History Videogame / KingdomHeartsII

12th May '16 4:52:42 PM TheOneWhoTropes
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* HandGagging: Several times throughout the game, to the point where the trope's page quote is actually from this game. Sora himself even got this, which is played for laughs, in [[{{SteamboatWillie}} Timeless River]].



* PuttingAHandOverHisMouth: Several times throughout the game, to the point where the trope's page quote is actually from this game. Sora himself even got this, which is played for laughs, in [[{{SteamboatWillie}} Timeless River]].
11th May '16 9:25:13 PM maylove25
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* NoodleIncident: "I'm sorry about the ice cream!"]] Just what ''was'' the "ice cream" incident? We may never know.

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* NoodleIncident: "I'm sorry about the ice cream!"]] cream!" Just what ''was'' the "ice cream" incident? We may never know.
10th May '16 1:27:14 AM MysteriousZorua1994
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** ''Disney/TheLionKing'' world's name shows up as "Pride Land" when it comes up on screen the first time you go there, but is referred to as "Pride Land'''s'''" in the dialogue and in Jiminy's Journal.

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** ''Disney/TheLionKing'' world's name shows up as "Pride Land" when it comes up on screen the first time you go there, but is referred to as "Pride Land'''s'''" in the dialogue and in Jiminy's Journal. This was fixed in the 2.5 version, where the name title now has the "S" included.
5th May '16 10:11:22 PM DreadnoughtDT
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Added DiffLines:

* GeniusBonus: The ability rings with gems set in them (Sardonyx, Tourmaline, etc) all have Dragonscript etched into them that states the name of the gem set in the ring.
9th Apr '16 3:00:49 PM Karxrida
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* BalanceBuff: The animation for using items in battle - such as Potions - is a lot shorter than ''VideoGame/KingdomHeartsI'', making them much easier to utilize without getting interrupted.

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* BalanceBuff: BalanceBuff:
**
The animation for using items in battle - such as Potions - is a lot shorter than ''VideoGame/KingdomHeartsI'', making them much easier to utilize without getting interrupted.interrupted.
** The international version of the game increases the damage of the Reflect spell from the original Japanese version, while the ''Final Mix'' version increases it even further.
4th Apr '16 10:32:30 AM Karxrida
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Added DiffLines:

** After Oogie Boogie is knocked off of his platform for the first time, his machine starts producing Heartless. They make dodging the boss' painful but predictable attacks a lot harder and are quite capable of taking you out on their own, meaning you can't afford to ignore them.
** Demyx will start off his boss fight by using his sitar to conjure up watery clones of himself. Beating them is required, as they are accompanied by a timer that will cause a NonStandardGameOver if it runs out before they're all dead.
4th Apr '16 10:25:46 AM Karxrida
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** The Twilight Thorn will summon Creepers to assist it once the second stage of the fight has started (i.e. after the first round of Reaction Commands). They aren't a huge threat since they are easily avoided, though they can be dispatched quickly to grab HP Orbs to restore Roxas's health.
** During the back-to-back fights against Pete in Olympus Coliseum, several species of Heartless will occasionally spawn to assist him. They are actually more dangerous than Pete if playing on Critical, as a couple do a large amount of damage and they can overwhelm Sora with pure numbers.

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** The Twilight Thorn will summon Creepers to assist it once the second stage of the fight has started (i.e. after the first round of Reaction Commands). They aren't a huge threat since they are easily avoided, though they can be dispatched quickly to grab HP Orbs to restore Roxas's health.
Orbs.
** During the back-to-back fights against Pete in Olympus Coliseum, several species of Heartless will occasionally spawn to assist him. They are actually more dangerous than Pete if playing on Critical, as a couple do a large amount of damage and they can overwhelm Sora with pure numbers.



* HoldTheLine: The game is fond of using this for the 'smack around waves of enemies' sections, except the Heartless / Nobodies are rarely a serious threat to whatever you're protecting (even when you're at level 1).

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* HoldTheLine: The game is fond of using this for fight against Shan Yu requires that he be beaten before front door to the 'smack around waves Land of enemies' sections, except the Heartless / Nobodies are rarely a serious threat to whatever you're protecting (even when you're at level 1).Dragons' palace is destroyed.
4th Apr '16 12:56:00 AM Karxrida
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Added DiffLines:

* FlunkyBoss:
** The Twilight Thorn will summon Creepers to assist it once the second stage of the fight has started (i.e. after the first round of Reaction Commands). They aren't a huge threat since they are easily avoided, though they can be dispatched quickly to grab HP Orbs to restore Roxas's health.
** During the back-to-back fights against Pete in Olympus Coliseum, several species of Heartless will occasionally spawn to assist him. They are actually more dangerous than Pete if playing on Critical, as a couple do a large amount of damage and they can overwhelm Sora with pure numbers.
2nd Apr '16 5:32:00 PM Karxrida
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Added DiffLines:

* OneHitKill: Using the "Needle Dive" Reaction Command will instantly knock Sark out, making it easier for Sora to attack the MCP.
31st Mar '16 10:52:34 PM Karxrida
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* DevelopersForesight: The Cavern of Remembrance in ''Final Mix'' is split up into several platforming areas that [[AbilityRequiredToProceed require maxed out Growth abilities to proceed]], with the last of these area necessitating Glide (obtained from leveling up Final Form). If the player cheats to get Glide before beating Roxas (the trigger that allows access to Final Form) and goes to the end of the Glide room, they will find an invisible wall that prevents passage into the last part of the Cavern until Roxas is defeated.

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* DevelopersForesight: The Cavern of Remembrance in ''Final Mix'' is split up into several platforming areas that [[AbilityRequiredToProceed require maxed out Growth abilities to proceed]], with the last of these area necessitating Glide (obtained from leveling up Final Form). If the player cheats to get Glide before beating Roxas (the trigger that allows access to Final Form) and goes to the end of the Glide room, they will find an invisible wall that prevents passage into the last part of the Cavern until Cavern. The wall only goes away once Roxas is defeated.



* HeroMustSurvive

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* HeroMustSurviveHeroMustSurvive:



-->'''Leon:''' Think you can handle this many?
-->'''Cloud:''' Well, might be tough if one more shows up.
-->'''Leon:''' Then that'll be the one I take care of.
-->'''Cloud:''' What, you're fighting too?
* ITakeOffenseToThatLastOne:
-->'''Leon:''' Finished?\\
'''Cid:''' Would be, if it weren't for the old loon's magic.\\
'''Merlin:''' OLD loon, you say!?
* IdiotBall: Ariel completely forgets about the events of ''VideoGame/KingdomHeartsI'' and how Ursula is not at all trustworthy so the game can recreate the plot of ''Disney/TheLittleMermaid''.

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-->'''Leon:''' Think you can handle this many?
-->'''Cloud:'''
many?\\
'''Cloud:'''
Well, might be tough if one more shows up.
-->'''Leon:''' Then that'll be the one I take care of.
-->'''Cloud:''' What, you're fighting too?
* ITakeOffenseToThatLastOne:
-->'''Leon:''' Finished?\\
'''Cid:''' Would be, if it weren't for the old loon's magic.
up.\\
'''Merlin:''' OLD loon, you say!?
'''Leon:''' Then that'll be the one I take care of.\\
'''Cloud:''' What, you're fighting too?
* ITakeOffenseToThatLastOne: When Cid calls Merlin an "old loon", Merlin gets offended by being called old.
* IdiotBall: Ariel completely forgets about the events of ''VideoGame/KingdomHeartsI'' ''VideoGame/KingdomHeartsI'', and how Ursula is not at all trustworthy trustworthy, so the game can recreate the plot of ''Disney/TheLittleMermaid''.
This list shows the last 10 events of 542. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.KingdomHeartsII