]]
21st May '15 5:57:00 PM Kytseo
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Added DiffLines:

* GuideDangIt: You know how you need to do every character quest for, at least, one party member to avoid [[spoiler: Vayne's death]]? Each quest has prerequisites in optional scenes you stumble upon by just visiting an area at the right time (like visiting the incinerator during Chapter 2 for one of Flay's).
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.ManaKhemiaAlchemistsOfAlRevis