History Videogame / Left4Dead

17th May '18 8:34:25 PM YeOldeLuke
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* WrongGenreSavvy: Zoey's dad in the supplemental comic. [[spoiler: He and Zoey loved watching zombie movies, so when he gets bitten, he's well aware of the ZombieInfectee trope and has her kill him before he turns. Turns out Zoey carried a genetic immunity to the disease, so he very likely would have been immune as well.]]

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* WrongGenreSavvy: Zoey's dad in the supplemental comic. [[spoiler: He and Zoey loved watching zombie movies, so when he gets bitten, he's well aware of the ZombieInfectee trope and has her kill him before he turns. Turns out Zoey carried a genetic immunity to the disease, and her mom didn't, so he very likely would have been immune as well.]]
17th May '18 8:32:10 PM YeOldeLuke
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* WrongGenreSavvy: Zoey's dad in the supplemental comic. [[spoiler: He and Zoey loved watching zombie movies, so when he gets bitten, he's well aware of the ZombieInfectee trope and has her kill him before he turns. Turns out Zoey carried an immunity to the disease, so he very likely would have been immune as well.]]

to:

* WrongGenreSavvy: Zoey's dad in the supplemental comic. [[spoiler: He and Zoey loved watching zombie movies, so when he gets bitten, he's well aware of the ZombieInfectee trope and has her kill him before he turns. Turns out Zoey carried an a genetic immunity to the disease, so he very likely would have been immune as well.]]
17th May '18 3:19:54 PM YeOldeLuke
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* WrongGenreSavvy: Zoey's dad in the supplemental comic. [[spoiler: He and Zoey loved watching zombie movies, so when he gets bitten, he's well aware of the ZombieInfectee trope and has her kill him before he turns. Turns out Zoey carried an immunity to the disease, so he very likely would have been immune as well.]]
1st May '18 8:00:09 PM Joyeat
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* SocializationBonus: The AI bots don't have the necessary perception to leave a partner untreated when temporary health is a better option, they can't use any kind of grenades, and they frequently interrupt your shooting by giving you pills or adrenaline at the most inopportune times, and in [[VideoGame/Left4Dead2 the second game]], they don't collect special ammo or use melee weapons either. They aren't ''completely'' [[ArtificialStupidity incompetent]], being able to shoot very accurately and very rarely getting lost, but they're vastly inferior even to somewhat inexperienced human players. Some [[GameMod custom maps]] aren't even designed to be bot friendly, meaning you ''need'' to have a friend or two to have a shot at completing them.
9th Apr '18 11:09:37 PM Sabrewing
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* MultipleReferencePun: The "Cr0wned" achievement, earned by headshotting a Witch, makes three references at once -- the crown, or the top of your head (and the injuring thereof); "[[LeetLingo 0wning]]" an opponent; and crones, or ''witches''.

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* MultipleReferencePun: The "Cr0wned" "[=Cr0wned=]" achievement, earned by headshotting a Witch, makes three references at once -- the crown, or the top of your head (and the injuring thereof); "[[LeetLingo 0wning]]" an opponent; and crones, or ''witches''.
9th Apr '18 11:08:59 PM Sabrewing
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* MultipleReferencePun: The "Cr0wned" achievement, earned by headshotting a Witch, makes three references at once -- the crown, or the top of your head (and the injuring thereof); "[[LeetLingo 0wning]]" an opponent; and crones, or ''witches''.
31st Mar '18 8:00:17 PM BossKey
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* WhoWillBellTheCat: At one point in "The Sacrifice", the survivors' path is blocked by a boxcar with a Tank in it, and someone has to open it up. Needless to say, no one's particularly thrilled at the prospect.



* KillItWithFire: Molotov cocktails and gas cans.

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* KillItWithFire: Molotov cocktails and gas cans. Very effective against all kinds of Infected; Common Infected die instantly when set on fire, while Special Infected - including Tanks and Witches - will eventually burn to death. Note, however, that being on fire doesn't stop Specials from attacking, and the Hunter [[InfernalRetaliation will in fact deal more damage while on fire]].
30th Mar '18 10:07:22 AM Fichistas1952
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* ImColdSoCold: The game has a music track for being close to dying while incapacitated explicitly called '''I Am So Cold'''
** In some unused dialogue in the first game [[WhatCouldHaveBeen would have been used]] in a cutscene immediately after completing the "No Mercy" campaign implies that the helicopter pilot had been infected before he picked them up, and was about to make the transformation mid-flight. The pilot then uses the "I'm cold" line.
** It was cut it from the game because the developers felt that it would be like punishing the players for completing the campaign.
*** In the DLC campaign "Crash Course", it's revealed that the chopper they were in ended up crashing, anyway. They still all survived. Unscathed, too.
11th Feb '18 5:40:41 PM nombretomado
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* IntercontinuityCrossover: With PAYDAYTheHeist, [[http://www.youtube.com/watch?feature=player_embedded&v=nCVRg_FIiWU no less.]]

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* IntercontinuityCrossover: With PAYDAYTheHeist, ''VideoGame/PAYDAYTheHeist'', [[http://www.youtube.com/watch?feature=player_embedded&v=nCVRg_FIiWU no less.]]
6th Feb '18 11:42:15 AM DankyCroodle
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--> ''The survivors have escaped!''
--> ''53,595 [[TVTropesWillRuinYourLife lives were ruined]] in the making of this page.''
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Left4Dead