History Videogame / LegacyOfKain

24th Jun '16 9:55:26 PM Eagal
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In 2015, [[http://www.gamespot.com/articles/new-legacy-of-kain-on-ps4-xbox-one-and-pc-has-5050/1100-6432040/ a sequel was "confirmed as "50/50""]].
24th Jun '16 9:25:56 PM Eagal
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* HilariousOuttakes: It's amazing what you can get from a bunch of classically-trained actors sitting in front of microphones. Of course, it's also just as much fun to unlock video of them doing it straight. [[http://www.youtube.com/watch?v=5bTT39cTZVI See]] [[http://www.youtube.com/watch?v=WS0Ks_ph5go for]] [[http://www.youtube.com/watch?v=L1p033rLKew yourself]]. Outtakes for Soul Reaver 2 can be seen [[http://www.youtube.com/watch?v=2up8h1tMmck here,]] [[http://www.youtube.com/watch?v=sWlqjve_JTg&NR=1 here,]] and [[http://www.youtube.com/watch?v=LJ0fIA_bpks&feature=related here.]]
--> '''Richard Doyle:''' "Well done, faithful servant. And now, I have an execution to see to."\\
'''Michael Bell:''' *flips Doyle the finger* "'Faithful servant' ''this''. Spin on ''this'', Moebius."

--> '''Simon Templeman:''' "I still think Tony [Jay, aka the Elder God] should be doing this in costume..."

--> '''Michael Bell:''' "The enemy race had a champion of their own, with flaming eyes and a fiery sword... yes, and a tiara, and full-length sequined gloves with 'f***-me' heels... It was ''Drag Reaver'', a whole new series!"
** In a breakdown of HamToHamCombat, it seems that Simon Templeman actually got intimidated by Tony Jay's acting ability.
24th Jun '16 9:23:11 PM Eagal
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** Since Kain altered history after saving the king's daughter in ''Blood Omen'', it can be assumed her soul was never saved from the Dollmaker and is still imprisoned in a puppet.
*** Thankfully, WordOfGod said Kain had saved the king's daughter in every timeline albeit for different reasons.
* AnimatedArmor: Malek's punishment was to become this.
** He also employed these as his soldiers in his bastion in ''Blood Omen.''

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** Since Kain altered history after saving the king's daughter in ''Blood Omen'', it can be assumed her soul was never saved from the Dollmaker and is still imprisoned in a puppet.
*** Thankfully, WordOfGod said Kain had saved the king's daughter in every timeline albeit for different reasons.
* AnimatedArmor: Malek's punishment was to become this.
**
this. He also employed these as his soldiers in his bastion in ''Blood Omen.''



* ArcWords - "History abhors a paradox."

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* ArcWords - ArcWords: "History abhors a paradox."



-->'''Sarafan Tomb Guardian''': Your insults will do nothing to blunt the agonies of your demise!
-->'''Raziel''': Kain killed me once. Behold the result. I have no more to fear from ''you''.

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-->'''Sarafan Tomb Guardian''': Your insults will do nothing to blunt the agonies of your demise!
-->'''Raziel''':
demise!\\
'''Raziel''':
Kain killed me once. Behold the result. I have no more to fear from ''you''.



* [[BossRush Mook Rush]]: The ending of ''Soul Reaver 2'' pits Raziel against the [[spoiler:men who will degenerate into the bosses of ''Soul Reaver 1'']], followed by [[spoiler:his human self.]] They're EliteMooks to their credit, stronger versions of the most powerful human enemies in the game, but due to the Reaver making Raziel invincible, there's no challenge to the fights.

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* [[BossRush Mook Rush]]: BossRush: The ending of ''Soul Reaver 2'' pits Raziel against the [[spoiler:men who will degenerate into the bosses of ''Soul Reaver 1'']], followed by [[spoiler:his human self.]] They're EliteMooks to their credit, stronger versions of the most powerful human enemies in the game, but due to the Reaver making Raziel invincible, there's no challenge to the fights.



** ChekhovsBoomerang: Raziel's mentioning he was imprisoned in the Spectral Realm for 500 years at the beginning of ''Defiance'' means this puts him ''exactly'' on course with the timeline of the original ''Blood Omen'', explaining how he is able to meet with Ariel's spirit and Vorador. [[spoiler:Later on, Raziel and Janos watch the pillars shatter perfectly in-time with the events of ''Blood Omen'', and thus with his seal weakened the Hylden Lord possesses Janos.]]
** ChekhovsGun:
*** The ''Soul Reaver'' itself -- it only really became the SwordOfPlotAdvancement in ''Soul Reaver 2''. In the first two games, it was just a really powerful weapon.
*** In ''Blood Omen'', one secret room in the basement of Avernus Cathedral had a bible that praised someone by the name of "Hash'ak'gik", but no further explanation was ever given... until several years and four games later in ''Defiance'', when we find out this is the alias for the Hylden Lord. ''Defiance'' also makes it clear that [[spoiler:the Unspoken, aka the Dark Entity, is actually the Hylden Lord who is controlling Mortanius, explaining his transformation at the end of the first game]].

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** * ChekhovsBoomerang: Raziel's mentioning he was imprisoned in the Spectral Realm for 500 years at the beginning of ''Defiance'' means this puts him ''exactly'' on course with the timeline of the original ''Blood Omen'', explaining how he is able to meet with Ariel's spirit and Vorador. [[spoiler:Later on, Raziel and Janos watch the pillars shatter perfectly in-time with the events of ''Blood Omen'', and thus with his seal weakened the Hylden Lord possesses Janos.]]
** * ChekhovsGun:
*** ** The ''Soul Reaver'' itself -- it only really became the SwordOfPlotAdvancement in ''Soul Reaver 2''. In the first two games, it was just a really powerful weapon.
*** ** In ''Blood Omen'', one secret room in the basement of Avernus Cathedral had a bible that praised someone by the name of "Hash'ak'gik", but no further explanation was ever given... until several years and four games later in ''Defiance'', when we find out this is the alias for the Hylden Lord. ''Defiance'' also makes it clear that [[spoiler:the Unspoken, aka the Dark Entity, is actually the Hylden Lord who is controlling Mortanius, explaining his transformation at the end of the first game]].



** ChekhovsGunman: Janos Audron is mentioned in precisely two lines in ''Blood Omen,'' never to be seen until two games later:

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** * ChekhovsGunman: Janos Audron is mentioned in precisely two lines in ''Blood Omen,'' never to be seen until two games later:



** ChekhovsSkill: Possessing corpses in ''Defiance'' mostly serves as an alternative gameplay mechanic for Raziel to shift realms with the portals closed off to him. [[spoiler:Until he uses Moebius' corpse in the climax to trick Kain into impaling him with the Soul Reaver.]]

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** * ChekhovsSkill: Possessing corpses in ''Defiance'' mostly serves as an alternative gameplay mechanic for Raziel to shift realms with the portals closed off to him. [[spoiler:Until he uses Moebius' corpse in the climax to trick Kain into impaling him with the Soul Reaver.]]



* DarkMessiah / MessianicArchetype: Kain and Raziel both think they fit the description.

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* DarkMessiah / MessianicArchetype: DarkMessiah: Kain and Raziel both think they fit the description.



--->Raziel: Why must this game go on? We both know what you are. You're no better than the vampires you so despise! A voracious parasite cloaking its appetite in a shroud of righteousness!

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--->Raziel: --->'''Raziel:''' Why must this game go on? We both know what you are. You're no better than the vampires you so despise! A voracious parasite cloaking its appetite in a shroud of righteousness!



*** Conflict is a better definition, since its magic allows you to [[EnemyCivilWar turn the stricken enemies against each other]].

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*** ** Conflict is a better definition, since its magic allows you to [[EnemyCivilWar turn the stricken enemies against each other]].



* FloweryElizabethanEnglish: most of the dialogue is Shakespearean speech, laden with archaisms and florid language.
* FollowTheLeader: ''Defiance'''s combat system is obviously inspired from ''Franchise/DevilMayCry'', which had come out 2 years prior. When you think about it, it was actually one of its first followers, before ''VideoGame/GodOfWar'' and ''VideoGame/NinjaGaiden'' made everyone forget about it.
* FutureMeScaresMe: Inverted. See AmnesiacDissonance.

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* FloweryElizabethanEnglish: most Most of the dialogue is Shakespearean speech, laden with archaisms and florid language.
* FollowTheLeader: ''Defiance'''s combat system is obviously inspired from ''Franchise/DevilMayCry'', which had come out 2 years prior. FutureMeScaresMe:
**
When you think about it, it was actually one Raziel meets his human self during a trip to the past, he's more put off by the revelation of its first followers, before ''VideoGame/GodOfWar'' [[TimeTravelTenseTrouble his own involvement in...his own past]] than scared. Human Raziel doesn't recognize his own future self, believing him to be just another vampire and ''VideoGame/NinjaGaiden'' made everyone forget about it.
* FutureMeScaresMe: Inverted. See AmnesiacDissonance.
is angry but not scared.



*** It's also possible to get stuck in the cracks between the rubble that falls in front of certain doors if you decide to explore it by climbing on top of it. This can happen in ''Defiance'' while playing as either Kain or Raziel.
* GameplayAndStorySegregation: Happens in ''Defiance''. [[spoiler:In order to travel between locations, Kain transforms into a flight of bats and takes off. However, as numerous cutscenes from the ''Soul Reaver'' games and the last cutscene from ''Defiance'' would attest, he could have simply just teleported, but that wouldn't have [[RuleofCool looked as cool]]. Also, it's probably meant as a CallBack to the original ''Blood Omen'', where that was his main mode of long range transportation.]]
** It was suggested by WordOfGod around ''Soul Reaver's'' release that Kain doesn't actually teleport, he's capable of moving to the spectral realm for brief periods. Since time doesn't move there, this lets him move around the Spectral Realm to where he wants to go, then come back without time passing in the physical world, thus giving the appearance of teleportation. Considering that he doesn't ever go into the spectral realm in ''Defiance'', though, this explanation probably doesn't apply anymore.
*** It is suggested that Kain's teleportation abilities are relatively short range and he requires batform for more long distance travel.

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*** ** It's also possible to get stuck in the cracks between the rubble that falls in front of certain doors if you decide to explore it by climbing on top of it. This can happen in ''Defiance'' while playing as either Kain or Raziel.
* GameplayAndStorySegregation: Happens in ''Defiance''. [[spoiler:In order to travel between locations, Kain transforms into a flight of bats and takes off. However, as numerous cutscenes from the ''Soul Reaver'' games and the last cutscene from ''Defiance'' would attest, he could have simply just teleported, but that wouldn't have [[RuleofCool looked as cool]]. Also, it's probably meant as a CallBack to the original ''Blood Omen'', where that was his main mode of long range transportation.]]
**
]] It was suggested by WordOfGod around ''Soul Reaver's'' release that Kain doesn't actually teleport, he's capable of moving to the spectral realm for brief periods. Since time doesn't move there, this lets him move around the Spectral Realm to where he wants to go, then come back without time passing in the physical world, thus giving the appearance of teleportation. Considering that he doesn't ever go into the spectral realm in ''Defiance'', though, this explanation probably doesn't apply anymore.
*** It is suggested that Kain's teleportation abilities are relatively short range and he requires batform for more long distance travel.
anymore.



** If one stands still and allows Kain's healthbar to drain without feeding until it empties, Kain dies. However, ''Blood Omen 2'' shows and ''Defiance'' further suggests that depriving and even draining a vampire of blood won't actually kill them; as immortal beings they can't die except through violence(and even that's a temporary state), but when starved of blood they will weaken, degenerate, and go mad with hunger.

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** If one stands still and allows Kain's healthbar to drain without feeding until it empties, Kain dies. However, ''Blood Omen 2'' shows and ''Defiance'' further suggests that depriving and even draining a vampire of blood won't actually kill them; as immortal beings they can't die except through violence(and violence (and even that's a temporary state), but when starved of blood they will weaken, degenerate, and go mad with hunger.



* HilariousOuttakes: It's amazing what you can get from a bunch of classically-trained actors sitting in front of microphones. Of course, it's also just as much fun to unlock video of them doing it straight. [[http://www.youtube.com/watch?v=5bTT39cTZVI See]] [[http://www.youtube.com/watch?v=WS0Ks_ph5go for]] [[http://www.youtube.com/watch?v=L1p033rLKew yourself]]. Outtakes for Soul Reaver 2 can be seen [[http://www.youtube.com/watch?v=2up8h1tMmck here,]] [[http://www.youtube.com/watch?v=sWlqjve_JTg&NR=1 here,]] and [[http://www.youtube.com/watch?v=LJ0fIA_bpks&feature=related here.]]
--> Richard Doyle: "Well done, faithful servant. And now, I have an execution to see to."\\
Michael Bell: *flips Doyle the finger* "'Faithful servant' ''this''. Spin on ''this'', Moebius."

--> Simon Templeman: "I still think Tony [Jay, aka the Elder God] should be doing this in costume..."

--> Michael Bell: "The enemy race had a champion of their own, with flaming eyes and a fiery sword... yes, and a tiara, and full-length sequined gloves with 'f***-me' heels... It was ''Drag Reaver'', a whole new series!"
** In a breakdown of HamToHamCombat, it seems that Simon Templeman actually got intimidated by Tony Jay's acting ability.



* {{Vaporware}}: ''The Dark Prophecy'', a straight sequel in the style of ''Defiance'', which was in development for the UsefulNotes/PlayStation2 and would have presumably tied up all the loose ends in the franchise... but was never finished, most likely because of Amy Hennig, the head writer of the series after ''Blood Omen'', leaving Crystal Dynamics for Naughty Dog, as well as the death of Tony Jay, the voice of the Elder God. Not to mention the fact that ''Defiance'' didn't sell too well.



* VoiceActors: Consistently oh so very good that it is one of the carrying strengths of the game. With a great faux-Shakespearean script spoken by extremely deep-voiced English actors, it's widely regarded one of the best, often ''the'' best, voice work ever in a video game. Main actors include Simon Templeman (Kain), Michael Bell (Raziel) and the late Tony Jay (Elder God). [[InsistentTerminology The late, GREAT Tony Jay.]]



* [[WhamEpisode Wham Moment]]: Way too many to count, but a few examples: Raziel discovering that [[spoiler:''his human self'' was the one who murdered Janos]], the entire ending of ''Soul Reaver 2'', the discovery of [[spoiler:just where the Heart of Darkness is]], and [[spoiler:Raziel ripping said heart out of Kain's chest]].

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* [[WhamEpisode Wham Moment]]: WhamEpisode: Way too many to count, but a few examples: Raziel discovering that [[spoiler:''his human self'' was the one who murdered Janos]], the entire ending of ''Soul Reaver 2'', the discovery of [[spoiler:just where the Heart of Darkness is]], and [[spoiler:Raziel ripping said heart out of Kain's chest]].



* YouCantFightFate and ScrewDestiny: [[ZigZaggingTrope Played with, inverted, subverted, pinned to the ground and shot repeatedly in the head.]] To go in-depth, no, you can't fight fate. YouAlreadyChangedThePast and created a StableTimeLoop in the process, but even if you know this, you're powerless to change it. However, the events of the series center around the main characters finding and exploiting loopholes in these rules, so only ''normally'' YouCantFightFate. But if you have the ability to time travel, know your history, and are [[ManipulativeBastard good at manipulating people]], eventually you'll find a way. It just so happens that most of the main characters have those abilities, and the only one that doesn't ''is'' one of the loopholes the rest are exploiting. The other catch is that even if you do find a way to change history and defy fate, [[ButterflyOfDoom you'll create a ripple effect throughout history]] that can change things you didn't anticipate, and in this series things usually change for the worse, since history hates being tempered with.

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* YouCantFightFate YouCantFightFate: This trope and ScrewDestiny: ScrewDestiny are [[ZigZaggingTrope Played with, inverted, subverted, pinned to the ground and shot repeatedly in the head.]] To go in-depth, no, you can't fight fate. YouAlreadyChangedThePast and created a StableTimeLoop in the process, but even if you know this, you're powerless to change it. However, the events of the series center around the main characters finding and exploiting loopholes in these rules, so only ''normally'' YouCantFightFate. But if you have the ability to time travel, know your history, and are [[ManipulativeBastard good at manipulating people]], eventually you'll find a way. It just so happens that most of the main characters have those abilities, and the only one that doesn't ''is'' one of the loopholes the rest are exploiting. The other catch is that even if you do find a way to change history and defy fate, [[ButterflyOfDoom you'll create a ripple effect throughout history]] that can change things you didn't anticipate, and in this series things usually change for the worse, since history hates being tempered with.
1st Jun '16 2:27:19 PM ChaoticNovelist
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An action video game series depicting the dark, gothic world of Nosgoth and its rather [[OurVampiresAreDifferent unique vampires]]. The series follows {{Badass}} {{Anti Hero}}es, [[NameOfCain Kain]] and Raziel. Kain is a [[MagnificentBastard Magnificent]] SociopathicHero interested in conquering Nosgoth with a vampire army. Raziel is Kain's right-hand vampire who he has killed and turned into a wraith, and sets about trying to kill Kain to avenge himself. It turns out Raziel has the power to ScrewDestiny, and from there we get into time travel. Thus, from ''Soul Reaver'' on, all the main characters, including Kain, take turns playing GambitRoulette with [[CosmicPlaything Raziel as the ball]], hoping to [[UnwittingPawn trick him]] into changing history to make things better for them. Along the way, there's a ProphecyTwist or two, loads of {{Magnificent Bastard}}s, [[FloweryElizabethanEnglish faux-Shakespearan dialogue]], and many chances for [[VideoGameCrueltyPotential video game cruelty]] as you decide how to dispatch {{Mook}}s in the most fun and gruesome ways you can think of.

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An action video game series depicting the dark, gothic world of Nosgoth and its rather [[OurVampiresAreDifferent unique vampires]]. The series follows {{Badass}} badass {{Anti Hero}}es, [[NameOfCain Kain]] and Raziel. Kain is a [[MagnificentBastard Magnificent]] SociopathicHero interested in conquering Nosgoth with a vampire army. Raziel is Kain's right-hand vampire who he has killed and turned into a wraith, and sets about trying to kill Kain to avenge himself. It turns out Raziel has the power to ScrewDestiny, and from there we get into time travel. Thus, from ''Soul Reaver'' on, all the main characters, including Kain, take turns playing GambitRoulette with [[CosmicPlaything Raziel as the ball]], hoping to [[UnwittingPawn trick him]] into changing history to make things better for them. Along the way, there's a ProphecyTwist or two, loads of {{Magnificent Bastard}}s, [[FloweryElizabethanEnglish faux-Shakespearan dialogue]], and many chances for [[VideoGameCrueltyPotential video game cruelty]] as you decide how to dispatch {{Mook}}s in the most fun and gruesome ways you can think of.



* NeckLift: Kain does this through main strength as a prelude to VampireBitesSuck on a regular basis in ''Defiance'', but he's so BadAss he can do it [[MindOverMatter telekinetically]] too. You can do this in game from the get-go, and he even does it to [[spoiler:Moebius, who should be noted is an incredibly powerful sorcerer]] in their second meeting.

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* NeckLift: Kain does this through main strength as a prelude to VampireBitesSuck on a regular basis in ''Defiance'', but he's so BadAss Badass he can do it [[MindOverMatter telekinetically]] too. You can do this in game from the get-go, and he even does it to [[spoiler:Moebius, who should be noted is an incredibly powerful sorcerer]] in their second meeting.



* ScryVsScry [[UpToEleven vs scry vs scry...]]

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* ScryVsScry [[UpToEleven [[GambitPileup vs scry vs scry...]]



* ShutUpHannibal: This happens a few times over the series- Raziel in ''Soul Reaver 2'' mocking Moebius after refusing to kill Kain as he was 'ordained' to, Kain 'continuing the conversation' with Moebius in ''Defiance''. But perhaps the most epic example, as pointed out in BreakingSpeech, comes at the end of ''Defiance''. Considering how good the villains are at being just SO smugly shelf-assured about everything they do, it's amazingly satisfying to put them in their places.
** Kain tries one against the Hylden Lord after the latter's HannibalLecture, but in a rare moment it's a LameComeback and his words actually did get to Kain.

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* ShutUpHannibal: This happens a few times over Considering how good the series- villains are at being just SO smugly shelf-assured about everything they do, it's amazingly satisfying to put them in their places. Raziel in ''Soul Reaver 2'' mocking Moebius after refusing to kill Kain as he was 'ordained' to, Kain 'continuing the conversation' with Moebius in ''Defiance''. But perhaps the most epic example, as ''Defiance''. As pointed out in BreakingSpeech, comes at the end of ''Defiance''. Considering how good the villains are at being just SO smugly shelf-assured about everything they do, it's amazingly satisfying to put them in their places.
**
''Defiance''. Kain tries one against the Hylden Lord after the latter's HannibalLecture, Lord, but in a rare moment it's a LameComeback and his words actually did get to Kain.
22nd May '16 3:40:52 PM nombretomado
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* LoadsAndLoadsOfLoading: Good lord, did the original ''Blood Omen'' ever have this. The PSX version was the worst offender, with load times in the double digits ''just getting into and out of the inventory screen''. The PC version was somewhat better, but, {{egregious}}ly, when you buy the game from the PS3's store and play it ''directly off the system's harddrive'', the Loads and Loads of Loading is still present.

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* LoadsAndLoadsOfLoading: Good lord, did the original ''Blood Omen'' ever have this. The PSX version was the worst offender, with load times in the double digits ''just getting into and out of the inventory screen''. The PC version was somewhat better, but, {{egregious}}ly, when you buy the game from the PS3's [=PS3=]'s store and play it ''directly off the system's harddrive'', the Loads and Loads of Loading is still present.
21st May '16 5:11:14 AM Sabrewing
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* DolledUpInstallment: ''Soul Reaver'' started out as an unrelated game called "Shifter", although no actual development was ever done on it before [[IncrediblyLamePun shifting]] it into a ''Legacy Of Kain'' game. ''Blood Omen 2'' similarly utilizes unused concepts and ideas for two cancelled unrelated games, "Sirens" and "Chakan", that were adapted to fit the story the team had worked out on their own for the game.

to:

* DolledUpInstallment: ''Soul Reaver'' started out as an unrelated game called "Shifter", although no actual development was ever done on it before [[IncrediblyLamePun shifting]] it into a ''Legacy Of Kain'' game. ''Blood Omen 2'' similarly utilizes unused concepts and ideas for two cancelled unrelated games, "Sirens" and "Chakan", "[[ComicBook/ChakanTheForeverMan Chakan]]", that were adapted to fit the story the team had worked out on their own for the game.
15th Apr '16 4:50:57 PM aurast
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Added DiffLines:

** Another one is in the Sarafan Stronghold, after Moebius closes the gates to the tomb of William the Just. If you walk too close at one point in the gate, you pass through. You cannot leave, except by resetting.
15th Apr '16 4:40:25 PM aurast
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* DeathByIrony: [[spoiler:Moebius]]'s demise combines this with RasputinianDeath. [[spoiler:First, he's beheaded by Kain near the end of ''Blood Omen''. He's almost immediately resurrected and teleported to the Vampire Citadel by the Elder God, where he's killed by [[FutureBadass older]] Kain, literally minutes after his first death. When Moebius's spirit awakens in the Spectral Realm, he's stabbed in the back by Raziel and sent to feed the Wheel of Fate, supervised by the very deity he worships. While Time Streamer's soul meets its end at this point, his ''body'' does not. Raziel possesses it to enter the Material Realm, only to be instantly pierced by Kain, which is exactly what he wants.]]

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* DeathByIrony: [[spoiler:Moebius]]'s demise combines this with RasputinianDeath. [[spoiler:First, he's beheaded by Kain near the end of ''Blood Omen''. He's almost immediately resurrected and teleported to the Vampire Citadel by the Elder God, where he's killed by [[FutureBadass older]] Kain, literally minutes after his first death. When Moebius's spirit awakens in the Spectral Realm, he's stabbed in the back by Raziel and sent to feed the Wheel of Fate, supervised by the very deity he worships. While the Time Streamer's soul meets its end at this point, his ''body'' does not. Raziel possesses it to enter the Material Realm, only to be instantly pierced by Kain, which is exactly what he wants.]]
15th Apr '16 4:14:08 PM aurast
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** Interestingly, the games show a steady and subtle evolution in the world due to the pillar's corruption, which only grows with time. By the time of Blood Omen (30 years after the corruption) the world is world is dark and scary, but humans still live and thrive. By the time of Blood Omen 2 the world is a wasteland where the humans still live in somewhat civilized society, but are oppressed by the new Serafan Order and the ecosystem is dying or is hellishly mutated. By the time of Soul Reaver however, the world is a post apocalyptic hell hole of a wasteland where recorded history has ended, humanity as been reduced to a single secluded citadel and vampiric civilizacion as been confined to scavenger feral vampires and the isolated vampire lieutenants. Soul Reaver 2 shows the variations of the time periods in detail.

to:

** Interestingly, the games show a steady and subtle evolution in the world due to the pillar's corruption, which only grows with time. By the time of Blood Omen (30 years after the corruption) the world is world is dark and scary, but humans still live and thrive. By the time of Blood Omen 2 the world is a wasteland where the humans still live in somewhat civilized society, but are oppressed by the new Serafan Sarafan Order and the ecosystem is dying or is hellishly mutated. By the time of Soul Reaver however, the world is a post apocalyptic hell hole of a wasteland where recorded history has ended, humanity as been reduced to a single secluded citadel and vampiric civilizacion as been confined to scavenger feral vampires and the isolated vampire lieutenants. Soul Reaver 2 shows the variations of the time periods in detail.



* DemonOfHumanOrigin: Kain struck a deal with a necromancer to escape hell, and was returned to Nosgoth as a vampire for it. And in the sequel ''Soul Reaver'', his childe Raziel strikes a similar deal with the Elder God and returns as a soul-devouring apparition.

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* DemonOfHumanOrigin: Kain struck a deal with a necromancer to escape hell, and was returned to Nosgoth as a vampire for it. And in the sequel ''Soul Reaver'', his childe lieutenant Raziel strikes a similar deal with the Elder God and returns as a soul-devouring apparition.



* DolledUpInstallment: ''Soul Reaver'' started out as an unrelated game called "Shifter", although no actual development was ever done on it before [[IncrediblyLamePun shifting]] it into a ''Legacy Of Kain'' game. ''Blood Omen 2'' similarly utilizes unused concepts and ideas for two canceled unrelated games, "Sirens" and "Chakan", that were adapted to fit the story the team had worked out on their own for the game.

to:

* DolledUpInstallment: ''Soul Reaver'' started out as an unrelated game called "Shifter", although no actual development was ever done on it before [[IncrediblyLamePun shifting]] it into a ''Legacy Of Kain'' game. ''Blood Omen 2'' similarly utilizes unused concepts and ideas for two canceled cancelled unrelated games, "Sirens" and "Chakan", that were adapted to fit the story the team had worked out on their own for the game.



* FloweryElizabethanEnglish: most of the dialog is Shakespearean speech, laden with archaisms and florid language.

to:

* FloweryElizabethanEnglish: most of the dialog dialogue is Shakespearean speech, laden with archaisms and florid language.



** Kain's line in ''Blood Omen'' ("Alas, poor Nupraptor - I knew him well.") is the famous--and often misquoted--line from Shakespeare's ''Hamlet'' ("Alas, poor Yorick! I knew him, Horatio.") and both lines are spoken when the protagonist obtains the head/skull of Nupraptor/Yorick.

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** Kain's line in ''Blood Omen'' ("Alas, poor Nupraptor - I knew him well.well. Well, not really.") is the famous--and often misquoted--line from Shakespeare's ''Hamlet'' ("Alas, poor Yorick! I knew him, Horatio.") and both lines are spoken when the protagonist obtains the head/skull of Nupraptor/Yorick.



** Later [[spoiler:he gets over being a Sarafan Inquisitor by finding them to be the KnightTemplar cult of butchers they were, but still continues to hate Kain to a less severe extent as its literally what's been driving him for the last milleninia of time he has experienced since his rebirth as a wraith.]]

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** Later [[spoiler:he gets over being a Sarafan Inquisitor by finding them to be the KnightTemplar cult of butchers they were, but still continues to hate Kain to a less severe extent as its literally what's been driving him for the last milleninia millennia of time he has experienced since his rebirth as a wraith.]]



* NonLinearSequel: There's the first game, which involved time travel. Then, ''Soul Reaver'' takes place thousands of years in the future. ''Soul Reaver 2'' has the main character traveling in time, so it's a partial prequel to the whole series and ''also'' happens between the first and second games. Then there's ''Blood Omen 2'', which takes place after the original, but before ''Soul Reaver'' in an ''alternate time line'' created in both ''Soul Reaver 2'' and the (so far) last game, ''Defiance'' which takes place both concurrently with the original ''Blood Omen'' and five hundred years before that.

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* NonLinearSequel: There's the first game, which involved time travel. Then, ''Soul Reaver'' takes place thousands of years in the future. ''Soul Reaver 2'' has the main character traveling travelling in time, so it's a partial prequel to the whole series and ''also'' happens between the first and second games. Then there's ''Blood Omen 2'', which takes place after the original, but before ''Soul Reaver'' in an ''alternate time line'' created in both ''Soul Reaver 2'' and the (so far) last game, ''Defiance'' which takes place both concurrently with the original ''Blood Omen'' and five hundred years before that.



* SlidingScaleOfIdealismVersusCynicism: It zig-zags. A good general view is, however, the story gets more idealistic as it veers into Type 2 of the Trope above. You'll also notice Kain is incredibly cynical and fatalistic in the ''Blood Omen'' games and seems to be in ''Soul Reaver'', but he starts to show signs of fighting back when he gives his TakeAThirdOption speech at the beggining of ''Soul Reaver 2''. Raziel is always idealistic, but that doesn't make good things happen until ''Defiance''. A noticed trend is that Raziel acts for the right reasons and does the wrong thing, Kain acts for the wrong reason and does the right thing. [[spoiler: Ends up as EarnYourHappyEnding if you accept the ending of]]''[[spoiler:Defiance]]''[[spoiler:but not so much if you still think there's NoEnding]].

to:

* SlidingScaleOfIdealismVersusCynicism: It zig-zags. A good general view is, however, the story gets more idealistic as it veers into Type 2 of the Trope above. You'll also notice Kain is incredibly cynical and fatalistic in the ''Blood Omen'' games and seems to be in ''Soul Reaver'', but he starts to show signs of fighting back when he gives his TakeAThirdOption speech at the beggining beginning of ''Soul Reaver 2''. Raziel is always idealistic, but that doesn't make good things happen until ''Defiance''. A noticed trend is that Raziel acts for the right reasons and does the wrong thing, Kain acts for the wrong reason and does the right thing. [[spoiler: Ends up as EarnYourHappyEnding if you accept the ending of]]''[[spoiler:Defiance]]''[[spoiler:but not so much if you still think there's NoEnding]].



* SophisticatedAsHell: Sort of. After spending five games speaking in eloquent, faux-Shakespearian dialog, Kain's reaction upon seeing [[spoiler:the Elder God]] at the end of ''Defiance'' is simply, [[http://www.youtube.com/watch?v=KEQVULC9PwA "What in the hell...']]

to:

* SophisticatedAsHell: Sort of. After spending five games speaking in eloquent, faux-Shakespearian dialog, dialogue, Kain's reaction upon seeing [[spoiler:the Elder God]] at the end of ''Defiance'' is simply, [[http://www.youtube.com/watch?v=KEQVULC9PwA "What in the hell...']]



* SummonMagic: Used in-game by some enemies. In the story as well as the game, this and teleportation are the specialty of the guardian of dimension, the planer Azimuth, as well as some of her subordinates. Not content with summoning creatures from other worlds, she takes a time-streaming device from [[TimeMaster Moebius, the guardian of time]], in order to summon creatures from other eras, [[spoiler: such as Turel]] in ''defiance''.

to:

* SummonMagic: Used in-game by some enemies. In the story as well as the game, this and teleportation are the specialty speciality of the guardian of dimension, the planer Azimuth, as well as some of her subordinates. Not content with summoning creatures from other worlds, she takes a time-streaming device from [[TimeMaster Moebius, the guardian of time]], in order to summon creatures from other eras, [[spoiler: such as Turel]] in ''defiance''.



* TemporalParadox: It's stated that one can't actually ''alter'' time because [[StableTimeLoop going back in time to change the past]] [[YouAlreadyChangedThePast causes the time-traveler to be part of the events that have already happened and led to the future]]. Causing a paradox, however, such as taking an item from one point in time and bringing it into contact with itself at a different point in time, makes the timeline "vulnerable" to change at that moment, in that place. Time ''hates'' being played in such a manner, and will ''violently'' restructure itself to fit the alteration. So many characters go to such absurd lengths to manipulate Raziel because he's [[spoiler:a walking paradox with his own soul clinging to his arm]] and thus has the potential to alter the timeline with every action he takes.

to:

* TemporalParadox: It's stated that one can't actually ''alter'' time because [[StableTimeLoop going back in time to change the past]] [[YouAlreadyChangedThePast causes the time-traveler time-traveller to be part of the events that have already happened and led to the future]]. Causing a paradox, however, such as taking an item from one point in time and bringing it into contact with itself at a different point in time, makes the timeline "vulnerable" to change at that moment, in that place. Time ''hates'' being played in such a manner, and will ''violently'' restructure itself to fit the alteration. So many characters go to such absurd lengths to manipulate Raziel because he's [[spoiler:a walking paradox with his own soul clinging to his arm]] and thus has the potential to alter the timeline with every action he takes.
15th Apr '16 3:41:12 AM aurast
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*** Thankfully, WordofGod said Kain had saved the king's daughter in every timeline albeit for different reasons.

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*** Thankfully, WordofGod WordOfGod said Kain had saved the king's daughter in every timeline albeit for different reasons.
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