History Videogame / LeagueOfLegends

20th Jul '17 4:34:25 PM ArcaneAzmadi
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* PlanetOfHats: The different regions of Runeterra generally don't have stict gameplay "themes" as such, with a wide variety of different champions coming from each one- with the primary exception of [[GrimUpNorth Freljord]]. Basically all of the champions designed as Freljordians (as opposed to being {{Retcon}}ned into being from there, such as Olaf) are defined by one recurring concept- ''monumental'' amounts of CC. An all-Freljordian team consisting of an Ashe ADC, Braum support, Anivia mid, Sejuani jungle and Lissandra top could potentially keep you from moving for a combined total of ''15.75 seconds'' from the various combinations of stuns, knockups and roots available to them[[note]]Ashe's Enchanted Crystal Arrow can stun for up to 3.5 seconds at long range, Anivia's Flash Frost stuns for up to 1.5 seconds, Lissandra's Ring of Frost roots for 1.5 seconds and her Frozen Tomb stuns for 1.5 seconds, Braum's Concussive Blows passive stuns for up to 1.75 seconds and his Glacial Fissure can knock you up for up to 1.5 seconds, and Sejuani can knock you up for 0.5 seconds with Arctic Assault, stun you for another 2 seconds with Permafrost, then finally stun you again for up to ''another'' 2 seconds with Glacial Prison[[/note]], and that's ''without'' taking into account the endless slows and Anivia's Crystallize wall.
15th Jul '17 4:05:56 PM AmyS
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* EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions. This is especially true with Ionian baddies, and even Noxians tend to strife among themselves.

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* EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions. This is especially true with Ionian baddies, and even Noxians tend to strife have conflicts among themselves.
15th Jul '17 4:04:32 PM AmyS
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* EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions. This is especially true with Ionian baddies, and even Noxians tend to strife among themselves.



* EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions and even fellow Noxians.
** Also, any time two bad guy characters face off in the game.
14th Jul '17 8:40:03 PM AmyS
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* EvilvsEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions and even fellow Noxians.

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* EvilvsEvil: EvilVersusEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions and even fellow Noxians.
14th Jul '17 8:31:46 PM AmyS
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* EvilvsEvil: Noxus has made enemies with almost everyone, including the bad guys of other factions and even fellow Noxians.
** Also, any time two bad guy characters face off in the game.
14th Jul '17 5:04:42 PM NightShade96
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* DoorFu: Braum is a huge moustachioed FolkHero who is renowned for being a FriendToAllLivingThings. His WeaponOfChoice is actually a huge gate which once barred him from saving a troll boy trapped behind it, a gate so sturdy even he couldn't break it. So after [[DungeonBypass punching his way through the mountain instead]] he decided that the gate would make a perfect unbreakable ''shield'', but as he will state himself:
--> '''Braum''': Sometimes, shield becomes ''smashing board''.


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1st Jul '17 8:21:32 AM Raxis
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** After a rework, [[SnakePeople Cassiopeia's]] passive gives her free movement speed that increases with every level, but prevents her from buying boots. Although she's an outlier as [[GameplayAndStoryIntegration other champions who don't have feet (e.g Nocturne) still buy boots]].

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** After a rework, [[SnakePeople Cassiopeia's]] passive gives her free movement speed that increases with every level, but prevents her from buying boots. Although she's an outlier as [[GameplayAndStoryIntegration other champions who don't have feet (e.g Nocturne) or don't walk (e.g Corki) still buy boots]].
1st Jul '17 6:23:10 AM ArcaneAzmadi
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* GameplayAndStoryIntegration: The melee champions armed with spears or staffs have 25-50 more attack range over other melee champions.

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* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
**
The melee champions armed with spears or staffs have 25-50 more attack range over other melee champions.champions.
** After a rework, [[SnakePeople Cassiopeia's]] passive gives her free movement speed that increases with every level, but prevents her from buying boots. Although she's an outlier as [[GameplayAndStoryIntegration other champions who don't have feet (e.g Nocturne) still buy boots]].
18th Jun '17 4:17:05 PM ArcaneAzmadi
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* TheLoad: Anybody who's a "feeder" -- that is, getting killed by the enemy without scoring any kills or assists in return. Even without feeding, a player can drag their team down by failing to fulfill their role - a jungler who never ganks, a support who doesn't defend their carry, or a carry who doesn't show up for teamfights.

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* TheLoad: Anybody who's a "feeder" -- that is, getting killed by the enemy without scoring any kills or assists in return. Even without feeding, a player can drag their team down by failing to fulfill their role - a jungler who never ganks, a support who doesn't defend their carry, or a carry who doesn't show up for teamfights. Worst of all is the carry or assassin who gets tons and tons of kills but plays so overconfidently and recklessly that they also have tons and tons of careless and needless deaths, meaning they're taking the lion's share of your team's kill gold and ''taking it off the battlefield'' while they respawn. They think they're carrying, but are actually doing more harm than good, while [[NeverMyFault blaming the rest of their team for not pulling their weight]].
18th Jun '17 4:10:00 PM ArcaneAzmadi
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** Illaoi is also a possible aversion thanks to her ult, which spawns a tentacle for every enemy it hits. Since her tentacles can put out massive amounts of [=AoE=] damage (and heal her with every strike) Illaoi is the one champion practically ''designed'' to fight large numbers of enemies at once (she was the first character designed in the Juggernaut category after it was properly codified). Of course, she'd still ''prefer'' to have backup, but a fed Illaoi ''can'' potentially fight almost the entire enemy team at once on her own if they lack the burst to kill her quickly enough or the CC to lock her down.
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